RavePuppy

RavePuppy — CS2 Stats

76561198097834959[U:1:137569231]Steam profile ↗✓ No bans

107Tracked matches39%Win rate2020Tracked since
335Hours in CS41Hrs last 2 wks
CSDB Rating4.6 DevelopingPositional Player
WingmanMaster Guardian Elite
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 35 days played since 12 May 2023. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 7,732 -216 22 Feb27 Jun · 3 days played
7,5797,948peak 7,94822 Feb27 Jun
8,598Peak Premier in tracked matches
35Days played since 2023-05-12

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Performance scores

Aim52
Positioning57
Utility42

0–100 skill scores via Leetify.

Recent form

COLD44524Last 10044%Win rateTWLLLWLWLL

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +1.2pp headshot accuracy · +7ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 647ms

Last 10

  • 361 · 30% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 625ms

Last 20

  • 8102 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 19%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.2 against its own average).

Aim5.2
Utility4.2
Positioning5.7
Opening Duels3.5

Strong T-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 79% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

CT openings. Opening success drops from 58% on T to 35% on CT — first contacts on the defending side are being lost.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning5.7
Utility4.2
Mechanics4.8
Opening Duels4.2
Win Impact1.4

Composite 4.6/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.02
first ⅓ avg -0.00 → last ⅓ avg 0.01
Reaction time596ms−47ms
first ⅓ avg 643ms → last ⅓ avg 596ms
Headshot accuracy18.0%+2.7%
first ⅓ avg 15.3% → last ⅓ avg 18.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–6 · dust2, 18 Sept
35%Best headshot accuracy · 2–9 · overpass, 9 Feb
344msFastest reaction time · 4–9 · nuke, 14 Aug
13–0Biggest win · overpass, 10 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
54In matches decided by ≤2 rounds
1Overtime games

Map breakdown

infernoBest map · 57% over 7ancientWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
nukeB29141548%0.01
dust2C1981142%0.01
cacheC125742%0.01
overpassC94544%-0.00
mirageC73443%-0.01
infernoA74357%-0.00
ancientD62433%-0.01
vertigoC52340%-0.03
anubis31233%-0.01
boulder1010%-0.01
office1010%-0.01
shelter110100%0.08

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

8,389Lifetime kills
0.91K/D
516Matches
41.5%Match win rate
37.7%Headshot %
10.9%Shot accuracy
984MVPs
168Hours (in match)
332Bombs planted
89Bombs defused

Most-used weapons

Lifetime map wins

1,188dust2
614nuke
375vertigo
325inferno
151train
73cbble
71lake
63office

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
33.0%Accuracy (enemy spotted)
38.7%Spray accuracy
71.4%Counter-strafing
12.6°Preaim
597msReaction time
58.2%T opening success
35.4%CT opening success
0.43Enemies flashed / flash
6.2%Flash assists
5.50HE damage / grenade
6.11Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 12.5556° — above the 12° mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4306 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
boulder12–12-0.019%22 Sept
nuke13–60.0215%22 Sept
cache10–130.0113%22 Sept
mirage2–130.0115%22 Sept
dust28–13-0.0223%22 Sept
mirage13–40.0626%22 Sept
anubis9–13-0.0119%22 Sept
dust213–6-0.0433%20 Sept
cache11–130.0224%20 Sept
overpass9–130.0519%20 Sept
inferno5–13-0.0013%20 Sept
nuke8–130.0515%20 Sept
nuke13–40.0827%20 Sept
inferno13–11-0.0516%20 Sept
nuke13–50.0518%20 Sept
vertigo13–100.0513%20 Sept
dust213–40.0627%20 Sept
overpass6–13-0.0521%19 Sept
dust26–13-0.0126%19 Sept
dust212–120.0110%19 Sept
cache2–8-0.0410%18 Sept
nuke3–13-0.0513%18 Sept
overpass13–60.1517%18 Sept
vertigo6–13-0.0419%18 Sept
cache13–110.0419%18 Sept
dust213–60.1715%18 Sept
ancient10–13-0.0014%18 Sept
dust26–130.0211%17 Sept
dust23–13-0.095%16 Sept
dust26–13-0.0031%16 Sept
dust26–130.0113%15 Sept
nuke8–13-0.0423%15 Sept
dust212–120.0122%14 Sept
nuke3–130.0016%14 Sept
nuke6–130.0316%14 Sept
nuke9–130.0423%14 Sept
dust20–13-0.0626%14 Sept
dust213–5-0.0122%14 Sept
vertigo1–13-0.0226%13 Sept
vertigo13–40.0416%13 Sept
ancient13–110.0213%13 Sept
nuke13–50.0121%13 Sept
nuke13–90.0327%12 Sept
office5–13-0.0124%12 Sept
cache11–13-0.0312%12 Sept
ancient1–13-0.050%12 Sept
mirage13–40.0118%12 Sept
nuke13–9-0.0320%12 Sept
overpass10–20.019%12 Sept
dust25–13-0.0211%12 Sept
cache1–13-0.0114%10 Sept
nuke13–4-0.0428%10 Sept
nuke4–12-0.0324%10 Sept
overpass13–00.040%10 Sept
vertigo2–9-0.204%10 Sept
nuke5–90.0227%10 Sept
inferno13–100.038%28 Aug
cache13–70.0517%28 Aug
dust213–6-0.0211%28 Aug
inferno13–9-0.0011%22 Aug
anubis9–13-0.0214%22 Aug
cache13–70.0415%21 Aug
ancient6–70.0910%16 Aug
inferno13–50.0216%16 Aug
dust213–70.0525%16 Aug
nuke4–9-0.0013%14 Aug
overpass5–9-0.047%14 Aug
overpass9–5-0.0611%14 Aug
nuke7–13-0.005%14 Aug
nuke7–13-0.0912%14 Aug
mirage3–13-0.100%14 Aug
nuke13–10.098%9 Aug
ancient16–13-0.0315%9 Aug
nuke10–13-0.0712%30 Jul
nuke13–110.0218%12 Jul
cache6–13-0.0726%10 Jul
shelter13–80.0815%10 Jul
inferno5–13-0.068%10 Jul
dust21–130.0211%10 Jul
mirage7–13-0.0527%10 Jul
cache2–1-0.0425%10 Jul
mirage13–90.0815%9 Jul
cache13–80.1113%9 Jul
nuke13–90.0310%8 Jul
nuke13–20.0526%8 May
cache11–130.0113%7 May
nuke13–100.0416%26 Mar
nuke3–9-0.1713%25 Mar
overpass10–13-0.0210%20 Mar
inferno6–130.0520%19 Mar
anubis13–5-0.013%26 Jun
nuke2–13-0.0311%27 Jun
dust213–30.0524%27 Jun
ancient4–13-0.074%9 Jun
nuke13–70.0318%22 Feb
nuke13–40.0922%22 Feb
dust213–100.0728%9 Feb
overpass2–9-0.0935%9 Feb
mirage2–13-0.0818%22 Nov
nuke8–80.1314%12 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →