eritivinge

eritivinge — CS2 Stats

76561198087530238[U:1:127264510]Steam profile ↗✓ No bans

280Tracked matches54%Win rate2023Tracked since
319Hours in CS
CSDB Rating2.4 LearningPositional Player
Premier CS Rating9,887Light Blue band · top ~55.4% of ranked players (population est.)
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. Today is the first observation — history builds from here and cannot be backfilled. Come back after the next session and the change shows above.

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How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,337), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate34.8%39.9%41.9%7.1% short
Shot accuracy7.9%6.9%9.6%1.7% short
Kill/death ratio0.960.920.980.02 short
Match win rate43.0%42.3%43.8%meets

This profile matches the typical Blue band player on 1 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

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CSDB.GGeritivingePREMIER9,887 · Light Blue bandcsdb.gg/stats

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Performance scores

Aim26
Positioning42
Utility19

0–100 skill scores via Leetify.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.6 against its own average).

Aim2.6
Utility1.9
Positioning4.2
Opening Duels1.6
Clutch2.6

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 71% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 655ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 50% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.6
Positioning4.2
Utility1.9
Mechanics0.1
Opening Duels0.9
Win Impact6.2

Composite 2.4/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Lifetime stats

12,914Lifetime kills
0.96K/D · Top 50% of Light Blue band
913Matches
43.0%Match win rate · Top 50% of Light Blue band
34.8%Headshot %
7.9%Shot accuracy · Top 50% of Light Blue band
1,170MVPs
319Hours (in match)
182Bombs planted
104Bombs defused

Most-used weapons

Lifetime map wins

1,719dust2
895inferno
706nuke
83train
39ar_shoots
34lake
24cbble
22vertigo

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

12Matches
33%Win rate
0.75Avg K/D
69.4ADR
41%Headshot %

Clutches & streaks

33%1v1 clutch win
14%1v2 clutch win
2Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient333%0.6311.3
Dust220%0.7614.5
Inferno20%0.6411.5
Cache2100%0.9619.0
Mirage10%0.478.0
Nuke1100%0.5610.0
Anubis10%1.3121.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.4%Headshot accuracy
32.6%Accuracy (enemy spotted)
34.7%Spray accuracy
50.5%Counter-strafing
11.9°Preaim
655msReaction time
29.4%T opening success
36.9%CT opening success
0.17Enemies flashed / flash
2.6%Flash assists
4.64HE damage / grenade
0.89Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.1716 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 29.3677% — below the 40% mark we flag

Milestones

100 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →