zRi

zRi — CS2 Stats

76561198078020575[U:1:117754847]Steam profile ↗✓ No bans

2,097Tracked matches37%Win rate2020Tracked since
CSDB Rating4.9 DevelopingSupport
FaceitLevel 9 · 1,886 ELOTop 20.7% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 24 Sep 2026 (21 days ago). Ranks are recorded once per day this page is viewed.

0Faceit ELO · 1,886 → 1,886
+3Tracked matches · now 2,097
−3.7ppWin rate · 40.7% → 37.0%

Rating over time

Premier CS Rating: 22,444 +4,281 8 Mar – 23 Apr · 21 days played
18,16322,444peak 22,4448 Mar23 Apr
22,800Peak Premier in tracked matches
1,886Highest Faceit ELO seen on CSDB
39Days played since 2026-02-27

Faceit ELO

  • At peak — 1,886
  • Next: Level 10 at 2,001 — 115 to go
  • Reached: Level 9 · Level 8 · Level 7 · Level 6
  • Level 9 first seen 2026-09-24
  • Level 8 first seen 2026-09-24

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGzRiFACEITLevel 9 · 1,886 ELOSTANDINGTop 20.7% of rankedPEAK ELO1,886csdb.gg/stats

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Performance scores

Aim64
Positioning56
Utility56

0–100 skill scores via Leetify.

Recent form

COLD50–45–5Last 10050%Win rateLWLLLLLWWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · +1.7pp headshot accuracy · −63ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 1–4 · 20% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 15%
  • Avg reaction 483ms

Last 10

  • 3–7 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 532ms

Last 20

  • 6–13–1 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 18%
  • Avg reaction 563ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+1.2 against its own average).

Aim6.4
Utility5.6
Positioning5.6
Opening Duels2.7
Clutch3.6

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 86% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.4
Positioning5.6
Utility5.6
Mechanics6.6
Opening Duels2.7
Win Impact0.7

Composite 4.9/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.01
first ⅓ avg -0.01 → last ⅓ avg -0.01
Reaction time592ms−53ms
first ⅓ avg 644ms → last ⅓ avg 592ms
Headshot accuracy20.0%+2.9%
first ⅓ avg 17.0% → last ⅓ avg 20.0%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.15Best match rating · 13–7 · inferno, 29 Mar →
43%Best headshot accuracy · 2–11 · nuke, 4 May →
406msFastest reaction time · 2–11 · nuke, 4 May →
13–0Biggest win · inferno, 3 Apr →

Across the last 100 tracked matches.

Highlights

8Longest win streak
9–4In matches decided by ≤2 rounds
11Overtime games

Map breakdown

infernoBest map · 71% over 21ancientWeakest map · 20% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB2210–1245%-0.02
infernoS2115–671%0.02
nukeA169–756%0.02
dust2B147–750%-0.01
anubisB115–645%-0.01
ancientD51–420%-0.03
overpassC52–340%0.01
office—41–325%-0.08
cache—20–20%-0.03

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (20% over 5). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,003Matches
51%Win rate
1.10Avg K/D
77.1ADR
42%Headshot %

Clutches & streaks

38%1v1 clutch win
23%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis18453%1.0614.6
Mirage18143%1.1116.7
Inferno14255%1.0915.4
Nuke13356%1.3015.8
Ancient9548%1.0415.6
Vertigo6151%0.9614.3
Overpass4949%1.0816.4
Dust22948%0.9515.6

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.2%Headshot accuracy
33.1%Accuracy (enemy spotted)
33.1%Spray accuracy
79.6%Counter-strafing
10.5°Preaim
583msReaction time
38.1%T opening success
43.9%CT opening success
0.49Enemies flashed / flash
10.6%Flash assists
9.34HE damage / grenade
7.15Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4946 — below the 0.5 mark we flag

    Grenade Lineups →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 38.0563% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

20% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis16–19-0.059%26 Sept →
inferno13–100.0122%14 Sept →
inferno10–130.0314%13 Sept →
mirage5–13-0.0819%12 Sept →
cache7–13-0.0310%12 Sept →
inferno11–13-0.0118%11 Sept →
mirage7–130.0041%11 Sept →
ancient13–110.0215%11 Sept →
inferno19–150.0221%9 Sept →
dust24–130.0019%5 Sept →
inferno5–13-0.0521%5 Sept →
dust213–30.0617%5 Sept →
nuke13–100.0923%5 Sept →
ancient8–13-0.0523%5 Sept →
anubis13–10-0.0111%15 Aug →
nuke9–13-0.0431%6 May →
cache12–12-0.0222%6 May →
inferno3–12-0.055%5 May →
mirage12–16-0.0710%5 May →
overpass10–13-0.0410%5 May →
dust211–130.0220%5 May →
inferno15–150.0515%4 May →
mirage15–15-0.0430%4 May →
nuke2–11-0.0643%4 May →
mirage13–110.0425%23 Apr →
overpass4–13-0.0116%22 Apr →
dust29–13-0.0615%22 Apr →
nuke13–10.0814%22 Apr →
mirage13–70.0523%21 Apr →
inferno16–140.0321%15 Apr →
mirage13–7-0.0518%15 Apr →
inferno13–40.0322%8 Apr →
nuke6–130.0233%8 Apr →
inferno13–100.0313%8 Apr →
anubis13–10.0441%6 Apr →
mirage8–13-0.0226%6 Apr →
nuke7–130.0323%6 Apr →
dust213–11-0.027%5 Apr →
nuke12–120.0218%3 Apr →
inferno13–00.0121%3 Apr →
nuke13–80.0613%29 Mar →
mirage6–130.0119%29 Mar →
inferno13–70.1515%29 Mar →
dust213–70.0214%29 Mar →
mirage13–90.0913%28 Mar →
dust210–130.0114%27 Mar →
inferno13–7-0.0119%27 Mar →
anubis9–130.0315%27 Mar →
mirage10–13-0.0511%27 Mar →
anubis16–13-0.0619%26 Mar →
anubis13–11-0.0116%25 Mar →
nuke13–60.0212%25 Mar →
mirage5–13-0.1021%22 Mar →
inferno13–80.0825%22 Mar →
office9–13-0.1019%21 Mar →
dust23–13-0.0424%21 Mar →
mirage13–100.0010%21 Mar →
nuke13–40.0215%21 Mar →
dust21–13-0.0922%21 Mar →
ancient9–13-0.0310%21 Mar →
overpass13–9-0.0416%20 Mar →
anubis13–80.0222%20 Mar →
inferno13–11-0.0313%20 Mar →
mirage13–100.0315%20 Mar →
dust213–90.0222%20 Mar →
mirage13–7-0.0126%20 Mar →
overpass13–80.1529%19 Mar →
inferno13–11-0.037%19 Mar →
mirage5–13-0.0917%19 Mar →
dust213–50.0116%19 Mar →
nuke10–13-0.0317%19 Mar →
dust216–13-0.0219%19 Mar →
nuke11–13-0.0618%19 Mar →
mirage12–16-0.0112%18 Mar →
anubis4–13-0.0413%18 Mar →
mirage13–11-0.0316%18 Mar →
office4–13-0.0716%18 Mar →
office3–13-0.0925%18 Mar →
office13–8-0.0619%18 Mar →
dust28–13-0.0110%17 Mar →
nuke13–10-0.0526%17 Mar →
inferno13–80.0620%17 Mar →
ancient10–13-0.0415%17 Mar →
nuke13–80.0725%17 Mar →
mirage13–100.0118%17 Mar →
anubis9–130.0223%14 Mar →
mirage14–160.0015%13 Mar →
inferno13–110.0112%13 Mar →
mirage9–13-0.0313%12 Mar →
ancient10–13-0.0230%10 Mar →
inferno13–60.0113%10 Mar →
dust213–5-0.0022%10 Mar →
nuke13–10.1018%10 Mar →
inferno13–70.0514%9 Mar →
anubis15–15-0.0512%8 Mar →
anubis10–13-0.0114%2 Mar →
mirage13–10-0.0527%28 Feb →
inferno7–13-0.0121%27 Feb →
nuke13–40.0115%27 Feb →
overpass9–130.006%27 Feb →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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