經濟の黑洞

經濟の黑洞 — CS2 Stats

HK76561198063975158[U:1:103709430]Steam profile ↗✓ No bans

815Tracked matches52%Win rate2023Tracked since
CSDB Rating3.1 LearningPositional Player
FaceitLevel 4Top 81.0% of ranked FACEIT players
Ladder ranks via Leetify
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CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 48 days played since 4 Apr 2025. Come back after the next session and the change shows above.

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Rating over time

Premier CS Rating: 9,440 -560 4 Apr10 May · 30 days played
7,82811,585peak 11,5854 Apr10 May
11,585Peak Premier in tracked matches
48Days played since 2025-04-04

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

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CSDB.GG經濟の黑洞FACEITLevel 4STANDINGTop 81.0% of rankedcsdb.gg/stats

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Performance scores

Aim21
Positioning42
Utility26

0–100 skill scores via Leetify.

Recent form

STEADY48502Last 10048%Win rateLLWWWLLLLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · +3.8pp headshot accuracy · −7ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 11%
  • Avg reaction 617ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 12%
  • Avg reaction 657ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.04
  • Avg headshot accuracy 10%
  • Avg reaction 661ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1 against its own average).

Aim2.1
Utility2.6
Positioning4.2
Opening Duels2.1
Clutch4.0

Limited utility dependence

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

ZywOo

Plays most like ZywOo 67% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 646ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Counter-strafing. Only 65% of shots are taken properly stopped — moving-shot inaccuracy is quietly taxing every duel.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim2.1
Positioning4.2
Utility2.6
Mechanics3.3
Opening Duels1.7
Win Impact5.6

Composite 3.1/10 (Learning), a weighted mean of the bars with a small opposition adjustment (×1.00 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.03−0.01
first ⅓ avg -0.02 → last ⅓ avg -0.03
Reaction time657ms+12ms
first ⅓ avg 644ms → last ⅓ avg 657ms
Headshot accuracy9.6%+0.9%
first ⅓ avg 8.7% → last ⅓ avg 9.6%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.08Best match rating · 16–14 · nuke, 22 Apr
30%Best headshot accuracy · 5–13 · inferno, 3 Jun
453msFastest reaction time · 11–13 · inferno, 8 May
13–2Biggest win · mirage, 13 Apr

Across the last 100 tracked matches.

Highlights

6Longest win streak
L2Current streak
813In matches decided by ≤2 rounds
7Overtime games

Map breakdown

nukeBest map · 75% over 12ancientWeakest map · 29% over 14
MapGradePlayedRecordWin rateAvg rating
infernoB24121250%-0.01
mirageB24121250%-0.02
dust2C1871139%-0.03
ancientD1441029%-0.03
nukeS129375%-0.01
anubisA53260%-0.03
overpass21150%-0.01
train1010%0.01

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (29% over 14). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Faceit stats

Combat

364Matches
51%Win rate
0.78Avg K/D
72.6ADR
37%Headshot %

Clutches & streaks

40%1v1 clutch win
13%1v2 clutch win
6Longest win streak

Recent Faceit resultsWLWWL

MapMatchesWin rateAvg K/DAvg kills
Inferno8753%0.7812.9
Mirage6748%0.7812.6
Dust25553%0.7111.8
Nuke5054%0.8914.6
Anubis3853%0.6910.9
Ancient2744%0.7812.0
Overpass1580%0.9216.5
Vertigo1421%0.8713.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

9.7%Headshot accuracy
26.5%Accuracy (enemy spotted)
30.0%Spray accuracy
64.9%Counter-strafing
11.2°Preaim
646msReaction time
28.5%T opening success
43.3%CT opening success
0.49Enemies flashed / flash
4.0%Flash assists
6.59HE damage / grenade
4.70Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 9.6727% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4895 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 28.5172% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

29% win rate across 14 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategyAncient grenade lineups

Recent matches

MapScoreRatingHS%Date
dust210–13-0.069%5 Jul
overpass11–13-0.077%5 Jul
nuke13–7-0.0711%5 Jul
nuke13–90.0815%21 Jun
inferno13–11-0.0412%21 Jun
mirage12–16-0.1011%20 Jun
inferno5–13-0.0130%3 Jun
dust28–13-0.044%9 May
ancient3–13-0.0317%26 Apr
ancient13–11-0.071%7 Nov
nuke11–13-0.057%7 Nov
mirage13–90.018%12 Sept
mirage16–12-0.039%5 Sept
ancient13–10-0.014%29 Aug
mirage10–13-0.029%15 Aug
inferno13–7-0.018%29 Jul
overpass13–50.068%18 Jul
anubis13–10-0.0511%10 Jul
mirage11–13-0.093%21 Jun
inferno4–13-0.0911%3 Jun
mirage5–13-0.0715%1 Jun
inferno13–70.0413%25 May
dust213–9-0.007%10 May
nuke10–130.0210%9 May
inferno13–7-0.047%9 May
inferno11–130.067%8 May
mirage15–15-0.037%7 May
nuke13–8-0.0518%7 May
dust213–5-0.050%5 May
mirage11–130.0118%5 May
dust210–13-0.036%5 May
dust29–13-0.0510%3 May
inferno9–13-0.074%3 May
dust210–13-0.028%1 May
mirage13–11-0.0010%1 May
inferno7–13-0.0115%1 May
inferno13–80.0314%30 Apr
nuke13–110.008%30 Apr
dust29–13-0.0416%30 Apr
inferno13–5-0.018%30 Apr
ancient10–13-0.0215%29 Apr
anubis13–100.037%29 Apr
ancient14–16-0.0018%28 Apr
mirage13–100.0414%28 Apr
train6–130.017%28 Apr
nuke13–80.005%26 Apr
mirage13–11-0.017%26 Apr
dust213–50.0111%26 Apr
ancient8–13-0.0015%26 Apr
inferno11–130.0210%26 Apr
inferno10–13-0.0210%26 Apr
dust210–13-0.065%26 Apr
dust211–13-0.038%26 Apr
inferno14–16-0.0512%25 Apr
ancient15–15-0.055%25 Apr
inferno13–10-0.058%24 Apr
inferno6–13-0.047%24 Apr
mirage10–13-0.046%24 Apr
dust213–9-0.0612%23 Apr
inferno13–8-0.0111%23 Apr
nuke16–140.0810%22 Apr
dust211–13-0.0110%22 Apr
ancient11–13-0.094%21 Apr
mirage6–13-0.109%21 Apr
dust213–10-0.036%18 Apr
mirage13–100.002%18 Apr
mirage13–10-0.087%17 Apr
anubis13–6-0.085%16 Apr
inferno6–13-0.016%16 Apr
mirage13–40.057%16 Apr
nuke13–4-0.0210%15 Apr
mirage9–130.0010%15 Apr
nuke8–13-0.0911%13 Apr
mirage13–20.033%13 Apr
ancient13–11-0.0411%13 Apr
inferno13–100.069%13 Apr
nuke13–10-0.057%12 Apr
dust213–100.0618%12 Apr
inferno13–7-0.0414%11 Apr
ancient8–13-0.056%11 Apr
mirage13–10-0.077%11 Apr
anubis8–13-0.046%11 Apr
inferno9–13-0.0711%10 Apr
inferno13–40.057%10 Apr
mirage5–13-0.0310%9 Apr
ancient13–50.055%8 Apr
mirage13–9-0.028%8 Apr
dust210–13-0.088%7 Apr
mirage13–8-0.0413%7 Apr
dust213–70.0011%6 Apr
nuke13–20.0516%6 Apr
ancient11–13-0.027%5 Apr
ancient7–13-0.0311%5 Apr
ancient11–13-0.050%5 Apr
dust210–13-0.0311%5 Apr
inferno13–110.029%5 Apr
mirage3–13-0.007%5 Apr
mirage9–130.0317%5 Apr
anubis1–13-0.035%5 Apr
inferno5–13-0.035%4 Apr

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →