DayVid

DayVid — CS2 Stats

US76561198101963390[U:1:141697662]Steam profile ↗✓ No bans

460Tracked matches54%Win rate2023Tracked since
CSDB Rating4.7 DevelopingSupport
Premier CS Rating13,749Blue band · top ~35% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 10 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 13,749 +3,933 29 Jul – 10 Oct · 25 days played
9,81613,749peak 13,74929 Jul10 Oct
13,749Peak Premier in tracked matches
27Days played since 2026-07-29

Premier CS Rating

  • At peak — 13,749
  • +1,030 over 30 days · improving
  • Next: Purple band at 15,000 — 1,251 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-28
  • Light Blue band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGDayVidPREMIER13,749 · Blue bandcsdb.gg/stats

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Performance scores

Aim52
Positioning42
Utility45

0–100 skill scores via Leetify.

Recent form

STEADY49–45–6Last 10049%Win rateWLWWTWLWLW

Last 10 vs previous 10: +30pp win rate · +0.00 avg rating · −2.3pp headshot accuracy · −100ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–1–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 16%
  • Avg reaction 581ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 599ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 17%
  • Avg reaction 648ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.2 against its own average).

Aim5.2
Utility4.5
Positioning4.2
Opening Duels0.4
Clutch0.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 86% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 636ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.2
Utility4.5
Mechanics7.6
Opening Duels0.8
Win Impact6.2

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time641ms−6ms
first ⅓ avg 648ms → last ⅓ avg 641ms
Headshot accuracy15.8%+2.1%
first ⅓ avg 13.6% → last ⅓ avg 15.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 4–0 · ancient, 9 Aug →
50%Best headshot accuracy · 0–6 · cache, 8 Aug →
406msFastest reaction time · 8–0 · nuke, 31 Jul →
13–1Biggest win · mirage, 7 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
4–4In matches decided by ≤2 rounds
8Overtime games

Map breakdown

anubisBest map · 100% over 5ancientWeakest map · 33% over 12
MapGradePlayedRecordWin rateAvg rating
mirageC2710–1737%-0.04
cacheA1912–763%-0.02
infernoB178–947%-0.01
dust2B137–654%-0.03
ancientD124–833%-0.02
anubisS55–0100%-0.00
nuke—42–250%-0.02
overpass—21–150%-0.04
vertigo—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 12). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

12Matches
50%Win rate
0.85Avg K/D
65.8ADR
44%Headshot %

Clutches & streaks

0%1v1 clutch win
25%1v2 clutch win
2Longest win streak

Recent Faceit resultsWWLWW

MapMatchesWin rateAvg K/DAvg kills
Inferno2100%1.3214.0
Cache2100%0.749.5
Mirage250%1.5810.0
Anubis10%1.0523.0
Ancient10%0.7213.0
Dust210%0.122.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

16.3%Headshot accuracy
30.8%Accuracy (enemy spotted)
28.5%Spray accuracy
84.2%Counter-strafing
10.5°Preaim
636msReaction time
33.1%T opening success
33.7%CT opening success
0.54Enemies flashed / flash
5.9%Flash assists
8.63HE damage / grenade
4.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.059% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
ancient13–50.0015%10 Oct →
dust24–13-0.0819%5 Oct →
anubis13–4-0.015%30 Sept →
inferno13–50.0218%30 Sept →
inferno15–15-0.0726%23 Sept →
ancient16–12-0.096%23 Sept →
mirage11–13-0.0828%16 Sept →
nuke13–5-0.014%9 Sept →
ancient4–13-0.0528%9 Sept →
inferno13–50.037%9 Sept →
inferno5–13-0.0213%8 Sept →
inferno13–20.0422%31 Aug →
ancient11–13-0.0610%31 Aug →
mirage13–7-0.0723%31 Aug →
inferno5–13-0.0526%28 Aug →
mirage6–13-0.0112%24 Aug →
cache9–13-0.0630%24 Aug →
mirage8–13-0.0725%24 Aug →
mirage15–15-0.0311%20 Aug →
mirage13–5-0.045%20 Aug →
cache13–4-0.076%20 Aug →
inferno10–13-0.0112%14 Aug →
mirage5–13-0.0229%14 Aug →
dust211–13-0.0813%12 Aug →
cache13–60.0925%12 Aug →
mirage13–11-0.0721%11 Aug →
inferno13–7-0.005%11 Aug →
ancient12–160.0417%11 Aug →
cache16–13-0.0111%11 Aug →
cache13–70.0119%10 Aug →
cache10–13-0.0215%10 Aug →
mirage8–13-0.017%10 Aug →
inferno13–5-0.019%10 Aug →
ancient5–13-0.0813%10 Aug →
dust212–120.008%10 Aug →
cache13–50.0228%10 Aug →
mirage8–13-0.0118%10 Aug →
anubis13–5-0.0020%9 Aug →
ancient4–00.0919%9 Aug →
dust213–50.0527%9 Aug →
anubis13–100.0115%9 Aug →
dust213–8-0.0512%9 Aug →
overpass4–13-0.0317%9 Aug →
inferno11–130.0417%8 Aug →
ancient7–13-0.028%8 Aug →
cache0–6-0.0450%8 Aug →
mirage5–13-0.1012%8 Aug →
cache13–10-0.028%7 Aug →
mirage13–10.0212%7 Aug →
mirage3–13-0.0714%6 Aug →
mirage8–13-0.0610%6 Aug →
inferno13–5-0.0213%6 Aug →
mirage4–13-0.0815%6 Aug →
vertigo8–130.0115%6 Aug →
cache8–13-0.0111%6 Aug →
dust213–110.0317%5 Aug →
mirage13–3-0.0216%5 Aug →
mirage5–13-0.0514%5 Aug →
mirage13–60.0019%5 Aug →
dust28–13-0.0525%5 Aug →
mirage13–9-0.0310%5 Aug →
inferno13–8-0.0113%5 Aug →
cache13–6-0.009%5 Aug →
ancient12–120.013%5 Aug →
overpass13–10-0.068%5 Aug →
dust213–10-0.0414%5 Aug →
cache8–13-0.0923%5 Aug →
mirage8–13-0.046%4 Aug →
inferno10–13-0.0323%4 Aug →
ancient8–13-0.078%4 Aug →
inferno13–40.0217%4 Aug →
cache8–130.0118%4 Aug →
mirage13–2-0.106%4 Aug →
dust25–13-0.1022%4 Aug →
mirage9–13-0.0515%3 Aug →
mirage15–15-0.026%2 Aug →
cache13–40.0527%2 Aug →
ancient13–20.037%2 Aug →
nuke9–13-0.0116%2 Aug →
inferno2–13-0.0419%2 Aug →
inferno15–150.0115%1 Aug →
dust216–140.019%1 Aug →
anubis13–100.0114%1 Aug →
cache13–90.0110%1 Aug →
nuke10–13-0.0312%1 Aug →
ancient3–13-0.0618%31 Jul →
mirage4–00.0415%31 Jul →
inferno6–13-0.028%31 Jul →
nuke8–0-0.030%31 Jul →
cache13–8-0.0220%31 Jul →
dust29–13-0.065%31 Jul →
mirage4–13-0.1013%31 Jul →
cache13–8-0.0617%31 Jul →
cache13–11-0.0415%30 Jul →
dust213–100.0215%30 Jul →
anubis13–7-0.0115%30 Jul →
mirage13–8-0.0220%30 Jul →
cache3–13-0.0910%30 Jul →
dust213–90.0420%29 Jul →
mirage5–13-0.078%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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