0bvioushero

0bvioushero — CS2 Stats

76561198082938892[U:1:122673164]Steam profile ↗✓ No bans

1,192Tracked matches41%Win rate2020Tracked since
CSDB Rating4.2 DevelopingSupport
FaceitLevel 9 · 1,578 ELOTop 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 9 Oct 2026 (22 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,578 → 1,578
+1Tracked matches · now 1,192
0.0ppWin rate · 41.4% → 41.4%

Rating over time

Premier CS Rating: 19,809 +1,089 14 Mar – 13 May · 21 days played
17,95319,999peak 19,99914 Mar13 May
19,999Peak Premier in tracked matches
1,578Highest Faceit ELO seen on CSDB
38Days played since 2026-03-07

Faceit ELO

  • At peak — 1,578
  • Next: Level 9 at 1,751 — 173 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5
  • Level 8 first seen 2026-10-09
  • Level 7 first seen 2026-10-09

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GG0bviousheroFACEITLevel 9 · 1,578 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,578csdb.gg/stats

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Performance scores

Aim60
Positioning37
Utility49

0–100 skill scores via Leetify.

Recent form

COLD45–49–6Last 10045%Win rateLLLLLLWLWW

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −0.8pp headshot accuracy · −53ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 0–5 · 0% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 528ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 16%
  • Avg reaction 571ms

Last 20

  • 8–12 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 597ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.3 against its own average).

Aim6.0
Utility4.9
Positioning3.7
Opening Duels0.0
Clutch1.8

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 85% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 589ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.0
Positioning3.7
Utility4.9
Mechanics6.1
Opening Duels0.0
Win Impact2.1

Composite 4.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.00−0.01
first ⅓ avg 0.01 → last ⅓ avg -0.00
Reaction time586ms+18ms
first ⅓ avg 569ms → last ⅓ avg 586ms
Headshot accuracy14.8%−3.3%
first ⅓ avg 18.1% → last ⅓ avg 14.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.13Best match rating · 13–6 · inferno, 23 Apr →
52%Best headshot accuracy · 13–7 · dust2, 20 Mar →
375msFastest reaction time · 4–13 · warden, 28 Mar →
13–0Biggest win · mirage, 15 Mar →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L6Current streak
6–4In matches decided by ≤2 rounds
9Overtime games

Map breakdown

nukeBest map · 58% over 12anubisWeakest map · 0% over 5
MapGradePlayedRecordWin rateAvg rating
dust2C229–1341%-0.01
ancientB1910–953%0.00
mirageB147–750%-0.01
infernoB147–750%0.01
nukeA127–558%-0.01
anubisD50–50%-0.01
cacheD51–420%0.03
overpass—31–233%0.03
warden—31–233%0.03
vertigo—22–0100%-0.03
office—10–10%-0.09

Across the last 100 tracked matches.

Anubis is currently your weakest sufficiently-sampled map (0% over 5). Start with the 6 essential Anubis lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

254Matches
52%Win rate
1.10Avg K/D
73.5ADR
35%Headshot %

Clutches & streaks

29%1v1 clutch win
22%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Ancient5859%1.2215.2
Mirage5450%1.0114.7
Inferno5441%1.1315.1
Dust24459%1.0314.1
Nuke3355%1.0614.1
Anubis633%0.9515.2
Cache333%1.1714.7
Aztec10%0.7911.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.1%Headshot accuracy
34.3%Accuracy (enemy spotted)
38.4%Spray accuracy
77.5%Counter-strafing
11.3°Preaim
589msReaction time
23.8%T opening success
29.9%CT opening success
0.41Enemies flashed / flash
6.1%Flash assists
8.99HE damage / grenade
6.24Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4085 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 23.779% — below the 40% mark we flag

Spend your practice time on Anubis

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Anubis callouts & strategy →Anubis grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis6–13-0.0124%26 Oct →
cache5–130.0616%26 Aug →
dust27–130.0326%21 Jun →
mirage9–13-0.0414%22 May →
office9–13-0.0911%13 May →
inferno5–13-0.0811%13 May →
nuke13–110.0221%13 May →
dust210–13-0.079%12 May →
nuke13–8-0.0015%12 May →
mirage13–110.0212%12 May →
dust213–8-0.0023%12 May →
dust213–4-0.0319%12 May →
ancient13–6-0.0122%10 May →
dust210–130.0214%10 May →
inferno6–13-0.0318%9 May →
ancient13–80.029%9 May →
dust26–130.0414%8 May →
dust213–30.0319%2 May →
mirage14–160.0212%2 May →
inferno10–130.0617%2 May →
inferno3–13-0.0712%2 May →
dust212–16-0.0422%2 May →
dust213–6-0.0114%2 May →
cache7–130.0423%30 Apr →
inferno4–9-0.0518%30 Apr →
cache9–13-0.025%30 Apr →
cache12–120.0211%30 Apr →
mirage16–12-0.016%28 Apr →
nuke13–7-0.0513%26 Apr →
inferno13–60.1312%23 Apr →
dust28–13-0.0310%23 Apr →
ancient8–13-0.0310%23 Apr →
dust213–20.046%19 Apr →
ancient13–10-0.0113%12 Apr →
nuke9–130.0110%12 Apr →
ancient13–6-0.0211%12 Apr →
ancient13–70.0410%10 Apr →
anubis15–15-0.0119%6 Apr →
ancient13–10-0.0112%5 Apr →
overpass13–6-0.0116%5 Apr →
mirage15–15-0.0411%5 Apr →
dust213–2-0.0510%5 Apr →
overpass1–130.067%4 Apr →
ancient13–90.099%4 Apr →
dust28–130.0121%4 Apr →
dust29–130.0725%4 Apr →
nuke10–13-0.0224%4 Apr →
inferno5–130.0312%3 Apr →
nuke13–80.0119%3 Apr →
overpass10–130.037%2 Apr →
ancient6–13-0.036%29 Mar →
dust212–12-0.0215%29 Mar →
dust213–6-0.0627%29 Mar →
inferno13–90.1223%28 Mar →
warden4–13-0.0310%28 Mar →
mirage9–13-0.0510%28 Mar →
nuke13–11-0.010%28 Mar →
cache13–80.0330%28 Mar →
vertigo9–6-0.1150%28 Mar →
nuke11–13-0.010%28 Mar →
nuke4–3-0.0550%28 Mar →
dust23–13-0.0846%27 Mar →
mirage16–13-0.077%27 Mar →
anubis10–130.0010%26 Mar →
ancient11–130.019%25 Mar →
ancient10–13-0.0212%25 Mar →
mirage13–70.1126%25 Mar →
mirage3–13-0.0414%25 Mar →
dust27–130.0213%25 Mar →
ancient9–13-0.0116%25 Mar →
mirage10–13-0.0315%25 Mar →
ancient9–13-0.025%25 Mar →
inferno8–130.0121%25 Mar →
dust28–130.0015%24 Mar →
dust213–50.0314%22 Mar →
inferno13–50.0525%22 Mar →
inferno13–11-0.0110%22 Mar →
dust215–150.0222%20 Mar →
ancient13–80.0518%20 Mar →
dust213–7-0.0252%20 Mar →
warden12–120.1019%20 Mar →
ancient7–130.0321%16 Mar →
ancient13–30.0218%15 Mar →
mirage13–00.0325%15 Mar →
mirage19–170.0212%15 Mar →
nuke13–90.0416%14 Mar →
inferno9–5-0.0110%13 Mar →
anubis8–13-0.0314%13 Mar →
nuke9–13-0.078%13 Mar →
ancient8–13-0.078%13 Mar →
ancient1–8-0.0217%13 Mar →
mirage8–13-0.0116%12 Mar →
mirage16–13-0.0020%9 Mar →
anubis11–13-0.0212%8 Mar →
inferno13–90.0221%8 Mar →
ancient13–100.0814%8 Mar →
inferno13–80.0317%8 Mar →
warden13–50.0125%7 Mar →
vertigo3–00.0550%7 Mar →
nuke7–130.0215%7 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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