BOOTLEZ

BOOTLEZ — CS2 Stats

US76561198076842021[U:1:116576293]Steam profile ↗✓ No bans

983Tracked matches59%Win rate2020Tracked since
CSDB Rating5.1 DevelopingSupport
Premier CS Rating3,779Grey band · top ~84% of ranked players (population est.)
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Oct 2026 (7 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 3,779 +440 2 Nov – 17 Oct · 14 days played
1,5134,814peak 4,8142 Nov17 Oct
4,997Peak Premier in tracked matches
30Days played since 2025-11-02

Premier CS Rating

  • 1,035 below peak (4,814)
  • +1,283 over 30 days · improving
  • Next: Light Blue band at 5,000 — 1,221 to go

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGBOOTLEZFACEITLevel 2STANDINGTop 97.9% of rankedPREMIER3,779 · Grey bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim61
Positioning41
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY44–53–3Last 10044%Win rateWLWLWWWTLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · +2.2pp headshot accuracy · −27ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 35%
  • Avg reaction 800ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 28%
  • Avg reaction 752ms

Last 20

  • 9–8–3 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 27%
  • Avg reaction 766ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Support — Utility contribution stands above the rest of this profile (+2.8 against its own average).

Aim6.1
Utility5.4
Positioning4.1
Opening Duels1.1
Clutch0.0

Excellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 89% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Counter-strafing. 90% of shots taken properly stopped — movement discipline most players never reach.

Areas to improve

Reaction time. 760ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.1
Positioning4.1
Utility5.4
Mechanics8.9
Opening Duels0.9
Win Impact8.1

Composite 5.1/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.04−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.04
Reaction time756ms+26ms
first ⅓ avg 730ms → last ⅓ avg 756ms
Headshot accuracy25.1%−0.5%
first ⅓ avg 25.6% → last ⅓ avg 25.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 13–8 · anubis, 15 Mar →
60%Best headshot accuracy · 0–13 · dust2, 2 May →
484msFastest reaction time · 7–13 · inferno, 27 Jun →
13–1Biggest win · mirage, 18 Jul →

Across the last 100 tracked matches.

Highlights

6Longest win streak
9–5In matches decided by ≤2 rounds
10Overtime games

Map breakdown

overpassBest map · 67% over 6cacheWeakest map · 25% over 12
MapGradePlayedRecordWin rateAvg rating
infernoB209–1145%-0.04
nukeC177–1041%-0.01
mirageB137–654%-0.03
cacheD123–925%-0.04
ancientC125–742%-0.04
dust2C104–640%-0.04
anubisB84–450%-0.01
overpassS64–267%-0.01
vertigo—11–0100%0.00
train—10–10%-0.08

Across the last 100 tracked matches.

Faceit stats

Combat

173Matches
46%Win rate
1.04Avg K/D
52.6ADR
37%Headshot %

Clutches & streaks

0%1v1 clutch win
0%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLWW

MapMatchesWin rateAvg K/DAvg kills
Ancient1100%0.6911.0
Mirage10%0.274.0
Inferno10%0.6714.0
Overpass1100%0.5414.0
Nuke1100%0.539.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

25.5%Headshot accuracy
32.5%Accuracy (enemy spotted)
32.1%Spray accuracy
90.2%Counter-strafing
10.8°Preaim
760msReaction time
35.4%T opening success
31.5%CT opening success
0.69Enemies flashed / flash
4.4%Flash assists
9.71HE damage / grenade
7.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Settings

    Slow first shots are as often a setup problem as a reflex one — framerate, sensitivity and crosshair visibility all move this number.

    Reaction time 760.2866ms — above the 700ms mark we flag

    Aim Training →
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4135% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 12 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy →

Recent matches

MapScoreRatingHS%Date
nuke13–110.0553%17 Oct →
dust210–130.0137%17 Oct →
mirage13–40.0321%17 Oct →
inferno1–13-0.1040%17 Oct →
cache13–6-0.0622%17 Oct →
inferno13–11-0.0619%10 Oct →
ancient13–10-0.0429%10 Oct →
anubis12–12-0.0122%10 Oct →
cache8–13-0.0313%10 Oct →
nuke13–6-0.0023%27 Sept →
cache12–12-0.0423%12 Sept →
inferno13–5-0.075%12 Sept →
mirage6–13-0.0831%29 Aug →
cache10–13-0.0231%29 Aug →
nuke15–15-0.0432%29 Aug →
cache8–13-0.0428%15 Aug →
ancient13–9-0.0217%15 Aug →
inferno10–13-0.1110%15 Aug →
dust213–50.0153%15 Aug →
inferno10–13-0.0128%15 Aug →
anubis13–11-0.0725%15 Aug →
cache13–40.0122%15 Aug →
inferno13–9-0.0918%1 Aug →
inferno13–50.0123%22 Jul →
dust216–13-0.0523%18 Jul →
mirage13–1-0.0235%18 Jul →
nuke11–13-0.0320%18 Jul →
inferno13–8-0.0432%18 Jul →
cache13–16-0.0814%18 Jul →
dust211–13-0.0426%11 Jul →
cache3–13-0.0920%11 Jul →
anubis13–100.0318%27 Jun →
ancient8–13-0.0917%27 Jun →
inferno7–13-0.0340%27 Jun →
nuke13–11-0.0721%27 Jun →
nuke7–13-0.0113%23 May →
inferno13–100.0143%23 May →
cache13–3-0.0719%16 May →
inferno2–13-0.0814%16 May →
dust22–13-0.1118%16 May →
dust22–13-0.0424%16 May →
nuke9–13-0.0338%9 May →
mirage10–13-0.0615%9 May →
inferno13–4-0.0524%9 May →
dust26–13-0.076%9 May →
cache10–13-0.0523%2 May →
cache8–13-0.0320%2 May →
mirage10–13-0.0126%2 May →
dust20–13-0.1260%2 May →
nuke6–130.0117%2 May →
overpass6–13-0.0619%2 May →
cache4–13-0.0022%2 May →
anubis4–13-0.0332%25 Apr →
inferno13–10-0.0632%25 Apr →
vertigo13–110.0030%25 Apr →
mirage13–5-0.0120%25 Apr →
nuke7–13-0.0215%11 Apr →
ancient10–13-0.0816%11 Apr →
inferno6–13-0.0415%11 Apr →
nuke13–80.0230%21 Mar →
ancient10–13-0.0718%21 Mar →
nuke13–40.0523%21 Mar →
anubis3–13-0.0714%21 Mar →
dust213–6-0.0121%18 Mar →
mirage8–13-0.0215%15 Mar →
anubis13–80.0817%15 Mar →
nuke13–110.0622%15 Mar →
ancient9–13-0.0235%15 Mar →
dust213–8-0.0228%14 Mar →
ancient13–70.0522%14 Mar →
anubis13–90.0017%21 Feb →
nuke9–13-0.0628%21 Feb →
overpass16–13-0.0346%21 Feb →
mirage10–130.0224%7 Feb →
anubis7–13-0.0227%7 Feb →
inferno8–13-0.0323%7 Feb →
inferno14–16-0.0521%7 Feb →
overpass8–130.0125%17 Jan →
mirage13–50.0347%17 Jan →
train5–13-0.0838%17 Jan →
nuke6–130.0020%17 Jan →
mirage16–14-0.0412%13 Dec →
inferno8–13-0.0447%13 Dec →
nuke9–13-0.0722%13 Dec →
mirage7–13-0.0513%6 Dec →
ancient9–13-0.0228%6 Dec →
overpass16–12-0.0330%6 Dec →
inferno6–13-0.0519%6 Dec →
ancient10–13-0.0216%22 Nov →
overpass13–60.0247%22 Nov →
ancient13–4-0.0127%22 Nov →
nuke13–90.0418%22 Nov →
overpass13–10.0150%16 Nov →
inferno16–120.0214%16 Nov →
mirage13–11-0.0818%15 Nov →
inferno11–13-0.0111%15 Nov →
ancient14–16-0.0819%15 Nov →
ancient13–8-0.0522%15 Nov →
nuke8–13-0.0417%2 Nov →
mirage16–14-0.0816%2 Nov →

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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