Kobelolk

Kobelolk — CS2 Stats

SA76561198101792060[U:1:141526332]Steam profile ↗✓ No bans

1,606Tracked matches45%Win rate2021Tracked since
CSDB Rating5.3 DevelopingClutch Specialist
Premier CS Rating20,434Top 50% of 215,386 CSDB-tracked playersPink band · top ~8% of ranked players (population est.)
CSDB Leaderboard#78520 of 261555 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Nov 2026 (9 days ago). Ranks are recorded once per day this page is viewed.

−56Premier CS Rating · 20,490 → 20,434

Rating over time

Premier CS Rating: 20,434 +1,122 21 Aug – 14 Nov · 31 days played
18,36221,321peak 21,32121 Aug14 Nov
21,695Peak Premier in tracked matches
30Days played since 2026-08-21

Premier CS Rating

  • 887 below peak (21,321)
  • +528 over 30 days · improving
  • +1,122 over 90 days
  • Next: Red band at 25,000 — 4,566 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-12
  • Purple band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGKobelolkFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER20,434 · Pink bandcsdb.gg/stats

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Performance scores

Aim66
Positioning54
Utility21

0–100 skill scores via Leetify.

Recent form

STEADY50–48–2Last 10050%Win rateWLLWWLLWLW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +1.1pp headshot accuracy · −36ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 592ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 588ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 606ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+2.2 against its own average).

Aim6.6
Utility2.1
Positioning5.4
Opening Duels4.1
Clutch6.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 88% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 604ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.6
Positioning5.4
Utility2.1
Mechanics6.0
Opening Duels6.1
Win Impact3.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time597ms+16ms
first ⅓ avg 581ms → last ⅓ avg 597ms
Headshot accuracy21.8%+1.1%
first ⅓ avg 20.7% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 13–6 · nuke, 5 Sept →
37%Best headshot accuracy · 12–16 · inferno, 24 Sept →
398msFastest reaction time · 13–10 · inferno, 5 Sept →
13–2Biggest win · mirage, 5 Oct →

Across the last 100 tracked matches.

Highlights

8Longest win streak
7–10In matches decided by ≤2 rounds
13Overtime games

Map breakdown

anubisBest map · 60% over 5cacheWeakest map · 33% over 9
MapGradePlayedRecordWin rateAvg rating
mirageA2716–1159%0.00
nukeA2112–957%0.01
dust2B209–1145%-0.00
cacheD93–633%-0.01
infernoC94–544%0.02
ancientD93–633%0.03
anubisA53–260%0.02

Across the last 100 tracked matches.

Faceit stats

Combat

102Matches
46%Win rate
1.06Avg K/D
83.6ADR
38%Headshot %

Clutches & streaks

54%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2741%0.9814.3
Ancient1765%1.1916.6
Nuke1155%1.2519.7
Vertigo825%0.8413.3
Anubis667%1.4718.7
Inferno617%0.9215.0
Dust2560%1.1414.8
Overpass475%2.1816.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.1%Headshot accuracy
32.6%Accuracy (enemy spotted)
34.8%Spray accuracy
77.1%Counter-strafing
9.8°Preaim
604msReaction time
50.2%T opening success
58.2%CT opening success
0.29Enemies flashed / flash
5.1%Flash assists
6.21HE damage / grenade
3.09Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2937 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
dust213–8-0.0320%14 Nov →
mirage6–130.0124%14 Nov →
dust27–13-0.0626%5 Nov →
mirage13–10-0.0218%5 Nov →
anubis13–90.0125%4 Nov →
mirage3–13-0.0214%4 Nov →
mirage5–13-0.0514%21 Oct →
dust213–60.0021%21 Oct →
nuke11–130.0125%18 Oct →
cache13–90.0526%18 Oct →
inferno16–140.0416%18 Oct →
mirage13–10-0.0217%18 Oct →
nuke13–60.0020%13 Oct →
ancient14–16-0.0134%13 Oct →
anubis13–70.0520%13 Oct →
nuke13–11-0.0017%12 Oct →
cache15–15-0.0127%12 Oct →
cache12–16-0.0225%7 Oct →
nuke9–13-0.0319%5 Oct →
mirage13–2-0.017%5 Oct →
inferno5–13-0.0415%5 Oct →
cache5–13-0.0633%5 Oct →
mirage11–13-0.089%4 Oct →
dust211–130.0019%4 Oct →
ancient11–130.0018%4 Oct →
nuke16–12-0.0117%2 Oct →
nuke10–13-0.0125%2 Oct →
inferno1–13-0.0436%30 Sept →
dust24–13-0.0217%30 Sept →
cache13–8-0.0221%30 Sept →
nuke16–130.0333%28 Sept →
nuke13–70.0825%28 Sept →
ancient13–40.1135%28 Sept →
nuke13–110.0731%28 Sept →
ancient5–13-0.0027%27 Sept →
anubis7–13-0.0213%27 Sept →
inferno12–16-0.0437%24 Sept →
mirage10–13-0.0634%24 Sept →
ancient16–14-0.0128%24 Sept →
mirage13–60.0418%23 Sept →
cache13–90.0224%23 Sept →
anubis7–130.0335%22 Sept →
mirage14–16-0.0126%13 Sept →
ancient7–13-0.0627%13 Sept →
mirage13–110.0919%13 Sept →
mirage13–110.0117%13 Sept →
dust213–90.1020%13 Sept →
dust213–11-0.0022%12 Sept →
mirage13–70.0527%12 Sept →
nuke13–9-0.0224%12 Sept →
mirage13–6-0.0226%12 Sept →
nuke13–90.0033%12 Sept →
dust210–13-0.0227%12 Sept →
dust25–130.0033%8 Sept →
ancient9–130.0532%8 Sept →
nuke11–130.0015%7 Sept →
nuke9–13-0.0116%6 Sept →
mirage13–60.0126%6 Sept →
dust22–13-0.0626%6 Sept →
nuke13–50.0732%6 Sept →
dust213–10-0.0515%6 Sept →
nuke6–13-0.0823%6 Sept →
mirage13–50.0011%5 Sept →
dust213–70.0626%5 Sept →
inferno13–70.0233%5 Sept →
dust210–13-0.0134%5 Sept →
dust215–15-0.0132%5 Sept →
inferno7–130.0113%5 Sept →
nuke13–60.1218%5 Sept →
mirage13–50.0212%5 Sept →
inferno13–100.0330%5 Sept →
mirage3–13-0.0215%5 Sept →
dust213–7-0.0122%5 Sept →
mirage13–60.0727%4 Sept →
cache4–13-0.0317%4 Sept →
ancient4–00.0933%4 Sept →
nuke13–50.0527%4 Sept →
mirage9–130.0022%4 Sept →
dust27–13-0.0219%29 Aug →
mirage5–13-0.0028%29 Aug →
cache9–13-0.0322%29 Aug →
mirage13–90.0321%27 Aug →
inferno8–130.0614%27 Aug →
cache7–13-0.0116%26 Aug →
dust213–7-0.0218%26 Aug →
mirage8–13-0.049%26 Aug →
dust25–130.0711%23 Aug →
dust213–100.0133%23 Aug →
nuke12–16-0.0122%23 Aug →
ancient11–130.0523%22 Aug →
nuke14–16-0.0422%22 Aug →
inferno13–30.1018%22 Aug →
nuke7–130.0321%22 Aug →
anubis13–100.0128%22 Aug →
mirage7–00.0710%22 Aug →
mirage2–13-0.0713%22 Aug →
nuke13–70.0533%22 Aug →
mirage13–80.1018%22 Aug →
mirage13–60.0525%22 Aug →
dust214–160.0023%21 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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