tocino spam

tocino spam — CS2 Stats

US76561198092047719[U:1:131781991]Steam profile ↗✓ No bans

770Tracked matches38%Win rate2020Tracked since
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating22,660Top 25% of 175,286 CSDB-tracked playersPink band · top ~5.6% of ranked players (population est.)
CSDB Leaderboard#41852 of 221392 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 14 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 55 days played since 11 Apr 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 22,660 +7,769 11 Apr14 Sept · 38 days played
14,56823,332peak 23,33211 Apr14 Sept
23,439Peak Premier in tracked matches
55Days played since 2026-04-11

Premier CS Rating

  • 672 below peak (23,332)
  • +77 over 30 days · steady
  • +6,115 over 90 days
  • Next: Red band at 25,000 2,340 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

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CSDB.GGtocino spamPREMIER22,660 · Pink bandcsdb.gg/stats

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Performance scores

Aim62
Positioning54
Utility16

0–100 skill scores via Leetify.

Recent form

COLD48484Last 10048%Win rateLLLLLLLWWW

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · −6.6pp headshot accuracy · −33ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 9%
  • Avg reaction 583ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 12%
  • Avg reaction 574ms

Last 20

  • 7121 · 35% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 15%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.5 against its own average).

Aim6.2
Utility1.6
Positioning5.4
Opening Duels4.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 593ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.4
Utility1.6
Mechanics6.8
Opening Duels3.8
Win Impact1.0

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01−0.01
first ⅓ avg 0.02 → last ⅓ avg 0.01
Reaction time592ms+14ms
first ⅓ avg 579ms → last ⅓ avg 592ms
Headshot accuracy13.8%−0.2%
first ⅓ avg 14.1% → last ⅓ avg 13.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–5 · ancient, 22 May
33%Best headshot accuracy · 3–0 · mirage, 3 Aug
391msFastest reaction time · 9–13 · mirage, 6 May
13–2Biggest win · ancient, 8 Jun

Across the last 100 tracked matches.

Highlights

6Longest win streak
L7Current streak
68In matches decided by ≤2 rounds
8Overtime games

Map breakdown

dust2Best map · 57% over 37mirageWeakest map · 39% over 33
MapGradePlayedRecordWin rateAvg rating
dust2A37211657%0.02
mirageC33132039%0.01
ancientB158753%0.02
anubisC94544%0.03
infernoC52340%-0.00
cache1010%-0.01

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (39% over 33). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.1%Headshot accuracy
32.8%Accuracy (enemy spotted)
35.2%Spray accuracy
80.4%Counter-strafing
9.2°Preaim
593msReaction time
41.3%T opening success
49.5%CT opening success
0.21Enemies flashed / flash
1.8%Flash assists
10.99HE damage / grenade
0.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.0819% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2148 — below the 0.5 mark we flag

    Grenade Lineups
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 33 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0513%14 Sept
inferno2–13-0.025%14 Sept
mirage5–13-0.0210%10 Sept
ancient3–13-0.028%10 Sept
anubis9–130.027%9 Sept
mirage8–13-0.0110%9 Sept
mirage10–13-0.0220%1 Sept
mirage13–11-0.038%1 Sept
ancient13–90.009%27 Aug
dust213–90.0928%18 Aug
ancient13–80.0418%18 Aug
mirage11–13-0.0313%11 Aug
mirage13–40.0621%7 Aug
dust215–150.0123%6 Aug
mirage11–13-0.0516%4 Aug
ancient9–13-0.0713%3 Aug
ancient13–110.0313%3 Aug
mirage3–00.1433%3 Aug
mirage3–13-0.0416%3 Aug
dust28–13-0.0118%24 Jul
anubis13–60.1513%23 Jul
ancient7–13-0.0310%23 Jul
mirage8–13-0.0315%21 Jul
ancient6–130.0119%20 Jul
dust213–50.079%17 Jul
dust29–13-0.105%17 Jul
ancient9–13-0.0524%17 Jul
mirage13–90.0315%17 Jul
dust25–30.016%17 Jul
dust213–70.069%17 Jul
dust213–100.019%16 Jul
dust213–70.0415%16 Jul
dust213–110.035%13 Jul
dust213–11-0.0211%10 Jul
cache12–12-0.0113%7 Jul
mirage9–13-0.0210%6 Jul
mirage13–50.0323%4 Jul
dust28–13-0.0215%4 Jul
dust25–10-0.070%3 Jul
dust23–13-0.029%3 Jul
mirage4–13-0.043%3 Jul
dust213–50.0911%2 Jul
mirage13–90.0321%30 Jun
dust213–8-0.0314%29 Jun
dust213–100.0215%29 Jun
inferno13–70.0815%25 Jun
mirage14–160.0110%24 Jun
mirage9–130.0213%24 Jun
dust213–30.0313%23 Jun
dust213–30.0723%23 Jun
dust214–160.0215%22 Jun
anubis6–13-0.0615%22 Jun
inferno4–13-0.0225%16 Jun
dust213–50.0811%15 Jun
dust28–13-0.038%15 Jun
mirage9–13-0.0211%12 Jun
dust213–7-0.029%11 Jun
mirage13–110.0313%11 Jun
inferno9–13-0.0429%11 Jun
ancient13–20.1011%8 Jun
dust210–130.0213%8 Jun
mirage6–130.0212%7 Jun
dust214–16-0.0122%22 May
ancient8–13-0.025%22 May
ancient13–50.157%22 May
dust213–70.0233%22 May
mirage11–130.0612%21 May
mirage13–90.047%21 May
inferno13–9-0.0111%20 May
mirage13–50.0713%20 May
dust213–20.0713%20 May
dust213–90.0116%20 May
mirage13–80.046%20 May
dust212–160.0217%18 May
mirage7–13-0.0317%18 May
dust213–70.0713%18 May
mirage13–100.0420%13 May
dust213–90.0424%12 May
ancient13–90.0316%12 May
ancient12–16-0.0310%6 May
mirage9–13-0.0619%6 May
mirage11–130.0818%4 May
dust213–9-0.0116%2 May
mirage15–150.0416%30 Apr
dust29–130.0317%30 Apr
anubis13–110.0316%29 Apr
dust28–130.069%28 Apr
anubis7–13-0.035%27 Apr
ancient13–40.0917%27 Apr
dust28–13-0.0422%26 Apr
anubis13–60.1314%22 Apr
ancient13–90.0115%22 Apr
dust213–70.0215%22 Apr
anubis15–15-0.0018%21 Apr
mirage13–100.0517%21 Apr
mirage13–9-0.049%21 Apr
mirage8–13-0.055%20 Apr
anubis13–60.0518%20 Apr
mirage10–13-0.0510%12 Apr
anubis8–13-0.015%11 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →