Seriu

Seriu — CS2 Stats

VA76561198090326129[U:1:130060401]Steam profile ↗✓ No bans

2,181Tracked matches60%Win rate2020Tracked since
2,434Hours in CS
CSDB Rating5.2 DevelopingSupport
Premier CS Rating26,396Top 10% of 215,386 CSDB-tracked playersRed band · top ~2.3% of ranked players (population est.)
CSDB Leaderboard#11067 of 261514 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Nov 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 26,396 +1,396 28 Aug – 13 Nov · 40 days played
23,38726,396peak 26,39628 Aug13 Nov
26,591Peak Premier in tracked matches
1,844Highest Faceit ELO seen on CSDB
34Days played since 2026-08-28

Premier CS Rating

  • At peak — 26,396
  • +1,511 over 30 days · improving
  • +1,396 over 90 days
  • Next: Gold band at 30,000 — 3,604 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Red band first seen 2026-08-28
  • Pink band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate30.0%48.2%50.9%20.9% short
Shot accuracy10.3%13.2%13.7%3.4% short
Kill/death ratio1.011.071.090.08 short
Match win rate48.1%46.9%48.4%meets

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGSeriuFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER26,396 · Red bandPEAK ELO1,844csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim45
Positioning55
Utility60

0–100 skill scores via Leetify.

Recent form

HOT54–42–4Last 10054%Win rateLWWWWWWWWW

Last 10 vs previous 10: +30pp win rate · −0.02 avg rating · +1.0pp headshot accuracy · +4ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 4–1 · 80% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 489ms

Last 10

  • 9–1 · 90% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 11%
  • Avg reaction 532ms

Last 20

  • 15–5 · 75% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 11%
  • Avg reaction 530ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.1 against its own average).

Aim4.5
Utility6.0
Positioning5.5
Opening Duels1.9
Clutch2.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

Twistzz

Plays most like Twistzz 66% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Counter-strafing. Only 67% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.5
Positioning5.5
Utility6.0
Mechanics3.8
Opening Duels2.3
Win Impact8.3

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.05 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time522ms−20ms
first ⅓ avg 542ms → last ⅓ avg 522ms
Headshot accuracy10.6%+0.6%
first ⅓ avg 10.0% → last ⅓ avg 10.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.09Best match rating · 13–4 · mirage, 20 Oct →
26%Best headshot accuracy · 8–13 · cache, 19 Oct →
344msFastest reaction time · 7–13 · cache, 10 Oct →
13–2Biggest win · ancient, 29 Sept →

Across the last 100 tracked matches.

Highlights

10Longest win streak
6–6In matches decided by ≤2 rounds
15Overtime games

Map breakdown

cacheBest map · 74% over 19infernoWeakest map · 11% over 9
MapGradePlayedRecordWin rateAvg rating
dust2B2413–1154%-0.01
cacheS1914–574%-0.01
mirageB199–1047%-0.01
ancientB158–753%0.00
infernoD91–811%-0.04
anubisA85–363%-0.02
nukeS64–267%-0.01

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (11% over 9). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

114,179Lifetime kills
1.01K/D
6,316Matches
48.1%Match win rate · Top 50% of Level 9 players
30.0%Headshot %
10.3%Shot accuracy
14,237MVPs
2,434Hours (in match)
12,996Bombs planted
1,557Bombs defused

Most-used weapons

AK-4730,890
P9014,445
AWP6,293
MP72,594
MP92,368
P2502,222
XM10142,192

Lifetime map wins

8,413dust2
5,552vertigo
4,827nuke
2,870inferno
1,893train
948cbble
608office
347lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

496Matches
55%Win rate
0.94Avg K/D
70.9ADR
31%Headshot %

Clutches & streaks

32%1v1 clutch win
18%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage22352%0.9113.8
Ancient9552%0.9315.9
Vertigo6674%1.1415.2
Dust22665%0.9514.7
Nuke2357%0.8413.6
Inferno1926%0.7212.4
Train1753%0.8514.1
Anubis1233%0.9015.2

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

10.3%Headshot accuracy
30.2%Accuracy (enemy spotted)
33.0%Spray accuracy
67.0%Counter-strafing
10.1°Preaim
516msReaction time
44.5%T opening success
33.7%CT opening success
0.64Enemies flashed / flash
7.3%Flash assists
9.34HE damage / grenade
13.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 10.3287% — below the 15% mark we flag

    Aim Training →
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 33.7464% — below the 40% mark we flag

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

11% win rate across 9 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategy →Inferno grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno4–13-0.0210%13 Nov →
cache13–70.0113%13 Nov →
dust213–70.0311%13 Nov →
mirage13–6-0.0215%12 Nov →
dust213–40.028%12 Nov →
nuke13–5-0.0221%12 Nov →
dust25–1-0.160%11 Nov →
dust213–50.0617%11 Nov →
ancient13–100.048%11 Nov →
ancient13–10-0.068%10 Nov →
cache13–50.0111%10 Nov →
mirage14–160.059%10 Nov →
ancient14–160.0114%8 Nov →
cache13–6-0.009%8 Nov →
dust214–160.0111%8 Nov →
nuke13–8-0.047%7 Nov →
anubis1–13-0.116%6 Nov →
anubis13–40.088%6 Nov →
mirage13–40.0314%6 Nov →
dust216–13-0.0212%6 Nov →
mirage13–60.0013%2 Nov →
mirage9–13-0.016%1 Nov →
inferno8–130.0110%1 Nov →
mirage13–16-0.018%1 Nov →
dust27–13-0.0515%31 Oct →
ancient7–13-0.008%31 Oct →
mirage0–8-0.0222%28 Oct →
anubis13–60.013%28 Oct →
inferno7–13-0.0113%28 Oct →
dust213–8-0.023%26 Oct →
cache13–70.0115%26 Oct →
cache2–13-0.086%25 Oct →
dust24–13-0.0220%25 Oct →
dust210–13-0.0510%25 Oct →
mirage16–14-0.051%25 Oct →
mirage7–13-0.026%25 Oct →
ancient6–130.0113%25 Oct →
cache13–10-0.0216%25 Oct →
mirage13–9-0.0210%23 Oct →
cache13–70.039%23 Oct →
ancient13–50.039%23 Oct →
ancient6–13-0.0111%23 Oct →
dust28–13-0.0518%23 Oct →
mirage13–40.0911%20 Oct →
nuke15–150.0213%20 Oct →
cache13–4-0.0315%19 Oct →
dust28–3-0.057%19 Oct →
cache8–130.0126%19 Oct →
mirage7–13-0.0720%16 Oct →
inferno15–15-0.0520%16 Oct →
dust216–140.0312%15 Oct →
nuke13–50.0514%15 Oct →
nuke12–16-0.049%15 Oct →
ancient13–60.0814%15 Oct →
inferno12–16-0.0411%14 Oct →
anubis13–30.0617%14 Oct →
cache13–10-0.0010%14 Oct →
ancient15–15-0.0112%14 Oct →
mirage13–11-0.0112%13 Oct →
inferno6–13-0.0611%12 Oct →
cache13–11-0.0210%12 Oct →
ancient13–11-0.024%10 Oct →
ancient13–90.037%10 Oct →
cache8–13-0.064%10 Oct →
mirage13–9-0.029%10 Oct →
cache7–13-0.0418%10 Oct →
inferno13–6-0.1016%10 Oct →
inferno7–13-0.0412%9 Oct →
cache13–7-0.032%9 Oct →
ancient13–60.019%9 Oct →
anubis4–13-0.1014%9 Oct →
dust27–130.0411%6 Oct →
ancient6–130.018%6 Oct →
mirage10–13-0.058%5 Oct →
cache11–13-0.0314%5 Oct →
dust214–16-0.049%4 Oct →
cache13–6-0.036%4 Oct →
dust215–15-0.0113%4 Oct →
cache13–9-0.0113%3 Oct →
anubis4–13-0.079%3 Oct →
dust213–70.039%3 Oct →
mirage7–130.0210%2 Oct →
inferno10–13-0.0717%2 Oct →
ancient13–2-0.0121%29 Sept →
nuke13–5-0.025%29 Sept →
anubis13–10-0.049%26 Sept →
dust26–13-0.087%26 Sept →
anubis13–90.016%24 Sept →
dust213–80.0711%24 Sept →
cache13–70.059%24 Sept →
mirage5–13-0.047%24 Sept →
ancient11–13-0.067%22 Sept →
dust29–13-0.014%22 Sept →
cache13–3-0.045%22 Sept →
dust213–70.048%19 Sept →
dust213–11-0.0315%19 Sept →
dust23–13-0.0413%19 Sept →
mirage4–130.0117%19 Sept →
mirage13–9-0.0518%19 Sept →
dust216–130.008%18 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches10-Win Streak
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.