chip!!

chip!! — CS2 Stats

76561198074211326[U:1:113945598]Steam profile ↗✓ No bans

1,552Tracked matches23%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 5 Sep 2026 (37 days ago). Ranks are recorded once per day this page is viewed.

+49Tracked matches · now 1,552
−18.3ppWin rate · 41.4% → 23.1%

Rating over time

24Days played since 2026-06-24

Premier is CSDB’s own observation — it builds from the day a profile is first viewed and cannot be backfilled.

Performance scores

Aim92
Positioning68
Utility47

0–100 skill scores via Leetify.

Recent form

COLD42–49–9Last 10042%Win rateLLWWLLLTLW

Last 10 vs previous 10: −40pp win rate · −0.04 avg rating · +9.8pp headshot accuracy · +2ms reaction

Win rate down 40pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 39%
  • Avg reaction 505ms

Last 10

  • 3–6–1 · 30% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 27%
  • Avg reaction 517ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.05
  • Avg headshot accuracy 22%
  • Avg reaction 517ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.1 against its own average).

Aim9.2
Utility4.7
Positioning6.8
Opening Duels5.6

Sharp aimerExcellent counter-strafingLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

s1mple

Plays most like s1mple 91% playstyle similarity

Most alike: aim profile, opening-duel success.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 92 — the mechanical foundation is a clear strength.

Counter-strafing. 91% of shots taken properly stopped — movement discipline most players never reach.

T openings. 65% T opening-duel success — entries that actually open the round.

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim9.2
Positioning6.8
Utility4.7
Mechanics9.1
Opening Duels7.5
Win Impact0.0

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.04+0.00
first ⅓ avg 0.04 → last ⅓ avg 0.04
Reaction time522ms−17ms
first ⅓ avg 540ms → last ⅓ avg 522ms
Headshot accuracy18.6%+3.2%
first ⅓ avg 15.4% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.37Best match rating · 9–1 · nuke, 2 Oct →
100%Best headshot accuracy · 1–3 · overpass, 4 Oct →
359msFastest reaction time · 13–6 · anubis, 18 Sept →
13–1Biggest win · anubis, 9 Aug →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
6–5In matches decided by ≤2 rounds

Map breakdown

nukeBest map · 63% over 8ancientWeakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
vertigoD134–931%0.01
cacheD113–827%0.04
infernoC94–544%0.07
ancientD82–625%0.01
nukeA85–363%0.09
anubisA74–357%0.05
dust2D72–529%0.02
overpassD62–433%-0.01
trainC52–340%0.07
shelterC52–340%0.01
mirageC52–340%-0.00
boulderA53–260%0.04
fachwerk—43–175%0.07
poseidon—22–0100%0.11
debris—21–150%-0.03
eldorado—21–150%0.06
office—10–10%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

15.5%Headshot accuracy
45.5%Accuracy (enemy spotted)
44.6%Spray accuracy
91.1%Counter-strafing
9.9°Preaim
511msReaction time
65.0%T opening success
54.6%CT opening success
0.48Enemies flashed / flash
10.0%Flash assists
15.97HE damage / grenade
3.99Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4761 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
overpass9–130.0114%4 Oct →
overpass1–3-0.03100%4 Oct →
ancient13–40.0128%4 Oct →
nuke6–00.2332%4 Oct →
vertigo8–130.0221%4 Oct →
anubis3–13-0.0219%4 Oct →
cache5–13-0.0316%4 Oct →
train12–120.0518%4 Oct →
shelter9–130.0310%4 Oct →
fachwerk13–110.039%4 Oct →
nuke3–13-0.0015%4 Oct →
poseidon9–50.1828%2 Oct →
debris9–3-0.0321%2 Oct →
eldorado6–90.0512%2 Oct →
eldorado9–60.0616%2 Oct →
vertigo9–7-0.0822%2 Oct →
overpass9–6-0.0120%2 Oct →
debris7–9-0.0213%2 Oct →
nuke9–10.3716%2 Oct →
inferno9–00.218%2 Oct →
poseidon9–60.048%2 Oct →
vertigo5–9-0.0212%2 Oct →
nuke5–13-0.0416%27 Sept →
vertigo10–130.0120%27 Sept →
mirage7–130.0014%27 Sept →
dust212–120.0716%27 Sept →
cache12–120.0016%27 Sept →
vertigo12–120.0410%27 Sept →
inferno10–130.0216%26 Sept →
cache6–130.0513%26 Sept →
office10–130.0118%26 Sept →
vertigo10–13-0.026%26 Sept →
vertigo7–130.0112%25 Sept →
inferno9–130.0220%25 Sept →
boulder13–100.0216%25 Sept →
cache13–30.1716%25 Sept →
inferno10–130.1014%21 Sept →
mirage8–130.0311%21 Sept →
dust213–90.078%21 Sept →
ancient10–130.0112%18 Sept →
cache6–13-0.0013%18 Sept →
vertigo13–110.0521%18 Sept →
anubis13–60.0114%18 Sept →
boulder13–40.0517%17 Sept →
train13–40.059%17 Sept →
inferno13–110.0619%17 Sept →
anubis13–30.1415%9 Sept →
cache8–130.0437%9 Sept →
dust212–12-0.0121%9 Sept →
anubis12–120.017%31 Aug →
ancient6–130.0315%31 Aug →
inferno13–40.1023%31 Aug →
shelter10–130.0133%25 Aug →
overpass13–9-0.0019%25 Aug →
cache5–13-0.0115%25 Aug →
nuke11–130.0319%25 Aug →
mirage13–100.0121%25 Aug →
dust213–110.0515%25 Aug →
ancient8–13-0.0310%24 Aug →
dust28–130.0420%24 Aug →
ancient9–130.0816%16 Aug →
cache13–80.1224%16 Aug →
overpass11–130.0315%16 Aug →
train9–130.0813%14 Aug →
vertigo6–130.0020%14 Aug →
inferno13–70.0916%14 Aug →
overpass9–13-0.0316%9 Aug →
anubis13–10.0811%9 Aug →
vertigo13–90.1412%9 Aug →
dust26–13-0.0114%7 Aug →
nuke13–60.0622%7 Aug →
anubis13–60.0511%7 Aug →
mirage5–13-0.0326%7 Aug →
nuke13–100.0321%5 Aug →
train13–60.0926%5 Aug →
vertigo6–130.0117%5 Aug →
inferno2–13-0.0311%5 Aug →
ancient8–13-0.0214%5 Aug →
inferno2–130.0615%3 Aug →
train10–130.1012%3 Aug →
fachwerk9–130.0522%3 Aug →
vertigo1–13-0.0615%3 Aug →
ancient12–120.0216%27 Jul →
anubis11–130.1216%27 Jul →
nuke13–30.0216%27 Jul →
cache12–120.1014%24 Jul →
dust20–13-0.087%24 Jul →
shelter13–70.0120%24 Jul →
cache12–120.0920%18 Jul →
boulder3–13-0.0412%18 Jul →
shelter13–40.0912%18 Jul →
fachwerk13–40.1215%18 Jul →
boulder1–13-0.099%18 Jul →
fachwerk13–60.0921%17 Jul →
shelter6–13-0.0922%17 Jul →
boulder5–00.2710%17 Jul →
mirage13–11-0.0112%27 Jun →
ancient13–60.0311%27 Jun →
vertigo13–60.0914%24 Jun →
cache13–10-0.0511%24 Jun →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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