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sad — CS2 Stats

76561198098818440[U:1:138552712]Steam profile ↗VAC banned

505Tracked matches73%Win rate2022Tracked since
CSDB Rating5.2 DevelopingOpening Duellist
Premier CS Rating30,401Top 1% of 190,010 CSDB-tracked playersGold band · top ~0.6% of ranked players (population est.)
CSDB Leaderboard#310 of 238423 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (8 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 505 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 15 days played since 14 Oct 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 30,401 +663 17 Jul15 Sept · 9 days played
29,73830,401peak 30,40117 Jul15 Sept
32,195Peak Premier in tracked matches
15Days played since 2025-10-14

Premier CS Rating

  • At peak — 30,401
  • Reached: Gold band · Red band · Pink band · Purple band
  • Gold band first seen 2026-08-28
  • Red band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsadPREMIER30,401 · Gold bandcsdb.gg/stats

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Performance scores

Aim100
Positioning27
Utility1

0–100 skill scores via Leetify.

Recent form

COLD69265Last 10069%Win rateLLLLLLLWWW

Last 10 vs previous 10: −70pp win rate · −0.17 avg rating · −14.9pp headshot accuracy · +247ms reaction

Win rate down 70pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 53%
  • Avg reaction 575ms

Last 10

  • 37 · 30% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 62%
  • Avg reaction 288ms

Last 20

  • 137 · 65% win rate
  • Avg rating 0.11
  • Avg headshot accuracy 69%
  • Avg reaction 164ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening DuellistWinning opening duels is what stands out in this profile (+1.8 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim10.0
Utility0.1
Positioning2.7
Opening Duels4.1

Sharp aimerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 53% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 73 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Counter-strafing. Only 0% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning2.7
Utility0.1
Mechanics0.0
Opening Duels3.6
Win Impact10.0

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.08−0.03
first ⅓ avg 0.11 → last ⅓ avg 0.08
Reaction time99ms−257ms
first ⅓ avg 357ms → last ⅓ avg 99ms
Headshot accuracy70.5%+29.9%
first ⅓ avg 40.6% → last ⅓ avg 70.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.56Best match rating · 9–0 · inferno, 15 Jul
100%Best headshot accuracy · 2–13 · dust2, 18 Jul
109msFastest reaction time · 2–9 · inferno, 15 Jul
13–0Biggest win · anubis, 18 Jul

Across the last 100 tracked matches.

Highlights

20Longest win streak
L7Current streak
61In matches decided by ≤2 rounds
1Overtime games

Map breakdown

nukeBest map · 86% over 7infernoWeakest map · 64% over 25
MapGradePlayedRecordWin rateAvg rating
infernoA2516964%0.12
mirageS2016480%0.07
dust2S1410471%0.09
ancientS118373%0.05
nukeS76186%0.12
cache43175%-0.00
rooftop42250%0.07
anubis330100%0.14
vertigo31233%0.20
overpass31233%0.14
office2020%0.08
debris110100%0.37
eldorado110100%0.22
poseidon110100%0.05
golden1010%0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (64% over 25). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1Matches
0%Win rate
0.31Avg K/D
ADR
40%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
0Longest win streak

Recent Faceit resultsLLLLL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

70.4%Headshot accuracy
13.2%Accuracy (enemy spotted)
0.0%Spray accuracy
0.0%Counter-strafing
5.6°Preaim
93msReaction time
45.6%T opening success
43.3%CT opening success
0.00Enemies flashed / flash
0.0%Flash assists
1.97HE damage / grenade
0.00Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 0% — below the 45% mark we flag

    Practice Config
  2. Advanced Mechanics

    Sustained sprays are missing more than they land, which is a recoil-control pattern you can drill directly.

    Spray accuracy 0% — below the 20% mark we flag

    Practice Config
  3. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0 — below the 0.5 mark we flag

    Grenade Lineups

Recent matches

MapScoreRatingHS%Date
dust22–130.09100%18 Jul
mirage1–13-0.1067%18 Jul
inferno2–13-0.0650%18 Jul
ancient8–13-0.1450%18 Jul
ancient1–13-0.090%18 Jul
cache0–13-0.030%18 Jul
ancient7–130.1882%18 Jul
ancient13–100.0492%18 Jul
mirage4–00.1378%18 Jul
inferno5–00.17100%18 Jul
anubis13–00.0782%18 Jul
nuke13–10.20100%18 Jul
mirage13–00.1688%18 Jul
dust213–00.1287%18 Jul
ancient13–00.0738%18 Jul
inferno13–00.0977%18 Jul
dust213–00.1188%18 Jul
ancient2–00.1720%18 Jul
nuke9–00.5488%18 Jul
inferno9–10.38100%18 Jul
mirage13–00.000%18 Jul
inferno13–00.000%18 Jul
cache13–00.01100%18 Jul
anubis10–00.15100%18 Jul
nuke13–00.01100%18 Jul
dust213–00.000%18 Jul
dust213–00.1591%18 Jul
dust27–13-0.0880%17 Jul
inferno13–9-0.0288%17 Jul
mirage13–00.09100%17 Jul
inferno13–00.10100%17 Jul
nuke13–00.0891%17 Jul
dust27–130.1690%17 Jul
mirage13–00.0773%17 Jul
ancient13–00.020%17 Jul
ancient13–00.0615%17 Jul
dust213–00.020%17 Jul
ancient13–40.0883%17 Jul
dust213–00.00100%17 Jul
dust213–50.0794%17 Jul
mirage0–13-0.11100%17 Jul
dust213–10.07100%17 Jul
mirage5–00.04100%17 Jul
mirage13–0-0.020%17 Jul
nuke13–00.03100%17 Jul
nuke13–00.1183%17 Jul
mirage13–00.0776%17 Jul
anubis13–20.19100%17 Jul
mirage13–00.1093%17 Jul
mirage13–00.09100%17 Jul
ancient2–00.00100%17 Jul
inferno5–00.0744%17 Jul
inferno13–00.0675%17 Jul
mirage13–00.1086%17 Jul
inferno13–10.000%17 Jul
cache13–00.000%17 Jul
mirage13–00.0894%17 Jul
mirage13–00.1795%17 Jul
ancient13–00.10100%17 Jul
dust24–130.1192%17 Jul
office9–130.0770%17 Jul
dust23–00.1277%17 Jul
inferno10–130.29100%17 Jul
inferno9–10.4787%16 Jul
inferno1–9-0.15100%16 Jul
debris9–10.3788%16 Jul
dust213–50.2887%16 Jul
vertigo9–00.43100%16 Jul
inferno9–00.42100%16 Jul
eldorado8–00.22100%16 Jul
inferno9–00.21100%16 Jul
inferno2–90.0380%15 Jul
inferno9–20.3693%15 Jul
overpass9–10.5192%15 Jul
inferno9–00.5695%15 Jul
mirage13–40.2790%15 Jul
inferno9–20.44100%15 Jul
inferno8–8-0.1116%15 Jul
inferno6–130.025%5 Jul
mirage13–110.0446%15 Jun
inferno8–8-0.0522%15 Jun
inferno9–20.0724%14 Jun
cache13–90.0216%16 May
inferno7–130.0326%16 May
inferno2–9-0.2750%12 May
mirage13–110.0410%11 Mar
poseidon9–70.059%1 Mar
rooftop4–9-0.028%4 Dec
rooftop9–70.0115%4 Dec
mirage12–120.0325%3 Dec
rooftop2–90.0114%3 Dec
vertigo8–80.1113%3 Dec
mirage14–160.078%2 Dec
vertigo4–90.080%2 Dec
overpass3–9-0.0416%2 Dec
overpass3–9-0.037%2 Dec
nuke1–9-0.1421%2 Dec
office9–130.0912%2 Dec
rooftop9–30.2915%2 Dec
golden12–120.0212%14 Oct

Match data via Leetify.

Recent teammates

Milestones

500 Matches20-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →