herz

herz — CS2 Stats

DE76561198116811770[U:1:156546042]Steam profile ↗✓ No bans

2,017Tracked matches38%Win rate2020Tracked since
CSDB Rating4.6 DevelopingSupport
Premier CS Rating14,892Blue band · top ~29% of ranked players (population est.)
FaceitLevel 5 · 1,216 ELOTop 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 14,892 → 14,892
0Faceit ELO · 1,216 → 1,216
+2Tracked matches · now 2,017
0.0ppWin rate · 37.9% → 37.9%

Rating over time

Premier CS Rating: 14,892 -1,033 22 Jul – 13 Nov · 38 days played
14,89219,620peak 19,62022 Jul13 Nov
Faceit ELO: 1,216 +0 11 Sept – 13 Nov · 3 observations
1,2161,216peak 1,21611 Sept13 Nov
19,973Peak Premier in tracked matches
1,216Highest Faceit ELO seen on CSDB
53Days played since 2026-07-08

Faceit ELO

  • At peak — 1,216
  • Next: Level 7 at 1,351 — 135 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-09-11
  • Level 5 first seen 2026-09-11

Premier CS Rating

  • 4,728 below peak (19,620)
  • -1,665 over 90 days
  • Next: Purple band at 15,000 — 108 to go
  • Reached: Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGherzFACEITLevel 5 · 1,216 ELOSTANDINGTop 67.6% of rankedPREMIER14,892 · Blue bandPEAK ELO1,216csdb.gg/stats

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Performance scores

Aim67
Positioning37
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY46–52–2Last 10046%Win rateLLLLTWWWLW

Last 10 vs previous 10: 0pp win rate · −0.01 avg rating · +0.3pp headshot accuracy · −26ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 0–4–1 · 0% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 12%
  • Avg reaction 575ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 605ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 618ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.5 against its own average).

Aim6.7
Utility5.4
Positioning3.7
Opening Duels0.0
Clutch2.6

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

NiKo

Plays most like NiKo 86% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning3.7
Utility5.4
Mechanics7.7
Opening Duels0.0
Win Impact1.0

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.02
first ⅓ avg -0.01 → last ⅓ avg -0.04
Reaction time621ms−41ms
first ⅓ avg 662ms → last ⅓ avg 621ms
Headshot accuracy13.5%−2.3%
first ⅓ avg 15.8% → last ⅓ avg 13.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–2 · ancient, 5 Aug →
67%Best headshot accuracy · 2–0 · inferno, 8 Jul →
438msFastest reaction time · 4–13 · inferno, 10 Oct →
13–1Biggest win · ancient, 10 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
11–6In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 60% over 30mirageWeakest map · 14% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A3018–1260%-0.02
cacheC238–1535%-0.02
ancientB1910–953%-0.01
anubisA95–456%-0.04
mirageD71–614%-0.04
infernoD62–433%-0.04
nuke—30–30%-0.06
rush_001—11–0100%0.10
office—11–0100%-0.09
eldorado—10–10%-0.12

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (14% over 7). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

462Matches
50%Win rate
0.82Avg K/D
65.6ADR
38%Headshot %

Clutches & streaks

33%1v1 clutch win
11%1v2 clutch win
6Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Dust25659%0.8913.7
Ancient4154%0.9312.3
Anubis2756%0.8112.0
Mirage2450%0.7812.3
Cache1937%0.7311.6
Nuke1225%0.7510.7
Inferno1155%0.669.6
Train250%0.509.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
33.8%Spray accuracy
84.6%Counter-strafing
8.7°Preaim
621msReaction time
24.6%T opening success
25.8%CT opening success
0.75Enemies flashed / flash
8.3%Flash assists
8.93HE damage / grenade
5.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.2739% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 24.5819% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
cache5–13-0.0216%13 Nov →
inferno2–9-0.186%9 Nov →
mirage3–13-0.078%10 Oct →
inferno4–13-0.0313%10 Oct →
dust212–12-0.0620%7 Oct →
dust213–80.0120%6 Oct →
ancient13–5-0.0213%3 Oct →
rush_0018–60.100%30 Sept →
cache6–13-0.0511%22 Sept →
dust213–3-0.0619%22 Sept →
cache10–13-0.0119%17 Sept →
ancient10–13-0.0517%14 Sept →
mirage11–13-0.058%11 Sept →
office13–10-0.095%11 Sept →
dust213–110.0022%11 Sept →
ancient13–10.028%10 Sept →
nuke6–13-0.0714%4 Sept →
cache3–13-0.0514%2 Sept →
anubis10–13-0.034%31 Aug →
dust25–20.0210%31 Aug →
cache9–13-0.0920%30 Aug →
inferno10–13-0.0410%30 Aug →
dust213–10-0.0514%28 Aug →
ancient13–8-0.029%28 Aug →
dust213–60.0720%28 Aug →
nuke8–13-0.086%27 Aug →
inferno13–16-0.0517%25 Aug →
cache4–13-0.0312%25 Aug →
anubis11–13-0.0015%23 Aug →
ancient13–5-0.0722%22 Aug →
cache4–13-0.0622%21 Aug →
dust26–13-0.0616%17 Aug →
cache7–13-0.0816%16 Aug →
dust211–13-0.0423%15 Aug →
mirage6–13-0.049%14 Aug →
dust213–11-0.0912%13 Aug →
mirage6–13-0.083%13 Aug →
cache11–130.0215%13 Aug →
dust210–130.0113%12 Aug →
ancient13–110.0224%11 Aug →
mirage9–130.0410%11 Aug →
dust213–10-0.0014%10 Aug →
ancient2–13-0.0812%10 Aug →
dust213–10-0.0514%9 Aug →
cache13–10-0.0911%9 Aug →
mirage6–13-0.0710%9 Aug →
ancient3–13-0.0613%9 Aug →
ancient7–13-0.0617%9 Aug →
dust29–130.0311%7 Aug →
ancient8–130.0117%7 Aug →
anubis13–10-0.052%6 Aug →
cache11–130.0217%5 Aug →
cache9–13-0.027%5 Aug →
dust213–20.029%5 Aug →
ancient13–20.1010%5 Aug →
anubis16–13-0.009%4 Aug →
cache11–13-0.0018%3 Aug →
dust213–10-0.0316%2 Aug →
anubis6–13-0.0711%30 Jul →
ancient10–13-0.0220%30 Jul →
cache12–16-0.0015%29 Jul →
dust213–50.0214%29 Jul →
ancient13–11-0.0412%29 Jul →
anubis16–13-0.0612%28 Jul →
cache13–9-0.017%28 Jul →
dust213–60.0216%28 Jul →
dust25–13-0.0025%28 Jul →
ancient13–8-0.038%28 Jul →
dust29–13-0.0516%27 Jul →
dust210–13-0.0011%27 Jul →
anubis16–14-0.0312%26 Jul →
cache13–110.0218%26 Jul →
ancient13–10-0.0316%25 Jul →
cache16–14-0.067%23 Jul →
dust213–6-0.0516%23 Jul →
inferno13–7-0.0310%22 Jul →
ancient12–16-0.0418%22 Jul →
cache13–40.0622%22 Jul →
cache13–4-0.0110%22 Jul →
dust22–13-0.059%22 Jul →
ancient13–80.0616%20 Jul →
dust213–50.0320%20 Jul →
ancient6–13-0.0116%20 Jul →
dust210–130.0419%17 Jul →
dust213–80.0120%17 Jul →
anubis3–13-0.0510%17 Jul →
dust213–80.0316%17 Jul →
cache13–50.047%17 Jul →
nuke9–13-0.0215%16 Jul →
cache3–13-0.0915%15 Jul →
dust28–13-0.0515%14 Jul →
dust28–13-0.088%14 Jul →
anubis16–12-0.047%14 Jul →
cache5–13-0.027%13 Jul →
cache13–11-0.0323%9 Jul →
ancient4–130.0524%9 Jul →
dust213–8-0.0413%9 Jul →
eldorado8–8-0.1216%9 Jul →
mirage13–110.0117%8 Jul →
inferno2–00.1067%8 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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