Egirmaster

Egirmaster — CS2 Stats

76561198073034501[U:1:112768773]Steam profile ↗✓ No bans

614Tracked matches25%Win rate2020Tracked since
2,824Hours in CS9Hrs last 2 wks
CSDB Rating5.5 SolidAll-Rounder
FaceitLevel 2Top 97.9% of ranked FACEIT players
Ladder ranks via Leetify
Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 61 days played since 15 Aug 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 13,179 +3,634 30 Aug20 May · 28 days played
6,68413,505peak 13,50530 Aug20 May
13,505Peak Premier in tracked matches
61Days played since 2025-08-15

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 2 among CSDB-tracked players (n=5,017), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 2 medianLevel 3 medianvs Level 3
Headshot rate50.2%41.3%41.9%above
Shot accuracy18.0%12.6%12.2%above
Kill/death ratio0.960.960.980.02 short
Match win rate39.7%42.5%43.3%3.6% short

This profile matches the typical Level 3 player on 2 of 4 comparable metrics.

Widest gap: Match win rate. That is the metric furthest from the Level 3 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEgirmasterFACEITLevel 2STANDINGTop 97.9% of rankedcsdb.gg/stats

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Performance scores

Aim67
Positioning52
Utility54

0–100 skill scores via Leetify.

Recent form

COLD40564Last 10040%Win rateWLWLLLTLLL

Last 10 vs previous 10: +20pp win rate · +0.02 avg rating · +0.3pp headshot accuracy · −48ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 19%
  • Avg reaction 697ms

Last 10

  • 271 · 20% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 20%
  • Avg reaction 631ms

Last 20

  • 2162 · 10% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 655ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: All-RounderNo style dimension stands clear of the others in this profile.

Aim6.7
Utility5.4
Positioning5.2
Opening Duels3.6

Effective flashes

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 91% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.88 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 639ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.2
Utility5.4
Mechanics7.9
Opening Duels4.1
Win Impact0.0

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.01
first ⅓ avg -0.00 → last ⅓ avg -0.01
Reaction time639ms−30ms
first ⅓ avg 669ms → last ⅓ avg 639ms
Headshot accuracy18.9%−3.7%
first ⅓ avg 22.5% → last ⅓ avg 18.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 8–0 · mirage, 28 Mar
47%Best headshot accuracy · 13–2 · mirage, 8 Sept
406msFastest reaction time · 3–6 · inferno, 29 Mar
13–1Biggest win · train, 13 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
79In matches decided by ≤2 rounds
4Overtime games

Map breakdown

nukeBest map · 60% over 5infernoWeakest map · 23% over 13
MapGradePlayedRecordWin rateAvg rating
mirageC34132138%-0.01
dust2C2081240%-0.01
infernoD1331023%-0.01
anubisC94544%0.01
ancientC94544%-0.00
nukeA53260%0.03
overpass42250%0.05
train330100%0.01
cache3030%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (23% over 13). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

72,431Lifetime kills
0.96K/D · Top 50% of Level 2 players
3,427Matches
39.7%Match win rate
50.2%Headshot % · Top 25% of Level 2 players
18.0%Shot accuracy · Top 25% of Level 2 players
7,316MVPs
1,552Hours (in match)
3,086Bombs planted
669Bombs defused

Most-used weapons

AK-4722,093
AWP9,333
FAMAS2,521
P2502,033
AUG1,528

Lifetime map wins

6,263dust2
5,695inferno
2,274train
813nuke
330vertigo
50lake
20office
20cbble

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

328Matches
49%Win rate
1.17Avg K/D
ADR
46%Headshot %

Clutches & streaks

1v1 clutch win
1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
34.2%Accuracy (enemy spotted)
32.8%Spray accuracy
85.7%Counter-strafing
9.8°Preaim
639msReaction time
50.2%T opening success
42.2%CT opening success
0.88Enemies flashed / flash
6.2%Flash assists
11.35HE damage / grenade
5.06Flashes / match

Recommended for you

Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

23% win rate across 13 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–70.0421%16 Sept
anubis8–130.0423%14 Sept
train13–10.0321%13 Sept
mirage5–13-0.0516%13 Sept
anubis6–13-0.0814%13 Sept
mirage10–130.0643%13 Sept
mirage12–12-0.0414%13 Sept
anubis2–13-0.0015%13 Sept
mirage7–13-0.0418%12 Sept
dust27–13-0.0419%10 Sept
cache6–130.0010%10 Sept
mirage9–13-0.0811%10 Sept
dust26–130.0118%8 Sept
dust212–12-0.0624%1 Sept
cache4–13-0.0323%26 Jun
dust25–13-0.0616%26 Jun
dust25–13-0.0315%20 May
mirage3–13-0.0232%8 May
cache6–13-0.0129%8 May
nuke7–130.0123%5 May
ancient1–13-0.0512%5 May
mirage13–9-0.0519%3 May
nuke13–90.0423%26 Apr
anubis13–90.0821%26 Apr
inferno7–130.0111%25 Apr
dust28–130.0126%25 Apr
mirage13–8-0.0112%25 Apr
inferno5–130.0418%24 Apr
inferno13–100.0816%23 Apr
mirage4–13-0.0213%22 Apr
dust213–40.0326%22 Apr
anubis9–130.0319%21 Apr
dust24–13-0.064%31 Mar
ancient13–4-0.0122%30 Mar
ancient13–70.0524%29 Mar
anubis13–90.0722%29 Mar
inferno3–60.0110%29 Mar
nuke13–50.0631%28 Mar
dust213–100.0526%28 Mar
mirage8–00.1115%28 Mar
anubis13–100.0318%27 Mar
mirage12–120.0216%27 Mar
mirage9–13-0.0511%27 Mar
mirage8–13-0.0427%26 Mar
dust28–13-0.095%26 Mar
mirage13–110.0621%23 Mar
mirage8–130.0428%18 Feb
mirage9–9-0.059%9 Jan
mirage13–110.0116%4 Jan
anubis13–3-0.0312%4 Jan
mirage13–30.0826%4 Jan
mirage13–8-0.0341%1 Jan
anubis7–13-0.0514%24 Dec
mirage10–13-0.0823%19 Dec
mirage13–100.0532%14 Dec
ancient8–13-0.0129%14 Dec
inferno11–13-0.0226%13 Nov
ancient6–130.0319%8 Nov
mirage11–13-0.0416%3 Nov
dust213–100.0526%3 Nov
overpass6–130.0327%2 Nov
train13–5-0.0031%1 Nov
mirage14–16-0.0220%3 Oct
inferno7–13-0.0914%22 Sept
overpass16–120.0321%20 Sept
ancient13–8-0.0517%20 Sept
overpass13–80.0618%15 Sept
mirage13–5-0.0427%14 Sept
dust26–130.0633%14 Sept
mirage13–100.0718%14 Sept
dust213–50.0120%14 Sept
overpass11–130.0725%13 Sept
train13–7-0.0126%12 Sept
nuke6–13-0.0522%12 Sept
dust213–60.0127%11 Sept
dust214–16-0.0218%10 Sept
dust211–13-0.0721%9 Sept
ancient2–130.0533%9 Sept
mirage11–13-0.0227%8 Sept
mirage13–20.0347%8 Sept
inferno9–130.0418%7 Sept
inferno6–6-0.030%5 Sept
mirage6–13-0.0119%5 Sept
mirage2–13-0.0415%3 Sept
dust216–14-0.0127%2 Sept
inferno8–130.0221%1 Sept
mirage12–12-0.0124%1 Sept
inferno13–11-0.0126%31 Aug
mirage7–13-0.0314%31 Aug
dust211–130.0728%30 Aug
dust213–40.0315%30 Aug
mirage11–130.0221%30 Aug
ancient7–130.0226%28 Aug
nuke13–30.0730%27 Aug
mirage8–13-0.0636%26 Aug
inferno4–13-0.0216%25 Aug
dust213–11-0.0532%18 Aug
inferno0–3-0.050%18 Aug
ancient13–10-0.0415%15 Aug
inferno5–13-0.0815%15 Aug

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →