M[z]K. — CS2 Stats
US76561198062636913[U:1:102371185]Steam profile ↗✓ No bans
What changed since last observed
CSDB last observed this profile on 16 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.
CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 40 days played since 27 Jun 2026. Come back after the next session and the change shows above.
Is this you? Sign in with Steam to claim it and connect match tracking →
Rating over time
Faceit ELO
- At peak — 1,604
- Next: Level 9 at 1,751 — 147 to go
- Reached: Level 8 · Level 7 · Level 6 · Level 5
- Level 8 first seen 2026-09-07
- Level 7 first seen 2026-09-07
Premier CS Rating
- 2,007 below peak (23,590)
- +3,073 over 30 days · improving
- -2,007 over 90 days
- Next: Red band at 25,000 — 3,417 to go
- Reached: Pink band · Purple band · Blue band · Light Blue band
- Pink band first seen 2026-09-07
- Purple band first seen 2026-09-07
Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.
How this compares with the same rank
Median values for Level 10 among CSDB-tracked players (n=25,925), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.
| Metric | This player | Level 10 median |
|---|---|---|
| Headshot rate | 68.3% | 51.0% |
| Shot accuracy | 10.7% | 13.7% |
| Kill/death ratio | 1.21 | 1.09 |
| Match win rate | 45.1% | 48.4% |
Share this profile
The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.
Performance scores
0–100 skill scores via Leetify.
Recent form
Last 10 vs previous 10: −20pp win rate · +0.05 avg rating · +4.5pp headshot accuracy · +66ms reaction
Win rate down 20pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp). Average match rating moved the other way (+0.05), so results shifted more than performance did.
Last 5 · 10 · 20 matches
Last 5
- 1–4 · 20% win rate
- Avg rating 0.02
- Avg headshot accuracy 34%
- Avg reaction 653ms
Last 10
- 2–8 · 20% win rate
- Avg rating 0.07
- Avg headshot accuracy 35%
- Avg reaction 616ms
Last 20
- 6–12–2 · 30% win rate
- Avg rating 0.05
- Avg headshot accuracy 33%
- Avg reaction 583ms
Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.
Player DNA
Primary style: Positional Player — Positioning stands above the rest of this profile (+1.3 against its own average).
Sharp aimer
Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.
What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.
Your pro match

Plays most like donk 91% playstyle similarity
Most alike: aim profile, positioning profile.
Where you differ: lower opening-duel success.
Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →
Strengths & areas to improve
Strengths
Aim. Aim score of 93 — the mechanical foundation is a clear strength.
T openings. 63% T opening-duel success — entries that actually open the round.
Areas to improve
Utility. Utility contribution runs far behind the mechanical game — the cheapest rating gain on this profile is thrown, not aimed.
Reaction time. 581ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.
Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.
CSDB Rating breakdown
Composite 7.3/10 (Strong), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.
Trends
Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.
Personal bests
Across the last 100 tracked matches.
Highlights
Map breakdown
| Map | Grade | Played | Record | Win rate | Avg rating |
|---|---|---|---|---|---|
| C | 26 | 9–17 | 35% | 0.02 | |
| A | 24 | 14–10 | 58% | 0.02 | |
| C | 19 | 7–12 | 37% | 0.02 | |
| C | 13 | 5–8 | 38% | 0.03 | |
| A | 9 | 5–4 | 56% | 0.00 | |
| S | 7 | 5–2 | 71% | 0.05 | |
| — | 2 | 1–1 | 50% | -0.00 |
Across the last 100 tracked matches.
Dust 2 is currently your weakest sufficiently-sampled map (35% over 26). Start with the 6 essential Dust 2 lineups, review the callouts, then spin up a practice server.
Lifetime stats
Most-used weapons
Lifetime map wins
Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.
Faceit stats
Combat
Clutches & streaks
Recent Faceit resultsWWLWL
| Map | Matches | Win rate | Avg K/D | Avg kills |
|---|---|---|---|---|
| Mirage | 209 | 58% | 1.23 | 16.7 |
| Dust2 | 130 | 52% | 1.28 | 17.5 |
| Inferno | 72 | 46% | 1.17 | 15.0 |
| Ancient | 50 | 44% | 1.04 | 13.3 |
| Anubis | 45 | 33% | 0.94 | 16.0 |
| Vertigo | 29 | 41% | 1.56 | 18.3 |
| Overpass | 13 | 69% | 1.06 | 15.2 |
| Nuke | 12 | 58% | 1.25 | 15.0 |
Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.
Skill profile
Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.
Recommended for you
Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.
35% win rate across 26 tracked games — your weakest map with enough games to be worth reading into.
Recent matches
| Map | Score | Rating | HS% | Date | |
|---|---|---|---|---|---|
| 6–9 | -0.01 | 27% | 17 Sept → | ||
| 13–3 | -0.00 | 30% | 17 Sept → | ||
| 10–13 | -0.03 | 35% | 16 Sept → | ||
| 9–13 | 0.04 | 43% | 16 Sept → | ||
| 11–13 | 0.10 | 38% | 16 Sept → | ||
| 4–13 | 0.09 | 47% | 14 Sept → | ||
| 11–13 | 0.09 | 27% | 14 Sept → | ||
| 13–9 | 0.20 | 26% | 14 Sept → | ||
| 10–13 | 0.16 | 29% | 13 Sept → | ||
| 4–13 | 0.11 | 47% | 13 Sept → | ||
| 2–13 | 0.11 | 30% | 13 Sept → | ||
| 15–15 | -0.04 | 21% | 13 Sept → | ||
| 5–13 | 0.02 | 50% | 13 Sept → | ||
| 15–15 | 0.03 | 37% | 12 Sept → | ||
| 13–6 | 0.08 | 33% | 12 Sept → | ||
| 13–6 | 0.06 | 29% | 12 Sept → | ||
| 13–7 | -0.03 | 21% | 12 Sept → | ||
| 11–13 | 0.00 | 30% | 12 Sept → | ||
| 13–5 | 0.03 | 25% | 12 Sept → | ||
| 11–13 | -0.02 | 27% | 11 Sept → | ||
| 11–13 | 0.01 | 36% | 10 Sept → | ||
| 13–6 | 0.02 | 29% | 10 Sept → | ||
| 3–13 | -0.07 | 22% | 8 Sept → | ||
| 13–11 | 0.01 | 28% | 8 Sept → | ||
| 8–13 | 0.01 | 23% | 8 Sept → | ||
| 13–6 | 0.11 | 32% | 7 Sept → | ||
| 13–10 | 0.01 | 30% | 7 Sept → | ||
| 13–11 | 0.02 | 30% | 5 Sept → | ||
| 13–7 | 0.12 | 44% | 4 Sept → | ||
| 0–13 | -0.06 | 67% | 4 Sept → | ||
| 11–13 | 0.07 | 43% | 4 Sept → | ||
| 13–1 | 0.07 | 32% | 3 Sept → | ||
| 11–13 | 0.13 | 38% | 2 Sept → | ||
| 13–11 | 0.08 | 32% | 2 Sept → | ||
| 13–10 | 0.02 | 48% | 2 Sept → | ||
| 13–9 | 0.08 | 47% | 1 Sept → | ||
| 5–13 | -0.01 | 38% | 1 Sept → | ||
| 1–13 | -0.08 | 48% | 31 Aug → | ||
| 8–13 | 0.01 | 32% | 31 Aug → | ||
| 5–13 | -0.01 | 29% | 30 Aug → | ||
| 16–14 | 0.05 | 24% | 30 Aug → | ||
| 16–14 | -0.07 | 25% | 30 Aug → | ||
| 8–13 | -0.03 | 32% | 30 Aug → | ||
| 6–13 | 0.08 | 39% | 29 Aug → | ||
| 5–13 | -0.05 | 48% | 29 Aug → | ||
| 8–13 | -0.08 | 20% | 28 Aug → | ||
| 13–10 | 0.06 | 39% | 28 Aug → | ||
| 13–8 | -0.01 | 35% | 28 Aug → | ||
| 13–16 | -0.01 | 33% | 28 Aug → | ||
| 7–13 | 0.02 | 57% | 28 Aug → | ||
| 13–6 | 0.14 | 39% | 28 Aug → | ||
| 15–15 | 0.02 | 34% | 27 Aug → | ||
| 13–7 | 0.12 | 36% | 27 Aug → | ||
| 16–13 | -0.04 | 31% | 27 Aug → | ||
| 13–9 | 0.02 | 36% | 27 Aug → | ||
| 2–13 | -0.07 | 13% | 27 Aug → | ||
| 13–5 | 0.05 | 49% | 27 Aug → | ||
| 13–4 | 0.15 | 57% | 26 Aug → | ||
| 13–3 | 0.09 | 39% | 26 Aug → | ||
| 11–13 | 0.02 | 29% | 26 Aug → | ||
| 13–10 | 0.03 | 22% | 25 Aug → | ||
| 7–9 | 0.01 | 34% | 25 Aug → | ||
| 13–4 | 0.06 | 36% | 24 Aug → | ||
| 13–8 | 0.09 | 53% | 24 Aug → | ||
| 13–10 | 0.05 | 38% | 24 Aug → | ||
| 16–13 | -0.02 | 31% | 24 Aug → | ||
| 4–13 | 0.05 | 47% | 22 Aug → | ||
| 11–13 | -0.01 | 21% | 22 Aug → | ||
| 13–8 | 0.02 | 36% | 21 Aug → | ||
| 10–13 | 0.08 | 36% | 21 Aug → | ||
| 13–16 | 0.01 | 37% | 21 Aug → | ||
| 13–5 | 0.06 | 36% | 20 Aug → | ||
| 15–15 | 0.01 | 24% | 15 Aug → | ||
| 13–4 | 0.10 | 30% | 14 Aug → | ||
| 6–13 | 0.06 | 32% | 14 Aug → | ||
| 1–13 | -0.08 | 33% | 5 Aug → | ||
| 13–11 | 0.05 | 25% | 5 Aug → | ||
| 9–13 | -0.01 | 27% | 31 Jul → | ||
| 0–13 | -0.12 | 14% | 31 Jul → | ||
| 13–16 | -0.01 | 31% | 30 Jul → | ||
| 13–11 | -0.01 | 48% | 27 Jul → | ||
| 2–13 | -0.06 | 21% | 24 Jul → | ||
| 13–6 | 0.06 | 38% | 22 Jul → | ||
| 9–13 | 0.09 | 51% | 22 Jul → | ||
| 8–13 | -0.05 | 29% | 17 Jul → | ||
| 13–3 | -0.08 | 29% | 17 Jul → | ||
| 13–3 | 0.03 | 19% | 17 Jul → | ||
| 10–13 | -0.01 | 24% | 16 Jul → | ||
| 13–11 | 0.05 | 27% | 16 Jul → | ||
| 13–7 | -0.03 | 29% | 16 Jul → | ||
| 10–13 | -0.03 | 23% | 16 Jul → | ||
| 15–15 | -0.01 | 39% | 16 Jul → | ||
| 13–11 | 0.03 | 28% | 15 Jul → | ||
| 15–15 | -0.06 | 18% | 14 Jul → | ||
| 16–14 | 0.02 | 30% | 29 Jun → | ||
| 4–13 | -0.04 | 35% | 29 Jun → | ||
| 13–9 | 0.03 | 42% | 29 Jun → | ||
| 19–17 | -0.01 | 32% | 29 Jun → | ||
| 3–3 | -0.05 | 55% | 28 Jun → | ||
| 11–13 | 0.05 | 27% | 27 Jun → |
Match data via Leetify.