iGOD

iGOD — CS2 Stats

IE76561198065288341[U:1:105022613]Steam profile ↗✓ No bans

1,699Tracked matches52%Win rate2020Tracked since
CSDB Rating5.8 SolidSupport
Premier CS Rating21,293Top 50% of 175,286 CSDB-tracked playersPink band · top ~7.1% of ranked players (population est.)
CSDB Leaderboard#57803 of 221244 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 6 Sep 2026 (11 days ago). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 22 days played since 16 Jul 2026. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 21,293 +2,960 16 Jul6 Sept · 22 days played
18,33323,736peak 23,73616 Jul6 Sept
23,831Peak Premier in tracked matches
22Days played since 2026-07-16

Premier CS Rating

  • 2,443 below peak (23,736)
  • -197 over 30 days · steady
  • Next: Red band at 25,000 3,707 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

Share this profile

CSDB.GGiGODFACEITLevel 8STANDINGTop 31.2% of rankedPREMIER21,293 · Pink bandcsdb.gg/stats

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Performance scores

Aim71
Positioning38
Utility54

0–100 skill scores via Leetify.

Recent form

STEADY54433Last 10054%Win rateWLWLLLLWLW

Last 10 vs previous 10: +10pp win rate · +0.05 avg rating · +0.8pp headshot accuracy · +39ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 23%
  • Avg reaction 649ms

Last 10

  • 46 · 40% win rate
  • Avg rating 0.01
  • Avg headshot accuracy 22%
  • Avg reaction 649ms

Last 20

  • 7121 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 21%
  • Avg reaction 630ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+2 against its own average).

Aim7.1
Utility5.4
Positioning3.8
Opening Duels2.7
Clutch1.8

Strong CT-side openerLimited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

b1t

Plays most like b1t 90% playstyle similarity

Most alike: utility contribution, opening-duel success.

Where you differ: lower positioning profile; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Positioning. Positioning trails aim by 33 points — deaths here waste a strong aim profile.

T-side openings. Opening success drops from 51% on CT to 22% on T — the same duels are being taken with worse setups on the attacking side.

Reaction time. 620ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim7.1
Positioning3.8
Utility5.4
Mechanics7.6
Opening Duels2.7
Win Impact5.6

Composite 5.8/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.01
Reaction time627ms−12ms
first ⅓ avg 639ms → last ⅓ avg 627ms
Headshot accuracy19.7%−0.2%
first ⅓ avg 19.9% → last ⅓ avg 19.7%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.11Best match rating · 13–6 · mirage, 5 Aug
45%Best headshot accuracy · 13–3 · mirage, 29 Jul
438msFastest reaction time · 7–13 · cache, 19 Jul
13–0Biggest win · dust2, 16 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
68In matches decided by ≤2 rounds
10Overtime games

Map breakdown

dust2Best map · 73% over 15nukeWeakest map · 31% over 16
MapGradePlayedRecordWin rateAvg rating
mirageA1911858%-0.02
nukeD1651131%0.00
cacheA159660%-0.02
dust2S1511473%-0.02
anubisB137654%-0.01
ancientB115645%-0.01
infernoA116555%0.00

Across the last 100 tracked matches.

Nuke is currently your weakest sufficiently-sampled map (31% over 16). Start with the 6 essential Nuke lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

511Matches
52%Win rate
0.93Avg K/D
86.9ADR
39%Headshot %

Clutches & streaks

29%1v1 clutch win
27%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Nuke2969%1.0619.2
Mirage2752%0.9016.3
Anubis2339%0.9115.2
Inferno1947%0.9016.5
Ancient1735%0.9216.6
Dust21759%0.8313.5
Cache1060%0.8113.2
Overpass967%1.0818.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.9%Headshot accuracy
35.7%Accuracy (enemy spotted)
38.0%Spray accuracy
84.3%Counter-strafing
10.8°Preaim
620msReaction time
22.1%T opening success
51.3%CT opening success
0.54Enemies flashed / flash
17.8%Flash assists
8.93HE damage / grenade
2.71Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    You are buying and holding utility rather than using it. Unthrown flashes are wasted money every round.

    Flashes per match 2.7145 — below the 4 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 22.0969% — below the 40% mark we flag

Spend your practice time on Nuke

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

31% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Nuke callouts & strategyNuke grenade lineups

Recent matches

MapScoreRatingHS%Date
mirage13–6-0.0121%6 Sept
cache9–13-0.0126%6 Sept
nuke13–20.0729%6 Sept
anubis7–130.0210%6 Sept
dust25–13-0.0429%28 Aug
nuke11–13-0.0021%17 Aug
nuke6–13-0.0322%17 Aug
ancient13–100.0219%17 Aug
mirage13–160.0321%17 Aug
dust213–110.0520%17 Aug
dust21–9-0.0224%16 Aug
anubis6–13-0.0633%16 Aug
nuke3–13-0.0116%16 Aug
mirage10–13-0.0827%16 Aug
dust213–0-0.0624%16 Aug
mirage9–13-0.1015%16 Aug
mirage15–150.0213%13 Aug
ancient16–13-0.0223%13 Aug
cache13–7-0.0320%13 Aug
anubis12–16-0.0416%13 Aug
cache13–90.0121%13 Aug
dust213–8-0.0314%13 Aug
inferno13–11-0.0412%13 Aug
cache16–12-0.0120%13 Aug
inferno9–13-0.0517%13 Aug
anubis13–50.0631%13 Aug
inferno13–10.0828%9 Aug
nuke13–20.0617%9 Aug
mirage13–5-0.0512%9 Aug
cache9–13-0.0410%8 Aug
anubis1–8-0.1110%8 Aug
mirage13–9-0.0519%8 Aug
nuke1–13-0.0213%7 Aug
mirage13–11-0.0111%7 Aug
cache6–130.0024%7 Aug
ancient14–16-0.0323%7 Aug
nuke6–13-0.0316%7 Aug
nuke13–20.0329%7 Aug
mirage13–3-0.0226%7 Aug
inferno11–130.0114%7 Aug
cache13–90.0417%7 Aug
mirage7–13-0.0019%7 Aug
anubis13–9-0.0314%7 Aug
ancient13–6-0.0312%7 Aug
dust213–8-0.0518%5 Aug
dust213–60.0423%5 Aug
anubis9–13-0.0314%5 Aug
nuke8–130.0320%5 Aug
cache13–6-0.0121%5 Aug
inferno6–13-0.0219%5 Aug
mirage13–60.1123%5 Aug
dust213–7-0.0016%5 Aug
nuke13–9-0.0518%4 Aug
anubis10–13-0.0516%4 Aug
ancient13–70.0017%4 Aug
cache13–9-0.0219%3 Aug
anubis13–50.0821%3 Aug
cache13–4-0.0112%3 Aug
ancient11–130.0425%30 Jul
mirage13–3-0.0045%29 Jul
inferno13–50.0524%29 Jul
nuke13–80.0729%29 Jul
ancient11–130.0324%29 Jul
inferno13–100.0218%27 Jul
anubis13–10.0419%27 Jul
mirage15–15-0.0414%27 Jul
dust213–11-0.0521%24 Jul
nuke8–130.0235%24 Jul
dust216–13-0.0321%23 Jul
dust215–150.0226%22 Jul
inferno13–50.0122%22 Jul
mirage13–9-0.0115%22 Jul
ancient14–16-0.0413%22 Jul
inferno7–13-0.0127%22 Jul
cache8–13-0.0428%22 Jul
nuke10–13-0.0220%21 Jul
ancient8–13-0.0420%21 Jul
mirage13–9-0.0539%21 Jul
anubis13–7-0.0129%21 Jul
ancient7–13-0.0615%19 Jul
cache7–13-0.0123%19 Jul
mirage13–60.0416%19 Jul
nuke8–13-0.0117%19 Jul
dust213–4-0.0128%19 Jul
dust213–90.0225%19 Jul
dust26–13-0.0016%18 Jul
anubis13–10-0.0014%18 Jul
cache13–30.0717%18 Jul
mirage13–100.0318%18 Jul
ancient13–11-0.0323%18 Jul
nuke8–13-0.0218%18 Jul
mirage11–13-0.0422%18 Jul
inferno13–60.069%17 Jul
nuke9–13-0.0316%17 Jul
dust213–9-0.0613%17 Jul
inferno8–13-0.0518%17 Jul
cache6–13-0.1211%17 Jul
anubis13–11-0.0314%17 Jul
cache13–10-0.0520%17 Jul
mirage11–13-0.0512%16 Jul

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →