bifteri — CS2 Stats

76561198086057872[U:1:125792144]

2,997Tracked matches60%Win rate2020Tracked since
CSDB Rating5.8 SolidHybrid Rifler
FaceitLevel 9 · 1,882 ELOTop 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

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CSDB.GGbifteriFACEITLevel 9 · 1,882 ELOSTANDINGTop 20.7% of rankedcsdb.gg/stats

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Performance scores

Aim75
Positioning49
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY50491Last 10050%Win rateLWWWLWLWLW

Last 10 vs previous 10: -20pp win rate · +0.00 avg rating

Player DNA

Primary style: Hybrid RiflerAim-led profile without a single dominant tendency.

Aim7.5
Aggression5.8
Utility4.4
Positioning4.9
Opening Duels1.8
Clutch3.0

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

NiKo

Plays most like NiKo 87% playstyle similarity

Most alike: opening-fight frequency, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 56% on CT to 18% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 597ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.5
Positioning4.9
Utility4.4
Mechanics6.8
Opening Duels3.3
Win Impact8.3

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00+0.00
first ⅓ avg -0.00 → last ⅓ avg 0.00
Reaction time598ms−15ms
first ⅓ avg 612ms → last ⅓ avg 598ms
Headshot accuracy22.3%+0.8%
first ⅓ avg 21.5% → last ⅓ avg 22.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.16Best rating — ancient 13–4
130Biggest win — ancient
5Longest win streak
410In matches decided by ≤2 rounds
11Overtime games

Map breakdown

anubisBest map · 83% over 6nukeWeakest map · 39% over 18
MapGradePlayedRecordWin rateAvg rating
ancientS2014670%0.01
dust2B1991047%-0.00
nukeC1871139%-0.01
cacheC146843%-0.02
infernoC125742%-0.00
overpassC73443%-0.01
anubisS65183%0.00
mirage41325%-0.03

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (39% over 18). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

2,981Matches
50%Win rate
1.09Avg K/D
69.9ADR
39%Headshot %

Clutches & streaks

35%1v1 clutch win
16%1v2 clutch win
13Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Ancient27351%1.1114.5
Nuke24953%1.1415.5
Dust217244%1.0214.6
Inferno17151%1.0414.6
Vertigo10056%1.1415.8
Overpass8744%1.0014.1
Anubis8538%1.0214.9
Train8154%1.2315.7

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

22.2%Headshot accuracy
35.2%Accuracy (enemy spotted)
36.7%Spray accuracy
80.7%Counter-strafing
9.7°Preaim
597msReaction time
18.2%T opening success
56.4%CT opening success
0.38Enemies flashed / flash
9.1%Flash assists
8.04HE damage / grenade
4.12Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3764 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 18.2198% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

39% win rate across 18 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
nuke11–130.0244%29 Aug
anubis25–220.0219%28 Aug
nuke16–120.0422%14 Aug
ancient13–10.040%2 Aug
inferno8–130.0115%2 Aug
cache13–60.0716%29 Jul
ancient8–13-0.0415%29 Jul
ancient16–13-0.0012%28 Jul
cache6–13-0.0332%28 Jul
dust213–9-0.0319%28 Jul
ancient13–00.0925%28 Jul
nuke13–50.0516%28 Jul
ancient13–110.0517%26 Jul
dust213–80.0329%26 Jul
nuke5–13-0.0329%26 Jul
inferno13–10-0.0230%30 May
dust213–8-0.0339%30 May
anubis13–10.0326%17 May
anubis13–9-0.0414%17 May
inferno8–8-0.0635%16 May
inferno9–40.1116%16 May
cache10–13-0.0521%16 May
cache13–11-0.0019%15 May
cache13–6-0.0525%15 May
nuke10–13-0.0229%15 May
cache5–130.0131%15 May
nuke13–8-0.0233%7 May
dust29–13-0.0123%7 May
ancient13–6-0.0310%7 May
inferno10–13-0.0422%7 May
ancient3–130.0316%28 Apr
nuke9–130.0018%28 Apr
ancient14–160.0117%28 Apr
cache17–19-0.0223%27 Apr
inferno13–90.006%27 Apr
nuke8–13-0.0019%27 Apr
dust25–13-0.0021%27 Apr
ancient13–5-0.0144%27 Apr
dust213–110.0522%27 Apr
cache9–130.0132%27 Apr
inferno5–13-0.0329%27 Apr
nuke13–10-0.0414%27 Apr
cache8–13-0.0717%27 Apr
dust213–50.0216%27 Apr
cache10–13-0.0213%26 Apr
cache16–13-0.0020%26 Apr
dust213–50.0136%25 Apr
nuke5–13-0.0413%25 Apr
ancient9–13-0.0418%25 Apr
cache13–9-0.0032%22 Apr
cache6–13-0.0438%22 Apr
cache16–13-0.0318%22 Apr
dust23–13-0.0519%22 Apr
ancient7–13-0.017%21 Apr
inferno7–130.0717%21 Apr
overpass11–13-0.0322%21 Apr
nuke14–16-0.0232%18 Apr
overpass13–5-0.0210%18 Apr
dust211–13-0.0518%18 Apr
inferno13–3-0.0124%18 Apr
mirage4–13-0.0020%18 Apr
dust26–130.0210%16 Apr
ancient13–9-0.058%16 Apr
dust213–7-0.0250%10 Apr
ancient10–13-0.0435%10 Apr
nuke13–60.0023%10 Apr
anubis10–130.0220%9 Apr
ancient16–13-0.0218%9 Apr
ancient13–9-0.0117%3 Apr
nuke8–13-0.0718%3 Apr
ancient13–60.0824%1 Apr
overpass13–70.0420%1 Apr
dust213–100.0121%31 Mar
anubis16–130.0419%31 Mar
dust28–13-0.0311%28 Mar
overpass16–130.0042%28 Mar
anubis13–6-0.059%28 Mar
nuke6–13-0.0510%28 Mar
mirage13–5-0.0319%28 Mar
inferno13–11-0.0317%28 Mar
nuke11–130.0144%28 Mar
dust210–13-0.0122%28 Mar
nuke7–13-0.0619%22 Mar
mirage9–13-0.0520%21 Mar
ancient13–40.0115%21 Mar
nuke13–90.0415%20 Mar
ancient13–20.0819%20 Mar
mirage5–13-0.0214%20 Mar
dust210–130.0224%19 Mar
dust213–70.0726%19 Mar
dust26–13-0.0423%19 Mar
overpass10–13-0.0121%19 Mar
nuke13–70.0529%17 Mar
inferno11–13-0.0310%17 Mar
overpass5–13-0.0427%17 Mar
ancient13–40.1624%17 Mar
overpass11–130.0227%16 Mar
ancient13–9-0.0323%16 Mar
dust211–13-0.0427%16 Mar
inferno5–13-0.0135%16 Mar

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →