H!ll

H!ll — CS2 Stats

76561198067731787[U:1:107466059]Steam profile ↗✓ No bans

1,099Tracked matches52%Win rate2020Tracked since
CSDB Rating5.0 DevelopingPositional Player
CSDB Leaderboard#58729 of 247952 tracked
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

Rating over time

Premier CS Rating: 21,599 +24 18 Mar – 3 Jul · 12 days played
20,70621,764peak 21,76418 Mar3 Jul
21,764Peak Premier in tracked matches
1,286Highest Faceit ELO seen on CSDB
46Days played since 2026-03-14

Faceit ELO

  • At peak — 1,286
  • Next: Level 7 at 1,351 — 65 to go
  • Reached: Level 6 · Level 5 · Level 4 · Level 3

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GGH!llPEAK ELO1,286csdb.gg/stats

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Performance scores

Aim76
Positioning52
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY46–47–7Last 10046%Win rateWWWLLWLLTL

Last 10 vs previous 10: −20pp win rate · +0.02 avg rating · −8.4pp headshot accuracy · −45ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.02), so results shifted more than performance did.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating 0.00
  • Avg headshot accuracy 11%
  • Avg reaction 514ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating 0.02
  • Avg headshot accuracy 11%
  • Avg reaction 497ms

Last 20

  • 10–9–1 · 50% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 15%
  • Avg reaction 519ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.6 against its own average).

Aim7.6
Utility3.4
Positioning5.2
Opening Duels1.3
Clutch4.4

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 93% playstyle similarity

Most alike: positioning profile, aim profile.

Where you differ: lower utility contribution; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.6
Positioning5.2
Utility3.4
Mechanics5.7
Opening Duels2.9
Win Impact5.6

Composite 5.0/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.90 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.00
first ⅓ avg 0.00 → last ⅓ avg 0.00
Reaction time551ms−1ms
first ⅓ avg 552ms → last ⅓ avg 551ms
Headshot accuracy15.3%+0.9%
first ⅓ avg 14.4% → last ⅓ avg 15.3%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 9–2 · overpass, 18 Mar →
33%Best headshot accuracy · 6–4 · ancient, 24 Aug →
344msFastest reaction time · 9–2 · overpass, 18 Mar →
13–1Biggest win · dust2, 24 Jul →

Across the last 100 tracked matches.

Highlights

7Longest win streak
W3Current streak
8–7In matches decided by ≤2 rounds
2Overtime games

Map breakdown

trainBest map · 100% over 6officeWeakest map · 0% over 7
MapGradePlayedRecordWin rateAvg rating
ancientD144–1029%-0.03
infernoB136–746%0.02
vertigoB115–645%0.00
anubisB115–645%0.01
cacheS96–367%0.02
dust2S86–275%0.01
nukeD72–529%-0.04
overpassC73–443%0.04
officeD70–70%-0.00
trainS66–0100%0.02
mirage—43–175%0.01
poseidon—20–20%-0.06
debris—10–10%-0.17

Across the last 100 tracked matches.

Faceit stats

Combat

133Matches
54%Win rate
1.06Avg K/D
81.0ADR
39%Headshot %

Clutches & streaks

42%1v1 clutch win
18%1v2 clutch win
10Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Inferno3664%1.1916.2
Ancient2339%0.9915.2
Anubis1958%1.1017.2
Dust21644%0.8314.0
Mirage1436%1.0216.9
Overpass875%1.2418.4
Cache667%1.1616.0
Nuke667%1.0218.3

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.6%Headshot accuracy
38.0%Accuracy (enemy spotted)
38.5%Spray accuracy
75.6%Counter-strafing
8.5°Preaim
537msReaction time
48.0%T opening success
35.4%CT opening success
0.36Enemies flashed / flash
2.3%Flash assists
10.83HE damage / grenade
3.27Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.64% — below the 15% mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3574 — below the 0.5 mark we flag

    Grenade Lineups →
  3. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 35.3847% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
vertigo13–90.107%24 Sept →
vertigo13–110.0012%23 Sept →
dust213–4-0.0112%22 Sept →
nuke5–13-0.0611%21 Sept →
vertigo0–13-0.0312%21 Sept →
anubis13–50.066%21 Sept →
anubis5–130.058%21 Sept →
inferno9–130.0118%14 Sept →
overpass12–120.067%14 Sept →
mirage8–130.0214%14 Sept →
office5–13-0.0021%7 Sept →
office9–13-0.0421%7 Sept →
inferno11–13-0.0214%2 Sept →
ancient11–13-0.077%30 Aug →
cache13–3-0.0317%30 Aug →
cache13–80.0521%29 Aug →
ancient6–40.0133%24 Aug →
dust213–50.0421%22 Aug →
nuke13–11-0.0618%22 Aug →
train13–90.0917%17 Aug →
train13–6-0.0417%17 Aug →
nuke8–13-0.0510%29 Jul →
ancient8–13-0.0313%29 Jul →
vertigo5–13-0.0319%29 Jul →
vertigo13–10-0.0711%29 Jul →
poseidon8–8-0.0419%24 Jul →
debris4–9-0.1710%24 Jul →
inferno13–90.1412%24 Jul →
mirage13–20.0725%24 Jul →
dust213–10.0014%24 Jul →
cache7–130.0116%21 Jul →
vertigo7–13-0.0119%21 Jul →
inferno13–110.0322%20 Jul →
ancient11–13-0.0420%12 Jul →
dust23–13-0.0320%12 Jul →
office9–13-0.0212%10 Jul →
office3–130.0119%10 Jul →
office12–12-0.0517%10 Jul →
office1–50.1016%10 Jul →
cache13–8-0.0217%5 Jul →
ancient11–13-0.057%5 Jul →
dust213–1-0.0212%3 Jul →
anubis5–13-0.0330%1 Jul →
ancient5–13-0.0616%29 Jun →
mirage13–60.0313%29 Jun →
ancient13–110.0113%23 Jun →
overpass7–130.0415%23 Jun →
anubis13–80.0516%21 Jun →
ancient2–13-0.0913%21 Jun →
train13–50.0614%21 Jun →
inferno13–40.0313%17 Jun →
ancient8–13-0.087%17 Jun →
nuke7–13-0.0310%14 Jun →
anubis0–13-0.0418%14 Jun →
cache13–90.0519%14 Jun →
overpass13–100.0818%14 Jun →
vertigo13–30.0814%7 Jun →
dust213–90.0715%3 Jun →
nuke5–13-0.1015%3 Jun →
inferno10–13-0.0212%3 Jun →
inferno13–60.0415%1 Jun →
ancient13–5-0.0212%1 Jun →
vertigo8–13-0.0012%29 May →
overpass10–13-0.0124%29 May →
inferno16–13-0.039%16 May →
inferno15–15-0.0218%16 May →
nuke13–50.058%16 May →
inferno8–130.0613%16 May →
anubis5–13-0.084%16 May →
mirage13–11-0.0813%16 May →
nuke11–13-0.0115%16 May →
cache13–50.1014%9 May →
cache5–130.0213%9 May →
anubis13–100.0311%8 May →
ancient13–80.108%8 May →
cache13–7-0.016%4 May →
cache10–13-0.0219%29 Apr →
inferno13–11-0.0110%27 Apr →
train13–100.0617%26 Apr →
train13–4-0.0413%25 Apr →
ancient5–13-0.0312%25 Apr →
inferno12–120.0119%19 Apr →
vertigo13–70.0214%19 Apr →
vertigo9–13-0.0125%10 Apr →
overpass13–6-0.0223%9 Apr →
overpass11–13-0.0720%9 Apr →
dust22–13-0.0115%9 Apr →
vertigo8–8-0.0417%3 Apr →
inferno6–130.0431%3 Apr →
train13–3-0.0013%3 Apr →
anubis12–120.0411%3 Apr →
dust213–90.0724%30 Mar →
anubis13–70.047%30 Mar →
poseidon3–9-0.0816%18 Mar →
overpass9–20.2011%18 Mar →
office11–13-0.0311%18 Mar →
anubis13–11-0.0621%18 Mar →
ancient4–13-0.096%18 Mar →
anubis8–130.0113%16 Mar →
ancient8–13-0.0414%14 Mar →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

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