Era

Era — CS2 Stats

76561198086245045[U:1:125979317]Steam profile ↗✓ No bans

587Tracked matches63%Win rate2020Tracked since
CSDB Rating6.3 SolidPositional Player
CSDB Leaderboard#44757 of 261544 tracked
FaceitLevel 9 · 1,820 ELOTop 20.7% of ranked FACEIT players
WingmanLegendary Eagle Master
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 22,952 -984 7 Feb – 21 Jun · 30 days played
18,99923,936peak 23,9367 Feb21 Jun
24,280Peak Premier in tracked matches
1,820Highest Faceit ELO seen on CSDB
41Days played since 2026-02-07

Faceit ELO

  • At peak — 1,820
  • Next: Level 10 at 2,001 — 181 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGEraFACEITLevel 9 · 1,820 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,820csdb.gg/stats

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Performance scores

Aim85
Positioning52
Utility49

0–100 skill scores via Leetify.

Recent form

HOT50–48–2Last 10050%Win rateWWWWWWLWLW

Last 10 vs previous 10: +30pp win rate · +0.04 avg rating · −5.6pp headshot accuracy · +31ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 5–0 · 100% win rate
  • Avg rating 0.06
  • Avg headshot accuracy 15%
  • Avg reaction 564ms

Last 10

  • 8–2 · 80% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 15%
  • Avg reaction 559ms

Last 20

  • 13–7 · 65% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 18%
  • Avg reaction 543ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim8.5
Utility4.9
Positioning5.2
Opening Duels2.3
Clutch2.4

Sharp aimerStrong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 96% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 85 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 17% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 567ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning5.2
Utility4.9
Mechanics7.2
Opening Duels3.2
Win Impact9.4

Composite 6.3/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.01+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.01
Reaction time563ms+20ms
first ⅓ avg 543ms → last ⅓ avg 563ms
Headshot accuracy18.2%+2.8%
first ⅓ avg 15.4% → last ⅓ avg 18.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.12Best match rating · 7–1 · nuke, 22 Apr →
38%Best headshot accuracy · 13–7 · anubis, 3 Jun →
391msFastest reaction time · 13–1 · mirage, 7 Feb →
13–1Biggest win · mirage, 7 Feb →

Across the last 100 tracked matches.

Highlights

6Longest win streak
W6Current streak
7–10In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 71% over 7overpassWeakest map · 33% over 6
MapGradePlayedRecordWin rateAvg rating
mirageB3116–1552%0.01
infernoC2810–1836%-0.00
dust2B126–650%-0.01
ancientA106–460%0.02
nukeS75–271%-0.01
overpassD62–433%-0.01
anubis—43–175%0.03
cache—22–0100%0.07

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (33% over 6). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

296Matches
57%Win rate
1.21Avg K/D
84.1ADR
42%Headshot %

Clutches & streaks

32%1v1 clutch win
19%1v2 clutch win
12Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage9454%1.1916.9
Dust26464%1.2517.1
Inferno3165%1.3315.3
Ancient3050%1.1316.0
Anubis2850%1.1719.5
Nuke2361%1.1817.7
Overpass743%0.9215.6
Vertigo333%1.2116.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.9%Headshot accuracy
37.2%Accuracy (enemy spotted)
43.1%Spray accuracy
82.3%Counter-strafing
7.2°Preaim
567msReaction time
16.8%T opening success
56.0%CT opening success
0.43Enemies flashed / flash
4.3%Flash assists
9.46HE damage / grenade
7.07Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4337 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 16.7637% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

33% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–110.0310%9 Jul →
inferno13–30.0416%9 Jul →
mirage13–60.0714%9 Jul →
cache13–50.0921%7 Jul →
mirage13–20.0711%21 Jun →
dust213–70.0130%21 Jun →
inferno10–13-0.089%21 Jun →
mirage13–50.0915%13 Jun →
mirage10–13-0.0215%13 Jun →
inferno9–60.029%10 Jun →
inferno13–100.0014%10 Jun →
mirage11–130.0014%9 Jun →
dust27–13-0.0721%6 Jun →
inferno7–130.0318%6 Jun →
dust213–100.0222%4 Jun →
ancient13–50.0120%4 Jun →
inferno13–3-0.0020%3 Jun →
dust211–13-0.0322%3 Jun →
anubis13–70.0538%3 Jun →
mirage11–13-0.0517%3 Jun →
inferno8–13-0.0224%2 Jun →
ancient13–80.0116%2 Jun →
nuke13–7-0.055%2 Jun →
mirage11–130.0228%2 Jun →
mirage13–60.0913%2 Jun →
mirage11–13-0.0513%28 May →
inferno13–20.0019%23 May →
nuke13–100.0924%23 May →
dust213–100.0015%23 May →
inferno13–60.0816%20 May →
inferno7–13-0.0118%20 May →
inferno1–9-0.0629%16 May →
inferno16–140.0526%16 May →
mirage13–10-0.0316%4 May →
cache13–70.0514%1 May →
mirage7–130.0524%30 Apr →
mirage10–13-0.0123%30 Apr →
inferno14–16-0.0330%28 Apr →
ancient13–80.057%24 Apr →
nuke7–10.1227%22 Apr →
inferno3–13-0.0630%22 Apr →
mirage4–13-0.0216%22 Apr →
nuke13–10-0.0625%18 Apr →
inferno13–60.0814%18 Apr →
mirage10–130.0324%18 Apr →
anubis13–7-0.0016%18 Apr →
inferno1–130.0227%17 Apr →
inferno8–13-0.075%17 Apr →
mirage13–4-0.0114%17 Apr →
dust213–100.0111%15 Apr →
mirage3–13-0.0538%15 Apr →
dust213–20.0515%11 Apr →
dust29–13-0.0319%11 Apr →
mirage13–100.0418%10 Apr →
inferno6–130.0016%10 Apr →
mirage6–13-0.0317%7 Apr →
ancient13–70.0916%7 Apr →
mirage13–11-0.0110%28 Mar →
ancient14–16-0.0111%28 Mar →
inferno10–13-0.0516%28 Mar →
inferno11–13-0.0113%23 Mar →
dust25–13-0.0616%23 Mar →
mirage13–6-0.0031%23 Mar →
overpass10–13-0.0727%22 Mar →
overpass13–80.0613%22 Mar →
dust23–13-0.0316%22 Mar →
inferno4–9-0.1213%7 Mar →
inferno9–40.0112%7 Mar →
ancient13–7-0.028%7 Mar →
ancient13–160.0216%3 Mar →
mirage15–150.0716%27 Feb →
overpass2–13-0.0917%27 Feb →
mirage1–13-0.0718%27 Feb →
nuke13–11-0.0416%27 Feb →
overpass5–9-0.0211%26 Feb →
inferno8–130.0314%26 Feb →
overpass13–30.085%26 Feb →
mirage6–13-0.0419%26 Feb →
nuke15–150.0013%24 Feb →
mirage13–40.0219%24 Feb →
anubis7–130.059%24 Feb →
dust216–14-0.018%22 Feb →
mirage13–50.0420%22 Feb →
mirage13–70.0121%22 Feb →
mirage13–70.0620%21 Feb →
nuke6–9-0.1118%21 Feb →
mirage9–13-0.0123%20 Feb →
dust213–16-0.0314%20 Feb →
ancient11–130.0316%20 Feb →
inferno11–130.1013%18 Feb →
mirage16–130.0712%18 Feb →
inferno5–130.0019%14 Feb →
ancient13–110.0612%10 Feb →
mirage13–8-0.0021%10 Feb →
overpass3–13-0.0423%10 Feb →
inferno6–13-0.0118%10 Feb →
inferno7–130.0222%7 Feb →
mirage13–10.0314%7 Feb →
ancient9–130.0115%7 Feb →
inferno13–11-0.024%7 Feb →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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