EL Atocisuka

EL Atocisuka — CS2 Stats

CK76561198066816764[U:1:106551036]Steam profile ↗✓ No bans

551Tracked matches58%Win rate2020Tracked since
1,458Hours in CS
CSDB Rating6.2 SolidSupport
Premier CS Rating21,064Top 50% of 175,286 CSDB-tracked playersPink band · top ~7.3% of ranked players (population est.)
CSDB Leaderboard#60042 of 219838 tracked
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 13 Sep 2026 (4 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 27 days played since 28 Jul 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 21,064 +5,535 28 Jul13 Sept · 28 days played
15,09121,652peak 21,65228 Jul13 Sept
21,667Peak Premier in tracked matches
27Days played since 2026-07-28

Premier CS Rating

  • 588 below peak (21,652)
  • +2,830 over 30 days · improving
  • Next: Red band at 25,000 3,936 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-02
  • Purple band first seen 2026-09-02

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Compare periods

Last 7 days vs previous 7

MetricLast 7Previous 7Change
Matches220
Win rate50%0%+50pp
K/D0.870.74+0.13
Headshot %44%66%−21pp

Measured 8 Sep 202617 Sep 2026; previous 2 Sep 2026 → 8 Sep 2026.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Pink band among CSDB-tracked players (n=35,202), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPink band medianRed band medianvs Red band
Headshot rate39.7%47.0%49.2%9.5% short
Shot accuracy18.2%13.0%13.4%above
Kill/death ratio1.071.081.120.06 short
Match win rate48.2%46.7%48.5%meets

This profile matches the typical Red band player on 2 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Red band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGEL AtocisukaPREMIER21,064 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning42
Utility50

0–100 skill scores via Leetify.

Recent form

COLD51445Last 10051%Win rateWLLLWTWLTL

Last 10 vs previous 10: −20pp win rate · −0.02 avg rating · +1.7pp headshot accuracy · +59ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 28%
  • Avg reaction 595ms

Last 10

  • 352 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 564ms

Last 20

  • 884 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 535ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.4 against its own average).

Aim8.2
Utility5.0
Positioning4.2
Opening Duels2.2
Clutch3.0

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 98% playstyle similarity

Most alike: opening-duel success, aim profile.

Where you differ: lower positioning profile; lower utility contribution.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 39 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

T-side openings. Opening success drops from 47% on CT to 26% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 565ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.2
Utility5.0
Mechanics6.8
Opening Duels2.1
Win Impact7.6

Composite 6.2/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating0.00−0.03
first ⅓ avg 0.03 → last ⅓ avg 0.00
Reaction time559ms−72ms
first ⅓ avg 631ms → last ⅓ avg 559ms
Headshot accuracy21.5%+2.7%
first ⅓ avg 18.8% → last ⅓ avg 21.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.20Best match rating · 13–2 · nuke, 2 Aug
47%Best headshot accuracy · 11–13 · anubis, 16 Aug
336msFastest reaction time · 4–13 · anubis, 13 Sept
13–1Biggest win · inferno, 8 Aug

Across the last 100 tracked matches.

Highlights

5Longest win streak
47In matches decided by ≤2 rounds
12Overtime games

Map breakdown

anubisBest map · 61% over 18ancientWeakest map · 36% over 11
MapGradePlayedRecordWin rateAvg rating
cacheA29161355%0.01
anubisA1811761%0.01
mirageB136746%0.02
ancientC114736%0.01
dust2B115645%-0.02
nukeA116555%0.02
infernoC73443%0.00

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (36% over 11). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

71,059Lifetime kills
1.07K/D
2,977Matches
48.2%Match win rate · Top 50% of Pink band
39.7%Headshot %
18.2%Shot accuracy · Top 10% of Pink band
7,577MVPs
1,458Hours (in match)
3,303Bombs planted
911Bombs defused

Most-used weapons

AK-4726,743
AWP10,946
AUG1,416
MP91,209
FAMAS1,098

Lifetime map wins

3,771dust2
3,327vertigo
2,900inferno
2,435nuke
878train
152cbble
65office
57assault

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

456Matches
51%Win rate
1.13Avg K/D
75.3ADR
40%Headshot %

Clutches & streaks

35%1v1 clutch win
22%1v2 clutch win
8Longest win streak

Recent Faceit resultsWLLLL

MapMatchesWin rateAvg K/DAvg kills
Mirage4344%0.9515.0
Anubis4159%1.1516.4
Dust22846%0.9414.7
Inferno2045%0.9213.9
Ancient2055%1.2215.7
Nuke1540%0.9915.4
Vertigo650%0.7712.5
Overpass450%1.2415.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.3%Headshot accuracy
36.3%Accuracy (enemy spotted)
37.9%Spray accuracy
80.5%Counter-strafing
8.3°Preaim
565msReaction time
26.1%T opening success
46.8%CT opening success
0.45Enemies flashed / flash
2.8%Flash assists
9.27HE damage / grenade
13.06Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4471 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 26.1169% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

36% win rate across 11 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
cache13–90.0535%13 Sept
anubis4–13-0.0218%13 Sept
ancient8–130.0243%5 Sept
dust212–16-0.0322%4 Sept
cache13–5-0.0220%1 Sept
dust215–15-0.0430%30 Aug
cache13–7-0.0129%30 Aug
inferno11–130.0024%27 Aug
mirage15–15-0.069%27 Aug
anubis7–13-0.0511%26 Aug
mirage13–70.0529%26 Aug
cache3–13-0.075%25 Aug
cache3–13-0.0320%25 Aug
cache4–13-0.0628%24 Aug
nuke13–80.0316%24 Aug
cache15–150.0223%22 Aug
anubis13–40.0544%22 Aug
cache13–30.0633%22 Aug
inferno15–150.0214%22 Aug
anubis16–140.0211%22 Aug
ancient2–130.0313%20 Aug
mirage8–13-0.0514%20 Aug
anubis13–3-0.0413%20 Aug
cache16–140.0314%19 Aug
mirage13–110.0423%19 Aug
anubis13–20.0324%19 Aug
dust211–130.0028%19 Aug
cache13–60.0117%18 Aug
cache13–90.0020%18 Aug
cache13–70.0517%18 Aug
dust213–10-0.0218%18 Aug
nuke13–16-0.0232%18 Aug
mirage9–130.0613%18 Aug
dust29–13-0.0018%17 Aug
anubis13–100.0415%17 Aug
nuke13–100.0411%17 Aug
anubis11–13-0.0547%16 Aug
nuke13–80.0419%16 Aug
ancient7–13-0.0015%16 Aug
inferno1–13-0.0811%16 Aug
mirage13–90.0522%16 Aug
nuke9–13-0.0219%15 Aug
anubis13–3-0.0212%15 Aug
cache3–13-0.010%15 Aug
nuke13–4-0.0223%15 Aug
ancient13–8-0.0224%15 Aug
mirage13–7-0.037%15 Aug
dust213–50.0220%15 Aug
nuke10–13-0.0314%15 Aug
nuke6–130.0117%15 Aug
cache16–130.0310%14 Aug
mirage3–60.1218%9 Aug
cache8–130.0718%9 Aug
ancient4–13-0.0414%9 Aug
ancient13–7-0.0616%9 Aug
ancient2–13-0.0246%9 Aug
inferno13–50.0622%8 Aug
dust213–80.0011%8 Aug
cache6–130.0121%8 Aug
mirage11–13-0.0320%8 Aug
anubis13–9-0.0318%8 Aug
inferno13–10.0224%8 Aug
nuke10–13-0.0230%8 Aug
dust213–5-0.0513%8 Aug
cache11–130.0612%5 Aug
dust25–13-0.076%5 Aug
anubis10–130.028%5 Aug
dust28–130.0015%5 Aug
inferno7–13-0.0217%5 Aug
cache8–13-0.0211%4 Aug
anubis13–60.0819%4 Aug
anubis3–13-0.0715%4 Aug
anubis13–90.0315%4 Aug
ancient13–90.1423%4 Aug
cache7–130.0123%4 Aug
ancient7–13-0.0214%3 Aug
anubis8–130.0115%3 Aug
cache13–80.0716%3 Aug
mirage13–70.0616%3 Aug
dust213–80.0023%3 Aug
cache13–60.0118%3 Aug
cache2–13-0.0321%3 Aug
cache13–70.0017%2 Aug
nuke13–20.2023%2 Aug
ancient11–13-0.0216%2 Aug
cache13–90.0324%2 Aug
anubis13–80.0720%2 Aug
mirage13–160.0321%1 Aug
cache13–4-0.0111%1 Aug
mirage13–60.0110%1 Aug
ancient13–40.1033%30 Jul
nuke13–11-0.0212%30 Jul
cache13–90.0738%30 Jul
cache15–15-0.0024%29 Jul
mirage3–80.0315%29 Jul
inferno13–90.0024%28 Jul
anubis8–130.0625%28 Jul
anubis13–30.0516%28 Jul
cache13–100.0219%28 Jul
cache14–160.0215%28 Jul

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →