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RU76561198100065246[U:1:139799518]Steam profile ↗✓ No bans

1,121Tracked matches43%Win rate2020Tracked since
CSDB Rating6.3 SolidPositional Player
FaceitLevel 8Top 31.2% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 23 Sep 2026 (38 days ago). Ranks are recorded once per day this page is viewed.

+88Tracked matches · now 1,121
+3.3ppWin rate · 40.0% → 43.3%

Rating over time

37Days played since 2026-08-22

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

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CSDB.GGinkFACEITLevel 8STANDINGTop 31.2% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning64
Utility40

0–100 skill scores via Leetify.

Recent form

COLD51–43–6Last 10051%Win rateLLLLLWWLTW

Last 10 vs previous 10: −30pp win rate · −0.04 avg rating · +1.8pp headshot accuracy · +13ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 24%
  • Avg reaction 525ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 30%
  • Avg reaction 607ms

Last 20

  • 9–9–2 · 45% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 29%
  • Avg reaction 601ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.9 against its own average).

Aim8.6
Utility4.0
Positioning6.4
Opening Duels3.7
Clutch3.8

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 598ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.4
Utility4.0
Mechanics7.4
Opening Duels4.8
Win Impact2.8

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09+0.06
first ⅓ avg 0.03 → last ⅓ avg 0.09
Reaction time601ms+18ms
first ⅓ avg 582ms → last ⅓ avg 601ms
Headshot accuracy31.7%+4.0%
first ⅓ avg 27.7% → last ⅓ avg 31.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.33Best match rating · 9–2 · vertigo, 21 Oct →
59%Best headshot accuracy · 9–1 · nuke, 23 Oct →
391msFastest reaction time · 6–9 · vertigo, 30 Oct →
13–1Biggest win · cache, 25 Sept →

Across the last 100 tracked matches.

Highlights

12Longest win streak
L5Current streak
5–9In matches decided by ≤2 rounds
6Overtime games

Map breakdown

dust2Best map · 70% over 10cacheWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
infernoB2913–1645%0.07
nukeS2819–968%0.07
mirageC125–742%-0.00
cacheD103–730%0.03
dust2S107–370%0.01
debrisC52–340%-0.00
vertigo—31–233%0.14
ancient—21–150%0.01
anubis—10–10%-0.04

Across the last 100 tracked matches.

Faceit stats

Combat

238Matches
52%Win rate
1.16Avg K/D
83.4ADR
59%Headshot %

Clutches & streaks

39%1v1 clutch win
20%1v2 clutch win
9Longest win streak

Recent Faceit resultsLLWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage6970%1.2017.7
Dust24757%1.2016.5
Cache4443%1.2117.7
Inferno3336%1.1215.9
Anubis1861%1.1618.6
Nuke956%1.0116.6
Ancient70%0.8216.3
Vertigo40%0.9215.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.6%Headshot accuracy
33.2%Accuracy (enemy spotted)
39.0%Spray accuracy
83.2%Counter-strafing
7.5°Preaim
598msReaction time
53.8%T opening success
44.5%CT opening success
0.59Enemies flashed / flash
4.0%Flash assists
9.37HE damage / grenade
2.65Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.646 — below the 4 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke4–9-0.0027%30 Oct →
vertigo6–90.0336%30 Oct →
cache9–130.0125%30 Oct →
dust211–13-0.0521%24 Oct →
nuke7–9-0.0113%23 Oct →
nuke9–20.2830%23 Oct →
nuke9–10.1859%23 Oct →
debris5–9-0.0732%22 Oct →
nuke8–80.0626%22 Oct →
nuke9–10.2232%22 Oct →
vertigo9–20.3345%21 Oct →
nuke8–8-0.0318%21 Oct →
nuke9–20.1729%21 Oct →
nuke9–20.2734%21 Oct →
cache4–130.0226%20 Oct →
mirage1–13-0.0431%18 Oct →
nuke7–90.0428%17 Oct →
nuke9–40.2227%17 Oct →
dust213–80.0019%17 Oct →
nuke9–40.0926%16 Oct →
nuke9–20.1734%16 Oct →
nuke9–6-0.0342%16 Oct →
nuke9–50.0042%16 Oct →
nuke9–40.0840%16 Oct →
nuke9–50.0640%16 Oct →
nuke9–30.1933%16 Oct →
nuke9–20.0933%16 Oct →
nuke9–10.1120%16 Oct →
nuke9–10.2842%16 Oct →
inferno8–8-0.0122%16 Oct →
inferno9–30.0935%16 Oct →
inferno9–70.0928%16 Oct →
inferno9–30.1950%16 Oct →
nuke16–14-0.0121%10 Oct →
dust213–100.0141%9 Oct →
dust213–90.0126%8 Oct →
inferno9–6-0.0016%8 Oct →
inferno9–10.2936%8 Oct →
mirage13–9-0.0232%4 Oct →
inferno9–13-0.0223%3 Oct →
cache13–110.0925%3 Oct →
inferno9–50.1328%2 Oct →
inferno9–40.2656%2 Oct →
inferno9–20.1918%2 Oct →
inferno9–10.3233%2 Oct →
cache11–130.0932%26 Sept →
inferno7–90.0125%25 Sept →
inferno0–9-0.260%25 Sept →
debris9–40.1315%25 Sept →
inferno9–40.1525%25 Sept →
inferno5–90.0156%25 Sept →
cache13–10.0124%25 Sept →
nuke1–9-0.2025%23 Sept →
inferno1–9-0.1633%23 Sept →
nuke8–80.0042%23 Sept →
nuke7–9-0.0615%23 Sept →
inferno3–90.0032%23 Sept →
debris9–60.0624%23 Sept →
inferno9–130.0141%21 Sept →
mirage2–13-0.0326%20 Sept →
dust216–130.0522%20 Sept →
inferno3–13-0.0441%20 Sept →
dust24–13-0.0123%20 Sept →
inferno4–9-0.0317%20 Sept →
mirage4–13-0.0517%20 Sept →
inferno6–90.0233%19 Sept →
debris8–8-0.0717%19 Sept →
vertigo8–80.0724%19 Sept →
inferno9–60.1224%19 Sept →
inferno4–90.0340%19 Sept →
inferno7–80.1243%19 Sept →
inferno9–10.2541%19 Sept →
inferno9–00.3337%19 Sept →
nuke3–9-0.1017%19 Sept →
nuke13–80.0941%15 Sept →
debris5–9-0.0623%13 Sept →
inferno4–90.0726%13 Sept →
dust213–40.0137%11 Sept →
ancient13–11-0.0132%9 Sept →
anubis4–13-0.0418%9 Sept →
dust213–160.0539%8 Sept →
cache10–130.1235%7 Sept →
mirage9–13-0.0235%7 Sept →
inferno6–13-0.0923%5 Sept →
cache6–13-0.0629%5 Sept →
mirage22–200.0527%4 Sept →
nuke13–6-0.0726%4 Sept →
cache8–13-0.0325%4 Sept →
mirage13–40.0519%3 Sept →
cache9–130.0434%3 Sept →
mirage13–60.1027%1 Sept →
dust213–70.0512%1 Sept →
dust213–60.0220%31 Aug →
mirage10–130.0226%31 Aug →
mirage11–130.0116%30 Aug →
ancient18–220.0333%29 Aug →
mirage6–13-0.0326%26 Aug →
cache13–20.0533%25 Aug →
inferno14–16-0.0713%22 Aug →
mirage13–9-0.0712%22 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches12-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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