MauLii

MauLii — CS2 Stats

IE76561198119193002[U:1:158927274]Steam profile ↗1 game ban

315Tracked matches50%Win rate2026Tracked since
CSDB Rating6.5 SolidPositional Player
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (52 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 315 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 16,599 +135 24 Apr – 24 Jun · 30 days played
15,97618,607peak 18,60724 Apr24 Jun
18,965Peak Premier in tracked matches
34Days played since 2026-04-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim86
Positioning65
Utility28

0–100 skill scores via Leetify.

Recent form

COLD51–43–6Last 10051%Win rateLWLWTLLTTL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · +7.3pp headshot accuracy · +11ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 2–2–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 25%
  • Avg reaction 722ms

Last 10

  • 2–5–3 · 20% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 22%
  • Avg reaction 680ms

Last 20

  • 6–11–3 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 19%
  • Avg reaction 675ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).

Aim8.6
Utility2.8
Positioning6.5
Opening Duels6.3

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 82% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 644ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.5
Utility2.8
Mechanics8.0
Opening Duels5.4
Win Impact5.0

Composite 6.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.01
first ⅓ avg 0.04 → last ⅓ avg 0.02
Reaction time645ms+7ms
first ⅓ avg 638ms → last ⅓ avg 645ms
Headshot accuracy20.3%+0.6%
first ⅓ avg 19.7% → last ⅓ avg 20.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 13–7 · nuke, 1 May →
60%Best headshot accuracy · 13–0 · mirage, 11 May →
422msFastest reaction time · 16–13 · dust2, 6 May →
13–0Biggest win · mirage, 11 May →

Across the last 100 tracked matches.

Highlights

5Longest win streak
7–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

overpassBest map · 80% over 5ancientWeakest map · 9% over 11
MapGradePlayedRecordWin rateAvg rating
infernoC187–1139%-0.00
mirageS1711–665%0.05
dust2A169–756%0.03
cacheS139–469%0.03
ancientD111–109%0.00
nukeA116–555%0.02
anubisC83–538%0.03
overpassS54–180%0.05
sanctum—11–0100%0.14

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (9% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

16Matches
38%Win rate
0.85Avg K/D
—ADR
44%Headshot %

Clutches & streaks

—1v1 clutch win
—1v2 clutch win
2Longest win streak

Recent Faceit resultsLLWLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
40.4%Accuracy (enemy spotted)
41.4%Spray accuracy
86.0%Counter-strafing
7.8°Preaim
644msReaction time
47.8%T opening success
55.7%CT opening success
0.41Enemies flashed / flash
3.0%Flash assists
9.40HE damage / grenade
2.98Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.415 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

9% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno7–130.0132%9 Aug →
cache13–40.1226%1 Aug →
anubis9–13-0.0314%24 Jun →
mirage13–10-0.0425%22 Jun →
ancient15–150.0626%11 Jun →
ancient10–130.0115%2 Jun →
nuke6–130.0326%28 May →
ancient15–150.1016%26 May →
cache12–12-0.0020%22 May →
inferno3–9-0.0124%22 May →
cache6–0-0.010%22 May →
mirage9–130.0327%20 May →
mirage13–80.1018%18 May →
inferno8–13-0.0419%17 May →
dust210–4-0.0223%17 May →
ancient7–130.0316%16 May →
anubis13–30.1315%16 May →
dust26–13-0.0411%14 May →
dust212–16-0.0613%13 May →
inferno7–13-0.0511%13 May →
nuke13–80.0013%13 May →
dust27–13-0.0420%13 May →
mirage13–70.0818%13 May →
nuke13–60.1013%13 May →
mirage13–160.0217%12 May →
dust213–90.0342%12 May →
anubis13–40.0719%12 May →
nuke9–13-0.008%11 May →
mirage13–00.1660%11 May →
cache12–12-0.0316%10 May →
cache13–50.0434%10 May →
anubis5–130.0119%10 May →
inferno11–130.0114%10 May →
inferno6–13-0.0016%10 May →
mirage13–10.0836%10 May →
overpass13–80.0218%9 May →
ancient9–13-0.0511%9 May →
inferno13–11-0.0318%9 May →
dust213–80.1325%9 May →
anubis2–13-0.0427%9 May →
overpass13–60.1320%9 May →
inferno10–13-0.0513%9 May →
anubis13–60.0215%9 May →
dust29–130.0438%9 May →
overpass4–13-0.074%8 May →
ancient3–13-0.1023%7 May →
cache12–120.0043%7 May →
nuke13–110.0118%7 May →
ancient4–13-0.087%6 May →
dust216–130.0615%6 May →
cache13–90.0225%6 May →
nuke13–80.0019%5 May →
ancient13–50.0320%5 May →
cache8–13-0.1017%4 May →
nuke7–9-0.0618%4 May →
cache13–40.0818%4 May →
inferno13–7-0.0022%3 May →
inferno13–70.0614%3 May →
nuke14–160.0010%3 May →
sanctum9–70.1413%3 May →
mirage13–30.0327%3 May →
inferno7–13-0.0019%3 May →
overpass13–80.0915%3 May →
cache13–7-0.0213%3 May →
inferno13–60.0424%2 May →
mirage13–100.0924%2 May →
inferno13–9-0.0110%2 May →
dust210–130.0519%2 May →
nuke8–130.0116%2 May →
cache13–90.1019%2 May →
mirage13–30.1321%1 May →
nuke13–70.1819%1 May →
cache13–50.0320%1 May →
inferno9–130.0626%30 Apr →
nuke13–4-0.0212%30 Apr →
dust27–130.0923%30 Apr →
cache13–40.1329%30 Apr →
mirage13–110.0717%29 Apr →
dust213–50.0615%29 Apr →
inferno7–13-0.043%29 Apr →
ancient6–13-0.0114%28 Apr →
inferno13–11-0.0324%28 Apr →
mirage8–13-0.0213%28 Apr →
mirage13–110.0434%27 Apr →
inferno15–15-0.0222%26 Apr →
dust213–8-0.0027%26 Apr →
dust213–80.0518%26 Apr →
dust213–80.0821%26 Apr →
mirage9–130.0718%26 Apr →
overpass13–90.1025%26 Apr →
dust213–00.1218%26 Apr →
ancient11–130.0222%26 Apr →
anubis6–130.0111%26 Apr →
dust211–13-0.0217%26 Apr →
inferno13–90.0315%25 Apr →
ancient8–130.0213%25 Apr →
mirage11–130.0314%25 Apr →
mirage16–14-0.0318%25 Apr →
mirage3–13-0.0757%25 Apr →
anubis10–130.0413%24 Apr →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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