jimothy.

jimothy. — CS2 Stats

US76561198094196305[U:1:133930577]Steam profile ↗✓ No bans

972Tracked matches74%Win rate2020Tracked since
1,410Hours in CS
CSDB Rating7.1 StrongPositional Player
CSDB Leaderboard#84290 of 252702 tracked
FaceitLevel 4Top 81.0% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 28 Aug 2026 (50 days ago). Ranks are recorded once per day this page is viewed.

+5Tracked matches · now 972
+5.1ppWin rate · 69.0% → 74.1%

Rating over time

Premier CS Rating: 19,915 +404 30 May – 28 Aug · 7 days played
18,58519,915peak 19,91530 May28 Aug
19,915Peak Premier in tracked matches
45Days played since 2026-05-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 4 among CSDB-tracked players (n=14,312), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 4 medianLevel 5 medianvs Level 5
Headshot rate47.4%42.7%43.7%above
Shot accuracy15.5%11.3%12.0%above
Kill/death ratio1.090.991.02above
Match win rate46.0%43.9%44.7%above

Across every metric we can compare, this profile already matches the typical Level 5 player. Rank still comes from winning matches — this is a performance comparison, not a prediction.

Share this profile

CSDB.GGjimothy.FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim86
Positioning61
Utility48

0–100 skill scores via Leetify.

Recent form

STEADY42–49–9Last 10042%Win rateLTWTWWWLLW

Last 10 vs previous 10: −20pp win rate · −0.04 avg rating · −1.8pp headshot accuracy · −17ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–1–2 · 40% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 28%
  • Avg reaction 608ms

Last 10

  • 5–3–2 · 50% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 24%
  • Avg reaction 563ms

Last 20

  • 12–6–2 · 60% win rate
  • Avg rating 0.04
  • Avg headshot accuracy 25%
  • Avg reaction 571ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.2 against its own average).

Aim8.6
Utility4.8
Positioning6.1
Opening Duels3.7

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 86 — the mechanical foundation is a clear strength.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 34% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.6
Positioning6.1
Utility4.8
Mechanics7.9
Opening Duels3.7
Win Impact10.0

Composite 7.1/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.05+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.05
Reaction time590ms−27ms
first ⅓ avg 617ms → last ⅓ avg 590ms
Headshot accuracy26.2%+0.9%
first ⅓ avg 25.3% → last ⅓ avg 26.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–8 · mirage, 30 May →
59%Best headshot accuracy · 6–13 · cache, 3 May →
406msFastest reaction time · 13–8 · inferno, 31 May →
13–0Biggest win · cache, 1 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
4–9In matches decided by ≤2 rounds
2Overtime games

Map breakdown

nukeBest map · 64% over 11ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
cacheD217–1433%0.04
dust2C208–1240%0.03
infernoB136–746%0.05
mirageB126–650%0.05
nukeA117–464%0.07
anubisD72–529%0.04
ancientD51–420%0.01
overpass—42–250%0.05
vertigo—42–250%0.03
train—31–233%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

77,324Lifetime kills
1.09K/D · Top 50% of Level 4 players
2,987Matches
46.0%Match win rate · Top 50% of Level 4 players
47.4%Headshot % · Top 50% of Level 4 players
15.5%Shot accuracy · Top 25% of Level 4 players
8,403MVPs
1,410Hours (in match)
3,627Bombs planted
993Bombs defused

Most-used weapons

Lifetime map wins

11,327dust2
3,275inferno
1,820nuke
879train
388vertigo
303lake
236bank
165safehouse

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.3%Headshot accuracy
37.4%Accuracy (enemy spotted)
37.9%Spray accuracy
85.6%Counter-strafing
9.1°Preaim
585msReaction time
33.8%T opening success
55.7%CT opening success
0.57Enemies flashed / flash
4.6%Flash assists
13.36HE damage / grenade
5.19Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 33.8349% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno6–13-0.0227%17 Oct →
cache12–12-0.0537%5 Sept →
overpass13–110.1125%5 Sept →
nuke12–120.1322%5 Sept →
inferno13–60.1230%5 Sept →
cache16–13-0.0620%22 Aug →
dust213–7-0.0124%22 Aug →
dust23–13-0.0220%13 Aug →
dust29–130.0418%11 Aug →
dust213–11-0.0322%8 Aug →
inferno13–10.1138%8 Aug →
dust213–100.0425%8 Aug →
anubis8–130.0319%7 Aug →
nuke13–70.1429%7 Aug →
mirage13–90.0014%7 Aug →
inferno13–60.1430%7 Aug →
dust213–70.0522%7 Aug →
anubis0–13-0.0317%2 Aug →
cache13–40.1829%2 Aug →
inferno0–13-0.0339%2 Aug →
dust213–80.1027%2 Aug →
inferno13–100.0324%2 Aug →
mirage13–30.0130%2 Aug →
nuke13–100.0418%2 Aug →
mirage13–60.0733%30 Jul →
train13–20.0631%30 Jul →
mirage12–120.1728%29 Jul →
cache13–20.0130%29 Jul →
nuke13–60.0713%29 Jul →
vertigo7–13-0.0134%29 Jul →
dust213–100.0940%29 Jul →
inferno3–13-0.0326%26 Jul →
dust27–130.0424%26 Jul →
overpass13–40.0023%26 Jul →
cache7–130.0929%26 Jul →
dust211–130.0228%25 Jul →
anubis13–60.0819%25 Jul →
cache12–12-0.0216%25 Jul →
inferno6–130.0525%25 Jul →
mirage9–130.0524%25 Jul →
anubis13–100.0722%23 Jul →
nuke13–80.0721%23 Jul →
mirage11–13-0.0228%22 Jul →
train1–100.0140%20 Jul →
mirage13–90.1223%20 Jul →
anubis7–130.0133%20 Jul →
nuke10–130.0231%19 Jul →
anubis6–130.0529%19 Jul →
dust213–60.1622%18 Jul →
cache9–130.0521%16 Jul →
nuke13–1-0.0117%16 Jul →
cache12–120.0013%15 Jul →
inferno13–110.0123%12 Jul →
cache10–130.0223%12 Jul →
cache2–130.0121%11 Jul →
dust211–130.0235%11 Jul →
cache13–80.1015%11 Jul →
vertigo11–130.0421%11 Jul →
train11–13-0.0236%1 Jul →
cache13–00.1126%1 Jul →
ancient7–13-0.0923%28 Jun →
dust24–130.0438%28 Jun →
vertigo13–80.0230%26 Jun →
inferno11–130.0020%26 Jun →
inferno7–130.0720%18 Jun →
dust211–13-0.0327%15 Jun →
ancient7–130.0035%13 Jun →
mirage13–80.0632%12 Jun →
cache13–90.1927%12 Jun →
ancient6–130.0124%11 Jun →
cache10–13-0.0150%6 Jun →
vertigo13–40.0914%5 Jun →
dust25–13-0.037%5 Jun →
anubis12–120.0518%2 Jun →
cache13–90.0321%1 Jun →
mirage1–13-0.0829%1 Jun →
dust25–13-0.0013%1 Jun →
mirage10–130.0122%1 Jun →
cache8–13-0.0118%31 May →
inferno13–80.0322%31 May →
cache8–130.1624%30 May →
dust21–13-0.0219%30 May →
mirage13–80.2240%30 May →
dust27–13-0.0614%25 May →
nuke12–120.0121%25 May →
ancient7–13-0.0023%20 May →
nuke13–90.1626%20 May →
ancient13–110.1121%19 May →
dust211–13-0.0238%16 May →
inferno8–130.1130%16 May →
cache12–12-0.0426%12 May →
cache7–130.1020%9 May →
dust213–70.1721%7 May →
overpass12–120.1224%7 May →
mirage14–160.0223%5 May →
nuke10–130.0727%3 May →
cache6–130.0759%3 May →
overpass0–13-0.0525%2 May →
nuke13–80.0433%2 May →
cache4–13-0.0124%2 May →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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