jimothy.

jimothy. — CS2 Stats

US76561198094196305[U:1:133930577]Steam profile ↗✓ No bans

967Tracked matches69%Win rate2020Tracked since
1,408Hours in CS
CSDB Rating6.8 SolidAggressive Rifler
Premier CS Rating19,915Purple band · top ~8.8% of ranked players (population est.)
CSDB Leaderboard#7623 of 16754 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

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CSDB.GGjimothy.FACEITLevel 4STANDINGTop 81.0% of rankedPREMIER19,915 · Purple bandcsdb.gg/stats

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Performance scores

Aim82
Positioning58
Utility50

0–100 skill scores via Leetify.

Recent form

STEADY43507Last 10043%Win rateWWLLWWWLWW

Last 10 vs previous 10: -10pp win rate · -0.03 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim8.2
Aggression7.1
Utility5.0
Positioning5.8
Opening Duels2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 92% playstyle similarity

Most alike: utility contribution, opening-fight frequency.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 582ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning5.8
Utility5.0
Mechanics7.7
Opening Duels2.8
Win Impact10.0

Composite 6.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time590ms−30ms
first ⅓ avg 620ms → last ⅓ avg 590ms
Headshot accuracy25.3%−0.3%
first ⅓ avg 25.6% → last ⅓ avg 25.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.22Best rating — mirage 13–8
130Biggest win — cache
6Longest win streak
W2Current streak
49In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 70% over 10ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheC25101540%0.05
dust2C2081240%0.03
mirageB126650%0.05
infernoB115645%0.05
nukeS107370%0.06
anubisD72529%0.04
ancientD51420%0.01
vertigo42250%0.03
train31233%0.02
overpass31233%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,180Lifetime kills
1.09K/D · Top 50% of tracked players
2,979Matches
45.9%Match win rate
47.4%Headshot % · Top 50% of tracked players
15.5%Shot accuracy · Top 25% of tracked players
8,377MVPs
1,408Hours (in match)
3,622Bombs planted
990Bombs defused

Most-used weapons

Lifetime map wins

11,327dust2
3,256inferno
1,808nuke
879train
388vertigo
303lake
236bank
165safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
35.0%Accuracy (enemy spotted)
34.4%Spray accuracy
84.7%Counter-strafing
8.9°Preaim
582msReaction time
38.1%T opening success
44.2%CT opening success
0.63Enemies flashed / flash
5.3%Flash assists
11.73HE damage / grenade
5.75Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0707% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache16–13-0.0620%22 Aug
dust213–7-0.0124%22 Aug
dust23–13-0.0220%13 Aug
dust29–130.0418%11 Aug
dust213–11-0.0322%8 Aug
inferno13–10.1138%8 Aug
dust213–100.0425%8 Aug
anubis8–130.0319%7 Aug
nuke13–70.1429%7 Aug
mirage13–90.0014%7 Aug
inferno13–60.1430%7 Aug
dust213–70.0522%7 Aug
anubis0–13-0.0317%2 Aug
cache13–40.1829%2 Aug
inferno0–13-0.0339%2 Aug
dust213–80.1027%2 Aug
inferno13–100.0324%2 Aug
mirage13–30.0130%2 Aug
nuke13–100.0418%2 Aug
mirage13–60.0733%30 Jul
train13–20.0631%30 Jul
mirage12–120.1728%29 Jul
cache13–20.0130%29 Jul
nuke13–60.0713%29 Jul
vertigo7–13-0.0134%29 Jul
dust213–100.0940%29 Jul
inferno3–13-0.0326%26 Jul
dust27–130.0424%26 Jul
overpass13–40.0023%26 Jul
cache7–130.0929%26 Jul
dust211–130.0228%25 Jul
anubis13–60.0819%25 Jul
cache12–12-0.0216%25 Jul
inferno6–130.0525%25 Jul
mirage9–130.0524%25 Jul
anubis13–100.0722%23 Jul
nuke13–80.0721%23 Jul
mirage11–13-0.0228%22 Jul
train1–100.0140%20 Jul
mirage13–90.1223%20 Jul
anubis7–130.0133%20 Jul
nuke10–130.0231%19 Jul
anubis6–130.0529%19 Jul
dust213–60.1622%18 Jul
cache9–130.0521%16 Jul
nuke13–1-0.0117%16 Jul
cache12–120.0013%15 Jul
inferno13–110.0123%12 Jul
cache10–130.0223%12 Jul
cache2–130.0121%11 Jul
dust211–130.0235%11 Jul
cache13–80.1015%11 Jul
vertigo11–130.0421%11 Jul
train11–13-0.0236%1 Jul
cache13–00.1126%1 Jul
ancient7–13-0.0923%28 Jun
dust24–130.0438%28 Jun
vertigo13–80.0230%26 Jun
inferno11–130.0020%26 Jun
inferno7–130.0720%18 Jun
dust211–13-0.0327%15 Jun
ancient7–130.0035%13 Jun
mirage13–80.0632%12 Jun
cache13–90.1927%12 Jun
ancient6–130.0124%11 Jun
cache10–13-0.0150%6 Jun
vertigo13–40.0914%5 Jun
dust25–13-0.037%5 Jun
anubis12–120.0518%2 Jun
cache13–90.0321%1 Jun
mirage1–13-0.0829%1 Jun
dust25–13-0.0013%1 Jun
mirage10–130.0122%1 Jun
cache8–13-0.0118%31 May
inferno13–80.0322%31 May
cache8–130.1624%30 May
dust21–13-0.0219%30 May
mirage13–80.2240%30 May
dust27–13-0.0614%25 May
nuke12–120.0121%25 May
ancient7–13-0.0023%20 May
nuke13–90.1626%20 May
ancient13–110.1121%19 May
dust211–13-0.0238%16 May
inferno8–130.1130%16 May
cache12–12-0.0426%12 May
cache7–130.1020%9 May
dust213–70.1721%7 May
overpass12–120.1224%7 May
mirage14–160.0223%5 May
nuke10–130.0727%3 May
cache6–130.0759%3 May
overpass0–13-0.0525%2 May
nuke13–80.0433%2 May
cache4–13-0.0124%2 May
cache8–130.0427%2 May
cache13–60.0030%2 May
cache13–110.1027%1 May
cache6–13-0.0647%29 Apr
cache13–80.0927%29 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →