sparge

sparge — CS2 Stats

76561198078878358[U:1:118612630]Steam profile ↗✓ No bans

1,428Tracked matches47%Win rate2020Tracked since
CSDB Rating4.1 DevelopingPositional Player
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (29 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,428 tracked matches. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,560 -57 7 Mar – 23 May · 4 days played
23,54623,682peak 23,6827 Mar23 May
23,682Peak Premier in tracked matches
1,876Highest Faceit ELO seen on CSDB
40Days played since 2025-10-23

Faceit ELO

  • At peak — 1,876
  • Next: Level 10 at 2,001 — 125 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-03
  • Level 8 first seen 2026-09-03

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGspargePEAK ELO1,876csdb.gg/stats

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Performance scores

Aim49
Positioning50
Utility44

0–100 skill scores via Leetify.

Recent form

COLD49–47–4Last 10049%Win rateLLLWLLLWLL

Last 10 vs previous 10: −50pp win rate · −0.02 avg rating · −1.8pp headshot accuracy · −85ms reaction

Win rate down 50pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 23%
  • Avg reaction 609ms

Last 10

  • 2–8 · 20% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 20%
  • Avg reaction 549ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 591ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.5 against its own average).

Aim4.9
Utility4.4
Positioning5.0
Opening Duels2.5
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 82% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 605ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 68% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim4.9
Positioning5.0
Utility4.4
Mechanics4.1
Opening Duels1.8
Win Impact3.9

Composite 4.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.01
Reaction time601ms−40ms
first ⅓ avg 641ms → last ⅓ avg 601ms
Headshot accuracy20.2%+1.7%
first ⅓ avg 18.4% → last ⅓ avg 20.2%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 9–1 · sanctum, 19 Feb →
34%Best headshot accuracy · 8–13 · dust2, 25 Aug →
422msFastest reaction time · 13–9 · nuke, 16 Jul →
13–2Biggest win · dust2, 25 Apr →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L3Current streak
10–8In matches decided by ≤2 rounds
13Overtime games

Map breakdown

cacheBest map · 60% over 10overpassWeakest map · 29% over 7
MapGradePlayedRecordWin rateAvg rating
dust2A2615–1158%-0.02
infernoB2513–1252%-0.02
ancientD124–833%-0.02
cacheA106–460%0.01
nukeC104–640%0.00
overpassD72–529%0.01
anubis—42–250%-0.04
vertigo—31–233%-0.02
mirage—11–0100%0.01
sanctum—11–0100%0.37
poseidon—10–10%-0.15

Across the last 100 tracked matches.

Overpass is currently your weakest sufficiently-sampled map (29% over 7). Start with the 6 essential Overpass lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,420Matches
51%Win rate
0.97Avg K/D
73.0ADR
42%Headshot %

Clutches & streaks

31%1v1 clutch win
14%1v2 clutch win
12Longest win streak

Recent Faceit resultsWLWLL

MapMatchesWin rateAvg K/DAvg kills
Dust27260%0.8513.4
Ancient5254%0.9013.9
Inferno4161%0.8914.0
Anubis3060%0.8512.9
Nuke2352%0.7213.3
Overpass1533%1.0016.1
Mirage922%0.7112.0
Cache838%1.0017.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

20.2%Headshot accuracy
29.7%Accuracy (enemy spotted)
31.7%Spray accuracy
68.5%Counter-strafing
10.4°Preaim
605msReaction time
30.7%T opening success
44.0%CT opening success
0.45Enemies flashed / flash
5.6%Flash assists
9.98HE damage / grenade
7.46Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4474 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.7379% — below the 40% mark we flag

Spend your practice time on Overpass

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 7 tracked games — your weakest map with enough games to be worth reading into.

Overpass callouts & strategy →Overpass grenade lineups →

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0316%25 Aug →
dust28–13-0.0534%25 Aug →
ancient11–13-0.0327%22 Aug →
cache13–5-0.0018%22 Aug →
dust28–13-0.0521%22 Aug →
ancient4–13-0.1015%22 Aug →
cache13–16-0.059%9 Aug →
nuke13–8-0.0621%8 Aug →
ancient8–13-0.0224%8 Aug →
inferno10–13-0.0115%2 Aug →
nuke13–9-0.0128%16 Jul →
cache13–70.0418%16 Jul →
inferno13–6-0.0519%16 Jul →
dust219–150.0114%16 Jul →
anubis13–11-0.0515%12 Jul →
mirage13–110.0121%12 Jul →
inferno9–13-0.0533%18 Jun →
dust22–13-0.0731%15 Jun →
inferno13–60.0015%15 Jun →
nuke6–130.0027%15 Jun →
cache13–5-0.0215%15 Jun →
inferno14–160.0012%3 Jun →
nuke7–9-0.0116%1 Jun →
dust25–13-0.0518%24 May →
cache16–19-0.0223%24 May →
inferno12–16-0.0821%24 May →
ancient13–40.0423%23 May →
vertigo6–90.0418%22 May →
inferno3–90.1215%22 May →
cache7–130.0629%10 May →
dust213–9-0.0720%7 May →
inferno13–40.0318%7 May →
cache13–60.1016%6 May →
cache13–40.0316%6 May →
cache8–13-0.0114%5 May →
ancient11–13-0.0420%5 May →
inferno13–50.0218%3 May →
cache10–6-0.0017%30 Apr →
inferno13–30.0427%30 Apr →
overpass8–13-0.0417%25 Apr →
dust213–6-0.0217%25 Apr →
dust213–2-0.0021%25 Apr →
anubis6–13-0.0119%25 Apr →
dust216–14-0.0318%25 Apr →
nuke11–13-0.0316%24 Apr →
dust27–13-0.0817%24 Apr →
overpass12–16-0.0715%18 Apr →
dust210–13-0.0031%18 Apr →
ancient4–130.0214%18 Apr →
inferno13–9-0.0418%18 Apr →
overpass6–13-0.0226%5 Apr →
inferno13–70.0316%5 Apr →
inferno13–10-0.0320%28 Mar →
ancient13–10-0.0122%28 Mar →
overpass5–13-0.0525%28 Mar →
inferno13–10-0.016%28 Mar →
dust213–4-0.0014%28 Mar →
nuke13–110.0318%28 Mar →
ancient8–13-0.0320%27 Mar →
inferno13–6-0.0213%27 Mar →
dust213–11-0.0529%27 Mar →
nuke6–13-0.0326%27 Mar →
inferno9–13-0.0912%21 Mar →
dust24–13-0.039%21 Mar →
dust26–13-0.0318%21 Mar →
anubis13–11-0.0611%21 Mar →
ancient16–13-0.0222%7 Mar →
dust26–130.0427%1 Mar →
overpass3–13-0.0622%28 Feb →
dust213–10-0.0320%28 Feb →
inferno13–100.0318%28 Feb →
ancient13–90.0216%28 Feb →
dust213–30.1022%27 Feb →
dust216–14-0.0316%27 Feb →
inferno15–15-0.0214%27 Feb →
overpass13–80.039%27 Feb →
ancient15–15-0.0714%27 Feb →
dust213–11-0.0816%23 Feb →
nuke14–160.0519%21 Feb →
inferno13–100.0025%21 Feb →
dust27–13-0.0018%21 Feb →
vertigo2–9-0.1421%20 Feb →
nuke9–40.0917%20 Feb →
inferno7–90.1230%20 Feb →
overpass9–10.2817%20 Feb →
nuke6–9-0.0122%20 Feb →
inferno2–9-0.2621%20 Feb →
inferno8–80.0024%19 Feb →
sanctum9–10.3723%19 Feb →
vertigo9–50.0410%19 Feb →
poseidon3–9-0.1510%19 Feb →
inferno0–9-0.2210%19 Feb →
inferno9–40.0919%19 Feb →
ancient11–13-0.0125%18 Feb →
dust213–11-0.0112%17 Feb →
dust213–50.0818%17 Feb →
anubis7–13-0.0529%17 Jan →
dust215–15-0.0412%12 Dec →
dust213–100.0116%12 Dec →
dust213–11-0.0416%23 Oct →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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