sakova

sakova — CS2 Stats

MT76561198109679498[U:1:149413770]Steam profile ↗✓ No bans

532Tracked matches58%Win rate2020Tracked since
2,648Hours in CS2Hrs last 2 wks
CSDB Rating7.6 StrongPositional Player
Premier CS Rating22,287Top 50% of 215,248 CSDB-tracked playersPink band · top ~6% of ranked players (population est.)
CSDB Leaderboard#53427 of 261504 tracked
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 11 Nov 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,287 -380 4 Aug – 11 Nov · 42 days played
20,13523,068peak 23,0684 Aug11 Nov
23,870Peak Premier in tracked matches
44Days played since 2026-08-04

Premier CS Rating

  • 781 below peak (23,068)
  • +661 over 30 days · improving
  • +298 over 90 days
  • Next: Red band at 25,000 — 2,713 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 7 among CSDB-tracked players (n=14,595), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 7 medianLevel 8 medianvs Level 8
Headshot rate51.4%45.7%46.8%above
Shot accuracy17.7%12.7%13.0%above
Kill/death ratio1.171.051.06above
Match win rate46.3%45.7%46.3%meets

Across every metric we can compare, this profile already matches the typical Level 8 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGsakovaFACEITLevel 7STANDINGTop 42.3% of rankedPREMIER22,287 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim90
Positioning63
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateLWWLWWWLLL

Last 10 vs previous 10: 0pp win rate · −0.06 avg rating · −1.4pp headshot accuracy · −5ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 13%
  • Avg reaction 467ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 509ms

Last 20

  • 10–8–2 · 50% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 16%
  • Avg reaction 511ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim9.0
Utility4.5
Positioning6.3
Opening Duels4.8
Clutch3.0

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 92% playstyle similarity

Most alike: aim profile, utility contribution.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 90 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

T openings. 72% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 72% on T to 47% on CT — first contacts on the defending side are being lost.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.0
Positioning6.3
Utility4.5
Mechanics8.9
Opening Duels7.1
Win Impact7.6

Composite 7.6/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.01 → last ⅓ avg 0.01
Reaction time535ms−19ms
first ⅓ avg 553ms → last ⅓ avg 535ms
Headshot accuracy16.8%−3.0%
first ⅓ avg 19.8% → last ⅓ avg 16.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–9 · mirage, 22 Sept →
50%Best headshot accuracy · 3–0 · mirage, 18 Sept →
383msFastest reaction time · 8–13 · dust2, 11 Nov →
13–0Biggest win · anubis, 4 Oct →

Across the last 100 tracked matches.

Highlights

3Longest win streak
5–9In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 60% over 5ancientWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
dust2A3318–1555%0.00
mirageA3117–1455%0.02
infernoC145–936%-0.03
ancientD103–730%-0.01
anubisA53–260%0.00
nuke—43–175%0.02
cache—30–30%-0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

87,806Lifetime kills
1.17K/D · Top 25% of Level 7 players
3,996Matches
46.3%Match win rate · Top 50% of Level 7 players
51.4%Headshot % · Top 25% of Level 7 players
17.7%Shot accuracy · Top 25% of Level 7 players
13,023MVPs
1,533Hours (in match)
2,577Bombs planted
771Bombs defused

Most-used weapons

AK-4726,433
AWP8,529
FAMAS1,915
SSG 081,662
MP91,442

Lifetime map wins

9,207inferno
4,917dust2
1,059cbble
1,035nuke
840vertigo
788train
177office
109lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

436Matches
53%Win rate
1.10Avg K/D
87.0ADR
46%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
7Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Dust24058%1.2319.0
Mirage3855%1.0316.3
Ancient1850%1.1518.5
Anubis1638%0.8515.2
Inferno1060%1.1816.6
Cache560%1.6420.0
Nuke333%0.9117.3
Overpass2100%0.8519.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.2%Headshot accuracy
39.1%Accuracy (enemy spotted)
40.4%Spray accuracy
90.2%Counter-strafing
6.8°Preaim
537msReaction time
71.9%T opening success
46.5%CT opening success
0.52Enemies flashed / flash
5.3%Flash assists
11.27HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4142 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust28–13-0.0417%11 Nov →
nuke13–5-0.0219%11 Nov →
mirage13–7-0.008%9 Nov →
inferno9–13-0.1212%27 Oct →
dust213–10-0.038%18 Oct →
nuke16–13-0.0112%17 Oct →
mirage13–50.0217%17 Oct →
dust25–130.0214%16 Oct →
ancient7–13-0.0622%8 Oct →
inferno5–13-0.0519%8 Oct →
anubis13–110.0114%8 Oct →
dust23–130.039%6 Oct →
dust212–12-0.0119%5 Oct →
dust212–120.1127%4 Oct →
anubis13–00.0520%4 Oct →
inferno5–130.0619%3 Oct →
mirage11–13-0.0212%30 Sept →
mirage13–10.0620%30 Sept →
inferno13–80.0413%30 Sept →
ancient13–20.0110%29 Sept →
mirage12–12-0.0115%28 Sept →
mirage11–130.0213%28 Sept →
dust24–13-0.119%24 Sept →
inferno13–9-0.0115%23 Sept →
mirage10–130.0518%22 Sept →
mirage13–90.1222%22 Sept →
mirage13–110.0822%22 Sept →
dust28–40.0533%22 Sept →
mirage12–120.1018%19 Sept →
dust213–10.0817%19 Sept →
mirage13–5-0.0125%19 Sept →
dust213–4-0.0015%19 Sept →
dust23–13-0.0720%19 Sept →
mirage13–80.0224%18 Sept →
mirage13–70.0636%18 Sept →
mirage9–13-0.0122%18 Sept →
mirage3–00.0350%18 Sept →
dust213–80.0517%18 Sept →
nuke12–160.0429%16 Sept →
dust213–110.0019%16 Sept →
ancient13–5-0.0318%16 Sept →
inferno5–13-0.0710%16 Sept →
mirage13–10-0.0320%16 Sept →
inferno13–3-0.0218%15 Sept →
mirage13–50.0829%15 Sept →
dust211–13-0.0019%12 Sept →
mirage10–13-0.0120%12 Sept →
anubis10–130.0114%12 Sept →
mirage8–13-0.0218%6 Sept →
dust216–120.0318%6 Sept →
dust213–8-0.0020%6 Sept →
ancient11–130.0618%4 Sept →
dust28–130.0112%4 Sept →
dust213–90.1019%4 Sept →
mirage10–130.0720%4 Sept →
dust210–130.0113%4 Sept →
dust213–110.0522%4 Sept →
mirage3–13-0.1012%4 Sept →
dust210–130.0413%2 Sept →
ancient2–70.000%1 Sept →
dust213–6-0.0418%31 Aug →
inferno2–13-0.0813%31 Aug →
ancient8–13-0.0415%31 Aug →
ancient13–8-0.0115%30 Aug →
dust213–100.0213%29 Aug →
dust210–13-0.0715%29 Aug →
cache8–130.0219%28 Aug →
mirage13–8-0.0413%28 Aug →
inferno14–16-0.0316%27 Aug →
ancient11–13-0.0230%27 Aug →
inferno13–8-0.0320%26 Aug →
dust213–11-0.0311%26 Aug →
mirage15–15-0.0117%23 Aug →
mirage5–20.0413%23 Aug →
anubis8–13-0.0724%21 Aug →
dust213–80.0316%19 Aug →
mirage7–13-0.0417%19 Aug →
inferno1–13-0.1311%16 Aug →
mirage13–8-0.0531%16 Aug →
nuke13–80.0515%16 Aug →
dust214–16-0.0815%12 Aug →
mirage12–120.0125%10 Aug →
inferno7–13-0.0329%9 Aug →
mirage4–13-0.018%9 Aug →
inferno14–160.0430%8 Aug →
dust24–13-0.0016%8 Aug →
dust213–70.0622%8 Aug →
mirage13–80.0531%8 Aug →
dust213–50.0029%8 Aug →
dust20–6-0.1125%7 Aug →
inferno13–20.0322%7 Aug →
cache5–13-0.0423%7 Aug →
dust213–80.0232%7 Aug →
anubis16–120.016%7 Aug →
ancient6–13-0.0019%6 Aug →
ancient11–130.0116%5 Aug →
cache4–130.0012%5 Aug →
mirage13–80.0227%5 Aug →
dust28–00.0114%5 Aug →
mirage13–90.0316%4 Aug →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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