KJW2804

KJW2804 — CS2 Stats

76561198063192318[U:1:102926590]Steam profile ↗VAC banned

1,244Tracked matches57%Win rate2021Tracked since
3,906Hours in CS1Hrs last 2 wks
CSDB Rating6.0 SolidPositional Player
Premier CS Rating23,140Top 25% of 192,959 CSDB-tracked playersPink band · top ~5% of ranked players (population est.)
CSDB Leaderboard#38865 of 238855 tracked
FaceitLevel 8Top 31.2% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 18 Sep 2026 (5 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 1,244 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 41 days played since 29 Jun 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 23,140 +3,474 29 Jun18 Sept · 23 days played
17,93123,382peak 23,38229 Jun18 Sept
23,382Peak Premier in tracked matches
41Days played since 2026-06-29

Premier CS Rating

  • 242 below peak (23,382)
  • 0 over 30 days · steady
  • +3,474 over 90 days
  • Next: Red band at 25,000 1,860 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-18
  • Purple band first seen 2026-09-18

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 8 among CSDB-tracked players (n=14,086), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 8 medianLevel 9 medianvs Level 9
Headshot rate46.0%46.8%48.3%2.3% short
Shot accuracy16.2%13.0%13.2%above
Kill/death ratio0.911.061.070.16 short
Match win rate50.5%46.3%46.9%above

This profile matches the typical Level 9 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 9 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGKJW2804FACEITLevel 8STANDINGTop 31.2% of rankedPREMIER23,140 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim82
Positioning46
Utility44

0–100 skill scores via Leetify.

Recent form

STEADY49483Last 10049%Win rateLWWLLLLWLW

Last 10 vs previous 10: −20pp win rate · −0.01 avg rating · −2.4pp headshot accuracy · −85ms reaction

Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 23 · 40% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 552ms

Last 10

  • 46 · 40% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 22%
  • Avg reaction 541ms

Last 20

  • 1010 · 50% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 23%
  • Avg reaction 583ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.4 against its own average).

Aim8.2
Utility4.4
Positioning4.6
Opening Duels0.7
Clutch3.2

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

sh1ro

Plays most like sh1ro 90% playstyle similarity

Most alike: utility contribution, aim profile.

Where you differ: lower positioning profile; lower opening-duel success.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Preaim. Mechanical aim is strong but the crosshair sits 10.4° off target when enemies appear — placement, not flicking, is the bigger win available.

Positioning. Positioning trails aim by 37 points — deaths here waste a strong aim profile.

Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim8.2
Positioning4.6
Utility4.4
Mechanics7.3
Opening Duels0.0
Win Impact7.4

Composite 6.0/10 (Solid), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.01−0.03
first ⅓ avg 0.02 → last ⅓ avg -0.01
Reaction time589ms−8ms
first ⅓ avg 597ms → last ⅓ avg 589ms
Headshot accuracy23.5%+0.7%
first ⅓ avg 22.8% → last ⅓ avg 23.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.21Best match rating · 5–1 · ancient, 29 Jun
63%Best headshot accuracy · 6–13 · mirage, 18 Aug
430msFastest reaction time · 13–4 · cache, 29 Jul
13–2Biggest win · anubis, 6 Aug

Across the last 100 tracked matches.

Highlights

4Longest win streak
813In matches decided by ≤2 rounds
14Overtime games

Map breakdown

ancientBest map · 75% over 12mirageWeakest map · 30% over 10
MapGradePlayedRecordWin rateAvg rating
cacheA23131057%0.00
anubisB2091145%0.01
infernoB157847%-0.00
ancientS129375%0.05
mirageD103730%-0.02
dust2D93633%0.00
nukeB63350%-0.00
overpass31233%0.01
vertigo21150%-0.02

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (30% over 10). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

88,309Lifetime kills
0.91K/D
3,473Matches
50.5%Match win rate · Top 25% of Level 8 players
46.0%Headshot %
16.2%Shot accuracy · Top 25% of Level 8 players
10,220MVPs
2,089Hours (in match)
2,325Bombs planted
907Bombs defused

Most-used weapons

AK-4728,433
AWP13,375
P2502,703
Tec-91,684
Knife1,362

Lifetime map wins

6,822dust2
3,278inferno
2,904train
1,365nuke
1,048vertigo
644cbble
34office
9bank

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,107Matches
50%Win rate
1.09Avg K/D
77.0ADR
46%Headshot %

Clutches & streaks

36%1v1 clutch win
23%1v2 clutch win
10Longest win streak

Recent Faceit resultsLLLWL

MapMatchesWin rateAvg K/DAvg kills
Mirage16147%1.0515.1
Anubis11853%1.0616.5
Inferno9146%1.0414.6
Cache6359%1.2117.2
Ancient5240%0.9113.9
Nuke4356%1.1117.6
Dust23057%0.9114.0
Overpass2646%1.1718.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

23.6%Headshot accuracy
37.3%Accuracy (enemy spotted)
40.9%Spray accuracy
82.8%Counter-strafing
10.4°Preaim
583msReaction time
30.3%T opening success
29.9%CT opening success
0.33Enemies flashed / flash
6.3%Flash assists
7.83HE damage / grenade
5.61Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.33 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 30.2502% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

30% win rate across 10 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
cache2–13-0.1022%7 Sept
mirage16–130.0318%4 Sept
vertigo13–7-0.0110%4 Sept
inferno7–13-0.0518%1 Sept
dust28–130.0420%31 Aug
anubis7–13-0.0638%30 Aug
anubis10–13-0.0324%30 Aug
anubis13–60.0224%28 Aug
anubis11–130.0219%25 Aug
cache13–90.0123%23 Aug
anubis13–60.0315%23 Aug
mirage6–13-0.0963%18 Aug
inferno13–11-0.0323%17 Aug
anubis10–13-0.0215%13 Aug
anubis4–13-0.0132%10 Aug
cache13–90.0923%6 Aug
inferno13–60.0518%6 Aug
anubis13–20.0117%6 Aug
anubis16–12-0.0423%6 Aug
vertigo14–16-0.0413%6 Aug
mirage15–15-0.0220%3 Aug
ancient13–9-0.0226%2 Aug
nuke14–16-0.0034%1 Aug
cache13–4-0.0916%29 Jul
inferno13–60.1024%26 Jul
dust212–120.0237%26 Jul
cache7–13-0.0620%26 Jul
nuke13–80.0414%26 Jul
nuke22–190.0224%25 Jul
cache13–9-0.0739%25 Jul
mirage13–11-0.0121%25 Jul
mirage1–4-0.0325%25 Jul
ancient14–16-0.0618%25 Jul
anubis8–13-0.0224%25 Jul
ancient13–110.0223%25 Jul
cache11–13-0.0331%24 Jul
inferno4–13-0.0443%23 Jul
cache9–130.0820%23 Jul
ancient13–100.0515%22 Jul
inferno11–130.0431%22 Jul
dust213–50.0046%22 Jul
anubis17–19-0.0431%22 Jul
cache11–130.0115%20 Jul
dust214–160.0129%19 Jul
nuke13–7-0.0340%19 Jul
inferno13–30.0327%19 Jul
ancient13–100.0124%18 Jul
anubis3–13-0.0520%18 Jul
inferno0–60.0443%18 Jul
anubis3–130.0223%18 Jul
anubis13–30.0945%17 Jul
cache13–60.0233%17 Jul
mirage1–13-0.0343%17 Jul
cache3–13-0.0555%15 Jul
cache13–70.0320%14 Jul
ancient13–100.0518%13 Jul
inferno16–14-0.0433%13 Jul
dust24–13-0.0026%13 Jul
cache13–50.1522%13 Jul
cache11–13-0.0233%12 Jul
dust25–13-0.0730%12 Jul
nuke8–13-0.0315%12 Jul
inferno13–8-0.0624%12 Jul
ancient13–40.0922%12 Jul
cache13–10-0.0118%11 Jul
cache13–3-0.0013%11 Jul
cache2–13-0.040%11 Jul
dust213–110.0328%10 Jul
cache13–9-0.0732%10 Jul
mirage0–70.020%10 Jul
cache13–80.0636%8 Jul
anubis13–80.0722%6 Jul
overpass13–110.0738%6 Jul
ancient10–130.0314%6 Jul
mirage1–80.0117%6 Jul
dust216–120.0234%6 Jul
cache13–40.0230%5 Jul
overpass11–13-0.0423%5 Jul
anubis4–130.0114%5 Jul
inferno4–13-0.0228%5 Jul
inferno11–00.0532%4 Jul
inferno8–13-0.0724%3 Jul
anubis5–130.0214%3 Jul
ancient4–130.0525%3 Jul
anubis13–110.0423%3 Jul
ancient13–9-0.0315%2 Jul
overpass11–13-0.009%1 Jul
anubis13–60.0932%1 Jul
anubis13–11-0.0210%1 Jul
inferno14–160.0529%1 Jul
cache1–4-0.0725%1 Jul
mirage10–13-0.0827%30 Jun
cache13–50.0715%30 Jun
nuke13–16-0.0119%30 Jun
ancient5–10.2130%29 Jun
inferno15–15-0.0616%29 Jun
mirage13–30.0424%29 Jun
ancient13–50.1627%29 Jun
cache9–130.1020%29 Jun
dust25–13-0.0521%29 Jun

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →