Kua1a

Kua1a — CS2 Stats

US76561198123309361[U:1:163043633]Steam profile ↗✓ No bans

2,065Tracked matches53%Win rate2020Tracked since
CSDB Rating6.3 SolidAggressive Rifler
Premier CS Rating22,355Top 50% of 819 CSDB-tracked playersPink band · top ~5.9% of ranked players (population est.)
CSDB Leaderboard#2214 of 7011 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGKua1aPREMIER22,355 · Pink bandcsdb.gg/stats

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Performance scores

Aim84
Positioning59
Utility53

0–100 skill scores via Leetify.

Recent form

STEADY57403Last 10057%Win rateLWLLWWWWLL

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.4
Aggression8.5
Utility5.3
Positioning5.9
Opening Duels3.2
Clutch2.4

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

b1t

Plays most like b1t 93% playstyle similarity

Most alike: opening-duel success, opening-fight frequency.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning5.9
Utility5.3
Mechanics5.3
Opening Duels3.2
Win Impact6.1

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time531ms−5ms
first ⅓ avg 536ms → last ⅓ avg 531ms
Headshot accuracy23.8%+2.6%
first ⅓ avg 21.2% → last ⅓ avg 23.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.13Best rating — ancient 2–7
131Biggest win — ancient
5Longest win streak
93In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 67% over 6ancientWeakest map · 47% over 17
MapGradePlayedRecordWin rateAvg rating
cacheA25141156%0.02
infernoA2214864%0.02
ancientB178947%0.02
anubisB126650%0.00
mirageA95456%0.01
nukeS64267%0.03
overpass32167%0.02
train21150%0.01
vertigo220100%0.03
poseidon1010%-0.01
stronghold110100%0.11

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (47% over 17). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

747Matches
50%Win rate
0.98Avg K/D
76.3ADR
46%Headshot %

Clutches & streaks

32%1v1 clutch win
22%1v2 clutch win
7Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1724%0.9613.5
Ancient1338%1.0215.8
Mirage714%0.9214.7
Overpass667%1.2215.7
Dust2450%0.7612.3
Nuke333%0.9815.0
Cache2100%1.9315.5
Vertigo10%0.507.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.8%Headshot accuracy
36.9%Accuracy (enemy spotted)
38.2%Spray accuracy
73.7%Counter-strafing
8.4°Preaim
520msReaction time
34.0%T opening success
51.8%CT opening success
0.46Enemies flashed / flash
7.6%Flash assists
9.89HE damage / grenade
7.23Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.461 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.0147% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

47% win rate across 17 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache2–13-0.0133%25 Aug
cache13–80.0319%18 Aug
nuke5–130.0232%16 Aug
cache8–13-0.0026%16 Aug
anubis13–7-0.0225%16 Aug
ancient13–110.0316%14 Aug
anubis13–10-0.0614%13 Aug
inferno16–140.0438%11 Aug
cache4–130.0031%11 Aug
train9–130.0220%11 Aug
inferno10–13-0.0222%10 Aug
nuke13–40.0313%7 Aug
ancient4–13-0.0041%6 Aug
anubis7–13-0.017%6 Aug
nuke6–130.0228%4 Aug
nuke13–10-0.0016%3 Aug
inferno13–110.0227%3 Aug
ancient2–13-0.0532%2 Aug
inferno7–130.0219%2 Aug
inferno13–11-0.0215%2 Aug
ancient8–13-0.0531%1 Aug
inferno13–90.0424%1 Aug
anubis13–50.0925%1 Aug
ancient13–9-0.0727%31 Jul
cache13–80.0621%31 Jul
anubis12–16-0.0414%30 Jul
inferno13–110.0119%30 Jul
cache13–50.0838%27 Jul
inferno10–130.0738%27 Jul
inferno13–30.0412%27 Jul
cache2–13-0.0418%21 Jul
mirage13–100.0120%21 Jul
anubis13–40.0124%30 Jun
ancient2–70.1331%30 Jun
mirage12–12-0.0224%29 Jun
cache2–130.0023%28 Jun
inferno3–13-0.0422%28 Jun
cache5–130.0620%27 Jun
cache13–7-0.0017%26 Jun
inferno13–7-0.0024%26 Jun
overpass6–13-0.0511%24 Jun
inferno13–50.1032%24 Jun
inferno6–9-0.0823%24 Jun
inferno9–70.0416%24 Jun
inferno13–8-0.0033%19 Jun
inferno13–50.1025%19 Jun
ancient13–70.0826%19 Jun
ancient11–130.0334%18 Jun
ancient9–130.0317%18 Jun
cache13–110.0135%16 Jun
mirage8–13-0.0226%16 Jun
inferno13–80.0623%15 Jun
anubis13–7-0.0126%13 Jun
ancient13–40.0642%13 Jun
cache13–40.1217%13 Jun
mirage4–13-0.0135%13 Jun
vertigo9–6-0.0219%12 Jun
poseidon5–9-0.0139%12 Jun
nuke9–50.0624%12 Jun
cache13–60.0324%11 Jun
inferno13–5-0.0310%11 Jun
anubis6–13-0.0126%9 Jun
ancient13–10.0212%8 Jun
cache13–70.1024%8 Jun
mirage13–60.0723%8 Jun
inferno12–120.0618%4 Jun
ancient13–40.1334%31 May
cache3–13-0.0619%31 May
anubis8–130.0218%29 May
ancient4–13-0.0721%29 May
ancient16–120.0622%28 May
overpass13–20.0527%26 May
mirage13–100.029%26 May
nuke13–100.0730%26 May
mirage9–130.0728%25 May
cache8–130.0428%25 May
inferno13–60.0317%23 May
cache13–50.0434%23 May
ancient13–10.0937%23 May
train13–10-0.0124%23 May
cache13–90.0115%22 May
cache1–13-0.0125%21 May
anubis13–110.0019%21 May
ancient11–13-0.0614%20 May
anubis8–13-0.0121%20 May
vertigo13–50.0823%19 May
stronghold13–30.1119%19 May
cache13–50.0314%19 May
mirage13–30.0411%14 May
ancient9–130.0219%12 May
cache13–90.0633%6 May
cache13–100.0326%6 May
cache13–11-0.0323%6 May
inferno3–9-0.0026%4 May
mirage13–10-0.103%30 Apr
cache11–130.0427%29 Apr
cache3–13-0.0613%29 Apr
overpass13–50.0712%23 Apr
inferno13–160.0125%21 Apr
anubis12–120.0918%16 Apr

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →