4ÐяεαM

4ÐяεαM — CS2 Stats

CN76561198100446215[U:1:140180487]Steam profile ↗✓ No bans

176Tracked matches52%Win rate2020Tracked since
14,490Hours in CS0Hrs last 2 wks
CSDB Rating6.6 SolidPositional Player
FaceitLevel 10Top 12.4% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Level 10 among CSDB-tracked players (n=27,259), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 10 median
Headshot rate64.2%51.0%
Shot accuracy18.9%13.7%
Kill/death ratio1.311.09
Match win rate55.3%48.4%

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CSDB.GG4ÐяεαMFACEITLevel 10STANDINGTop 12.4% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning63
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY62371Last 10062%Win rateLLWWLLWWLL

Last 10 vs previous 10: −20pp win rate · −0.10 avg rating · −9.5pp headshot accuracy · +29ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 25%
  • Avg reaction 683ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 616ms

Last 20

  • 1010 · 50% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 27%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.8 against its own average).

Aim8.7
Utility3.4
Positioning6.3
Opening Duels4.4
Clutch3.8

Sharp aimerExcellent counter-strafingEffective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ropz

Plays most like ropz 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Flashes. 0.75 enemies blinded per flash — utility that consistently lands.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.0° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 54% on CT to 15% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 574ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning6.3
Utility3.4
Mechanics8.9
Opening Duels3.0
Win Impact5.6

Composite 6.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.04
first ⅓ avg 0.00 → last ⅓ avg 0.04
Reaction time584ms+132ms
first ⅓ avg 453ms → last ⅓ avg 584ms
Headshot accuracy26.9%+0.3%
first ⅓ avg 26.6% → last ⅓ avg 26.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.26Best match rating · 13–2 · overpass, 22 Sept
63%Best headshot accuracy · 9–0 · nuke, 7 Dec
224msFastest reaction time · 12–16 · vertigo, 12 Sept
16–0Biggest win · mirage, 20 Mar

Across the last 100 tracked matches.

Highlights

23Longest win streak
L2Current streak
75In matches decided by ≤2 rounds
81Overtime games

Map breakdown

overpassBest map · 80% over 5mirageWeakest map · 52% over 23
MapGradePlayedRecordWin rateAvg rating
infernoA33201361%0.01
mirageB23121152%0.01
dust2S139469%0.00
vertigoS86275%0.00
overpassS54180%0.05
nuke43175%0.06
train43175%-0.00
cache31233%0.02
ancient21150%0.05
anubis21150%0.04
warden1010%0.01
alpine110100%0.06
agency110100%0.00

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (52% over 23). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

575,648Lifetime kills
1.31K/D · Top 25% of Level 10 players
9,758Matches
55.3%Match win rate · Top 10% of Level 10 players
64.2%Headshot % · Top 10% of Level 10 players
18.9%Shot accuracy · Top 10% of Level 10 players
65,246MVPs
22,975Hours (in match)
13,504Bombs planted
4,568Bombs defused

Most-used weapons

AK-47303,755
AWP42,292
Glock-1811,656
Knife7,067
UMP-455,452
SG 5535,043

Lifetime map wins

25,778inferno
23,621dust2
6,794nuke
5,878vertigo
4,899train
1,576cbble
110office
107lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

831Matches
64%Win rate
1.46Avg K/D
67.2ADR
56%Headshot %

Clutches & streaks

39%1v1 clutch win
21%1v2 clutch win
17Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage2282%1.1612.2
Ancient2148%1.1313.2
Dust22075%1.1812.6
Overpass875%1.4911.4
Train771%0.8312.3
Nuke6100%1.3514.5
Inferno560%1.0813.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.6%Headshot accuracy
38.6%Accuracy (enemy spotted)
37.4%Spray accuracy
90.0%Counter-strafing
11.0°Preaim
574msReaction time
14.9%T opening success
53.7%CT opening success
0.75Enemies flashed / flash
11.3%Flash assists
7.05HE damage / grenade
12.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 14.8606% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
cache9–130.0731%1 May
warden9–130.0118%22 Jan
alpine13–90.0628%22 Jan
dust213–60.0234%4 Jan
mirage0–13-0.0914%15 Sept
nuke4–13-0.0321%15 Sept
train13–9-0.0219%14 Sept
dust213–11-0.0329%14 Sept
mirage5–130.0313%9 Apr
mirage9–130.0916%12 Oct
ancient7–130.0943%29 Sept
anubis8–130.0323%26 Sept
anubis13–110.0526%25 Sept
inferno13–40.1324%24 Sept
inferno13–30.2322%24 Sept
overpass13–20.2626%22 Sept
nuke13–80.1926%28 Sept
nuke9–00.0663%7 Dec
inferno8–160.0027%11 Oct
dust212–160.0539%11 Oct
nuke16–150.0230%11 Oct
mirage8–80.1142%26 Sept
train9–160.0024%2 May
mirage16–70.0028%2 May
cache11–160.0025%2 May
vertigo16–80.0020%24 Apr
inferno13–160.0024%24 Apr
inferno9–160.0030%20 Apr
mirage16–100.0019%14 Apr
inferno16–100.0029%12 Apr
inferno16–30.0024%3 Apr
vertigo16–30.0026%3 Apr
vertigo16–80.0025%2 Apr
inferno16–130.0035%2 Apr
mirage16–110.0031%22 Mar
vertigo16–60.0031%20 Mar
mirage16–00.0033%20 Mar
dust216–80.0019%21 Feb
inferno15–100.0036%20 Jan
inferno16–130.0022%19 Jan
dust216–140.0022%15 Jan
inferno16–130.0024%14 Jan
dust216–90.0021%14 Jan
agency16–120.0029%8 Jan
inferno16–120.0032%21 Dec
inferno16–60.0020%20 Dec
dust216–120.0031%13 Dec
inferno16–90.0031%13 Dec
overpass16–80.0029%11 Dec
ancient16–90.008%7 Dec
train16–130.0023%7 Dec
dust212–160.0027%5 Dec
mirage17–190.0023%5 Dec
inferno16–90.0022%5 Dec
dust216–90.0030%3 Dec
vertigo5–150.0026%3 Dec
inferno16–110.0044%3 Dec
mirage16–120.0036%3 Dec
dust27–160.0025%1 Dec
mirage12–160.0022%1 Dec
inferno19–150.0024%1 Dec
inferno14–160.0023%1 Dec
mirage16–110.0022%30 Nov
vertigo16–110.0023%30 Nov
inferno16–190.0018%30 Nov
train16–140.0023%30 Nov
inferno11–160.0028%30 Nov
mirage16–120.0036%30 Nov
mirage13–160.0038%30 Nov
inferno16–90.0027%29 Nov
dust216–50.0021%29 Nov
mirage10–160.0028%29 Nov
mirage12–160.0022%29 Nov
inferno16–130.0038%29 Nov
inferno16–190.0023%25 Nov
mirage19–220.0025%24 Nov
inferno16–120.0029%24 Nov
mirage16–90.0027%27 Sept
mirage16–50.0033%27 Sept
overpass16–130.0018%20 Sept
vertigo16–110.0021%20 Sept
vertigo12–160.0016%12 Sept
inferno16–90.0030%12 Sept
inferno10–160.0031%30 Aug
inferno13–160.0027%28 Aug
overpass6–160.0029%28 Aug
inferno8–150.0030%27 Aug
mirage16–90.0033%26 Aug
dust211–160.0025%1 Aug
overpass16–110.0019%19 Jul
cache16–100.0022%15 Jul
mirage16–140.0026%15 Jul
inferno14–160.0035%9 Jul
mirage22–180.0021%6 Jul
inferno16–140.0020%5 Jul
mirage5–160.0020%4 Jul
dust216–130.0026%29 Jun
inferno14–160.0035%29 Jun
inferno16–60.0022%26 May
inferno17–190.0028%27 Apr

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 10100 Matches23-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →