BiuBiuBiu

BiuBiuBiu — CS2 Stats

76561198112961514[U:1:152695786]Steam profile ↗✓ No bans

2,545Tracked matches52%Win rate2020Tracked since
CSDB Rating5.9 SolidPositional Player
Premier CS Rating20,389Top 50% of 211,308 CSDB-tracked playersPink band · top ~8.1% of ranked players (population est.)
CSDB Leaderboard#77695 of 258295 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 20,389 +390 29 May – 27 Oct · 22 days played
17,80821,630peak 21,63029 May27 Oct
21,813Peak Premier in tracked matches
38Days played since 2026-03-27

Premier CS Rating

  • 1,241 below peak (21,630)
  • +687 over 30 days · improving
  • Next: Red band at 25,000 — 4,611 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBiuBiuBiuFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER20,389 · Pink bandcsdb.gg/stats

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Performance scores

Aim73
Positioning57
Utility33

0–100 skill scores via Leetify.

Recent form

COLD49–48–3Last 10049%Win rateLLWLTLLWLL

Last 10 vs previous 10: −60pp win rate · +0.01 avg rating · −1.3pp headshot accuracy · −78ms reaction

Win rate down 60pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.01), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–3–1 · 20% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 24%
  • Avg reaction 534ms

Last 10

  • 2–7–1 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 23%
  • Avg reaction 552ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim7.3
Utility3.3
Positioning5.7
Opening Duels3.0
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 41% on CT — first contacts on the defending side are being lost.

Reaction time. 603ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.3
Positioning5.7
Utility3.3
Mechanics6.0
Opening Duels5.1
Win Impact5.6

Composite 5.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.02
first ⅓ avg -0.02 → last ⅓ avg -0.00
Reaction time601ms−40ms
first ⅓ avg 641ms → last ⅓ avg 601ms
Headshot accuracy23.0%+0.7%
first ⅓ avg 22.3% → last ⅓ avg 23.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–5 · dust2, 3 Jul →
100%Best headshot accuracy · 0–13 · dust2, 12 May →
391msFastest reaction time · 1–13 · inferno, 22 Aug →
13–2Biggest win · ancient, 9 Sept →

Across the last 100 tracked matches.

Highlights

7Longest win streak
L2Current streak
5–10In matches decided by ≤2 rounds
7Overtime games

Map breakdown

ancientBest map · 53% over 15nukeWeakest map · 27% over 11
MapGradePlayedRecordWin rateAvg rating
mirageB2211–1150%-0.01
dust2B2111–1052%-0.03
ancientB158–753%-0.00
infernoB126–650%-0.01
nukeD113–827%-0.04
cacheB105–550%-0.01
anubisB84–450%-0.02
overpass—11–0100%0.08

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (27% over 11). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,815Matches
50%Win rate
1.05Avg K/D
75.5ADR
48%Headshot %

Clutches & streaks

33%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage23152%1.0016.6
Anubis11544%1.0116.4
Ancient10052%1.0216.4
Vertigo4743%0.9014.7
Inferno3241%1.0417.6
Nuke1644%0.9917.4
Overpass1217%0.8314.9
Dust2650%1.0416.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.6%Headshot accuracy
36.3%Accuracy (enemy spotted)
39.0%Spray accuracy
77.2%Counter-strafing
10.9°Preaim
603msReaction time
59.6%T opening success
40.9%CT opening success
0.55Enemies flashed / flash
2.8%Flash assists
5.90HE damage / grenade
3.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.9708 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

27% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0024%27 Oct →
nuke4–13-0.0530%27 Oct →
inferno13–100.1020%27 Oct →
ancient11–13-0.0220%25 Oct →
anubis15–150.0123%25 Oct →
cache9–13-0.0317%25 Oct →
ancient10–130.0031%25 Oct →
dust213–8-0.0424%25 Oct →
mirage11–130.0213%25 Oct →
ancient8–130.0324%24 Oct →
mirage13–7-0.0221%24 Oct →
dust213–9-0.0224%24 Oct →
nuke8–13-0.0321%24 Oct →
anubis13–110.0422%24 Oct →
nuke14–16-0.0322%24 Oct →
cache13–90.0918%24 Oct →
nuke13–10-0.0131%17 Oct →
ancient13–8-0.0142%17 Oct →
anubis13–4-0.0731%17 Oct →
cache16–130.029%17 Oct →
mirage13–9-0.0921%15 Oct →
dust213–100.0624%12 Oct →
inferno6–13-0.1119%10 Oct →
dust210–7-0.0618%10 Oct →
mirage5–13-0.0511%10 Oct →
dust213–7-0.0436%9 Oct →
mirage11–130.0214%9 Oct →
dust28–13-0.0123%9 Oct →
inferno13–40.0829%7 Oct →
mirage6–13-0.0126%7 Oct →
cache16–120.0329%6 Oct →
mirage13–50.0520%5 Oct →
mirage13–8-0.0023%5 Oct →
mirage6–130.0736%5 Oct →
nuke9–130.0122%5 Oct →
inferno13–8-0.0514%3 Oct →
ancient11–2-0.0321%30 Sept →
inferno13–90.0132%30 Sept →
nuke8–13-0.0726%26 Sept →
mirage13–9-0.0124%23 Sept →
anubis8–13-0.0328%17 Sept →
nuke3–13-0.0635%17 Sept →
dust23–13-0.0731%17 Sept →
ancient13–20.0215%9 Sept →
dust216–130.0313%7 Sept →
dust29–13-0.0541%7 Sept →
inferno6–130.0029%5 Sept →
ancient13–110.0218%5 Sept →
cache5–13-0.0328%5 Sept →
mirage2–13-0.0247%22 Aug →
ancient11–130.0328%22 Aug →
inferno1–13-0.0829%22 Aug →
ancient13–7-0.0211%26 Jul →
dust26–1-0.050%26 Jul →
mirage13–6-0.0227%26 Jul →
mirage12–12-0.0517%19 Jul →
inferno5–13-0.0623%19 Jul →
anubis9–13-0.0819%19 Jul →
ancient5–13-0.0427%18 Jul →
mirage13–20.0120%10 Jul →
ancient13–90.0129%3 Jul →
dust21–13-0.0811%3 Jul →
inferno9–7-0.0220%3 Jul →
dust213–50.1421%3 Jul →
anubis13–6-0.0014%3 Jul →
inferno13–80.0325%26 Jun →
nuke10–13-0.0914%26 Jun →
mirage15–15-0.0318%26 Jun →
mirage13–110.0418%26 Jun →
overpass13–90.0814%26 Jun →
dust213–6-0.0616%26 Jun →
dust29–13-0.0422%26 Jun →
nuke16–12-0.0113%26 Jun →
ancient10–13-0.0314%21 Jun →
nuke13–8-0.0630%9 Jun →
mirage13–90.0520%3 Jun →
ancient13–10-0.0116%2 Jun →
nuke11–130.000%31 May →
dust29–13-0.056%30 May →
mirage13–10-0.0026%29 May →
dust213–6-0.0610%29 May →
dust211–13-0.0227%29 May →
mirage4–13-0.0521%26 May →
anubis13–6-0.0715%26 May →
dust213–10-0.0416%14 May →
dust20–13-0.03100%12 May →
inferno11–13-0.0422%4 May →
mirage13–11-0.0023%4 May →
anubis11–13-0.0120%4 May →
cache8–13-0.0619%4 May →
dust25–13-0.0818%4 May →
dust27–13-0.0043%4 May →
cache13–5-0.0221%4 May →
cache13–7-0.0124%4 May →
cache10–13-0.0418%4 May →
cache8–13-0.0327%4 May →
ancient7–13-0.0519%27 Mar →
inferno11–13-0.0414%27 Mar →
mirage4–13-0.0729%27 Mar →
ancient13–80.0338%27 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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