Zantast

Zantast — CS2 Stats

US76561198098818440[U:1:138552712]Steam profile ↗

505Tracked matches73%Win rate2022Tracked since
CSDB Rating5.2 DevelopingAggressive Rifler
Premier CS Rating30,401Top 1% of 819 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#35 of 11887 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGZantastPREMIER30,401 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning27
Utility1

0–100 skill scores via Leetify.

Recent form

COLD69265Last 10069%Win rateLLLLLLLWWW

Last 10 vs previous 10: -70pp win rate · -0.17 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim10.0
Aggression9.4
Utility0.1
Positioning2.7
Opening Duels3.6

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

device

Plays most like device 77% playstyle similarity

Most alike: opening-fight frequency, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 73 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 0% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning2.7
Utility0.1
Mechanics0.0
Opening Duels3.6
Win Impact10.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08−0.03
first ⅓ avg 0.11 → last ⅓ avg 0.08
Reaction time99ms−257ms
first ⅓ avg 357ms → last ⅓ avg 99ms
Headshot accuracy70.5%+29.9%
first ⅓ avg 40.6% → last ⅓ avg 70.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.56Best rating — inferno 9–0
130Biggest win — anubis
20Longest win streak
L7Current streak
61In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 86% over 7infernoWeakest map · 64% over 25
MapGradePlayedRecordWin rateAvg rating
infernoA2516964%0.12
mirageS2016480%0.07
dust2S1410471%0.09
ancientS118373%0.05
nukeS76186%0.12
cache43175%-0.00
rooftop42250%0.07
anubis330100%0.14
vertigo31233%0.20
overpass31233%0.14
office2020%0.08
debris110100%0.37
eldorado110100%0.22
poseidon110100%0.05
golden1010%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (64% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.31Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

70.4%Headshot accuracy
13.2%Accuracy (enemy spotted)
0.0%Spray accuracy
0.0%Counter-strafing
5.6°Preaim
93msReaction time
45.6%T opening success
43.3%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
1.97HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 0% — below the 45% mark we flag

    Practice Config
  2. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 0% — below the 20% mark we flag

    Practice Config
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust22–130.09100%18 Jul
mirage1–13-0.1067%18 Jul
inferno2–13-0.0650%18 Jul
ancient8–13-0.1450%18 Jul
ancient1–13-0.090%18 Jul
cache0–13-0.030%18 Jul
ancient7–130.1882%18 Jul
ancient13–100.0492%18 Jul
mirage4–00.1378%18 Jul
inferno5–00.17100%18 Jul
anubis13–00.0782%18 Jul
nuke13–10.20100%18 Jul
mirage13–00.1688%18 Jul
dust213–00.1287%18 Jul
ancient13–00.0738%18 Jul
inferno13–00.0977%18 Jul
dust213–00.1188%18 Jul
ancient2–00.1720%18 Jul
nuke9–00.5488%18 Jul
inferno9–10.38100%18 Jul
mirage13–00.000%18 Jul
inferno13–00.000%18 Jul
cache13–00.01100%18 Jul
anubis10–00.15100%18 Jul
nuke13–00.01100%18 Jul
dust213–00.000%18 Jul
dust213–00.1591%18 Jul
dust27–13-0.0880%17 Jul
inferno13–9-0.0288%17 Jul
mirage13–00.09100%17 Jul
inferno13–00.10100%17 Jul
nuke13–00.0891%17 Jul
dust27–130.1690%17 Jul
mirage13–00.0773%17 Jul
ancient13–00.020%17 Jul
ancient13–00.0615%17 Jul
dust213–00.020%17 Jul
ancient13–40.0883%17 Jul
dust213–00.00100%17 Jul
dust213–50.0794%17 Jul
mirage0–13-0.11100%17 Jul
dust213–10.07100%17 Jul
mirage5–00.04100%17 Jul
mirage13–0-0.020%17 Jul
nuke13–00.03100%17 Jul
nuke13–00.1183%17 Jul
mirage13–00.0776%17 Jul
anubis13–20.19100%17 Jul
mirage13–00.1093%17 Jul
mirage13–00.09100%17 Jul
ancient2–00.00100%17 Jul
inferno5–00.0744%17 Jul
inferno13–00.0675%17 Jul
mirage13–00.1086%17 Jul
inferno13–10.000%17 Jul
cache13–00.000%17 Jul
mirage13–00.0894%17 Jul
mirage13–00.1795%17 Jul
ancient13–00.10100%17 Jul
dust24–130.1192%17 Jul
office9–130.0770%17 Jul
dust23–00.1277%17 Jul
inferno10–130.29100%17 Jul
inferno9–10.4787%16 Jul
inferno1–9-0.15100%16 Jul
debris9–10.3788%16 Jul
dust213–50.2887%16 Jul
vertigo9–00.43100%16 Jul
inferno9–00.42100%16 Jul
eldorado8–00.22100%16 Jul
inferno9–00.21100%16 Jul
inferno2–90.0380%15 Jul
inferno9–20.3693%15 Jul
overpass9–10.5192%15 Jul
inferno9–00.5695%15 Jul
mirage13–40.2790%15 Jul
inferno9–20.44100%15 Jul
inferno8–8-0.1116%15 Jul
inferno6–130.025%5 Jul
mirage13–110.0446%15 Jun
inferno8–8-0.0522%15 Jun
inferno9–20.0724%14 Jun
cache13–90.0216%16 May
inferno7–130.0326%16 May
inferno2–9-0.2750%12 May
mirage13–110.0410%11 Mar
poseidon9–70.059%1 Mar
rooftop4–9-0.028%4 Dec
rooftop9–70.0115%4 Dec
mirage12–120.0325%3 Dec
rooftop2–90.0114%3 Dec
vertigo8–80.1113%3 Dec
mirage14–160.078%2 Dec
vertigo4–90.080%2 Dec
overpass3–9-0.0416%2 Dec
overpass3–9-0.037%2 Dec
nuke1–9-0.1421%2 Dec
office9–130.0912%2 Dec
rooftop9–30.2915%2 Dec
golden12–120.0212%14 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches20-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →