uri

uri — CS2 Stats

AQ76561198118729309[U:1:158463581]Steam profile ↗✓ No bans

1,803Tracked matches47%Win rate2020Tracked since
CSDB Rating8.2 StrongPositional Player
Premier CS Rating25,645Top 10% of 212,133 CSDB-tracked playersRed band · top ~2.7% of ranked players (population est.)
CSDB Leaderboard#15955 of 259048 tracked
FaceitLevel 10 · 1,606 ELOTop 12.4% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−1000Premier CS Rating · 26,645 → 25,645

Rating over time

Premier CS Rating: 25,645 +6,307 3 Sept – 31 Oct · 16 days played
19,33827,400peak 27,4003 Sept31 Oct
Faceit ELO: 1,606 +0 3 Sept – 6 Sept · 2 observations
1,6061,606peak 1,6063 Sept6 Sept
27,400Peak Premier in tracked matches
1,606Highest Faceit ELO seen on CSDB
16Days played since 2026-09-03

Faceit ELO

  • At peak — 1,606
  • Next: Level 9 at 1,751 — 145 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-09-03
  • Level 7 first seen 2026-09-03

Premier CS Rating

  • 1,755 below peak (27,400)
  • Next: Gold band at 30,000 — 4,355 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Purple band first seen 2026-09-03
  • Blue band first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGuriFACEITLevel 10 · 1,606 ELOSTANDINGTop 12.4% of rankedPREMIER25,645 · Red bandPEAK ELO1,606csdb.gg/stats

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Performance scores

Aim91
Positioning82
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY68–30–2Last 10068%Win rateLLWWLLLLWW

Last 10 vs previous 10: +10pp win rate · +0.03 avg rating · +0.4pp headshot accuracy · −97ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 26%
  • Avg reaction 416ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 29%
  • Avg reaction 512ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 29%
  • Avg reaction 560ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim9.1
Utility5.0
Positioning8.2
Opening Duels7.4
Clutch3.8

Sharp aimerExcellent counter-strafingStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 91 — the mechanical foundation is a clear strength.

Counter-strafing. 93% of shots taken properly stopped — movement discipline most players never reach.

T openings. 78% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 78% on T to 59% on CT — first contacts on the defending side are being lost.

Reaction time. 577ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.1
Positioning8.2
Utility5.0
Mechanics9.4
Opening Duels8.6
Win Impact3.9

Composite 8.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.03−0.03
first ⅓ avg 0.06 → last ⅓ avg 0.03
Reaction time569ms+33ms
first ⅓ avg 536ms → last ⅓ avg 569ms
Headshot accuracy28.4%+3.4%
first ⅓ avg 25.0% → last ⅓ avg 28.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–4 · poseidon, 13 Oct →
43%Best headshot accuracy · 13–2 · inferno, 20 Oct →
375msFastest reaction time · 3–13 · mirage, 15 Oct →
13–1Biggest win · cache, 17 Oct →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
8–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

cacheBest map · 87% over 23anubisWeakest map · 50% over 8
MapGradePlayedRecordWin rateAvg rating
mirageB2413–1154%0.03
cacheS2320–387%0.04
dust2S1913–668%0.04
infernoA106–460%0.03
anubisB84–450%0.03
ancientS76–186%0.06
nuke—42–250%0.02
poseidon—43–175%0.19
debris—11–0100%0.23

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (50% over 8). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,159Matches
52%Win rate
1.26Avg K/D
85.4ADR
55%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage20756%1.3218.4
Dust210454%1.1417.6
Anubis7454%1.2417.7
Nuke6847%1.1718.6
Inferno4648%1.0715.9
Ancient4243%1.1617.1
Cache2948%1.2418.2
Train617%1.0217.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

29.0%Headshot accuracy
37.9%Accuracy (enemy spotted)
38.0%Spray accuracy
92.5%Counter-strafing
9.4°Preaim
577msReaction time
78.5%T opening success
58.8%CT opening success
0.50Enemies flashed / flash
7.1%Flash assists
7.43HE damage / grenade
11.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4988 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
ancient3–13-0.0632%31 Oct →
anubis0–20.000%31 Oct →
dust213–50.0633%30 Oct →
dust216–130.0932%30 Oct →
cache7–130.0735%30 Oct →
mirage9–130.0130%30 Oct →
mirage14–160.0226%30 Oct →
anubis11–130.0534%30 Oct →
dust222–200.0531%30 Oct →
anubis13–60.1840%30 Oct →
dust211–130.0230%29 Oct →
inferno6–130.0436%29 Oct →
mirage13–80.0223%29 Oct →
cache13–60.0334%29 Oct →
cache13–100.0733%29 Oct →
dust27–13-0.0931%29 Oct →
dust214–160.0530%29 Oct →
mirage10–130.0123%28 Oct →
mirage11–130.0127%28 Oct →
dust214–16-0.0023%28 Oct →
dust29–13-0.0342%28 Oct →
mirage1–130.0132%28 Oct →
ancient19–150.0317%28 Oct →
inferno13–7-0.0320%28 Oct →
dust213–50.0714%26 Oct →
mirage13–90.0729%26 Oct →
ancient12–10.0429%26 Oct →
inferno13–60.0143%26 Oct →
cache13–100.0121%25 Oct →
mirage7–130.0124%25 Oct →
dust213–20.1127%25 Oct →
cache13–110.0424%25 Oct →
cache13–90.1232%25 Oct →
cache3–13-0.0617%22 Oct →
mirage13–100.0527%20 Oct →
cache13–70.0526%20 Oct →
cache13–10-0.0125%20 Oct →
cache13–70.0012%20 Oct →
nuke13–160.0424%20 Oct →
inferno13–20.0343%20 Oct →
anubis10–13-0.0316%20 Oct →
dust213–100.0630%20 Oct →
ancient13–70.1618%20 Oct →
dust213–30.0630%20 Oct →
ancient13–110.1031%20 Oct →
cache13–110.1231%20 Oct →
inferno4–13-0.0026%20 Oct →
mirage13–90.0823%20 Oct →
mirage13–70.0730%20 Oct →
cache13–100.0229%20 Oct →
dust213–100.0334%20 Oct →
inferno13–70.0141%19 Oct →
mirage13–70.1122%19 Oct →
cache13–10.0041%17 Oct →
inferno7–130.0226%15 Oct →
anubis13–1-0.0230%15 Oct →
anubis13–16-0.0127%15 Oct →
mirage13–10-0.0020%15 Oct →
inferno3–130.0224%15 Oct →
cache13–30.0623%15 Oct →
anubis13–10.0627%15 Oct →
mirage13–80.0722%15 Oct →
inferno13–90.1329%15 Oct →
dust26–13-0.0326%15 Oct →
cache13–40.0539%15 Oct →
mirage13–80.1017%15 Oct →
cache13–80.0113%15 Oct →
mirage3–13-0.0238%15 Oct →
dust213–50.009%15 Oct →
mirage3–13-0.1119%15 Oct →
dust213–11-0.0311%14 Oct →
mirage13–80.0821%14 Oct →
poseidon9–40.3335%13 Oct →
debris9–20.2328%13 Oct →
poseidon9–50.2932%13 Oct →
poseidon7–90.0221%13 Oct →
poseidon9–30.1338%13 Oct →
cache13–70.0637%13 Oct →
ancient16–140.0531%13 Oct →
cache13–80.1419%13 Oct →
dust213–100.1418%13 Oct →
cache15–15-0.0219%13 Oct →
nuke13–4-0.0025%13 Oct →
mirage15–150.0621%13 Oct →
cache13–80.0123%13 Oct →
mirage13–100.0521%12 Oct →
ancient13–60.0722%12 Oct →
anubis13–3-0.0114%12 Oct →
mirage13–40.0320%12 Oct →
cache13–70.1137%12 Oct →
mirage14–160.0127%12 Oct →
mirage7–13-0.0128%12 Oct →
nuke3–130.0139%12 Oct →
inferno13–50.0824%12 Oct →
cache13–100.0525%12 Oct →
dust213–100.0616%11 Oct →
cache13–110.1123%11 Oct →
dust216–140.0725%11 Oct →
mirage16–120.0321%9 Oct →
nuke13–90.0339%9 Oct →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 101,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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