Patteling — CS2 Stats

76561198067934447[U:1:107668719]✓ No bans

1,617Tracked matches41%Win rate2023Tracked since
CSDB Rating5.5 SolidAggressive Rifler
Premier CS Rating19,193Purple band · top ~11.7% of ranked players (population est.)
CSDB Leaderboard#9128 of 18819 tracked
FaceitLevel 5Top 67.6% of ranked FACEIT players
Ladder ranks via Leetify

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CSDB.GGPattelingFACEITLevel 5STANDINGTop 67.6% of rankedPREMIER19,193 · Purple bandcsdb.gg/stats

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Performance scores

Aim77
Positioning54
Utility35

0–100 skill scores via Leetify.

Recent form

STEADY47485Last 10047%Win rateLWLLWWWWWL

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating

Player DNA

Primary style: Aggressive RiflerTakes opening fights often, backed by a strong aim profile.

Aim7.7
Aggression9.1
Utility3.5
Positioning5.4
Opening Duels4.3
Clutch1.2

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

Your pro match

ropz

Plays most like ropz 87% playstyle similarity

Most alike: opening-duel success, positioning profile.

Where you differ: higher opening-fight frequency; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 55% on CT to 39% on T — the same duels are being taken with worse setups on the attacking side.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.7
Positioning5.4
Utility3.5
Mechanics6.0
Opening Duels4.3
Win Impact2.1

Composite 5.5/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.02
first ⅓ avg 0.02 → last ⅓ avg 0.00
Reaction time550ms+32ms
first ⅓ avg 518ms → last ⅓ avg 550ms
Headshot accuracy18.6%+3.4%
first ⅓ avg 15.1% → last ⅓ avg 18.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Highlights

0.14Best rating — inferno 13–4
131Biggest win — inferno
5Longest win streak
44In matches decided by ≤2 rounds
10Overtime games

Map breakdown

mirageBest map · 70% over 10dust2Weakest map · 25% over 8
MapGradePlayedRecordWin rateAvg rating
infernoB25121348%0.02
cacheD1861233%-0.02
ancientA138562%0.01
nukeC104640%0.01
mirageS107370%-0.01
dust2D82625%-0.02
anubisB84450%0.03
overpass42250%0.01
italy32167%0.04
shelter1010%-0.05

Across the last 100 tracked matches.

Dust 2 is currently your weakest sufficiently-sampled map (25% over 8). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

42Matches
48%Win rate
1.40Avg K/D
91.3ADR
34%Headshot %

Clutches & streaks

26%1v1 clutch win
29%1v2 clutch win
3Longest win streak

Recent Faceit resultsLWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno1050%1.8818.5
Anubis944%1.2818.1
Cache743%0.9914.3
Mirage475%1.6116.3
Dust2425%1.2616.8
Nuke333%1.3218.7
Overpass367%1.1417.3
Ancient250%1.2822.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

17.8%Headshot accuracy
34.7%Accuracy (enemy spotted)
37.4%Spray accuracy
77.1%Counter-strafing
7.8°Preaim
546msReaction time
39.3%T opening success
55.1%CT opening success
0.37Enemies flashed / flash
2.4%Flash assists
6.83HE damage / grenade
7.57Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3738 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.3001% — below the 40% mark we flag

Spend your practice time on Dust 2

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

25% win rate across 8 tracked games — your weakest map with enough games to be worth reading into.

Dust 2 callouts & strategyDust 2 grenade lineups

Recent matches

MapScoreRatingHS%Date
cache3–13-0.1030%28 Aug
nuke13–70.1412%26 Aug
dust211–130.0621%26 Aug
nuke7–13-0.0021%24 Aug
cache13–30.0410%23 Aug
inferno13–80.0513%22 Aug
ancient13–80.047%22 Aug
inferno13–90.0413%19 Aug
italy13–9-0.0114%29 Jul
shelter4–13-0.0521%29 Jul
ancient15–150.035%29 Jul
italy7–130.0926%28 Jul
italy13–90.0419%28 Jul
inferno13–10.0117%27 Jul
nuke7–13-0.0212%26 Jul
ancient10–130.0114%26 Jul
cache5–13-0.0419%23 Jul
mirage13–10-0.0412%23 Jul
inferno10–13-0.0122%23 Jul
inferno9–13-0.0418%23 Jul
ancient6–13-0.0439%22 Jul
mirage10–130.0121%22 Jul
cache8–13-0.0113%22 Jul
inferno13–3-0.0321%22 Jul
inferno9–13-0.0226%22 Jul
ancient13–4-0.0212%21 Jul
inferno1–13-0.0829%21 Jul
mirage13–30.0427%21 Jul
cache10–130.0212%21 Jul
inferno9–130.0524%21 Jul
dust216–13-0.0222%16 Jul
cache13–10-0.0116%16 Jul
inferno15–15-0.0026%16 Jul
cache2–13-0.1025%16 Jul
nuke10–13-0.0417%16 Jul
inferno2–9-0.0225%16 Jul
inferno13–110.1017%14 Jul
cache10–130.017%14 Jul
nuke3–130.0018%13 Jul
ancient13–6-0.0015%13 Jul
inferno6–130.0114%13 Jul
cache16–12-0.0614%13 Jul
inferno13–50.0311%13 Jul
cache12–160.0417%12 Jul
inferno13–40.1417%12 Jul
inferno15–150.0520%12 Jul
mirage16–140.0019%12 Jul
ancient13–80.0119%12 Jul
cache5–13-0.0317%11 Jul
dust25–13-0.0415%11 Jul
cache13–90.0113%11 Jul
anubis10–13-0.0315%11 Jul
cache13–100.0416%10 Jul
dust210–13-0.098%10 Jul
mirage13–110.0221%10 Jul
mirage16–12-0.0516%10 Jul
ancient13–60.0717%9 Jul
cache10–13-0.026%9 Jul
inferno13–10.0412%9 Jul
anubis13–80.0517%9 Jul
anubis13–6-0.007%9 Jul
cache2–13-0.1210%9 Jul
mirage8–13-0.089%9 Jul
cache13–6-0.0516%9 Jul
cache9–130.0612%8 Jul
overpass7–13-0.078%8 Jul
nuke12–12-0.0120%8 Jul
overpass13–60.0619%6 Jul
mirage7–13-0.0215%6 Jul
inferno13–80.079%6 Jul
anubis8–13-0.0324%4 Jul
ancient8–130.0319%4 Jul
nuke15–15-0.0013%4 Jul
ancient14–160.0313%4 Jul
nuke13–60.0527%4 Jul
dust21–13-0.1010%4 Jul
inferno9–130.0335%30 Jun
anubis13–90.0814%30 Jun
inferno6–13-0.0319%29 Jun
overpass13–50.039%29 Jun
inferno13–100.0324%29 Jun
cache10–130.0317%29 Jun
ancient13–7-0.069%29 Jun
nuke13–100.0116%29 Jun
overpass10–130.039%28 Jun
mirage13–110.0222%28 Jun
inferno13–100.0614%28 Jun
dust28–130.0311%27 Jun
ancient13–90.0211%26 Jun
inferno7–130.068%26 Jun
anubis9–130.0813%26 Jun
inferno3–13-0.0111%26 Jun
dust213–70.049%26 Jun
mirage13–1-0.0110%26 Jun
nuke13–5-0.0213%26 Jun
anubis11–130.0013%25 Jun
inferno13–60.1018%25 Jun
dust211–13-0.0225%24 Jun
ancient13–90.0111%23 Jun
anubis13–60.0713%23 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →