smosh.com

smosh.com — CS2 Stats

CA76561198065764352[U:1:105498624]Steam profile ↗✓ No bans

3,813Tracked matches48%Win rate2020Tracked since
6,810Hours in CS85Hrs last 2 wks
CSDB Rating4.8 DevelopingPositional Player
Premier CS Rating19,240Top 50% of 204,056 CSDB-tracked playersPurple band · top ~11.5% of ranked players (population est.)
CSDB Leaderboard#92628 of 251136 tracked
WingmanMaster Guardian II
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 8 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

−52Premier CS Rating · 19,292 → 19,240

Rating over time

Premier CS Rating: 19,240 -968 27 Sept – 9 Oct · 11 days played
19,02020,974peak 20,97427 Sept9 Oct
20,974Peak Premier in tracked matches
1,711Highest Faceit ELO seen on CSDB
15Days played since 2026-09-25

Faceit ELO

  • At peak — 1,711
  • Next: Level 9 at 1,751 — 40 to go
  • Reached: Level 8 · Level 7 · Level 6 · Level 5

Premier CS Rating

  • 1,734 below peak (20,974)
  • Next: Pink band at 20,000 — 760 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

Compare periods

Last 30 days vs previous 30

MetricLast 30Previous 30Change
Matches173——
Win rate40%——
K/D0.93——
Headshot %42%——

Measured 13 Sep 2026 → 9 Oct 2026; no observation near 60 days ago, so there is no previous window yet.

Differences between Valve's lifetime totals on the days CSDB observed this profile — every mode Valve counts, not only ranked. A window appears only when an observation sits within a few days of each end.

How this compares with the same rank

Median values for Purple band among CSDB-tracked players (n=37,767), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerPurple band medianPink band medianvs Pink band
Headshot rate46.5%44.3%46.9%meets
Shot accuracy9.0%11.9%13.0%4.0% short
Kill/death ratio1.061.031.08meets
Match win rate34.5%45.2%46.7%12.1% short

This profile matches the typical Pink band player on 2 of 4 comparable metrics.

Widest gap: Shot accuracy. That is the metric furthest from the Pink band median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGsmosh.comPREMIER19,240 · Purple bandPEAK ELO1,711csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim59
Positioning47
Utility34

0–100 skill scores via Leetify.

Recent form

STEADY40–51–9Last 10040%Win rateLWWLLTWLWL

Last 10 vs previous 10: 0pp win rate · +0.01 avg rating · −4.4pp headshot accuracy · +80ms reaction

Win rate 0pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 2–3 · 40% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 23%
  • Avg reaction 658ms

Last 10

  • 4–5–1 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 663ms

Last 20

  • 8–11–1 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 24%
  • Avg reaction 622ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.7 against its own average).

Aim5.9
Utility3.4
Positioning4.7
Opening Duels1.8
Clutch2.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 616ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim5.9
Positioning4.7
Utility3.4
Mechanics5.6
Opening Duels3.4
Win Impact4.4

Composite 4.8/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.03
first ⅓ avg 0.01 → last ⅓ avg -0.02
Reaction time621ms+32ms
first ⅓ avg 588ms → last ⅓ avg 621ms
Headshot accuracy22.8%+4.2%
first ⅓ avg 18.6% → last ⅓ avg 22.8%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 10–13 · nuke, 3 Oct →
63%Best headshot accuracy · 13–2 · nuke, 7 Oct →
438msFastest reaction time · 13–2 · nuke, 7 Oct →
13–0Biggest win · anubis, 6 Oct →

Across the last 100 tracked matches.

Highlights

4Longest win streak
9–5In matches decided by ≤2 rounds
3Overtime games

Map breakdown

cacheBest map · 43% over 7mirageWeakest map · 22% over 23
MapGradePlayedRecordWin rateAvg rating
nukeC4619–2741%-0.00
mirageD235–1822%-0.00
cacheC73–443%-0.01
dust2C52–340%-0.02
ancient—42–250%-0.01
inferno—43–175%-0.00
anubis—32–167%-0.05
train—31–233%0.03
vertigo—21–150%-0.03
poseidon—11–0100%-0.06
shelter—11–0100%-0.03
office—10–10%0.07

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (22% over 23). Start with the 5 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

104,053Lifetime kills
1.06K/D · Top 50% of Purple band
7,107Matches
34.5%Match win rate
46.5%Headshot % · Top 50% of Purple band
9.0%Shot accuracy
13,262MVPs
2,662Hours (in match)
3,186Bombs planted
1,066Bombs defused

Most-used weapons

AK-4731,492
AWP21,352
Knife1,670
MP91,577
P2501,309

Lifetime map wins

12,636nuke
4,107dust2
3,193inferno
1,750office
1,321train
1,294vertigo
1,012cbble
300lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

798Matches
50%Win rate
1.04Avg K/D
76.6ADR
42%Headshot %

Clutches & streaks

31%1v1 clutch win
16%1v2 clutch win
11Longest win streak

Recent Faceit resultsLWWWL

MapMatchesWin rateAvg K/DAvg kills
Mirage28954%1.1016.6
Nuke11850%1.0515.3
Anubis10247%0.9915.0
Ancient7352%0.9915.0
Dust26157%1.0315.1
Inferno4536%0.9314.4
Vertigo2532%0.8214.6
Overpass1136%0.9113.4

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.0%Headshot accuracy
34.6%Accuracy (enemy spotted)
35.5%Spray accuracy
75.2%Counter-strafing
13.0°Preaim
616msReaction time
49.9%T opening success
37.0%CT opening success
0.36Enemies flashed / flash
5.6%Flash assists
5.51HE damage / grenade
9.74Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    Your crosshair sits further from where enemies appear than it needs to. Crosshair placement is the cheapest accuracy you can buy.

    Preaim 13.004° — above the 12° mark we flag

    Aim Training →
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.3629 — below the 0.5 mark we flag

    Grenade Lineups →
Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

22% win rate across 23 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategy →Mirage grenade lineups →

Recent matches

MapScoreRatingHS%Date
dust29–13-0.0015%9 Oct →
cache13–40.0232%9 Oct →
nuke12–2-0.0441%8 Oct →
mirage9–130.0413%8 Oct →
nuke11–13-0.0313%8 Oct →
mirage12–12-0.0225%8 Oct →
dust213–80.0419%8 Oct →
mirage8–13-0.0222%8 Oct →
anubis13–6-0.0320%8 Oct →
cache5–13-0.0721%7 Oct →
nuke13–60.0418%7 Oct →
ancient13–16-0.0717%7 Oct →
mirage3–13-0.0322%7 Oct →
dust216–13-0.0329%7 Oct →
nuke13–20.0263%7 Oct →
train10–13-0.0119%7 Oct →
train6–13-0.0326%7 Oct →
mirage10–13-0.0925%7 Oct →
inferno13–7-0.0329%6 Oct →
ancient11–13-0.0215%6 Oct →
mirage0–6-0.060%6 Oct →
nuke9–13-0.0231%6 Oct →
mirage13–100.0119%6 Oct →
anubis13–0-0.0611%6 Oct →
nuke13–7-0.0243%6 Oct →
nuke5–13-0.1013%5 Oct →
mirage12–12-0.0517%5 Oct →
inferno13–50.0328%5 Oct →
nuke12–12-0.0320%5 Oct →
nuke13–60.0328%5 Oct →
nuke9–130.0219%4 Oct →
mirage2–13-0.0717%4 Oct →
inferno6–13-0.0425%4 Oct →
anubis8–13-0.053%4 Oct →
nuke9–20.0823%4 Oct →
poseidon9–7-0.0615%4 Oct →
mirage10–13-0.0114%3 Oct →
dust25–13-0.0426%3 Oct →
nuke3–10.0620%3 Oct →
nuke5–13-0.0810%3 Oct →
nuke10–130.1933%3 Oct →
vertigo1–13-0.0426%3 Oct →
cache13–5-0.0611%3 Oct →
mirage13–90.0411%3 Oct →
ancient13–3-0.0210%2 Oct →
nuke13–50.0438%2 Oct →
cache4–13-0.0820%2 Oct →
mirage11–13-0.049%2 Oct →
nuke11–130.0711%2 Oct →
shelter13–11-0.0314%2 Oct →
mirage13–70.1319%2 Oct →
inferno13–110.0213%2 Oct →
nuke8–13-0.0017%2 Oct →
cache9–130.0414%2 Oct →
nuke13–60.0521%2 Oct →
nuke6–13-0.0953%2 Oct →
nuke10–13-0.0715%1 Oct →
nuke0–13-0.0814%1 Oct →
ancient13–110.0510%1 Oct →
nuke9–130.0111%1 Oct →
nuke3–13-0.0611%1 Oct →
mirage13–70.0418%30 Sept →
cache13–4-0.029%30 Sept →
nuke13–60.029%30 Sept →
mirage12–12-0.0517%30 Sept →
mirage8–130.0823%30 Sept →
nuke5–13-0.0720%29 Sept →
mirage13–90.0124%29 Sept →
nuke12–5-0.0317%29 Sept →
nuke7–13-0.0523%29 Sept →
dust28–13-0.0510%28 Sept →
mirage15–15-0.0317%28 Sept →
nuke5–130.0455%28 Sept →
nuke5–130.0329%28 Sept →
train13–70.1424%28 Sept →
nuke6–13-0.0313%28 Sept →
nuke13–30.069%28 Sept →
mirage3–13-0.0418%28 Sept →
nuke9–13-0.0210%28 Sept →
nuke5–13-0.005%28 Sept →
nuke11–13-0.0820%27 Sept →
mirage6–130.0714%27 Sept →
mirage12–120.0612%27 Sept →
office8–130.0724%27 Sept →
vertigo13–7-0.0313%27 Sept →
nuke13–60.0219%27 Sept →
nuke13–11-0.0213%27 Sept →
nuke13–60.0531%27 Sept →
nuke12–120.038%27 Sept →
nuke13–11-0.0319%26 Sept →
cache12–120.1324%26 Sept →
nuke12–120.0229%26 Sept →
mirage7–130.0136%26 Sept →
nuke13–110.006%25 Sept →
nuke13–90.0411%25 Sept →
nuke2–0-0.070%25 Sept →
nuke8–130.0532%25 Sept →
nuke7–13-0.0624%25 Sept →
nuke10–130.0310%25 Sept →
mirage10–13-0.0219%25 Sept →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.