State from Jake Farm

State from Jake Farm — CS2 Stats

76561198095396171[U:1:135130443]Steam profile ↗VAC banned

64Tracked matches68%Win rate2020Tracked since
CSDB Rating8.8 EliteOpening Duellist
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGState from Jake FarmFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim95
Positioning87
Utility63

0–100 skill scores via Leetify.

Recent form

STEADY31–10–2Last 4372%Win rateWWLLLTWWWL

Last 10 vs previous 10: −10pp win rate · −0.02 avg rating · +4.3pp headshot accuracy · −33ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.07
  • Avg headshot accuracy 33%
  • Avg reaction 474ms

Last 10

  • 5–4–1 · 50% win rate
  • Avg rating 0.12
  • Avg headshot accuracy 30%
  • Avg reaction 440ms

Last 20

  • 11–8–1 · 55% win rate
  • Avg rating 0.13
  • Avg headshot accuracy 28%
  • Avg reaction 457ms

Newest first, from the last 43 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Opening Duellist — Winning opening duels is what stands out in this profile (+1.7 against its own average). How often you WIN the first duel — CSDB cannot yet see how often you take it.

Aim9.5
Utility6.3
Positioning8.7
Opening Duels10.0

Sharp aimerStrong positioning

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 80% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: higher opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 95 — the mechanical foundation is a clear strength.

CT openings. 74% CT opening-duel success — winning the first fight on the defending side is rare and valuable.

T openings. 69% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.5
Positioning8.7
Utility6.3
Mechanics8.4
Opening Duels9.8
Win Impact10.0

Composite 8.8/10 (Elite), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.12+0.03
first ⅓ avg 0.09 → last ⅓ avg 0.12
Reaction time448ms−132ms
first ⅓ avg 580ms → last ⅓ avg 448ms
Headshot accuracy29.0%−1.1%
first ⅓ avg 30.1% → last ⅓ avg 29.0%

Rolling 5-match average across the last 43 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.31Best match rating · 13–6 · anubis, 17 Sept →
58%Best headshot accuracy · 13–2 · nuke, 14 May →
281msFastest reaction time · 5–5 · mirage, 17 Sept →
13–1Biggest win · nuke, 6 Oct →

Across the last 43 tracked matches.

Highlights

11Longest win streak
W2Current streak

Map breakdown

cacheBest map · 80% over 5mirageWeakest map · 60% over 10
MapGradePlayedRecordWin rateAvg rating
mirageA106–460%0.09
nukeS86–275%0.13
dust2S75–271%0.14
cacheS54–180%0.06
anubisS54–180%0.16
inferno—43–175%0.13
ancient—10–10%0.04
boulder—11–0100%0.09
overpass—11–0100%0.18
train—11–0100%0.20

Across the last 43 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (60% over 10). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

28.8%Headshot accuracy
38.4%Accuracy (enemy spotted)
43.1%Spray accuracy
87.8%Counter-strafing
9.0°Preaim
477msReaction time
68.7%T opening success
74.4%CT opening success
0.60Enemies flashed / flash
12.7%Flash assists
6.79HE damage / grenade
10.24Flashes / match

Recent matches

MapScoreRatingHS%Date
cache13–30.0428%6 Oct →
nuke13–10.1438%6 Oct →
ancient5–130.0432%4 Oct →
mirage3–130.0232%4 Oct →
cache9–30.0933%3 Oct →
nuke12–120.0436%2 Oct →
inferno13–40.2031%17 Sept →
anubis13–60.3126%17 Sept →
anubis13–90.2522%17 Sept →
mirage5–50.0521%17 Sept →
inferno10–130.1327%12 Sept →
nuke3–130.0426%12 Sept →
mirage13–100.1823%11 Sept →
nuke13–50.1931%9 Sept →
dust26–130.2026%9 Sept →
cache13–70.0934%8 Sept →
dust213–50.2036%8 Sept →
dust213–60.1822%8 Sept →
mirage9–130.0814%8 Sept →
dust213–60.1119%7 Sept →
inferno13–40.1335%7 Sept →
anubis7–130.0315%7 Sept →
mirage13–30.1632%7 Sept →
mirage13–40.1429%7 Sept →
dust212–120.0629%7 Sept →
nuke13–30.2143%20 Aug →
nuke13–80.1729%20 Aug →
anubis13–40.1133%17 Aug →
mirage13–50.0937%8 Aug →
dust213–20.1534%8 Aug →
boulder13–50.0925%6 Aug →
mirage11–130.0027%23 Jul →
mirage13–90.0623%23 Jul →
overpass13–60.1826%5 Jul →
cache13–40.0238%7 Jun →
inferno13–20.0533%7 Jun →
train13–30.2038%1 Jun →
anubis13–20.0915%25 May →
cache13–100.0328%15 May →
dust27–10.0619%15 May →
mirage13–20.0826%15 May →
nuke13–20.2258%14 May →
nuke13–60.0131%27 Feb →

Match data via Leetify.

Recent teammates

Milestones

11-Win StreakAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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