Vacu 1.9TDI

Vacu 1.9TDI — CS2 Stats

76561198068804611[U:1:108538883]Steam profile ↗✓ No bans

1,702Tracked matches55%Win rate2020Tracked since
CSDB Rating7.3 StrongPositional Player
FaceitLevel 7Top 42.3% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGVacu 1.9TDIFACEITLevel 7STANDINGTop 42.3% of rankedcsdb.gg/stats

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Performance scores

Aim87
Positioning73
Utility51

0–100 skill scores via Leetify.

Recent form

STEADY61–34–5Last 10061%Win rateLLWWWWLWWT

Last 10 vs previous 10: +20pp win rate · −0.03 avg rating · −1.8pp headshot accuracy · +70ms reaction

Win rate up 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (−0.03), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 21%
  • Avg reaction 569ms

Last 10

  • 6–3–1 · 60% win rate
  • Avg rating 0.08
  • Avg headshot accuracy 20%
  • Avg reaction 592ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.09
  • Avg headshot accuracy 21%
  • Avg reaction 557ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+2.1 against its own average).

Aim8.7
Utility5.1
Positioning7.3
Opening Duels6.1
Clutch2.2

Sharp aimer

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

donk

Plays most like donk 95% playstyle similarity

Most alike: opening-duel success, positioning profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 87 — the mechanical foundation is a clear strength.

T openings. 71% T opening-duel success — entries that actually open the round.

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 11.8° off target when enemies appear — placement, not flicking, is the bigger win available.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

CT openings. Opening success drops from 71% on T to 54% on CT — first contacts on the defending side are being lost.

Reaction time. 563ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.7
Positioning7.3
Utility5.1
Mechanics6.4
Opening Duels8.0
Win Impact6.7

Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.09+0.03
first ⅓ avg 0.06 → last ⅓ avg 0.09
Reaction time560ms−71ms
first ⅓ avg 632ms → last ⅓ avg 560ms
Headshot accuracy19.5%−7.0%
first ⅓ avg 26.5% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.22Best match rating · 13–5 · nuke, 7 Oct →
100%Best headshot accuracy · 6–0 · nuke, 30 Sept →
359msFastest reaction time · 13–6 · nuke, 10 Nov →
13–1Biggest win · nuke, 29 Sept →

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
5–5In matches decided by ≤2 rounds

Faceit stats

Combat

203Matches
56%Win rate
1.44Avg K/D
109.0ADR
38%Headshot %

Clutches & streaks

31%1v1 clutch win
32%1v2 clutch win
9Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Anubis967%1.7822.3
Ancient771%1.7722.4
Nuke771%1.9725.0
Mirage617%1.3024.5
Train475%1.3421.3
Dust2250%1.3916.5
Inferno10%1.0016.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

18.9%Headshot accuracy
45.9%Accuracy (enemy spotted)
49.2%Spray accuracy
78.8%Counter-strafing
11.8°Preaim
563msReaction time
71.3%T opening success
53.8%CT opening success
0.49Enemies flashed / flash
4.7%Flash assists
4.98HE damage / grenade
17.83Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.494 — below the 0.5 mark we flag

    Grenade Lineups →

Recent matches

MapScoreRatingHS%Date
nuke5–130.0931%12 Nov →
nuke6–130.0925%11 Nov →
nuke13–40.1120%10 Nov →
nuke13–60.098%10 Nov →
nuke13–60.0719%10 Nov →
nuke13–100.0617%10 Nov →
nuke7–130.0025%10 Nov →
nuke13–110.0820%8 Nov →
nuke13–70.1219%7 Nov →
nuke12–120.0614%7 Nov →
nuke13–70.1116%31 Oct →
nuke13–100.1414%31 Oct →
nuke1–20.1750%30 Oct →
nuke13–100.1219%30 Oct →
nuke11–130.0331%30 Oct →
nuke3–130.0326%30 Oct →
nuke13–30.1313%30 Oct →
nuke8–130.1215%30 Oct →
nuke9–130.2122%27 Oct →
nuke6–70.0411%26 Oct →
nuke13–90.1117%26 Oct →
nuke13–80.0416%26 Oct →
nuke7–130.0821%25 Oct →
nuke13–110.0715%24 Oct →
nuke2–130.1331%24 Oct →
nuke12–40.0614%24 Oct →
nuke13–80.1318%24 Oct →
nuke13–90.1117%24 Oct →
nuke8–130.2115%23 Oct →
nuke0–13-0.0517%23 Oct →
nuke13–80.1417%23 Oct →
nuke13–6-0.0214%23 Oct →
nuke13–100.1116%19 Oct →
nuke13–70.1311%18 Oct →
nuke7–130.1629%17 Oct →
nuke13–60.0454%17 Oct →
nuke11–130.0212%17 Oct →
nuke2–13-0.0632%17 Oct →
nuke12–12-0.0329%17 Oct →
nuke13–40.1331%16 Oct →
nuke13–9-0.0216%15 Oct →
nuke13–90.0724%15 Oct →
nuke13–100.0830%11 Oct →
nuke0–3-0.088%10 Oct →
nuke3–13-0.0229%10 Oct →
nuke13–70.0833%10 Oct →
nuke13–50.0255%9 Oct →
nuke13–50.2223%7 Oct →
nuke13–90.2024%4 Oct →
nuke10–130.1922%3 Oct →
nuke13–80.0518%3 Oct →
nuke13–110.1610%3 Oct →
nuke13–7-0.0219%3 Oct →
nuke13–8-0.0121%2 Oct →
nuke12–120.1416%2 Oct →
nuke3–00.020%2 Oct →
nuke13–110.0617%1 Oct →
nuke13–60.0515%1 Oct →
nuke13–70.1332%30 Sept →
nuke1–10.2129%30 Sept →
nuke6–00.10100%30 Sept →
nuke13–4-0.0115%30 Sept →
nuke2–13-0.0240%29 Sept →
nuke13–10.1223%29 Sept →
nuke13–100.0727%27 Sept →
nuke5–100.1921%27 Sept →
nuke9–130.1124%27 Sept →
nuke7–130.0256%26 Sept →
nuke8–130.0216%26 Sept →
nuke1–7-0.0615%26 Sept →
nuke3–130.1045%26 Sept →
nuke13–60.0221%26 Sept →
nuke13–80.0424%26 Sept →
nuke13–20.1319%26 Sept →
nuke13–100.0322%26 Sept →
nuke9–130.0121%26 Sept →
nuke13–70.0638%25 Sept →
nuke4–13-0.0142%25 Sept →
nuke12–120.0332%25 Sept →
nuke8–130.108%25 Sept →
nuke13–100.0519%25 Sept →
nuke6–130.0325%25 Sept →
nuke13–20.0412%25 Sept →
nuke12–120.0324%25 Sept →
nuke13–90.0723%24 Sept →
nuke13–40.1112%24 Sept →
nuke13–50.1216%24 Sept →
nuke13–20.0919%24 Sept →
nuke13–40.0024%23 Sept →
nuke13–50.1424%23 Sept →
nuke6–130.0819%22 Sept →
nuke13–100.0350%22 Sept →
nuke13–40.1225%21 Sept →
nuke13–110.0331%21 Sept →
nuke13–20.0831%21 Sept →
nuke13–20.1037%20 Sept →
nuke13–90.0420%20 Sept →
nuke9–130.1129%20 Sept →
nuke0–130.0925%20 Sept →
nuke13–60.2151%19 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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