don't cry

don't cry — CS2 Stats

ZW76561198073554871[U:1:113289143]Steam profile ↗✓ No bans

710Tracked matches38%Win rate2022Tracked since
3,228Hours in CS60Hrs last 2 wks
CSDB Rating5.6 SolidPositional Player
Premier CS Rating21,722Top 50% of 175,286 CSDB-tracked playersPink band · top ~6.6% of ranked players (population est.)
CSDB Leaderboard#52289 of 220567 tracked
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 15 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

0Premier CS Rating · 21,722 → 21,722
+2Tracked matches · now 710
0.0ppWin rate · 37.9% → 37.9%
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 19 days played since 20 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,722 +1,722 20 Aug15 Sept · 19 days played
19,32424,334peak 24,33420 Aug15 Sept
24,334Peak Premier in tracked matches
19Days played since 2026-08-20

Premier CS Rating

  • 2,612 below peak (24,334)
  • +1,722 over 30 days · improving
  • Next: Red band at 25,000 3,278 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-15
  • Purple band first seen 2026-09-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate60.7%47.0%49.2%above
Shot accuracy11.3%13.0%13.4%2.0% short
Kill/death ratio0.941.081.120.19 short
Match win rate42.4%46.7%48.5%6.1% short

This profile matches the typical Red band player on 1 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGdon't cryPREMIER21,722 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim85
Positioning46
Utility43

0–100 skill scores via Leetify.

Recent form

COLD50464Last 10050%Win rateLLLLLLWLWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +3.8pp headshot accuracy · −4ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 05 · 0% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 605ms

Last 10

  • 37 · 30% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 29%
  • Avg reaction 644ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 27%
  • Avg reaction 646ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim8.5
Utility4.3
Positioning4.6
Opening Duels2.8
Clutch2.6

Sharp aimerStrong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 88% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 38 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 52% on CT to 32% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 602ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.5
Positioning4.6
Utility4.3
Mechanics6.8
Opening Duels3.0
Win Impact1.0

Composite 5.6/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time612ms+82ms
first ⅓ avg 531ms → last ⅓ avg 612ms
Headshot accuracy26.8%+4.8%
first ⅓ avg 22.1% → last ⅓ avg 26.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.14Best match rating · 13–4 · mirage, 3 Sept
50%Best headshot accuracy · 4–13 · mirage, 31 Aug
344msFastest reaction time · 0–5 · dust2, 27 Aug
13–1Biggest win · dust2, 29 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
L6Current streak
63In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 62% over 29cacheWeakest map · 40% over 5
MapGradePlayedRecordWin rateAvg rating
mirageB30151550%0.01
dust2A29181162%0.00
ancientC1981142%0.00
nukeA95456%-0.02
cacheC52340%-0.01
inferno4040%-0.02
anubis42250%-0.04

Across the last 100 tracked matches.

Lifetime stats

140,845Lifetime kills
0.94K/D
4,774Matches
42.4%Match win rate
60.7%Headshot % · Top 10% of Pink band
11.3%Shot accuracy
12,730MVPs
2,154Hours (in match)
2,635Bombs planted
836Bombs defused

Most-used weapons

Lifetime map wins

20,264dust2
930inferno
801nuke
740vertigo
398cbble
133train
57office
19ar_shoots

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

39Matches
72%Win rate
2.12Avg K/D
96.0ADR
47%Headshot %

Clutches & streaks

33%1v1 clutch win
0%1v2 clutch win
8Longest win streak

Recent Faceit resultsWWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage367%1.1515.3
Dust22100%0.9417.0
Anubis1100%1.1032.0
Nuke1100%0.9518.0
Ancient1100%2.2916.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

26.3%Headshot accuracy
33.8%Accuracy (enemy spotted)
42.8%Spray accuracy
80.8%Counter-strafing
7.9°Preaim
602msReaction time
32.5%T opening success
51.6%CT opening success
0.63Enemies flashed / flash
5.5%Flash assists
7.13HE damage / grenade
3.43Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 3.4293 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 32.4525% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 5 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
mirage2–13-0.0535%15 Sept
mirage0–130.0143%14 Sept
mirage13–160.0219%14 Sept
ancient6–13-0.0014%13 Sept
mirage8–13-0.0825%13 Sept
inferno6–13-0.0933%13 Sept
mirage10–10.0122%13 Sept
nuke5–13-0.0938%13 Sept
mirage13–60.0824%8 Sept
dust213–60.1038%8 Sept
mirage12–12-0.0530%8 Sept
anubis1–13-0.0413%8 Sept
ancient10–13-0.0229%5 Sept
ancient13–70.0233%5 Sept
mirage13–5-0.0723%4 Sept
nuke4–9-0.0631%4 Sept
dust210–13-0.0526%3 Sept
nuke13–70.0227%3 Sept
ancient13–50.0118%3 Sept
nuke10–13-0.0025%3 Sept
mirage13–40.1422%3 Sept
dust213–40.0425%3 Sept
nuke13–9-0.0414%1 Sept
dust25–130.0236%1 Sept
dust27–13-0.0518%1 Sept
ancient8–13-0.069%31 Aug
mirage4–13-0.0750%31 Aug
cache6–13-0.0043%31 Aug
dust22–13-0.0313%31 Aug
ancient13–3-0.0713%30 Aug
mirage6–130.0735%30 Aug
nuke0–13-0.1436%30 Aug
mirage13–20.0322%30 Aug
ancient13–80.0925%30 Aug
dust213–5-0.0424%30 Aug
dust213–60.0226%30 Aug
ancient15–150.0313%30 Aug
dust212–160.0126%29 Aug
mirage13–6-0.0337%29 Aug
dust213–10.0620%29 Aug
mirage6–13-0.0233%29 Aug
dust213–50.0523%29 Aug
cache8–13-0.0327%29 Aug
ancient13–100.0317%29 Aug
dust29–13-0.0219%29 Aug
dust213–1-0.0210%27 Aug
mirage16–140.0121%27 Aug
dust20–5-0.080%27 Aug
mirage13–70.0225%27 Aug
mirage13–90.0320%27 Aug
dust213–11-0.0119%26 Aug
dust213–11-0.0331%26 Aug
mirage8–130.0019%26 Aug
dust22–13-0.0415%26 Aug
ancient13–20.0626%25 Aug
nuke13–60.0922%25 Aug
ancient2–13-0.0433%25 Aug
dust213–11-0.0042%25 Aug
ancient9–13-0.0423%25 Aug
dust28–13-0.0343%25 Aug
mirage13–50.0021%25 Aug
dust216–13-0.0524%25 Aug
cache13–4-0.0411%25 Aug
nuke13–20.0729%25 Aug
dust26–13-0.0320%24 Aug
mirage2–13-0.0628%24 Aug
cache13–70.0017%23 Aug
ancient11–13-0.0612%23 Aug
dust213–10.0626%23 Aug
mirage11–130.0221%23 Aug
ancient13–60.0623%23 Aug
anubis16–13-0.0315%23 Aug
dust213–90.1318%23 Aug
anubis5–13-0.0737%23 Aug
inferno7–13-0.0524%22 Aug
inferno15–150.0323%22 Aug
nuke16–140.0232%22 Aug
dust213–50.0718%22 Aug
mirage13–110.0334%22 Aug
ancient9–13-0.0130%22 Aug
mirage13–9-0.0114%22 Aug
dust24–13-0.0130%22 Aug
anubis13–9-0.0118%22 Aug
dust213–10-0.0410%22 Aug
ancient15–150.0124%22 Aug
mirage13–160.0120%22 Aug
ancient9–130.0216%22 Aug
mirage7–130.0427%21 Aug
cache7–130.0129%21 Aug
mirage3–13-0.0210%21 Aug
dust213–80.0129%21 Aug
mirage13–70.0319%21 Aug
ancient10–13-0.049%20 Aug
mirage13–30.1129%20 Aug
dust213–10-0.0622%20 Aug
ancient13–20.0321%20 Aug
mirage13–50.0439%20 Aug
inferno9–130.0313%20 Aug
dust213–70.0623%20 Aug
mirage11–13-0.0115%20 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →