MiitH

MiitH — CS2 Stats

BR76561198111153947[U:1:150888219]Steam profile ↗✓ No bans

568Tracked matches47%Win rate2020Tracked since
CSDB Rating6.6 SolidPositional Player
Premier CS Rating27,195Top 5% of 212,379 CSDB-tracked playersRed band · top ~1.9% of ranked players (population est.)
CSDB Leaderboard#5460 of 259395 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 31 Oct 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 27,195 +2,614 16 May – 31 Oct · 13 days played
22,67927,518peak 27,51816 May31 Oct
27,647Peak Premier in tracked matches
51Days played since 2026-05-15

Premier CS Rating

  • 323 below peak (27,518)
  • Next: Gold band at 30,000 — 2,805 to go
  • Reached: Red band · Pink band · Purple band · Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGMiitHFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER27,195 · Red bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning66
Utility45

0–100 skill scores via Leetify.

Recent form

COLD49–50–1Last 10049%Win rateLLLLWLWLLL

Last 10 vs previous 10: −50pp win rate · +0.00 avg rating · −0.2pp headshot accuracy · −9ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 17%
  • Avg reaction 559ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 545ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2 against its own average).

Aim7.6
Utility4.5
Positioning6.6
Opening Duels4.4
Clutch3.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

m0NESY

Plays most like m0NESY 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 556ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning6.6
Utility4.5
Mechanics6.6
Opening Duels6.0
Win Impact3.9

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.00
Reaction time559ms−97ms
first ⅓ avg 655ms → last ⅓ avg 559ms
Headshot accuracy18.4%−1.4%
first ⅓ avg 19.8% → last ⅓ avg 18.4%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–2 · ancient, 19 Sept →
44%Best headshot accuracy · 8–8 · inferno, 23 Sept →
398msFastest reaction time · 13–10 · inferno, 19 Sept →
13–1Biggest win · ancient, 7 Jun →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L4Current streak
10–9In matches decided by ≤2 rounds
13Overtime games

Map breakdown

infernoBest map · 70% over 10nukeWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB3114–1745%-0.00
dust2B2714–1352%-0.00
cacheB157–847%-0.02
ancientB115–645%-0.00
infernoS107–370%0.03
nukeD51–420%-0.03
anubis—11–0100%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

236Matches
56%Win rate
1.11Avg K/D
82.3ADR
47%Headshot %

Clutches & streaks

35%1v1 clutch win
15%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage5254%1.0714.8
Dust23057%1.2718.0
Ancient1947%1.1317.2
Cache1369%1.0516.7
Inferno1050%1.1016.9
Anubis520%0.9713.6
Nuke580%1.2426.6
Vertigo20%0.559.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.7%Headshot accuracy
36.6%Accuracy (enemy spotted)
37.9%Spray accuracy
79.6%Counter-strafing
8.9°Preaim
556msReaction time
57.6%T opening success
50.3%CT opening success
0.45Enemies flashed / flash
3.8%Flash assists
4.48HE damage / grenade
16.20Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4492 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategy →Nuke grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage9–13-0.0120%31 Oct →
inferno6–13-0.0612%31 Oct →
dust29–130.0325%31 Oct →
nuke8–13-0.0112%31 Oct →
cache13–50.0217%31 Oct →
dust212–16-0.0123%30 Oct →
dust213–90.0231%30 Oct →
dust214–16-0.0311%27 Oct →
cache8–13-0.0417%27 Oct →
mirage8–13-0.0520%24 Oct →
ancient4–13-0.0817%23 Oct →
inferno13–90.0113%23 Oct →
cache13–5-0.0119%23 Oct →
dust213–70.0514%23 Oct →
anubis13–10-0.0321%23 Oct →
inferno13–50.0034%23 Oct →
mirage13–110.0311%17 Oct →
dust24–13-0.0619%17 Oct →
cache13–100.0118%15 Oct →
cache11–13-0.0824%8 Oct →
mirage13–110.009%7 Oct →
inferno13–30.0717%7 Oct →
inferno9–130.0319%6 Oct →
dust28–13-0.0414%6 Oct →
cache14–16-0.0314%29 Sept →
cache13–11-0.055%28 Sept →
dust219–22-0.0012%25 Sept →
cache13–50.0714%24 Sept →
mirage14–16-0.0216%24 Sept →
mirage13–50.0113%24 Sept →
inferno8–8-0.0344%23 Sept →
inferno9–00.1127%23 Sept →
mirage9–13-0.0126%22 Sept →
mirage13–50.0217%22 Sept →
cache9–13-0.0622%22 Sept →
mirage13–110.0421%22 Sept →
mirage6–130.0118%21 Sept →
dust219–17-0.0211%20 Sept →
ancient13–20.1214%19 Sept →
inferno13–100.0419%19 Sept →
dust213–50.0418%19 Sept →
mirage19–220.0012%19 Sept →
mirage8–13-0.0218%19 Sept →
dust211–13-0.0210%19 Sept →
dust213–70.0212%18 Sept →
nuke11–13-0.0020%18 Sept →
mirage17–190.0417%18 Sept →
dust213–60.0020%18 Sept →
dust213–90.0218%17 Sept →
mirage6–13-0.0022%17 Sept →
inferno13–110.0322%17 Sept →
mirage10–13-0.019%17 Sept →
nuke4–13-0.0510%17 Sept →
dust213–70.0321%17 Sept →
ancient13–50.0821%17 Sept →
cache13–9-0.0210%16 Sept →
dust27–13-0.0425%16 Sept →
mirage13–60.0723%16 Sept →
mirage13–90.0417%16 Sept →
inferno13–90.0518%16 Sept →
ancient16–130.0111%13 Sept →
dust27–13-0.0611%10 Sept →
ancient11–130.0618%9 Sept →
ancient13–16-0.0421%8 Sept →
ancient7–13-0.0313%7 Sept →
mirage10–13-0.0119%6 Sept →
dust213–100.0320%5 Sept →
mirage9–13-0.0125%30 Aug →
dust213–80.0212%30 Aug →
cache6–130.0116%29 Aug →
dust25–13-0.0115%29 Aug →
cache4–130.0315%22 Aug →
dust25–13-0.0317%22 Aug →
dust213–80.0020%5 Aug →
ancient13–40.0025%11 Jul →
ancient3–13-0.1210%6 Jul →
mirage13–50.0726%5 Jul →
dust213–60.0720%26 Jun →
mirage1–13-0.0518%21 Jun →
dust28–13-0.0516%12 Jun →
mirage9–13-0.0315%11 Jun →
ancient14–16-0.069%9 Jun →
mirage13–10-0.0524%7 Jun →
ancient13–10.0226%7 Jun →
mirage13–7-0.0525%6 Jun →
nuke13–11-0.037%5 Jun →
cache10–130.0014%5 Jun →
mirage13–20.0816%4 Jun →
nuke10–13-0.0418%1 Jun →
mirage6–13-0.0224%1 Jun →
mirage7–13-0.0012%30 May →
mirage16–14-0.0023%30 May →
dust21–130.0226%23 May →
dust213–90.0126%17 May →
dust213–50.0133%17 May →
mirage7–13-0.0325%16 May →
mirage16–14-0.0615%16 May →
mirage13–90.0321%16 May →
cache5–13-0.0524%15 May →
cache13–11-0.0433%15 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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