msc — CS2 Stats

76561198098469774[U:1:138204046]✓ No bans

968Tracked matches56%Win rate2020Tracked since
CSDB Rating7.0 StrongAggressive Rifler
Premier CS Rating22,699Top 50% of 819 CSDB-tracked playersPink band · top ~5.5% of ranked players (population est.)
CSDB Leaderboard#3820 of 13086 tracked
WingmanThe Global Elite
Ladder ranks via Leetify

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CSDB.GGmscPREMIER22,699 · Pink bandcsdb.gg/stats

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Performance scores

Aim88
Positioning58
Utility56

0–100 skill scores via Leetify.

Recent form

STEADY64279Last 10064%Win rateWLWWTLWLLW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.8
Aggression7.3
Utility5.6
Positioning5.8
Opening Duels3.7
Clutch5.0

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 94% playstyle similarity

Most alike: opening-fight frequency, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 88 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 30 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.8
Positioning5.8
Utility5.6
Mechanics7.5
Opening Duels3.7
Win Impact7.0

Composite 7.0/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.06−0.00
first ⅓ avg 0.06 → last ⅓ avg 0.06
Reaction time533ms−43ms
first ⅓ avg 576ms → last ⅓ avg 533ms
Headshot accuracy19.1%+5.1%
first ⅓ avg 14.0% → last ⅓ avg 19.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.19Best rating — dust2 13–1
130Biggest win — nuke
7Longest win streak
82In matches decided by ≤2 rounds
3Overtime games

Map breakdown

nukeBest map · 91% over 11dust2Weakest map · 50% over 16
MapGradePlayedRecordWin rateAvg rating
infernoB1910953%0.03
mirageA1811761%0.05
cacheS1813572%0.06
dust2B168850%0.03
nukeS1110191%0.07
ancientA106460%0.07
overpass43175%0.07
anubis330100%0.10
vertigo1010%0.12

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (50% over 16). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,137Matches
57%Win rate
1.30Avg K/D
80.3ADR
34%Headshot %

Clutches & streaks

45%1v1 clutch win
19%1v2 clutch win
15Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage4448%1.1015.5
Inferno3047%1.1416.0
Nuke2255%1.3018.4
Dust22152%1.0717.9
Anubis1323%1.0718.5
Ancient1275%1.1515.1
Overpass933%1.1317.9
Cache475%1.4419.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.2%Headshot accuracy
41.4%Accuracy (enemy spotted)
42.1%Spray accuracy
83.7%Counter-strafing
9.4°Preaim
524msReaction time
34.2%T opening success
55.8%CT opening success
0.50Enemies flashed / flash
9.6%Flash assists
10.85HE damage / grenade
7.47Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4988 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 34.2107% — below the 40% mark we flag

Recent matches

MapScoreRatingHS%Date
anubis13–11-0.006%28 Aug
dust28–13-0.0114%28 Aug
anubis13–30.1713%28 Aug
ancient13–70.1125%28 Aug
nuke15–150.0514%28 Aug
inferno9–130.0224%27 Aug
nuke13–30.1114%27 Aug
dust24–13-0.0313%27 Aug
inferno10–130.089%27 Aug
mirage13–20.0616%27 Aug
mirage13–100.0819%24 Aug
ancient13–60.1818%24 Aug
vertigo12–120.1220%24 Aug
dust26–130.0228%24 Aug
inferno12–120.1213%22 Aug
ancient13–70.1721%22 Aug
cache13–50.0422%22 Aug
inferno10–13-0.0113%20 Aug
inferno13–60.0319%19 Aug
nuke13–00.1321%19 Aug
mirage10–130.0120%6 Aug
overpass2–130.0535%5 Aug
ancient12–120.0621%5 Aug
inferno7–130.0418%4 Aug
mirage12–120.007%2 Aug
ancient5–130.0521%2 Aug
nuke13–70.0933%2 Aug
ancient4–13-0.0519%28 Jul
mirage13–100.0226%28 Jul
anubis13–50.1317%22 Jul
dust213–90.0524%22 Jul
inferno13–80.0620%19 Jul
mirage0–3-0.0529%16 Jul
inferno13–6-0.0013%16 Jul
dust210–13-0.0016%10 Jul
inferno7–130.0512%9 Jul
cache13–40.0420%8 Jul
ancient13–10.0319%4 Jul
inferno13–8-0.063%4 Jul
dust213–110.0311%2 Jul
inferno8–13-0.1011%2 Jul
dust214–16-0.0112%1 Jul
mirage13–90.0912%28 May
nuke13–90.0718%28 May
cache13–50.0115%23 May
dust213–70.026%23 May
inferno12–120.0516%23 May
nuke13–60.106%22 May
cache13–110.0812%22 May
ancient13–70.0323%21 May
cache13–70.046%21 May
dust213–30.0726%21 May
mirage13–60.0513%21 May
mirage9–00.0413%20 May
dust210–130.039%20 May
cache8–130.0511%20 May
mirage13–70.0319%19 May
cache13–70.1317%19 May
ancient9–130.0312%18 May
cache13–110.029%18 May
mirage13–70.0613%18 May
nuke13–6-0.0012%18 May
inferno13–40.0620%17 May
mirage12–120.1317%17 May
overpass13–60.0315%17 May
cache9–130.0915%16 May
mirage12–120.1017%16 May
dust213–110.0616%16 May
nuke13–20.1124%16 May
inferno8–130.0911%14 May
dust213–4-0.0011%14 May
dust213–90.0715%12 May
cache11–130.0413%12 May
inferno13–110.0315%12 May
ancient12–00.1413%11 May
cache13–60.1614%11 May
mirage9–130.048%11 May
nuke13–30.084%10 May
overpass13–80.0712%10 May
inferno13–40.1613%10 May
mirage13–60.0415%10 May
inferno13–100.0518%9 May
cache12–120.0217%9 May
dust213–10.1911%7 May
cache13–100.0518%7 May
mirage13–30.0520%7 May
cache10–20.0515%6 May
overpass13–90.1211%4 May
cache13–70.1014%4 May
mirage9–130.038%3 May
inferno13–10-0.038%3 May
inferno13–70.0215%2 May
dust29–130.0417%2 May
cache6–13-0.0224%2 May
cache13–110.0813%2 May
nuke16–130.076%30 Apr
mirage13–110.0419%30 Apr
nuke13–20.019%30 Apr
dust23–13-0.0617%30 Apr
cache13–60.1118%29 Apr

Match data via Leetify.

Recent teammates

Milestones

2K ELO500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →