WeeabooMaster

WeeabooMaster — CS2 Stats

76561198089382787[U:1:129117059]Steam profile ↗✓ No bans

487Tracked matches47%Win rate2020Tracked since
2,812Hours in CS27Hrs last 2 wks
CSDB Rating4.9 DevelopingSupport
Premier CS Rating20,000Top 50% of 175,286 CSDB-tracked playersPink band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#72862 of 221310 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 52 days played since 23 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,000 +5,122 23 May15 Sept · 46 days played
14,29420,604peak 20,60423 May15 Sept
21,303Peak Premier in tracked matches
52Days played since 2026-05-23

Premier CS Rating

  • 604 below peak (20,604)
  • -276 over 30 days · steady
  • +4,459 over 90 days
  • Next: Red band at 25,000 5,000 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Purple band first seen 2026-09-11
  • Blue band first seen 2026-09-11

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches5
Win rate80%
K/D0.98
Headshot %46%

Measured 11 Sep 202617 Sep 2026; no observation near 14 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=11,606), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate40.1%43.8%44.9%4.7% short
Shot accuracy14.5%12.0%12.4%above
Kill/death ratio0.981.021.040.06 short
Match win rate39.7%44.7%45.3%5.6% short

This profile matches the typical Level 6 player on 1 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGWeeabooMasterFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER20,000 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim74
Positioning35
Utility41

0–100 skill scores via Leetify.

Recent form

HOT54442Last 10054%Win rateLWWWWWWWLL

Last 10 vs previous 10: +20pp win rate · −0.00 avg rating · +3.4pp headshot accuracy · +61ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.00), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 41 · 80% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 23%
  • Avg reaction 648ms

Last 10

  • 73 · 70% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 559ms

Last 20

  • 128 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 528ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.5 against its own average).

Aim7.4
Utility4.1
Positioning3.5
Opening Duels0.0
Clutch2.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 551ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.4
Positioning3.5
Utility4.1
Mechanics5.6
Opening Duels0.6
Win Impact3.9

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time533ms−70ms
first ⅓ avg 603ms → last ⅓ avg 533ms
Headshot accuracy18.8%−4.4%
first ⅓ avg 23.1% → last ⅓ avg 18.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.16Best match rating · 13–4 · ancient, 30 Jun
38%Best headshot accuracy · 13–5 · mirage, 7 Aug
398msFastest reaction time · 13–6 · dust2, 30 Aug
13–2Biggest win · cache, 9 Jul

Across the last 100 tracked matches.

Highlights

7Longest win streak
97In matches decided by ≤2 rounds
10Overtime games

Map breakdown

cacheBest map · 63% over 16ancientWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
mirageA33181555%-0.00
dust2B26131350%-0.02
cacheA1610663%0.02
ancientC156940%0.00
infernoA53260%0.01
overpass440100%0.03
vertigo1010%0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

64,241Lifetime kills
0.98K/D
3,658Matches
39.7%Match win rate
40.1%Headshot %
14.5%Shot accuracy · Top 50% of Level 5 players
9,308MVPs
1,266Hours (in match)
3,385Bombs planted
879Bombs defused

Most-used weapons

AK-4716,388
AWP10,667
P901,688
SSG 081,671
Knife1,591
Tec-91,082

Lifetime map wins

9,916dust2
2,259inferno
527lake
525office
510vertigo
505nuke
297cbble
261train

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

213Matches
47%Win rate
1.19Avg K/D
76.2ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsLWWWW

MapMatchesWin rateAvg K/DAvg kills
Mirage4356%1.1017.0
Dust23253%1.0314.8
Ancient2843%1.0315.6
Cache1275%1.2416.7
Inferno743%1.0412.4
Overpass50%0.7212.2
Anubis450%0.9015.5
Nuke1100%1.4014.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
36.0%Accuracy (enemy spotted)
35.4%Spray accuracy
75.4%Counter-strafing
9.0°Preaim
551msReaction time
22.4%T opening success
34.9%CT opening success
0.50Enemies flashed / flash
3.3%Flash assists
5.92HE damage / grenade
8.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.497 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.3999% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage8–13-0.0419%15 Sept
ancient13–4-0.0216%15 Sept
dust213–10-0.0633%11 Sept
cache13–11-0.0220%11 Sept
mirage13–110.0228%10 Sept
cache13–90.0220%8 Sept
mirage13–70.0227%8 Sept
inferno9–10.0523%8 Sept
ancient9–13-0.0027%8 Sept
mirage5–13-0.0910%6 Sept
cache5–130.0628%4 Sept
ancient2–13-0.0626%3 Sept
mirage5–13-0.0513%2 Sept
mirage11–13-0.046%30 Aug
dust213–60.0118%30 Aug
mirage13–11-0.0326%30 Aug
cache13–70.0524%29 Aug
dust213–10-0.0713%29 Aug
inferno13–80.0233%28 Aug
mirage0–30.000%28 Aug
ancient13–7-0.0113%23 Aug
mirage13–5-0.0315%18 Aug
ancient9–13-0.0514%18 Aug
inferno10–13-0.0517%17 Aug
dust211–13-0.0718%17 Aug
dust27–13-0.0917%17 Aug
dust213–11-0.0612%15 Aug
ancient9–130.0219%15 Aug
ancient11–13-0.029%15 Aug
mirage14–16-0.0413%13 Aug
dust210–130.0220%13 Aug
mirage13–10-0.0627%13 Aug
mirage13–11-0.0116%13 Aug
cache13–50.0220%11 Aug
cache1–13-0.0328%11 Aug
dust213–80.0327%11 Aug
dust210–130.0524%10 Aug
dust213–9-0.0126%8 Aug
cache3–13-0.0120%8 Aug
cache13–5-0.0226%8 Aug
mirage13–50.0622%8 Aug
ancient3–13-0.1014%8 Aug
mirage13–100.0226%7 Aug
dust25–130.0216%7 Aug
mirage13–50.0838%7 Aug
cache10–13-0.0117%5 Aug
dust26–13-0.0125%5 Aug
cache16–120.0120%1 Aug
cache4–130.0329%31 Jul
cache13–8-0.0816%31 Jul
mirage8–13-0.0118%30 Jul
dust213–7-0.0731%30 Jul
mirage10–13-0.0023%30 Jul
mirage15–15-0.046%30 Jul
mirage13–90.0526%30 Jul
cache10–130.0326%29 Jul
dust25–13-0.0221%25 Jul
ancient9–13-0.0218%25 Jul
dust27–13-0.0620%25 Jul
mirage13–11-0.0118%25 Jul
cache16–130.0322%23 Jul
cache13–80.0831%23 Jul
ancient13–80.0628%15 Jul
mirage13–80.1225%13 Jul
cache13–20.1020%9 Jul
dust213–70.0229%5 Jul
dust211–130.0221%4 Jul
overpass13–70.028%3 Jul
mirage10–130.0027%3 Jul
mirage10–20.0114%3 Jul
mirage13–90.0630%2 Jul
dust213–40.0116%2 Jul
ancient13–40.1620%30 Jun
overpass13–70.0128%29 Jun
overpass16–130.0324%29 Jun
dust24–13-0.0514%28 Jun
mirage15–15-0.0222%24 Jun
ancient13–50.0425%24 Jun
dust21–13-0.0233%23 Jun
mirage9–13-0.0413%23 Jun
inferno5–13-0.0435%22 Jun
ancient1–130.0119%22 Jun
mirage13–7-0.0125%20 Jun
ancient13–80.0126%20 Jun
dust213–16-0.0225%20 Jun
inferno13–60.0613%18 Jun
vertigo6–90.0233%18 Jun
mirage16–140.0333%17 Jun
mirage7–130.0220%11 Jun
overpass13–60.0638%11 Jun
ancient9–13-0.0315%5 Jun
dust213–70.0010%4 Jun
mirage13–110.0522%4 Jun
dust216–130.0120%1 Jun
dust213–3-0.0032%31 May
mirage11–130.0118%29 May
dust213–110.0026%28 May
mirage13–5-0.0329%28 May
dust23–130.0123%27 May
mirage14–16-0.0126%23 May

Match data via Leetify.

Recent teammates

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →