Mav

Mav — CS2 Stats

76561198094714901[U:1:134449173]Steam profile ↗✓ No bans

1,596Tracked matches47%Win rate2020Tracked since
3,504Hours in CS30Hrs last 2 wks
CSDB Rating6.8 SolidPositional Player
Premier CS Rating22,461Top 25% of 203,724 CSDB-tracked playersPink band · top ~5.8% of ranked players (population est.)
CSDB Leaderboard#48540 of 251005 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 7 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 22,461 +1,071 27 Aug – 7 Oct · 27 days played
19,42423,154peak 23,15427 Aug7 Oct
Faceit ELO: 1,798 +0 2 Sept – 3 Oct · 5 observations
1,7981,798peak 1,7982 Sept3 Oct
23,242Peak Premier in tracked matches
1,798Highest Faceit ELO seen on CSDB
34Days played since 2026-08-27

Faceit ELO

  • At peak — 1,798
  • 0 over 30 days · steady
  • Next: Level 10 at 2,001 — 203 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-02
  • Level 8 first seen 2026-09-02

Premier CS Rating

  • 693 below peak (23,154)
  • +2,103 over 30 days · improving
  • Next: Red band at 25,000 — 2,539 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-06
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches9——
Win rate11%——
K/D1.04——
Headshot %49%——

Measured 3 Oct 2026 → 8 Oct 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=38,294), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate48.7%46.9%49.2%meets
Shot accuracy15.0%13.0%13.4%above
Kill/death ratio1.041.081.120.09 short
Match win rate42.6%46.7%48.5%5.9% short

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMavPREMIER22,461 · Pink band30 DAYS0 ELOPEAK ELO1,798csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim84
Positioning66
Utility49

0–100 skill scores via Leetify.

Recent form

COLD45–53–2Last 10045%Win rateLLLLWLLLWL

Last 10 vs previous 10: −30pp win rate · +0.02 avg rating · −1.1pp headshot accuracy · +16ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 22%
  • Avg reaction 500ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 21%
  • Avg reaction 558ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 21%
  • Avg reaction 550ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.4
Utility4.9
Positioning6.6
Opening Duels3.3
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: positioning profile, aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 60% on T to 42% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.4
Positioning6.6
Utility4.9
Mechanics7.9
Opening Duels5.2
Win Impact3.9

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.03
first ⅓ avg 0.01 → last ⅓ avg 0.04
Reaction time561ms+28ms
first ⅓ avg 534ms → last ⅓ avg 561ms
Headshot accuracy21.8%+0.5%
first ⅓ avg 21.4% → last ⅓ avg 21.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–5 · dust2, 3 Oct →
50%Best headshot accuracy · 2–13 · nuke, 7 Sept →
406msFastest reaction time · 8–13 · inferno, 7 Oct →
13–0Biggest win · mirage, 28 Sept →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L4Current streak
8–7In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 56% over 18cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
dust2C219–1243%0.02
nukeC198–1142%0.01
mirageA1810–856%0.03
ancientB137–654%0.03
anubisB126–650%0.03
infernoC114–736%0.02
cacheD61–517%-0.01

Across the last 100 tracked matches.

Lifetime stats

90,829Lifetime kills
1.04K/D
4,576Matches
42.6%Match win rate
48.7%Headshot % · Top 50% of Pink band
15.0%Shot accuracy · Top 50% of Pink band
10,616MVPs
1,890Hours (in match)
4,449Bombs planted
1,005Bombs defused

Most-used weapons

AK-4725,895
AWP11,244
P2503,454
MP92,100
MAC-101,718

Lifetime map wins

10,970dust2
4,868inferno
2,837nuke
1,732vertigo
1,504train
793cbble
328office
139lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

379Matches
54%Win rate
1.05Avg K/D
84.4ADR
49%Headshot %

Clutches & streaks

36%1v1 clutch win
30%1v2 clutch win
9Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3053%1.1716.2
Ancient2143%1.2416.2
Inferno2060%1.2217.6
Nuke2060%0.9814.8
Anubis1573%1.2217.9
Dust21155%0.9414.3
Vertigo825%0.8814.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.9%Headshot accuracy
36.8%Accuracy (enemy spotted)
40.7%Spray accuracy
85.7%Counter-strafing
9.8°Preaim
563msReaction time
59.9%T opening success
41.6%CT opening success
0.42Enemies flashed / flash
4.8%Flash assists
9.04HE damage / grenade
8.66Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4247 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
inferno14–160.0816%8 Oct →
ancient9–130.0833%8 Oct →
inferno8–13-0.0518%7 Oct →
dust210–13-0.0023%7 Oct →
mirage13–100.0619%7 Oct →
nuke11–130.0614%7 Oct →
nuke5–13-0.0324%5 Oct →
mirage4–130.0121%5 Oct →
dust213–50.1924%3 Oct →
nuke9–13-0.0015%3 Oct →
nuke13–11-0.0123%3 Oct →
mirage13–70.0529%3 Oct →
dust213–16-0.0122%3 Oct →
anubis6–130.0722%1 Oct →
nuke16–140.0714%1 Oct →
inferno7–13-0.0713%1 Oct →
dust213–90.0527%30 Sept →
mirage9–130.0029%30 Sept →
mirage9–130.0523%29 Sept →
inferno16–120.0518%28 Sept →
ancient13–10-0.0224%28 Sept →
mirage13–00.1615%28 Sept →
ancient13–00.1516%28 Sept →
mirage13–100.1322%27 Sept →
inferno14–160.0522%26 Sept →
dust213–80.1321%26 Sept →
inferno8–13-0.0631%26 Sept →
dust213–60.0227%26 Sept →
ancient8–130.0524%25 Sept →
anubis13–70.1130%25 Sept →
anubis11–130.0415%25 Sept →
dust28–13-0.0225%24 Sept →
inferno10–130.0119%24 Sept →
mirage5–13-0.0619%24 Sept →
nuke13–30.1046%23 Sept →
mirage3–130.0622%23 Sept →
cache4–130.0121%23 Sept →
inferno13–50.0530%23 Sept →
dust23–13-0.0427%22 Sept →
nuke5–13-0.0133%22 Sept →
ancient16–140.1534%21 Sept →
mirage13–100.0631%21 Sept →
dust215–15-0.0421%19 Sept →
dust27–13-0.0714%19 Sept →
mirage13–7-0.0127%19 Sept →
ancient16–140.0223%19 Sept →
anubis9–130.0120%19 Sept →
anubis13–30.0922%17 Sept →
nuke13–3-0.1225%17 Sept →
anubis4–13-0.0317%16 Sept →
nuke13–70.0917%15 Sept →
ancient2–13-0.0732%15 Sept →
ancient13–70.0832%14 Sept →
mirage13–11-0.0420%14 Sept →
dust214–16-0.0228%12 Sept →
mirage3–13-0.069%12 Sept →
dust213–30.1625%12 Sept →
nuke3–13-0.0230%12 Sept →
dust213–90.0225%12 Sept →
nuke13–50.0422%11 Sept →
inferno13–10.1117%11 Sept →
nuke8–13-0.0129%11 Sept →
inferno13–40.0429%10 Sept →
ancient16–120.0424%7 Sept →
nuke2–130.0250%7 Sept →
nuke13–8-0.0313%6 Sept →
cache8–13-0.0730%6 Sept →
ancient11–13-0.0112%6 Sept →
dust25–13-0.0233%6 Sept →
anubis13–4-0.0310%6 Sept →
dust24–13-0.0611%6 Sept →
mirage13–70.0622%5 Sept →
anubis13–70.0624%5 Sept →
dust213–110.0223%5 Sept →
dust27–130.0520%4 Sept →
cache7–13-0.0230%4 Sept →
dust213–110.0215%4 Sept →
anubis13–80.0717%4 Sept →
mirage13–70.0319%3 Sept →
nuke15–15-0.0024%2 Sept →
ancient13–4-0.0127%2 Sept →
inferno8–130.0518%2 Sept →
dust27–13-0.0226%2 Sept →
nuke6–13-0.0317%2 Sept →
dust213–160.0219%2 Sept →
anubis13–8-0.0112%2 Sept →
mirage13–80.0218%1 Sept →
dust213–70.0720%1 Sept →
nuke10–13-0.0726%1 Sept →
ancient10–130.0123%31 Aug →
nuke10–130.0027%31 Aug →
cache16–140.0116%29 Aug →
mirage6–130.0934%29 Aug →
nuke13–80.0730%29 Aug →
anubis4–13-0.0626%29 Aug →
cache6–130.0218%29 Aug →
ancient6–13-0.0721%28 Aug →
cache14–16-0.0133%28 Aug →
anubis1–130.005%28 Aug →
mirage9–130.0428%27 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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