Fabian Chris

Fabian Chris — CS2 Stats

76561198119659654[U:1:159393926]Steam profile ↗VAC banned

405Tracked matches52%Win rate2020Tracked since
1,880Hours in CS5Hrs last 2 wks
CSDB Rating5.1 DevelopingSupport
Premier CS Rating13,850Blue band · top ~34.5% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 19 Sep 2026 (12 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,850 -503 15 May – 19 Sept · 19 days played
12,59314,898peak 14,89815 May19 Sept
15,104Peak Premier in tracked matches
26Days played since 2026-05-09

Premier CS Rating

  • 1,048 below peak (14,898)
  • -559 over 30 days · declining
  • Next: Purple band at 15,000 — 1,150 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-09-06
  • Light Blue band first seen 2026-09-06

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches7——
Win rate43%——
K/D0.72——
Headshot %45%——

Measured 6 Sep 2026 → 1 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate38.2%41.9%44.3%6.2% short
Shot accuracy16.5%9.6%11.9%above
Kill/death ratio0.950.981.030.09 short
Match win rate43.1%43.8%45.2%2.1% short

This profile matches the typical Purple band player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFabian ChrisPREMIER13,850 · Blue bandcsdb.gg/stats

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Performance scores

Aim66
Positioning41
Utility48

0–100 skill scores via Leetify.

Recent form

COLD48–47–5Last 10048%Win rateLLWWWLLLLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −0.6pp headshot accuracy · −20ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 567ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 564ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 574ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.1 against its own average).

Aim6.6
Utility4.8
Positioning4.1
Opening Duels2.2

Strong T-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 92% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower aim profile; lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 48% on T to 25% on CT — first contacts on the defending side are being lost.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning4.1
Utility4.8
Mechanics7.0
Opening Duels2.2
Win Impact5.6

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg -0.00
Reaction time568ms−61ms
first ⅓ avg 628ms → last ⅓ avg 568ms
Headshot accuracy17.5%−3.0%
first ⅓ avg 20.5% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–4 · anubis, 3 Jun →
39%Best headshot accuracy · 13–4 · nuke, 15 May →
391msFastest reaction time · 13–7 · ancient, 15 Aug →
13–1Biggest win · cache, 18 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
7–5In matches decided by ≤2 rounds
9Overtime games

Map breakdown

overpassBest map · 60% over 5nukeWeakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
mirageC2711–1641%-0.01
cacheA1710–759%-0.01
ancientB179–853%-0.00
anubisA116–555%-0.01
dust2C83–538%-0.03
nukeD81–713%-0.02
overpassA53–260%0.02
fachwerk—33–0100%0.06
vertigo—20–20%-0.01
shelter—11–0100%-0.02
stronghold—11–0100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Lifetime stats

52,114Lifetime kills
0.95K/D
2,778Matches
43.1%Match win rate
38.2%Headshot %
16.5%Shot accuracy · Top 25% of Blue band
5,787MVPs
1,089Hours (in match)
1,995Bombs planted
613Bombs defused

Most-used weapons

AK-4712,116
AWP7,386
P2501,744
P901,377
FAMAS1,334
Tec-91,302

Lifetime map wins

4,068dust2
2,282cbble
1,582train
1,020inferno
938nuke
313vertigo
250office
137italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.5%Headshot accuracy
31.3%Accuracy (enemy spotted)
35.2%Spray accuracy
81.7%Counter-strafing
9.6°Preaim
574msReaction time
47.9%T opening success
24.7%CT opening success
0.44Enemies flashed / flash
8.2%Flash assists
8.05HE damage / grenade
4.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4386 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 24.6716% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache2–13-0.0514%19 Sept →
dust28–13-0.0414%19 Sept →
anubis9–9-0.0721%19 Sept →
mirage13–70.0419%19 Sept →
mirage10–10.0515%19 Sept →
dust212–16-0.0524%19 Sept →
anubis7–13-0.0411%19 Sept →
anubis8–130.0318%4 Sept →
cache8–13-0.0320%29 Aug →
mirage5–130.0217%29 Aug →
cache13–7-0.0411%29 Aug →
anubis13–10-0.0317%29 Aug →
cache13–10-0.0017%29 Aug →
ancient11–13-0.0316%29 Aug →
mirage6–13-0.0618%23 Aug →
ancient13–50.0826%23 Aug →
mirage14–160.0111%23 Aug →
cache9–13-0.0124%16 Aug →
mirage13–100.0320%16 Aug →
mirage15–15-0.0019%16 Aug →
cache13–30.0128%16 Aug →
nuke10–13-0.0513%15 Aug →
dust210–13-0.069%15 Aug →
ancient13–70.0924%15 Aug →
mirage13–7-0.0223%15 Aug →
cache13–9-0.0522%15 Aug →
ancient16–140.0715%14 Aug →
fachwerk13–70.0316%8 Aug →
shelter13–3-0.028%8 Aug →
vertigo7–13-0.0116%8 Aug →
mirage13–60.0318%7 Aug →
dust213–60.0611%7 Aug →
cache13–30.0422%7 Aug →
nuke8–13-0.0218%6 Aug →
mirage10–13-0.0519%6 Aug →
vertigo9–130.0029%2 Aug →
anubis3–13-0.0218%2 Aug →
mirage2–13-0.0535%1 Aug →
ancient13–100.0316%1 Aug →
anubis13–110.0229%1 Aug →
ancient13–50.0025%1 Aug →
cache13–60.0630%1 Aug →
mirage15–150.0123%1 Aug →
mirage13–10-0.0614%1 Aug →
fachwerk13–110.0819%25 Jul →
cache9–13-0.0515%25 Jul →
ancient6–13-0.0317%25 Jul →
nuke10–130.0114%25 Jul →
ancient10–13-0.0517%25 Jul →
cache13–4-0.029%25 Jul →
dust25–13-0.0629%25 Jul →
cache9–13-0.0820%25 Jul →
mirage8–13-0.0215%24 Jul →
cache13–40.0622%24 Jul →
anubis13–40.0218%24 Jul →
mirage14–160.0317%24 Jul →
dust216–13-0.0022%19 Jul →
mirage13–11-0.0116%19 Jul →
ancient13–70.025%18 Jul →
mirage13–30.0433%18 Jul →
ancient13–3-0.0127%18 Jul →
nuke11–13-0.0110%18 Jul →
ancient10–13-0.0130%18 Jul →
dust213–5-0.0221%18 Jul →
cache13–10.0722%18 Jul →
mirage4–13-0.0927%18 Jul →
dust210–13-0.0520%17 Jul →
mirage11–130.0216%17 Jul →
anubis4–13-0.0526%17 Jul →
fachwerk13–40.0832%17 Jul →
cache13–7-0.0020%17 Jul →
ancient6–130.0130%17 Jul →
overpass8–13-0.0218%4 Jun →
mirage13–10-0.0315%4 Jun →
anubis13–40.1020%3 Jun →
ancient4–13-0.0415%3 Jun →
cache12–12-0.0225%3 Jun →
ancient0–13-0.1420%3 Jun →
mirage8–13-0.0433%19 May →
mirage9–13-0.0322%17 May →
nuke8–13-0.0611%16 May →
anubis13–70.0215%16 May →
mirage8–13-0.0214%16 May →
overpass8–20.0415%16 May →
ancient16–14-0.0110%16 May →
cache12–12-0.0322%15 May →
mirage9–130.0321%15 May →
mirage13–110.0122%15 May →
nuke13–40.0439%15 May →
ancient4–130.0221%15 May →
mirage13–60.0528%15 May →
overpass13–50.0722%14 May →
overpass13–10-0.0215%14 May →
mirage15–15-0.0514%14 May →
nuke7–13-0.0429%13 May →
overpass9–130.0014%13 May →
anubis7–13-0.0618%13 May →
nuke7–13-0.0213%13 May →
ancient13–10-0.0720%9 May →
stronghold13–70.0823%9 May →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.