sayuw

sayuw — CS2 Stats

76561198068723017[U:1:108457289]Steam profile ↗✓ No bans

2,166Tracked matches45%Win rate2020Tracked since
CSDB Rating6.9 SolidPositional Player
Premier CS Rating19,990Top 50% of 211,308 CSDB-tracked playersPurple band · top ~8.5% of ranked players (population est.)
CSDB Leaderboard#85877 of 258241 tracked
FaceitLevel 8 · 1,446 ELOTop 31.2% of ranked FACEIT players
WingmanSupreme Master First Class
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 27 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 19,990 -1,346 12 Aug – 27 Oct · 8 days played
19,88521,670peak 21,67012 Aug27 Oct
21,903Peak Premier in tracked matches
1,446Highest Faceit ELO seen on CSDB
29Days played since 2026-07-31

Faceit ELO

  • At peak — 1,446
  • Next: Level 8 at 1,531 — 85 to go
  • Reached: Level 7 · Level 6 · Level 5 · Level 4

Premier CS Rating

  • 1,680 below peak (21,670)
  • -1,680 over 30 days · declining
  • -1,346 over 90 days
  • Next: Pink band at 20,000 — 10 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Share this profile

CSDB.GGsayuwFACEITLevel 8 · 1,446 ELOSTANDINGTop 31.2% of rankedPREMIER19,990 · Purple bandPEAK ELO1,446csdb.gg/stats

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Performance scores

Aim100
Positioning58
Utility39

0–100 skill scores via Leetify.

Recent form

STEADY40–55–5Last 10040%Win rateWLWLLLLWWL

Last 10 vs previous 10: −30pp win rate · −0.09 avg rating · +0.5pp headshot accuracy · +113ms reaction

Win rate down 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 46%
  • Avg reaction 661ms

Last 10

  • 4–6 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 50%
  • Avg reaction 597ms

Last 20

  • 11–9 · 55% win rate
  • Avg rating 0.03
  • Avg headshot accuracy 50%
  • Avg reaction 540ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim10.0
Utility3.9
Positioning5.8
Opening Duels3.4
Clutch3.4

Sharp aimerExcellent counter-strafing

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 85% playstyle similarity

Most alike: aim profile, positioning profile.

Where you differ: lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Aim. Aim score of 100 — the mechanical foundation is a clear strength.

Areas to improve

Positioning. Positioning trails aim by 41 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim10.0
Positioning5.8
Utility3.9
Mechanics8.8
Opening Duels4.7
Win Impact3.3

Composite 6.9/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.02+0.01
first ⅓ avg 0.01 → last ⅓ avg 0.02
Reaction time572ms−33ms
first ⅓ avg 605ms → last ⅓ avg 572ms
Headshot accuracy49.9%+2.2%
first ⅓ avg 47.7% → last ⅓ avg 49.9%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.28Best match rating · 13–1 · inferno, 19 Oct →
84%Best headshot accuracy · 13–3 · nuke, 7 Sept →
328msFastest reaction time · 2–13 · mirage, 18 Oct →
13–1Biggest win · inferno, 19 Oct →

Across the last 100 tracked matches.

Highlights

6Longest win streak
7–9In matches decided by ≤2 rounds
1Overtime games

Map breakdown

anubisBest map · 64% over 11dust2Weakest map · 13% over 8
MapGradePlayedRecordWin rateAvg rating
nukeC2712–1544%0.01
mirageD237–1630%-0.01
cacheB147–750%0.02
anubisA117–464%0.03
infernoD92–722%0.02
dust2D81–713%-0.01
train—32–167%0.01
ancient—21–150%0.01
vertigo—21–150%-0.00
overpass—10–10%-0.07

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (13% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

1,141Matches
51%Win rate
1.12Avg K/D
86.8ADR
44%Headshot %

Clutches & streaks

37%1v1 clutch win
29%1v2 clutch win
10Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage3358%1.3418.8
Inferno2268%1.4619.9
Anubis1958%1.3617.8
Nuke1947%1.0217.6
Ancient1362%1.1617.3
Dust21323%1.2219.2
Vertigo850%1.2817.0
Cache757%1.4618.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

50.6%Headshot accuracy
41.1%Accuracy (enemy spotted)
53.2%Spray accuracy
89.8%Counter-strafing
8.2°Preaim
583msReaction time
47.2%T opening success
50.1%CT opening success
0.47Enemies flashed / flash
4.7%Flash assists
0.34HE damage / grenade
16.97Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4725 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

13% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategy →Dust 2 grenade lineups →

Recent matches

MapScoreRatingHS%Date
anubis13–100.0035%27 Oct →
cache5–13-0.0341%23 Oct →
nuke13–10-0.0447%23 Oct →
ancient8–130.0067%21 Oct →
mirage9–13-0.0439%21 Oct →
inferno2–13-0.0767%21 Oct →
dust25–13-0.0547%19 Oct →
cache13–20.0464%19 Oct →
nuke13–90.0046%19 Oct →
dust211–130.0650%19 Oct →
anubis2–80.1335%19 Oct →
anubis13–40.1148%19 Oct →
nuke9–13-0.0359%19 Oct →
mirage6–13-0.0253%19 Oct →
inferno13–10.2860%19 Oct →
ancient13–40.0339%19 Oct →
mirage13–90.1156%18 Oct →
anubis13–80.0138%18 Oct →
anubis13–80.1059%18 Oct →
dust213–30.0150%18 Oct →
nuke2–130.0147%18 Oct →
mirage2–13-0.1115%18 Oct →
mirage10–130.0866%18 Oct →
inferno6–13-0.0550%18 Oct →
mirage12–12-0.0650%18 Oct →
anubis5–13-0.0241%14 Oct →
nuke13–10-0.0248%14 Oct →
mirage2–13-0.0550%14 Oct →
nuke13–110.0773%9 Oct →
mirage8–130.0762%9 Oct →
inferno3–13-0.0050%28 Sept →
inferno13–110.0456%28 Sept →
mirage5–13-0.0438%24 Sept →
inferno10–13-0.0258%24 Sept →
nuke13–9-0.0457%24 Sept →
mirage13–80.0547%18 Sept →
inferno9–13-0.0450%18 Sept →
dust25–13-0.0922%18 Sept →
nuke13–11-0.0334%17 Sept →
mirage13–30.0750%17 Sept →
dust29–130.0861%17 Sept →
nuke13–50.2063%17 Sept →
nuke13–30.0384%7 Sept →
nuke8–130.0434%7 Sept →
nuke1–13-0.0148%4 Sept →
mirage7–13-0.0348%4 Sept →
nuke13–50.0460%3 Sept →
mirage7–13-0.0150%30 Aug →
cache13–50.0238%24 Aug →
cache11–130.0148%23 Aug →
nuke13–70.0264%23 Aug →
inferno8–130.0251%23 Aug →
dust29–13-0.0250%23 Aug →
nuke11–130.0072%20 Aug →
nuke12–12-0.0272%20 Aug →
nuke11–13-0.0150%20 Aug →
dust24–13-0.0833%18 Aug →
nuke13–100.0443%18 Aug →
cache5–110.0440%18 Aug →
mirage6–13-0.0748%18 Aug →
mirage13–7-0.0150%18 Aug →
mirage3–13-0.0369%18 Aug →
cache13–10-0.0050%18 Aug →
nuke9–130.0149%17 Aug →
cache6–130.0052%17 Aug →
dust28–13-0.0348%17 Aug →
nuke11–13-0.0347%17 Aug →
cache13–90.0943%16 Aug →
cache13–60.0363%15 Aug →
anubis11–13-0.0031%15 Aug →
vertigo7–13-0.0150%13 Aug →
inferno11–13-0.0043%13 Aug →
anubis13–110.0737%13 Aug →
anubis13–9-0.0031%13 Aug →
cache1–130.0435%13 Aug →
nuke13–80.0654%12 Aug →
mirage15–150.0043%12 Aug →
mirage13–11-0.0543%12 Aug →
mirage3–13-0.0045%12 Aug →
mirage13–8-0.0233%12 Aug →
anubis13–8-0.0350%12 Aug →
cache7–130.0342%12 Aug →
mirage9–130.0238%10 Aug →
anubis11–13-0.0025%8 Aug →
nuke10–13-0.0358%6 Aug →
nuke11–130.0063%6 Aug →
nuke4–130.0352%6 Aug →
nuke3–13-0.0256%6 Aug →
cache3–10.0660%6 Aug →
train12–120.0670%5 Aug →
mirage13–7-0.0155%5 Aug →
cache13–8-0.0346%5 Aug →
train13–3-0.0371%5 Aug →
mirage7–130.0248%5 Aug →
nuke6–12-0.0152%5 Aug →
cache6–13-0.0643%5 Aug →
nuke8–130.0450%5 Aug →
vertigo13–40.0147%5 Aug →
overpass12–12-0.0744%31 Jul →
train13–11-0.0152%31 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 MatchesAim 90+
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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