oss

oss — CS2 Stats

EE76561198083474827[U:1:123209099]Steam profile ↗✓ No bans

1,040Tracked matches53%Win rate2020Tracked since
CSDB Rating6.0 SolidClutch Specialist
Premier CS Rating21,273Top 50% of 201,122 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#63038 of 247947 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 29 Sep 2026 (3 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 21,273 -6,216 11 Aug – 29 Sept · 29 days played
20,90627,489peak 27,48911 Aug29 Sept
27,822Peak Premier in tracked matches
28Days played since 2026-08-11

Premier CS Rating

  • 6,216 below peak (27,489)
  • -3,281 over 30 days · declining
  • Next: Red band at 25,000 — 3,727 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-09-01
  • Purple band first seen 2026-09-01

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGossFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER21,273 · Pink bandcsdb.gg/stats

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Performance scores

Aim77
Positioning52
Utility54

0–100 skill scores via Leetify.

Recent form

COLD45–54–1Last 10045%Win rateWLWLLLWLLL

Last 10 vs previous 10: −10pp win rate · −0.01 avg rating · +7.5pp headshot accuracy · +39ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 30%
  • Avg reaction 583ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 26%
  • Avg reaction 572ms

Last 20

  • 7–13 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 552ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch Specialist — Late-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim7.7
Utility5.4
Positioning5.2
Opening Duels1.7
Clutch6.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower aim profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

T-side openings. Opening success drops from 43% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 585ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.2
Utility5.4
Mechanics6.4
Opening Duels1.6
Win Impact6.1

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.02
first ⅓ avg -0.03 → last ⅓ avg -0.01
Reaction time551ms−13ms
first ⅓ avg 564ms → last ⅓ avg 551ms
Headshot accuracy20.1%−2.4%
first ⅓ avg 22.5% → last ⅓ avg 20.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.17Best match rating · 13–3 · inferno, 10 Sept →
50%Best headshot accuracy · 4–1 · inferno, 12 Aug →
398msFastest reaction time · 4–1 · inferno, 12 Aug →
13–0Biggest win · mirage, 1 Sept →

Across the last 100 tracked matches.

Highlights

8Longest win streak
3–3In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 80% over 10dust2Weakest map · 16% over 19
MapGradePlayedRecordWin rateAvg rating
mirageC249–1538%-0.02
dust2D193–1616%-0.01
infernoB158–753%-0.00
ancientB136–746%-0.02
cacheB137–654%-0.03
nukeS108–280%0.02
anubisS64–267%0.01

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (16% over 19). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

150Matches
54%Win rate
1.26Avg K/D
75.5ADR
49%Headshot %

Clutches & streaks

50%1v1 clutch win
16%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage838%0.9713.1
Anubis3100%1.5318.7
Inferno333%1.0014.0
Ancient3100%1.3917.7
Dust2367%1.2517.0
Nuke2100%1.9817.5
Train10%1.0017.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
31.7%Accuracy (enemy spotted)
40.9%Spray accuracy
78.9%Counter-strafing
7.8°Preaim
585msReaction time
22.4%T opening success
42.8%CT opening success
0.64Enemies flashed / flash
6.4%Flash assists
9.01HE damage / grenade
3.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4073 — below the 4 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.357% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

16% win rate across 19 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
nuke16–14-0.0426%29 Sept →
mirage2–13-0.0130%27 Sept →
anubis13–10.0936%27 Sept →
ancient4–13-0.0334%19 Sept →
mirage5–13-0.0625%17 Sept →
cache3–13-0.0426%17 Sept →
anubis13–9-0.0126%16 Sept →
ancient4–13-0.0817%16 Sept →
ancient10–13-0.0221%16 Sept →
mirage14–160.0219%16 Sept →
dust20–50.000%15 Sept →
nuke13–80.1023%15 Sept →
mirage8–130.0420%15 Sept →
inferno7–13-0.0411%15 Sept →
cache6–130.0329%14 Sept →
cache13–10-0.0322%14 Sept →
dust25–13-0.0123%13 Sept →
anubis3–13-0.0711%13 Sept →
mirage13–9-0.0928%13 Sept →
inferno13–70.0020%12 Sept →
ancient13–90.0218%12 Sept →
mirage13–5-0.0122%12 Sept →
inferno13–6-0.095%11 Sept →
inferno13–30.1728%10 Sept →
nuke13–50.0021%10 Sept →
nuke13–110.0420%10 Sept →
mirage9–13-0.0114%10 Sept →
cache13–1-0.0514%10 Sept →
ancient13–7-0.0419%9 Sept →
mirage13–90.0522%9 Sept →
dust26–130.0118%9 Sept →
ancient13–100.0619%9 Sept →
ancient0–13-0.070%9 Sept →
mirage3–13-0.067%9 Sept →
ancient13–40.0227%9 Sept →
dust213–30.0221%9 Sept →
dust23–13-0.0919%9 Sept →
inferno4–13-0.0715%9 Sept →
inferno7–13-0.0618%9 Sept →
dust210–130.1012%8 Sept →
cache7–13-0.047%8 Sept →
inferno15–150.0832%8 Sept →
cache9–13-0.0428%8 Sept →
dust213–16-0.0221%8 Sept →
mirage5–13-0.0135%8 Sept →
anubis13–20.0424%8 Sept →
mirage2–13-0.0716%7 Sept →
inferno13–80.0318%7 Sept →
nuke13–40.0919%7 Sept →
nuke8–130.0629%6 Sept →
ancient2–7-0.028%6 Sept →
cache11–13-0.0016%4 Sept →
mirage13–2-0.0917%4 Sept →
mirage9–130.0027%3 Sept →
cache13–11-0.0032%3 Sept →
cache13–5-0.019%2 Sept →
mirage16–12-0.0033%2 Sept →
dust210–130.0127%2 Sept →
inferno11–130.0024%2 Sept →
cache13–9-0.0327%1 Sept →
mirage8–13-0.0425%1 Sept →
mirage13–00.1227%1 Sept →
mirage5–13-0.0416%30 Aug →
nuke13–2-0.038%30 Aug →
inferno13–20.019%30 Aug →
dust27–130.0327%30 Aug →
dust212–16-0.0429%29 Aug →
ancient6–13-0.0024%29 Aug →
mirage13–10-0.0322%25 Aug →
nuke9–13-0.0213%25 Aug →
mirage12–16-0.0413%25 Aug →
dust213–8-0.0115%18 Aug →
cache13–8-0.0423%18 Aug →
inferno13–100.0016%18 Aug →
dust28–130.0122%18 Aug →
mirage10–130.0220%18 Aug →
ancient13–30.0116%18 Aug →
cache7–13-0.0310%18 Aug →
ancient8–1-0.0442%18 Aug →
dust27–13-0.0339%16 Aug →
ancient4–13-0.0318%14 Aug →
dust29–13-0.0214%14 Aug →
anubis9–130.0320%14 Aug →
inferno4–13-0.0716%13 Aug →
dust21–130.0036%13 Aug →
nuke13–7-0.0425%13 Aug →
mirage0–13-0.1320%13 Aug →
dust213–7-0.0313%13 Aug →
mirage13–0-0.0721%13 Aug →
inferno0–13-0.0123%13 Aug →
dust22–13-0.1113%12 Aug →
cache13–6-0.0515%12 Aug →
mirage13–20.0326%12 Aug →
anubis13–8-0.0337%12 Aug →
inferno13–0-0.0510%12 Aug →
inferno4–10.0650%12 Aug →
mirage9–13-0.0527%12 Aug →
dust21–13-0.0539%12 Aug →
dust21–13-0.0331%12 Aug →
nuke13–50.0014%11 Aug →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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