Neo

Neo — CS2 Stats

BG76561198092690259[U:1:132424531]Steam profile ↗✓ No bans

3,261Tracked matches47%Win rate2020Tracked since
CSDB Rating7.2 StrongAll-Rounder
FaceitLevel 10 · 3,507 ELOTop 12.4% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (14 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 3,507 → 3,507
+36Tracked matches · now 3,261
0.0ppWin rate · 46.7% → 46.7%

Rating over time

Faceit ELO: 3,507 +0 29 Aug – 24 Sept · 8 observations
3,5073,507peak 3,50729 Aug24 Sept
3,507Highest Faceit ELO seen on CSDB
36Days played since 2026-05-23

Faceit ELO

  • At peak — 3,507
  • 0 over 30 days · steady
  • Next: 4,000 ELO at 4,000 — 493 to go
  • Reached: 3,500 ELO · 3,000 ELO · 2,500 ELO · Level 10
  • 3,500 ELO first seen 2026-08-29
  • 3,000 ELO first seen 2026-08-29

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGNeoFACEITLevel 10 · 3,507 ELOSTANDINGTop 12.4% of ranked30 DAYS0 ELOPEAK ELO3,507csdb.gg/stats

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Performance scores

Aim93
Positioning56
Utility58

0–100 skill scores via Leetify.

Recent form

STEADY52–48Last 10052%Win rateLWWLWLWWWL

Last 10 vs previous 10: +40pp win rate · +0.03 avg rating · −3.6pp headshot accuracy · −95ms reaction

Win rate up 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 17%
  • Avg reaction 336ms

Last 10

  • 6–4 · 60% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 20%
  • Avg reaction 405ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 22%
  • Avg reaction 452ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-Rounder — No style dimension stands clear of the others in this profile.

Aim9.3
Utility5.8
Positioning5.6
Opening Duels4.4
Clutch4.2

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 93 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.3
Positioning5.6
Utility5.8
Mechanics8.8
Opening Duels3.3
Win Impact3.9

Composite 7.2/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time486ms−25ms
first ⅓ avg 510ms → last ⅓ avg 486ms
Headshot accuracy20.1%−3.3%
first ⅓ avg 23.3% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.10Best match rating · 13–8 · inferno, 2 Aug →
44%Best headshot accuracy · 10–13 · inferno, 11 Jun →
297msFastest reaction time · 7–1 · nuke, 23 Sept →
13–0Biggest win · cache, 7 Aug →

Across the last 100 tracked matches.

Highlights

7Longest win streak
12–6In matches decided by ≤2 rounds
4Overtime games

Map breakdown

infernoBest map · 65% over 17cacheWeakest map · 17% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB2512–1348%-0.01
dust2A1911–858%0.00
ancientA1710–759%0.02
infernoS1711–665%0.01
anubisB84–450%0.00
overpassD72–529%-0.01
cacheD61–517%-0.05
nuke—11–0100%-0.02

Across the last 100 tracked matches.

Faceit stats

Combat

6,796Matches
66%Win rate
1.35Avg K/D
86.3ADR
52%Headshot %

Clutches & streaks

41%1v1 clutch win
24%1v2 clutch win
33Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage49758%1.2816.9
Ancient39161%1.3717.3
Anubis29061%1.3416.6
Dust223262%1.3317.4
Inferno20874%1.5917.5
Overpass7862%1.3918.7
Nuke2677%1.3215.9
Vertigo1953%1.1917.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.8%Headshot accuracy
39.7%Accuracy (enemy spotted)
49.1%Spray accuracy
89.7%Counter-strafing
9.6°Preaim
500msReaction time
37.9%T opening success
48.1%CT opening success
0.50Enemies flashed / flash
6.1%Flash assists
6.28HE damage / grenade
11.17Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4954 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 37.9234% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

17% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
ancient9–130.0123%6 Oct →
ancient13–90.0731%3 Oct →
anubis13–90.0923%23 Sept →
mirage0–4-0.080%23 Sept →
nuke7–1-0.0210%23 Sept →
mirage9–130.0514%17 Sept →
dust213–10.0932%17 Sept →
mirage13–8-0.0226%17 Sept →
dust213–9-0.0519%11 Sept →
ancient3–13-0.0125%11 Sept →
inferno10–130.0038%11 Sept →
dust28–130.0016%10 Sept →
ancient2–13-0.0819%10 Sept →
cache2–13-0.088%9 Sept →
inferno9–13-0.0722%9 Sept →
inferno1–13-0.0424%29 Aug →
anubis8–13-0.0325%29 Aug →
inferno13–100.0235%27 Aug →
ancient16–140.0518%27 Aug →
anubis5–130.0436%24 Aug →
dust22–13-0.0023%24 Aug →
ancient19–17-0.0511%24 Aug →
mirage13–110.0212%20 Aug →
ancient13–110.0422%14 Aug →
ancient13–30.0315%9 Aug →
dust210–13-0.0027%9 Aug →
anubis6–13-0.0613%9 Aug →
inferno13–4-0.0221%9 Aug →
dust213–70.0414%9 Aug →
cache7–13-0.068%9 Aug →
mirage13–6-0.0618%8 Aug →
inferno13–4-0.0128%8 Aug →
mirage9–13-0.059%8 Aug →
inferno13–110.0122%8 Aug →
cache2–13-0.097%8 Aug →
cache13–00.0343%7 Aug →
inferno13–20.0520%7 Aug →
cache5–13-0.0328%4 Aug →
mirage7–13-0.0825%4 Aug →
mirage7–13-0.0825%4 Aug →
cache5–13-0.0328%4 Aug →
mirage5–13-0.0630%2 Aug →
dust213–50.0024%2 Aug →
anubis13–80.0125%2 Aug →
anubis13–80.0125%2 Aug →
mirage5–13-0.0630%2 Aug →
dust213–50.0024%2 Aug →
inferno13–80.1016%2 Aug →
ancient13–30.0616%2 Aug →
inferno13–80.1016%2 Aug →
ancient13–30.0616%2 Aug →
mirage13–80.0432%16 Jul →
mirage13–11-0.0120%28 Jun →
dust210–13-0.0113%28 Jun →
ancient8–130.0118%28 Jun →
overpass8–130.109%28 Jun →
overpass13–11-0.0111%27 Jun →
mirage11–13-0.0514%27 Jun →
inferno13–7-0.0222%27 Jun →
ancient13–50.0214%26 Jun →
mirage13–80.0625%26 Jun →
ancient5–130.0118%25 Jun →
mirage0–3-0.160%25 Jun →
mirage5–110.0124%25 Jun →
anubis13–9-0.0017%25 Jun →
ancient13–110.0428%24 Jun →
dust213–110.0122%24 Jun →
inferno13–100.0830%23 Jun →
mirage13–100.0212%23 Jun →
ancient5–13-0.039%23 Jun →
mirage11–13-0.0521%20 Jun →
ancient11–13-0.0115%20 Jun →
dust213–90.0431%19 Jun →
inferno13–110.0224%19 Jun →
inferno9–13-0.0613%19 Jun →
dust214–160.0124%19 Jun →
dust213–110.0030%17 Jun →
mirage13–70.0436%17 Jun →
overpass9–13-0.0612%17 Jun →
mirage6–130.0720%15 Jun →
ancient13–90.0621%15 Jun →
inferno9–13-0.0041%15 Jun →
inferno10–130.0344%11 Jun →
overpass13–10-0.0126%11 Jun →
overpass3–13-0.0919%8 Jun →
dust25–13-0.0927%8 Jun →
mirage13–110.0315%8 Jun →
mirage13–70.0626%7 Jun →
overpass11–130.0126%7 Jun →
dust26–13-0.0629%7 Jun →
mirage13–40.0524%6 Jun →
inferno13–100.0217%5 Jun →
dust213–10-0.0229%5 Jun →
overpass4–13-0.0334%4 Jun →
mirage10–13-0.0321%4 Jun →
dust216–130.0124%4 Jun →
dust211–130.0721%28 May →
dust213–90.0319%23 May →
mirage13–60.0214%23 May →
anubis8–13-0.0414%23 May →

Match data via Leetify.

Recent teammates

Milestones

Faceit Level 103K ELO Club1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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