Yariya

Yariya — CS2 Stats

76561198119738199[U:1:159472471]Steam profile ↗✓ No bans

635Tracked matches31%Win rate2020Tracked since
1,756Hours in CS
CSDB Rating4.1 DevelopingSupport
Premier CS Rating14,288Blue band · top ~32.2% of ranked players (population est.)
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 22 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then — still 635 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 39 days played since 21 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 14,288 +2,075 21 Jun22 Sept · 30 days played
10,69915,104peak 15,10421 Jun22 Sept
15,104Peak Premier in tracked matches
39Days played since 2026-06-21

Premier CS Rating

  • 816 below peak (15,104)
  • -130 over 30 days · steady
  • +2,655 over 90 days
  • Next: Purple band at 15,000 712 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Blue band first seen 2026-09-03
  • Light Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate34.7%41.9%44.3%9.6% short
Shot accuracy16.0%9.6%11.8%above
Kill/death ratio0.960.981.030.07 short
Match win rate39.9%43.8%45.2%5.3% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGYariyaPREMIER14,288 · Blue bandcsdb.gg/stats

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Performance scores

Aim62
Positioning44
Utility45

0–100 skill scores via Leetify.

Recent form

COLD36604Last 10036%Win rateLLLLLLWLWW

Last 10 vs previous 10: +10pp win rate · +0.01 avg rating · +1.0pp headshot accuracy · −48ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 594ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 588ms

Last 20

  • 5141 · 25% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 612ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.2
Utility4.5
Positioning4.4
Opening Duels1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 606ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning4.4
Utility4.5
Mechanics5.7
Opening Duels0.8
Win Impact0.0

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.01
first ⅓ avg -0.01 → last ⅓ avg -0.02
Reaction time612ms−74ms
first ⅓ avg 686ms → last ⅓ avg 612ms
Headshot accuracy14.7%−2.2%
first ⅓ avg 16.9% → last ⅓ avg 14.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.29Best match rating · 9–0 · inferno, 22 Jun
36%Best headshot accuracy · 5–13 · inferno, 16 Jul
438msFastest reaction time · 9–13 · ancient, 23 Jun
13–2Biggest win · nuke, 1 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
65In matches decided by ≤2 rounds
10Overtime games

Map breakdown

infernoBest map · 40% over 15ancientWeakest map · 22% over 9
MapGradePlayedRecordWin rateAvg rating
mirageC1971237%-0.01
anubisC1661038%-0.01
nukeC1661038%-0.02
infernoC156940%-0.00
cacheC104640%-0.01
ancientD92722%-0.01
vertigo32167%-0.03
overpass31233%0.03
boulder21150%0.01
poseidon2020%-0.04
dust22020%-0.01
debris1010%-0.11
office1010%-0.00
shelter110100%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (22% over 9). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,774Lifetime kills
0.96K/D
4,312Matches
39.9%Match win rate
34.7%Headshot %
16.0%Shot accuracy · Top 25% of Blue band
8,124MVPs
1,756Hours (in match)
2,980Bombs planted
1,014Bombs defused

Most-used weapons

AK-4718,409
AWP12,163
P903,371
P2501,984
MP71,957
MAC-101,762

Lifetime map wins

7,099inferno
1,752dust2
1,340nuke
1,221cbble
632train
428vertigo
234office
98lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

19Matches
47%Win rate
0.80Avg K/D
ADR
37%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
33.7%Accuracy (enemy spotted)
40.5%Spray accuracy
75.7%Counter-strafing
9.9°Preaim
606msReaction time
24.9%T opening success
36.1%CT opening success
0.50Enemies flashed / flash
3.0%Flash assists
7.63HE damage / grenade
5.29Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4969 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.8795% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
ancient6–13-0.0026%29 Aug
mirage5–13-0.059%23 Aug
anubis9–130.0216%21 Aug
mirage9–13-0.0715%21 Aug
ancient1–13-0.0611%16 Aug
inferno6–13-0.0910%16 Aug
mirage13–7-0.039%16 Aug
anubis2–13-0.0517%10 Aug
inferno13–90.0221%10 Aug
mirage13–90.1028%9 Aug
cache6–13-0.0214%8 Aug
ancient10–13-0.0213%8 Aug
anubis15–15-0.0117%8 Aug
ancient8–13-0.0719%8 Aug
nuke16–13-0.0811%8 Aug
debris2–9-0.118%7 Aug
mirage6–13-0.0215%4 Aug
nuke4–13-0.0311%4 Aug
anubis8–130.0024%3 Aug
mirage13–80.0220%2 Aug
inferno16–120.0117%2 Aug
mirage12–16-0.0113%2 Aug
inferno13–100.0019%1 Aug
nuke13–2-0.0410%1 Aug
cache3–13-0.050%31 Jul
boulder5–13-0.0114%31 Jul
office6–13-0.0021%31 Jul
vertigo9–7-0.0317%31 Jul
poseidon6–90.0017%31 Jul
inferno9–6-0.0217%31 Jul
inferno13–110.099%30 Jul
mirage8–13-0.037%29 Jul
anubis6–13-0.0310%29 Jul
overpass5–130.0321%28 Jul
nuke13–100.0318%28 Jul
nuke13–16-0.0014%27 Jul
nuke11–130.0429%27 Jul
mirage8–13-0.0419%26 Jul
anubis13–110.0410%26 Jul
cache4–13-0.0728%26 Jul
boulder13–80.0315%26 Jul
anubis10–13-0.0017%25 Jul
nuke9–13-0.0030%24 Jul
dust210–130.0022%24 Jul
mirage6–130.0130%24 Jul
nuke9–13-0.0418%19 Jul
mirage6–13-0.0326%19 Jul
anubis13–7-0.029%19 Jul
anubis10–13-0.0513%18 Jul
ancient13–80.0113%18 Jul
mirage13–20.1027%18 Jul
dust214–16-0.0225%18 Jul
ancient13–110.0119%18 Jul
cache13–80.0731%18 Jul
mirage16–130.0521%18 Jul
shelter13–30.0231%18 Jul
mirage4–13-0.0723%17 Jul
anubis13–5-0.0526%17 Jul
anubis8–13-0.0712%17 Jul
nuke5–13-0.0122%17 Jul
inferno5–13-0.0536%16 Jul
cache13–6-0.0022%16 Jul
ancient9–130.0213%15 Jul
inferno9–130.0123%15 Jul
anubis13–80.0122%15 Jul
nuke13–11-0.068%15 Jul
cache13–20.0125%14 Jul
mirage16–13-0.0317%14 Jul
cache13–80.0319%13 Jul
vertigo8–13-0.0822%13 Jul
cache4–13-0.0619%9 Jul
nuke10–13-0.0416%3 Jul
mirage7–13-0.0213%3 Jul
inferno5–130.0112%1 Jul
cache8–130.0413%1 Jul
mirage6–13-0.0511%30 Jun
nuke15–15-0.0519%28 Jun
anubis13–70.0124%28 Jun
nuke4–130.0032%28 Jun
inferno2–10-0.0619%28 Jun
cache11–13-0.0510%28 Jun
nuke15–150.0121%27 Jun
inferno9–13-0.0919%27 Jun
anubis13–40.0128%26 Jun
inferno2–9-0.0324%25 Jun
poseidon4–9-0.0817%25 Jun
ancient11–130.0417%24 Jun
inferno11–13-0.0522%24 Jun
nuke13–8-0.0820%23 Jun
ancient9–130.0311%23 Jun
vertigo9–50.0118%23 Jun
mirage10–13-0.0318%23 Jun
anubis8–13-0.0516%23 Jun
overpass13–100.0012%23 Jun
mirage13–8-0.0612%23 Jun
anubis7–130.008%22 Jun
overpass8–80.0717%22 Jun
inferno9–00.297%22 Jun
nuke9–7-0.038%22 Jun
inferno5–13-0.0816%21 Jun

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →