Kobelolk

Kobelolk — CS2 Stats

SA76561198101792060[U:1:141526332]Steam profile ↗✓ No bans

1,528Tracked matches45%Win rate2021Tracked since
CSDB Rating5.3 DevelopingAggressive Rifler
Premier CS Rating18,362Purple band · top ~15% of ranked players (population est.)
CSDB Leaderboard#17707 of 36462 tracked
FaceitLevel 3Top 90.6% of ranked FACEIT players
WingmanMaster Guardian I
Ladder ranks via Leetify

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CSDB.GGKobelolkFACEITLevel 3STANDINGTop 90.6% of rankedPREMIER18,362 · Purple bandcsdb.gg/stats

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Performance scores

Aim72
Positioning53
Utility29

0–100 skill scores via Leetify.

Recent form

COLD49474Last 10049%Win rateLLLWLLWLLW

Last 10 vs previous 10: -20pp win rate · -0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.2
Aggression8.2
Utility2.9
Positioning5.3
Opening Duels4.3
Clutch6.8

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 86% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.2
Positioning5.3
Utility2.9
Mechanics5.8
Opening Duels4.3
Win Impact3.3

Composite 5.3/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02−0.00
first ⅓ avg 0.02 → last ⅓ avg 0.02
Reaction time583ms−88ms
first ⅓ avg 671ms → last ⅓ avg 583ms
Headshot accuracy20.7%−0.9%
first ⅓ avg 21.6% → last ⅓ avg 20.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — nuke 9–7
131Biggest win — dust2
3Longest win streak
L3Current streak
1010In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 67% over 9dust2Weakest map · 37% over 27
MapGradePlayedRecordWin rateAvg rating
dust2C27101737%0.00
mirageA2314961%0.02
nukeB189950%0.02
infernoS96367%0.03
ancientB84450%0.01
cacheC73443%-0.00
anubisB63350%0.02
vertigo1010%-0.02
train1010%-0.03

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (37% over 27). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

102Matches
46%Win rate
1.06Avg K/D
83.6ADR
38%Headshot %

Clutches & streaks

54%1v1 clutch win
24%1v2 clutch win
6Longest win streak

Recent Faceit resultsLLWLW

MapMatchesWin rateAvg K/DAvg kills
Mirage2741%0.9814.3
Ancient1765%1.1916.6
Nuke1155%1.2519.7
Vertigo825%0.8413.3
Inferno617%0.9215.0
Anubis667%1.4718.7
Dust2560%1.1414.8
Overpass475%2.1816.8

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
33.0%Accuracy (enemy spotted)
34.2%Spray accuracy
76.0%Counter-strafing
8.5°Preaim
574msReaction time
40.3%T opening success
54.4%CT opening success
0.43Enemies flashed / flash
5.5%Flash assists
6.68HE damage / grenade
2.79Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4268 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

37% win rate across 27 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
dust27–13-0.0219%29 Aug
mirage5–13-0.0028%29 Aug
cache9–13-0.0322%29 Aug
mirage13–90.0321%27 Aug
inferno8–130.0614%27 Aug
cache7–13-0.0116%26 Aug
dust213–7-0.0218%26 Aug
mirage8–13-0.049%26 Aug
dust25–130.0711%23 Aug
dust213–100.0133%23 Aug
nuke12–16-0.0122%23 Aug
ancient11–130.0523%22 Aug
nuke14–16-0.0422%22 Aug
inferno13–30.1018%22 Aug
nuke7–130.0321%22 Aug
anubis13–100.0128%22 Aug
mirage7–00.0710%22 Aug
mirage2–13-0.0713%22 Aug
nuke13–70.0533%22 Aug
mirage13–80.1018%22 Aug
mirage13–60.0525%22 Aug
dust214–160.0023%21 Aug
nuke11–130.0621%21 Aug
cache13–110.0620%21 Aug
inferno7–130.0120%21 Aug
dust213–40.0217%21 Aug
anubis8–130.0628%18 Aug
dust215–15-0.0236%18 Aug
mirage13–90.0318%18 Aug
nuke13–30.0219%18 Aug
ancient3–13-0.0414%17 Aug
nuke13–110.0524%17 Aug
ancient10–13-0.0222%17 Aug
dust213–10.1428%17 Aug
anubis8–13-0.0127%17 Aug
mirage10–13-0.0435%17 Aug
anubis13–90.0335%9 Aug
dust213–60.0217%9 Aug
nuke13–60.0828%9 Aug
nuke8–13-0.0014%9 Aug
inferno13–50.0024%9 Aug
dust215–150.0237%8 Aug
nuke7–130.0114%8 Aug
dust213–10-0.0411%8 Aug
dust210–13-0.0326%8 Aug
cache3–13-0.0413%8 Aug
inferno13–60.0312%8 Aug
mirage13–11-0.0321%8 Aug
mirage13–60.1018%8 Aug
ancient10–13-0.0318%6 Aug
nuke13–80.0639%6 Aug
mirage13–11-0.0317%6 Aug
dust27–13-0.0319%6 Aug
nuke13–100.0421%5 Aug
nuke11–130.0230%5 Aug
nuke13–7-0.0431%4 Aug
dust211–13-0.0027%4 Aug
nuke13–5-0.0429%4 Aug
dust213–110.0025%4 Aug
ancient16–120.0334%3 Aug
anubis7–13-0.0131%3 Aug
cache7–13-0.0424%3 Aug
dust213–100.0320%2 Aug
mirage15–15-0.0321%2 Aug
mirage16–14-0.0022%2 Aug
inferno7–13-0.0416%2 Aug
mirage13–50.0423%1 Aug
dust210–13-0.0424%1 Aug
mirage13–70.0215%31 Jul
dust26–13-0.0023%31 Jul
vertigo7–13-0.0226%30 Jul
mirage12–120.0515%30 Jul
cache13–40.0222%30 Jul
dust27–13-0.1119%30 Jul
ancient13–30.0717%26 Jul
nuke14–160.0025%26 Jul
mirage13–10.1025%26 Jul
dust213–50.0517%25 Jul
mirage11–130.0124%25 Jul
nuke10–13-0.0117%25 Jul
dust211–130.0732%25 Jul
dust23–13-0.0817%25 Jul
mirage16–140.0815%24 Jul
ancient13–7-0.0115%24 Jul
dust210–130.0134%24 Jul
inferno13–9-0.0620%24 Jul
dust213–90.0623%24 Jul
train4–13-0.0333%23 Jul
anubis13–110.0517%23 Jul
mirage13–160.0513%20 Jul
dust27–13-0.0526%20 Jul
ancient13–90.0818%18 Jul
inferno13–110.0621%18 Jul
inferno9–40.0621%18 Jul
mirage11–130.0319%18 Jul
nuke9–70.1623%16 Jul
mirage13–30.0529%16 Jul
cache13–80.0127%16 Jul
dust21–13-0.0418%16 Jul
dust28–130.0023%16 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →