Kua1a

Kua1a — CS2 Stats

US76561198123309361[U:1:163043633]Steam profile ↗✓ No bans

2,094Tracked matches57%Win rate2020Tracked since
CSDB Rating6.8 SolidPositional Player
Premier CS Rating22,744Top 25% of 204,316 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#44692 of 251385 tracked
WingmanLegendary Eagle
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,744 -2,255 26 May – 10 Oct · 16 days played
22,10826,757peak 26,75726 May10 Oct
26,757Peak Premier in tracked matches
50Days played since 2026-05-26

Premier CS Rating

  • 4,013 below peak (26,757)
  • +389 over 30 days · steady
  • -3,943 over 90 days
  • Next: Red band at 25,000 — 2,256 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKua1aPREMIER22,744 · Pink bandcsdb.gg/stats

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Performance scores

Aim89
Positioning57
Utility49

0–100 skill scores via Leetify.

Recent form

HOT57–39–4Last 10057%Win rateLWWWWLLWWW

Last 10 vs previous 10: +20pp win rate · +0.00 avg rating · −2.4pp headshot accuracy · +22ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 21%
  • Avg reaction 453ms

Last 10

  • 7–3 · 70% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 460ms

Last 20

  • 12–7–1 · 60% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 23%
  • Avg reaction 449ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.9
Utility4.9
Positioning5.7
Opening Duels3.7
Clutch2.4

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 95% playstyle similarity

Most alike: aim profile, opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 89 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 32 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.9
Positioning5.7
Utility4.9
Mechanics6.0
Opening Duels4.6
Win Impact7.4

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.00
first ⅓ avg 0.03 → last ⅓ avg 0.03
Reaction time475ms−79ms
first ⅓ avg 554ms → last ⅓ avg 475ms
Headshot accuracy22.7%−1.1%
first ⅓ avg 23.8% → last ⅓ avg 22.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 9–1 · nuke, 29 Aug →
42%Best headshot accuracy · 13–4 · ancient, 13 Jun →
305msFastest reaction time · 1–8 · anubis, 16 Sept →
13–1Biggest win · ancient, 8 Jun →

Across the last 100 tracked matches.

Highlights

4Longest win streak
7–2In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 78% over 9ancientWeakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
infernoS2416–867%0.02
cacheA1810–856%0.02
ancientB168–850%0.02
anubisA138–562%-0.01
nukeS97–278%0.05
mirageA85–363%0.03
overpass—42–250%0.01
dust2—30–30%-0.00
train—30–30%0.00
vertigo—11–0100%-0.02
poseidon—10–10%-0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (50% over 16). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

751Matches
50%Win rate
0.98Avg K/D
75.8ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Inferno1828%1.0313.3
Ancient1338%1.0215.8
Mirage714%0.9214.7
Overpass667%1.2215.7
Dust2450%0.7612.3
Nuke450%0.9013.5
Cache3100%1.4712.3
Anubis250%1.4020.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.1%Headshot accuracy
36.5%Accuracy (enemy spotted)
37.0%Spray accuracy
77.2%Counter-strafing
6.5°Preaim
482msReaction time
53.0%T opening success
43.7%CT opening success
0.43Enemies flashed / flash
5.1%Flash assists
8.31HE damage / grenade
6.51Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4304 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
overpass8–130.049%13 Oct →
nuke13–40.0124%13 Oct →
cache13–80.0521%13 Oct →
anubis13–60.0722%10 Oct →
inferno13–30.0826%10 Oct →
dust21–13-0.048%10 Oct →
train4–130.0135%10 Oct →
ancient13–100.0520%8 Oct →
cache13–60.0724%6 Oct →
inferno13–90.0228%6 Oct →
dust211–130.0225%3 Oct →
inferno6–13-0.0121%3 Oct →
mirage13–70.0919%3 Oct →
anubis13–8-0.0327%1 Oct →
mirage13–80.0832%30 Sept →
inferno15–150.1029%23 Sept →
anubis13–90.0211%18 Sept →
nuke13–20.1127%18 Sept →
anubis1–8-0.0933%16 Sept →
ancient4–130.0318%5 Sept →
overpass13–60.0120%5 Sept →
cache5–13-0.0412%5 Sept →
dust25–130.0116%30 Aug →
nuke9–10.1919%29 Aug →
inferno9–5-0.0417%29 Aug →
train12–12-0.0327%29 Aug →
nuke13–20.0527%29 Aug →
cache2–13-0.0133%25 Aug →
cache13–80.0319%18 Aug →
nuke5–130.0232%16 Aug →
cache8–13-0.0026%16 Aug →
anubis13–7-0.0225%16 Aug →
ancient13–110.0316%14 Aug →
anubis13–10-0.0614%13 Aug →
inferno16–140.0438%11 Aug →
cache4–130.0031%11 Aug →
train9–130.0220%11 Aug →
inferno10–13-0.0222%10 Aug →
nuke13–40.0313%7 Aug →
ancient4–13-0.0041%6 Aug →
anubis7–13-0.017%6 Aug →
nuke6–130.0228%4 Aug →
nuke13–10-0.0016%3 Aug →
inferno13–110.0227%3 Aug →
ancient2–13-0.0532%2 Aug →
inferno7–130.0219%2 Aug →
inferno13–11-0.0215%2 Aug →
ancient8–13-0.0531%1 Aug →
inferno13–90.0424%1 Aug →
anubis13–50.0925%1 Aug →
ancient13–9-0.0727%31 Jul →
cache13–80.0621%31 Jul →
anubis12–16-0.0414%30 Jul →
inferno13–110.0119%30 Jul →
cache13–50.0838%27 Jul →
inferno10–130.0738%27 Jul →
inferno13–30.0412%27 Jul →
cache2–13-0.0418%21 Jul →
mirage13–100.0120%21 Jul →
anubis13–40.0124%30 Jun →
ancient2–70.1331%30 Jun →
mirage12–12-0.0224%29 Jun →
cache2–130.0023%28 Jun →
inferno3–13-0.0422%28 Jun →
cache5–130.0620%27 Jun →
cache13–7-0.0017%26 Jun →
inferno13–7-0.0024%26 Jun →
overpass6–13-0.0511%24 Jun →
inferno13–50.1032%24 Jun →
inferno6–9-0.0823%24 Jun →
inferno9–70.0416%24 Jun →
inferno13–8-0.0033%19 Jun →
inferno13–50.1025%19 Jun →
ancient13–70.0826%19 Jun →
ancient11–130.0334%18 Jun →
ancient9–130.0317%18 Jun →
cache13–110.0135%16 Jun →
mirage8–13-0.0226%16 Jun →
inferno13–80.0623%15 Jun →
anubis13–7-0.0126%13 Jun →
ancient13–40.0642%13 Jun →
cache13–40.1217%13 Jun →
mirage4–13-0.0135%13 Jun →
vertigo9–6-0.0219%12 Jun →
poseidon5–9-0.0139%12 Jun →
nuke9–50.0624%12 Jun →
cache13–60.0324%11 Jun →
inferno13–5-0.0310%11 Jun →
anubis6–13-0.0126%9 Jun →
ancient13–10.0212%8 Jun →
cache13–70.1024%8 Jun →
mirage13–60.0723%8 Jun →
inferno12–120.0618%4 Jun →
ancient13–40.1334%31 May →
cache3–13-0.0619%31 May →
anubis8–130.0218%29 May →
ancient4–13-0.0721%29 May →
ancient16–120.0622%28 May →
overpass13–20.0527%26 May →
mirage13–100.029%26 May →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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