wewu

wewu — CS2 Stats

FI76561198068683368[U:1:108417640]Steam profile ↗✓ No bans

896Tracked matches48%Win rate2021Tracked since
2,132Hours in CS2Hrs last 2 wks
CSDB Rating1.3 LearningSupport
Premier CS Rating5,975Light Blue band · top ~74.1% of ranked players (population est.)
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 3 Sep 2026 (20 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 33 days played since 10 Jan 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 5,975 +2,353 17 Jan3 Sept · 9 days played
3,6225,975peak 5,97517 Jan3 Sept
5,975Peak Premier in tracked matches
33Days played since 2026-01-10

Premier CS Rating

  • At peak — 5,975
  • +2,286 over 90 days
  • Next: Blue band at 10,000 4,025 to go
  • Reached: Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Light Blue band among CSDB-tracked players (n=8,820), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLight Blue band medianBlue band medianvs Blue band
Headshot rate29.6%39.9%41.9%12.4% short
Shot accuracy11.9%6.9%9.6%above
Kill/death ratio0.580.920.980.40 short
Match win rate43.4%42.3%43.8%meets

This profile matches the typical Blue band player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Blue band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGwewuPREMIER5,975 · Light Blue bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim0
Positioning18
Utility42

0–100 skill scores via Leetify.

Recent form

STEADY40555Last 10040%Win rateWTLLWLLLWW

Last 10 vs previous 10: −10pp win rate · +0.02 avg rating · +0.2pp headshot accuracy · −46ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 221 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 11%
  • Avg reaction 678ms

Last 10

  • 451 · 40% win rate
  • Avg rating -0.05
  • Avg headshot accuracy 9%
  • Avg reaction 696ms

Last 20

  • 9101 · 45% win rate
  • Avg rating -0.06
  • Avg headshot accuracy 9%
  • Avg reaction 719ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2.2 against its own average).

Aim0.0
Utility4.2
Positioning1.8
Opening Duels0.0

Effective flashesLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 53% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Strengths

Flashes. 0.79 enemies blinded per flash — utility that consistently lands.

Areas to improve

Reaction time. 709ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 38% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim0.0
Positioning1.8
Utility4.2
Mechanics0.0
Opening Duels0.0
Win Impact4.4

Composite 1.3/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.05−0.01
first ⅓ avg -0.04 → last ⅓ avg -0.05
Reaction time713ms+70ms
first ⅓ avg 643ms → last ⅓ avg 713ms
Headshot accuracy9.1%+0.3%
first ⅓ avg 8.8% → last ⅓ avg 9.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–5 · nuke, 18 Jan
33%Best headshot accuracy · 1–3 · cache, 8 May
484msFastest reaction time · 12–12 · overpass, 17 Jan
13–1Biggest win · mirage, 22 May

Across the last 100 tracked matches.

Highlights

3Longest win streak
96In matches decided by ≤2 rounds
9Overtime games

Map breakdown

mirageBest map · 60% over 10infernoWeakest map · 0% over 6
MapGradePlayedRecordWin rateAvg rating
dust2B25121348%-0.06
cacheB179853%-0.05
ancientD123925%-0.05
mirageA106460%-0.02
nukeB105550%-0.05
overpassD92722%-0.05
infernoD6060%-0.05
anubisD61517%-0.05
vertigo2020%-0.01
office21150%-0.04
train110100%-0.02

Across the last 100 tracked matches.

Inferno is currently your weakest sufficiently-sampled map (0% over 6). Start with the 6 essential Inferno lineups, review the callouts, then spin up a practice server.

Lifetime stats

35,770Lifetime kills
0.58K/D
3,366Matches
43.4%Match win rate · Top 50% of Light Blue band
29.6%Headshot %
11.9%Shot accuracy · Top 50% of Light Blue band
4,406MVPs
1,167Hours (in match)
4,201Bombs planted
396Bombs defused

Most-used weapons

Lifetime map wins

5,294dust2
3,463inferno
1,748vertigo
1,636nuke
1,373train
546cbble
239office
45lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.1%Headshot accuracy
21.6%Accuracy (enemy spotted)
0.0%Spray accuracy
37.5%Counter-strafing
19.7°Preaim
709msReaction time
14.2%T opening success
26.1%CT opening success
0.79Enemies flashed / flash
5.7%Flash assists
6.90HE damage / grenade
2.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 19.6695° — above the 12° mark we flag

    Aim Training
  2. Movement Guide

    Under half your shots are taken fully stopped, so the bullets are going where the spread sends them rather than where you aim.

    Counter-strafing 37.5% — below the 45% mark we flag

    Practice Config
  3. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.0584% — below the 15% mark we flag

    Aim Training
Spend your practice time on Inferno

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

0% win rate across 6 tracked games — your weakest map with enough games to be worth reading into.

Inferno callouts & strategyInferno grenade lineups

Recent matches

MapScoreRatingHS%Date
dust216–14-0.0316%3 Sept
dust215–15-0.079%19 Aug
cache10–130.0312%19 Aug
ancient6–13-0.0212%17 Aug
dust213–8-0.097%17 Aug
dust23–13-0.0215%17 Aug
inferno14–16-0.084%11 Aug
dust21–13-0.110%2 Aug
ancient13–11-0.108%30 Jul
anubis13–60.016%22 Jul
cache13–5-0.0510%21 Jul
dust27–13-0.116%21 Jul
dust27–13-0.042%21 Jul
dust26–13-0.114%14 Jul
dust213–8-0.1010%14 Jul
dust213–8-0.075%1 Jul
mirage13–110.016%1 Jul
dust210–13-0.0510%16 Jun
dust24–13-0.0921%16 Jun
dust213–9-0.0712%16 Jun
dust213–11-0.0917%16 Jun
mirage0–7-0.050%22 May
mirage13–1-0.0112%22 May
overpass10–13-0.034%22 May
ancient2–13-0.082%22 May
cache8–13-0.079%22 May
mirage13–8-0.0210%22 May
dust213–10-0.018%22 May
cache2–13-0.0415%22 May
ancient13–5-0.0215%22 May
cache13–10-0.0312%8 May
cache13–20.0512%8 May
cache12–12-0.0310%8 May
cache8–13-0.0216%8 May
cache1–3-0.1133%8 May
cache13–9-0.0711%8 May
cache8–13-0.078%3 May
cache3–13-0.036%3 May
cache13–4-0.077%3 May
cache8–1-0.130%3 May
cache7–13-0.066%29 Apr
cache13–8-0.096%29 Apr
cache13–10-0.0610%29 Apr
anubis11–13-0.0611%11 Apr
inferno5–13-0.077%10 Apr
ancient4–13-0.135%10 Apr
dust22–13-0.119%10 Apr
nuke16–14-0.0115%10 Apr
overpass13–10-0.039%10 Apr
vertigo5–13-0.029%10 Apr
vertigo11–13-0.007%10 Apr
anubis10–13-0.029%7 Apr
dust216–14-0.0317%29 Mar
overpass10–13-0.0310%29 Mar
ancient7–13-0.043%29 Mar
overpass4–13-0.044%14 Mar
dust213–9-0.0413%28 Feb
ancient1–13-0.076%28 Feb
nuke13–4-0.018%27 Feb
inferno5–13-0.043%27 Feb
overpass13–6-0.027%27 Feb
anubis1–13-0.0718%23 Feb
nuke3–13-0.083%23 Feb
nuke13–8-0.077%17 Feb
mirage8–13-0.0115%7 Feb
nuke6–13-0.0510%7 Feb
overpass5–13-0.0918%7 Feb
ancient0–13-0.106%7 Feb
nuke3–13-0.1121%6 Feb
overpass3–13-0.1010%6 Feb
inferno2–13-0.106%6 Feb
dust21–13-0.0610%6 Feb
anubis1–13-0.0611%6 Feb
overpass3–13-0.079%6 Feb
ancient8–13-0.0313%6 Feb
anubis5–13-0.095%6 Feb
dust210–13-0.037%6 Feb
ancient1–13-0.044%6 Feb
mirage13–6-0.048%3 Feb
office5–13-0.068%22 Jan
office13–5-0.032%22 Jan
mirage13–10.0410%21 Jan
ancient3–13-0.046%19 Jan
mirage15–15-0.106%18 Jan
train13–3-0.025%18 Jan
nuke14–16-0.096%18 Jan
dust213–9-0.058%18 Jan
nuke13–4-0.048%18 Jan
inferno4–13-0.038%18 Jan
inferno14–160.026%18 Jan
nuke11–13-0.1111%18 Jan
dust215–15-0.028%18 Jan
nuke13–50.0712%18 Jan
mirage5–130.0114%18 Jan
ancient13–40.0412%18 Jan
dust213–11-0.055%18 Jan
mirage13–11-0.018%17 Jan
overpass12–12-0.026%17 Jan
dust213–9-0.0516%17 Jan
dust27–130.0114%10 Jan

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →