stizomatic

stizomatic — CS2 Stats

RU76561198094129307[U:1:133863579]Steam profile ↗✓ No bans

1,775Tracked matches35%Win rate2020Tracked since
3,488Hours in CS14Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating16,583Purple band · top ~22.1% of ranked players (population est.)
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 23 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Faceit ELO: 798 +0 30 Aug1 Sept · 3 observations
798798peak 79830 Aug1 Sept
16,583Peak Premier in tracked matches
798Highest Faceit ELO seen on CSDB
28Days played since 2026-07-23

Faceit ELO

  • At peak — 798
  • Next: Level 4 at 901 103 to go
  • Reached: Level 3 · Level 2
  • Level 3 first seen 2026-08-30
  • Level 2 first seen 2026-08-30

Premier CS Rating

  • At peak — 16,583
  • Next: Pink band at 20,000 3,417 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=35,214), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate37.2%44.3%47.0%9.8% short
Shot accuracy12.3%11.8%13.0%0.7% short
Kill/death ratio0.681.031.080.40 short
Match win rate44.3%45.2%46.7%2.3% short

This profile sits below the typical Pink band player on every metric we can compare.

Widest gap: Kill/death ratio. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGstizomaticPREMIER16,583 · Purple bandPEAK ELO798csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim76
Positioning33
Utility46

0–100 skill scores via Leetify.

Recent form

COLD365311Last 10036%Win rateWTLLLTWLWL

Last 10 vs previous 10: +10pp win rate · −0.01 avg rating · +0.7pp headshot accuracy · −21ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.07
  • Avg headshot accuracy 17%
  • Avg reaction 645ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 16%
  • Avg reaction 634ms

Last 20

  • 5123 · 25% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 16%
  • Avg reaction 644ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.9 against its own average).

Aim7.6
Utility4.6
Positioning3.3
Opening Duels0.0
Clutch2.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 89% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower opening-duel success; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 43 points — deaths here waste a strong aim profile.

CT openings. Opening success drops from 41% on T to 23% on CT — first contacts on the defending side are being lost.

Reaction time. 628ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning3.3
Utility4.6
Mechanics7.3
Opening Duels1.4
Win Impact0.0

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.02
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time636ms−16ms
first ⅓ avg 652ms → last ⅓ avg 636ms
Headshot accuracy15.5%−0.7%
first ⅓ avg 16.2% → last ⅓ avg 15.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.06Best match rating · 13–7 · vertigo, 11 Aug
38%Best headshot accuracy · 10–13 · nuke, 27 Jul
453msFastest reaction time · 12–12 · office, 12 Aug
13–0Biggest win · cache, 8 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
97In matches decided by ≤2 rounds
5Overtime games

Map breakdown

vertigoBest map · 42% over 12ancientWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
cacheC33122136%-0.04
nukeC1871139%-0.04
vertigoC125742%-0.03
infernoC104640%-0.04
ancientD6060%-0.05
dust2C52340%-0.03
mirage41325%-0.04
anubis42250%-0.05
office3030%-0.04
overpass32167%0.00
train21150%-0.05

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

53,379Lifetime kills
0.68K/D
4,195Matches
44.3%Match win rate
37.2%Headshot %
12.3%Shot accuracy · Top 50% of Purple band
6,049MVPs
2,020Hours (in match)
5,237Bombs planted
615Bombs defused

Most-used weapons

AK-4716,517
AWP5,724
P902,430
SG 5531,666
FAMAS1,623
AUG1,145

Lifetime map wins

6,273dust2
5,275inferno
3,660vertigo
2,841nuke
1,564train
501cbble
410office
60lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

413Matches
48%Win rate
0.79Avg K/D
69.3ADR
38%Headshot %

Clutches & streaks

34%1v1 clutch win
18%1v2 clutch win
18Longest win streak

Recent Faceit resultsLLWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage5544%0.8512.6
Inferno2544%0.7210.2
Dust22343%0.8813.3
Ancient2143%0.8311.9
Nuke1553%0.8714.1
Anubis1155%0.9011.6
Vertigo944%0.6611.2
Overpass333%0.9214.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.2%Headshot accuracy
38.4%Accuracy (enemy spotted)
39.8%Spray accuracy
83.0%Counter-strafing
8.4°Preaim
628msReaction time
41.0%T opening success
23.0%CT opening success
0.50Enemies flashed / flash
4.9%Flash assists
7.61HE damage / grenade
7.03Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 23.0056% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke13–8-0.1327%18 Sept
office12–12-0.0016%18 Sept
vertigo8–13-0.0717%18 Sept
cache11–13-0.0913%18 Sept
mirage10–13-0.0912%18 Sept
cache12–12-0.068%17 Sept
inferno16–14-0.038%17 Sept
inferno3–13-0.0419%17 Sept
dust213–9-0.0313%16 Sept
nuke9–13-0.0626%16 Sept
cache16–14-0.0419%15 Sept
inferno7–2-0.0310%15 Sept
anubis8–13-0.0418%15 Sept
inferno11–13-0.018%15 Sept
cache7–13-0.087%11 Sept
inferno5–13-0.0814%11 Sept
mirage15–15-0.0710%3 Sept
ancient7–13-0.0119%3 Sept
cache5–13-0.0723%2 Sept
anubis3–13-0.0825%2 Sept
dust24–13-0.0733%2 Sept
ancient8–13-0.103%2 Sept
cache16–14-0.0012%2 Sept
inferno13–4-0.0211%2 Sept
nuke13–9-0.0722%2 Sept
inferno12–12-0.036%1 Sept
cache5–13-0.0624%1 Sept
vertigo2–13-0.0417%1 Sept
cache9–13-0.0923%1 Sept
mirage13–3-0.049%22 Aug
nuke1–13-0.096%21 Aug
dust29–13-0.0716%21 Aug
nuke6–13-0.0419%20 Aug
overpass13–6-0.0212%20 Aug
cache13–8-0.0714%20 Aug
vertigo12–12-0.0422%20 Aug
nuke12–120.0313%19 Aug
cache12–12-0.0323%19 Aug
cache13–11-0.0212%19 Aug
vertigo10–13-0.0811%19 Aug
nuke13–11-0.0817%14 Aug
mirage10–130.029%14 Aug
overpass9–13-0.0117%13 Aug
cache1–13-0.0517%13 Aug
office7–13-0.1113%13 Aug
vertigo10–13-0.0110%13 Aug
ancient8–13-0.067%13 Aug
office12–12-0.0115%12 Aug
dust213–8-0.0210%12 Aug
cache10–13-0.0713%12 Aug
vertigo13–10-0.063%12 Aug
nuke13–40.0410%12 Aug
cache13–80.039%11 Aug
nuke3–13-0.0511%11 Aug
train13–9-0.0112%11 Aug
vertigo13–70.069%11 Aug
inferno11–13-0.0412%11 Aug
cache12–12-0.0718%11 Aug
vertigo5–13-0.0514%11 Aug
anubis13–30.0010%11 Aug
inferno4–13-0.0910%10 Aug
nuke10–13-0.0612%10 Aug
cache7–13-0.0126%10 Aug
nuke13–80.0310%10 Aug
overpass13–10.037%9 Aug
vertigo13–3-0.0715%9 Aug
inferno13–110.0211%9 Aug
anubis13–10-0.0915%9 Aug
ancient5–13-0.0811%9 Aug
nuke9–13-0.0417%9 Aug
nuke6–13-0.029%9 Aug
cache8–13-0.0317%9 Aug
cache11–130.0317%8 Aug
cache13–11-0.0222%8 Aug
cache13–10-0.0819%8 Aug
cache13–00.0418%8 Aug
nuke11–13-0.0813%8 Aug
ancient10–13-0.036%7 Aug
cache14–16-0.0222%6 Aug
cache13–9-0.0210%6 Aug
dust27–130.0522%4 Aug
cache13–6-0.0215%4 Aug
nuke2–13-0.1115%3 Aug
cache5–13-0.0820%3 Aug
train3–13-0.0917%3 Aug
cache13–11-0.0320%3 Aug
vertigo11–130.0417%1 Aug
cache13–10-0.0417%1 Aug
cache7–13-0.046%31 Jul
nuke13–5-0.058%31 Jul
vertigo13–110.0311%28 Jul
nuke10–13-0.0138%27 Jul
cache5–13-0.0823%27 Jul
vertigo13–10-0.096%27 Jul
nuke13–30.0325%27 Jul
cache9–13-0.0714%27 Jul
ancient12–12-0.0110%27 Jul
cache6–13-0.0414%23 Jul
cache7–13-0.0121%23 Jul
cache12–12-0.1218%23 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →