Hao (Hacer)

Hao (Hacer) — CS2 Stats

76561198082278709[U:1:122012981]Steam profile ↗✓ No bans

722Tracked matches39%Win rate2020Tracked since
1,762Hours in CS
CSDB Rating3.5 LearningClutch Specialist
Premier CS Rating12,686Blue band · top ~40.7% of ranked players (population est.)
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (18 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 2 May 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 12,686 -2,192 14 May6 Sept · 22 days played
12,68619,945peak 19,94514 May6 Sept
19,999Peak Premier in tracked matches
1,303Highest Faceit ELO seen on CSDB
41Days played since 2026-05-02

Faceit ELO

  • At peak — 1,303
  • Next: Level 7 at 1,351 48 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3
  • Level 6 first seen 2026-08-31
  • Level 5 first seen 2026-08-31

Premier CS Rating

  • 7,259 below peak (19,945)
  • -4,568 over 90 days
  • Next: Purple band at 15,000 2,314 to go
  • Reached: Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Blue band among CSDB-tracked players (n=21,222), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerBlue band medianPurple band medianvs Purple band
Headshot rate36.9%41.9%44.3%7.4% short
Shot accuracy22.1%9.6%11.8%above
Kill/death ratio1.220.981.03above
Match win rate46.7%43.8%45.2%above

This profile matches the typical Purple band player on 3 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Purple band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGHao (Hacer)PREMIER12,686 · Blue bandPEAK ELO1,303csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim52
Positioning41
Utility20

0–100 skill scores via Leetify.

Recent form

COLD47485Last 10047%Win rateWTLLLWLTLL

Last 10 vs previous 10: −20pp win rate · −0.03 avg rating · −4.0pp headshot accuracy · −42ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 131 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 8%
  • Avg reaction 616ms

Last 10

  • 262 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 15%
  • Avg reaction 641ms

Last 20

  • 6122 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 17%
  • Avg reaction 662ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Clutch SpecialistLate-round 1vX conversion stands above the rest of this profile (+1.4 against its own average).

Aim5.2
Utility2.0
Positioning4.1
Opening Duels1.7
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 89% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower aim profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 41% on CT to 25% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 667ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.2
Positioning4.1
Utility2.0
Mechanics5.1
Opening Duels1.4
Win Impact1.4

Composite 3.5/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.00
first ⅓ avg -0.03 → last ⅓ avg -0.03
Reaction time672ms−6ms
first ⅓ avg 678ms → last ⅓ avg 672ms
Headshot accuracy17.5%−0.1%
first ⅓ avg 17.5% → last ⅓ avg 17.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 4–13 · cache, 3 May
50%Best headshot accuracy · 2–8 · ancient, 28 Jun
453msFastest reaction time · 15–15 · inferno, 6 Sept
13–2Biggest win · ancient, 11 Jul

Across the last 100 tracked matches.

Highlights

6Longest win streak
86In matches decided by ≤2 rounds
13Overtime games

Map breakdown

overpassBest map · 100% over 5cacheWeakest map · 14% over 14
MapGradePlayedRecordWin rateAvg rating
infernoA28171161%-0.04
ancientC2291341%-0.02
anubisB22101245%-0.03
cacheD1421214%-0.01
mirageA53260%-0.03
overpassS550100%-0.03
nuke21150%0.02
dust22020%-0.05

Across the last 100 tracked matches.

Lifetime stats

109,367Lifetime kills
1.22K/D · Top 25% of Blue band
4,408Matches
46.7%Match win rate · Top 50% of Blue band
36.9%Headshot %
22.1%Shot accuracy · Top 1% of Blue band
13,513MVPs
1,762Hours (in match)
2,285Bombs planted
780Bombs defused

Most-used weapons

AK-4726,642
AWP20,982
P2504,462
P902,920
FAMAS1,823
SG 5531,743

Lifetime map wins

8,150dust2
6,506inferno
3,026nuke
2,495cbble
1,512train
643office
564vertigo
403italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

117Matches
51%Win rate
1.00Avg K/D
72.0ADR
41%Headshot %

Clutches & streaks

42%1v1 clutch win
20%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLLLW

MapMatchesWin rateAvg K/DAvg kills
Inferno1788%1.0316.1
Anubis1650%0.8214.0
Ancient743%0.7614.3
Overpass667%0.9014.0
Cache520%0.8215.6
Vertigo425%0.6617.3
Mirage333%0.5410.3
Nuke2100%1.6018.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.4%Headshot accuracy
32.2%Accuracy (enemy spotted)
34.5%Spray accuracy
72.9%Counter-strafing
9.2°Preaim
667msReaction time
25.2%T opening success
41.2%CT opening success
0.28Enemies flashed / flash
6.6%Flash assists
9.15HE damage / grenade
0.82Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.2842 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 25.2129% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

14% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
ancient13–6-0.006%6 Sept
inferno15–150.019%6 Sept
inferno7–13-0.080%11 Aug
cache7–13-0.0414%10 Aug
anubis5–13-0.0413%8 Aug
anubis13–90.0114%6 Aug
anubis9–13-0.0326%6 Aug
cache15–15-0.0224%2 Aug
anubis8–13-0.0814%1 Aug
inferno6–13-0.1030%1 Aug
cache8–13-0.0040%24 Jul
nuke13–60.0623%24 Jul
dust22–8-0.0117%23 Jul
cache2–13-0.0613%23 Jul
cache4–11-0.0123%15 Jul
inferno13–4-0.0018%14 Jul
cache9–13-0.0516%14 Jul
ancient13–40.0112%14 Jul
inferno14–16-0.0011%13 Jul
cache16–140.0118%12 Jul
anubis13–7-0.078%12 Jul
mirage2–13-0.0310%12 Jul
nuke3–13-0.0227%12 Jul
cache7–130.0122%11 Jul
mirage6–13-0.0521%11 Jul
ancient13–2-0.018%11 Jul
inferno13–7-0.0131%10 Jul
inferno13–8-0.0413%10 Jul
dust26–13-0.1031%9 Jul
inferno13–7-0.0714%9 Jul
cache12–16-0.0227%9 Jul
anubis16–14-0.0114%5 Jul
cache7–13-0.0412%3 Jul
ancient7–130.015%3 Jul
ancient9–13-0.0118%3 Jul
cache14–16-0.0222%2 Jul
overpass13–30.0122%2 Jul
inferno13–11-0.069%2 Jul
anubis10–13-0.0618%2 Jul
inferno10–13-0.0318%30 Jun
ancient2–8-0.0750%28 Jun
anubis6–13-0.0211%26 Jun
ancient13–10-0.0312%26 Jun
inferno13–5-0.0414%26 Jun
anubis13–4-0.0513%26 Jun
inferno0–7-0.100%25 Jun
mirage13–9-0.0230%25 Jun
ancient10–130.0022%24 Jun
anubis7–13-0.0313%24 Jun
anubis15–15-0.0813%23 Jun
overpass13–60.0115%23 Jun
inferno13–11-0.0215%23 Jun
anubis13–80.0222%23 Jun
inferno8–13-0.0522%21 Jun
overpass13–7-0.0913%21 Jun
inferno13–11-0.0215%21 Jun
inferno13–9-0.0129%21 Jun
ancient13–70.0616%21 Jun
inferno13–9-0.0615%20 Jun
ancient13–70.0315%20 Jun
inferno4–13-0.0715%14 Jun
ancient13–11-0.0225%14 Jun
anubis15–15-0.0624%13 Jun
anubis13–8-0.0213%13 Jun
ancient11–13-0.0710%13 Jun
inferno13–10-0.0320%13 Jun
anubis13–80.0117%13 Jun
ancient5–13-0.0222%11 Jun
ancient11–13-0.0713%11 Jun
anubis13–100.0118%11 Jun
ancient12–16-0.0528%10 Jun
ancient13–3-0.0125%10 Jun
ancient11–13-0.0117%10 Jun
anubis5–13-0.0138%10 Jun
ancient8–13-0.0223%10 Jun
inferno6–13-0.059%9 Jun
anubis13–7-0.0117%9 Jun
ancient5–13-0.0213%6 Jun
inferno13–80.0218%6 Jun
anubis7–13-0.0114%5 Jun
mirage13–6-0.0021%5 Jun
overpass13–4-0.029%5 Jun
inferno4–13-0.1013%5 Jun
inferno16–13-0.0123%5 Jun
inferno13–110.0217%4 Jun
anubis15–15-0.0518%4 Jun
overpass13–10-0.0512%31 May
ancient14–16-0.0215%28 May
anubis13–11-0.0523%28 May
inferno9–13-0.0418%14 May
ancient13–20.0121%14 May
inferno13–8-0.0517%14 May
cache9–13-0.0311%10 May
ancient10–13-0.0514%10 May
mirage13–4-0.067%10 May
cache4–130.0824%3 May
inferno13–10-0.0622%2 May
cache13–8-0.0015%2 May
inferno13–5-0.0514%2 May
anubis1–13-0.0614%2 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →