MoonMan69

MoonMan69 — CS2 Stats

EE76561198061911518[U:1:101645790]Steam profile ↗✓ No bans

1,396Tracked matches48%Win rate2020Tracked since
1,189Hours in CS
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating12,782Blue band · top ~40.2% of ranked players (population est.)
FaceitLevel 5 · 1,150 ELOTop 67.6% of ranked FACEIT players
WingmanMaster Guardian Elite
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 17 Sep 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 28 days played since 17 Aug 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 12,782 -774 17 Aug18 Sept · 27 days played
12,25614,921peak 14,92117 Aug18 Sept
Faceit ELO: 1,150 +0 30 Aug18 Sept · 5 observations
1,1501,150peak 1,15030 Aug18 Sept
14,999Peak Premier in tracked matches
1,150Highest Faceit ELO seen on CSDB
28Days played since 2026-08-17

Faceit ELO

  • At peak — 1,150
  • Next: Level 6 at 1,201 51 to go
  • Reached: Level 5 · Level 4 · Level 3 · Level 2
  • Level 5 first seen 2026-08-30
  • Level 4 first seen 2026-08-30

Premier CS Rating

  • 2,139 below peak (14,921)
  • -2,139 over 30 days · declining
  • Next: Purple band at 15,000 2,218 to go
  • Reached: Blue band · Light Blue band
  • Blue band first seen 2026-08-30
  • Light Blue band first seen 2026-08-30

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is CSDB’s own observation — no feed exposes ELO per match, so that line only has the days the profile was viewed and cannot be backfilled.

How this compares with the same rank

Median values for Level 5 among CSDB-tracked players (n=12,017), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 5 medianLevel 6 medianvs Level 6
Headshot rate41.0%43.8%44.8%3.8% short
Shot accuracy7.1%12.0%12.4%5.3% short
Kill/death ratio0.871.021.040.17 short
Match win rate43.8%44.7%45.2%1.4% short

This profile sits below the typical Level 6 player on every metric we can compare.

Widest gap: Shot accuracy. That is the metric furthest from the Level 6 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGMoonMan69FACEITLevel 5 · 1,150 ELOSTANDINGTop 67.6% of rankedPREMIER12,782 · Blue bandPEAK ELO1,150csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim67
Positioning56
Utility44

0–100 skill scores via Leetify.

Recent form

COLD44497Last 10044%Win rateLWLLLLTWLW

Last 10 vs previous 10: −10pp win rate · +0.01 avg rating · +3.9pp headshot accuracy · −81ms reaction

Win rate −10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 14 · 20% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 18%
  • Avg reaction 527ms

Last 10

  • 361 · 30% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 591ms

Last 20

  • 7112 · 35% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 19%
  • Avg reaction 632ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional PlayerPositioning stands above the rest of this profile (+1.9 against its own average).

Aim6.7
Utility4.4
Positioning5.6
Opening Duels3.3
Clutch1.4

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

jL

Plays most like jL 92% playstyle similarity

Most alike: positioning profile, opening-duel success.

Where you differ: lower utility contribution; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 621ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.7
Positioning5.6
Utility4.4
Mechanics6.1
Opening Duels3.6
Win Impact4.4

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×0.95 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.01
first ⅓ avg -0.03 → last ⅓ avg -0.02
Reaction time629ms+24ms
first ⅓ avg 604ms → last ⅓ avg 629ms
Headshot accuracy19.5%+0.9%
first ⅓ avg 18.5% → last ⅓ avg 19.5%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.07Best match rating · 13–7 · dust2, 9 Sept
50%Best headshot accuracy · 5–13 · cache, 11 Sept
438msFastest reaction time · 13–9 · inferno, 31 Aug
13–0Biggest win · mirage, 29 Aug

Across the last 100 tracked matches.

Highlights

6Longest win streak
139In matches decided by ≤2 rounds
8Overtime games

Map breakdown

nukeBest map · 67% over 12cacheWeakest map · 19% over 16
MapGradePlayedRecordWin rateAvg rating
dust2B26121446%-0.03
cacheD1631319%-0.03
nukeS128467%-0.03
infernoC114736%-0.04
mirageB115645%-0.01
anubisB105550%-0.04
ancientB84450%-0.02
office32167%0.00
overpass1010%-0.07
train1010%-0.11
debris110100%0.06

Across the last 100 tracked matches.

Lifetime stats

38,715Lifetime kills
0.87K/D
2,460Matches
43.8%Match win rate
41.0%Headshot %
7.1%Shot accuracy
4,827MVPs
1,189Hours (in match)
2,970Bombs planted
469Bombs defused

Most-used weapons

AK-4712,883
AWP3,303
P2501,442
AUG1,116
MAC-101,089
MP91,047
P90905

Lifetime map wins

3,268dust2
3,238inferno
1,890nuke
794train
571vertigo
515office
112cbble
49italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

69Matches
61%Win rate
0.83Avg K/D
68.4ADR
41%Headshot %

Clutches & streaks

27%1v1 clutch win
21%1v2 clutch win
10Longest win streak

Recent Faceit resultsLWLWL

MapMatchesWin rateAvg K/DAvg kills
Anubis1377%0.9413.4
Ancient1362%0.9213.2
Mirage1173%0.8512.4
Nuke967%1.0216.7
Cache757%0.5610.0
Dust2743%0.5410.3
Inferno540%0.8913.2
Vertigo20%0.6611.5

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

19.3%Headshot accuracy
35.6%Accuracy (enemy spotted)
37.9%Spray accuracy
77.6%Counter-strafing
10.3°Preaim
621msReaction time
50.3%T opening success
38.2%CT opening success
0.48Enemies flashed / flash
6.6%Flash assists
8.41HE damage / grenade
8.41Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4817 — below the 0.5 mark we flag

    Grenade Lineups
  2. Advanced Mechanics

    Losing the first CT duel repeatedly usually means holding angles that favour the peeker.

    CT opening duels 38.1869% — below the 40% mark we flag

Spend your practice time on Cache

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

19% win rate across 16 tracked games — your weakest map with enough games to be worth reading into.

Cache callouts & strategy

Recent matches

MapScoreRatingHS%Date
inferno8–13-0.0415%17 Sept
nuke13–100.0119%17 Sept
cache7–13-0.0217%17 Sept
dust28–13-0.076%16 Sept
mirage6–130.0331%16 Sept
mirage10–13-0.0219%16 Sept
cache12–12-0.0517%15 Sept
mirage13–70.0020%15 Sept
dust211–13-0.0321%15 Sept
dust26–40.0240%15 Sept
mirage11–130.0417%15 Sept
mirage13–11-0.068%14 Sept
anubis11–13-0.0920%14 Sept
ancient13–11-0.0419%13 Sept
dust216–13-0.0115%13 Sept
inferno3–13-0.0414%12 Sept
nuke3–13-0.099%12 Sept
nuke10–130.0219%12 Sept
cache12–12-0.0220%12 Sept
dust213–30.0426%12 Sept
cache12–20.0436%12 Sept
dust28–130.0122%11 Sept
cache5–13-0.0750%11 Sept
dust211–40.0215%10 Sept
cache12–120.0319%10 Sept
inferno16–13-0.0422%10 Sept
dust213–70.0721%9 Sept
dust211–130.0217%9 Sept
anubis13–11-0.0313%8 Sept
office13–100.0217%7 Sept
cache2–13-0.079%7 Sept
mirage15–15-0.0617%6 Sept
anubis13–9-0.0215%6 Sept
dust25–13-0.0720%4 Sept
ancient11–13-0.0317%4 Sept
dust213–11-0.0421%4 Sept
dust214–16-0.0620%4 Sept
inferno9–13-0.0322%4 Sept
inferno11–13-0.0826%4 Sept
cache5–13-0.0516%4 Sept
inferno8–13-0.0416%2 Sept
cache13–3-0.0218%2 Sept
overpass6–13-0.0719%1 Sept
nuke13–3-0.0833%1 Sept
anubis4–13-0.0916%1 Sept
inferno13–9-0.0619%31 Aug
dust212–12-0.0120%31 Aug
ancient11–13-0.0420%30 Aug
dust213–10-0.0219%30 Aug
cache5–13-0.0315%30 Aug
mirage2–13-0.0515%30 Aug
inferno7–13-0.0521%30 Aug
nuke13–4-0.0133%30 Aug
anubis11–130.0226%29 Aug
dust215–15-0.0514%29 Aug
mirage13–00.0014%29 Aug
dust213–8-0.0414%29 Aug
dust25–13-0.0927%29 Aug
nuke13–11-0.0429%28 Aug
inferno13–80.0028%28 Aug
ancient13–6-0.0026%28 Aug
mirage13–70.0633%28 Aug
anubis9–13-0.0420%28 Aug
inferno9–130.0024%28 Aug
train1–13-0.1117%28 Aug
mirage9–13-0.0715%27 Aug
dust215–15-0.0720%27 Aug
dust213–7-0.1112%27 Aug
dust213–11-0.0710%27 Aug
nuke10–13-0.0715%27 Aug
cache8–130.0222%25 Aug
dust27–130.0131%25 Aug
nuke10–13-0.0612%24 Aug
anubis16–14-0.0311%24 Aug
dust213–110.0231%24 Aug
nuke13–50.039%23 Aug
nuke16–13-0.0525%23 Aug
dust29–13-0.1020%23 Aug
dust23–13-0.0724%23 Aug
cache5–13-0.0417%22 Aug
cache13–5-0.0221%22 Aug
office7–13-0.0114%22 Aug
ancient4–13-0.0211%22 Aug
anubis6–13-0.0616%22 Aug
cache6–13-0.0616%20 Aug
inferno13–4-0.0235%20 Aug
nuke13–11-0.0122%20 Aug
dust26–13-0.0626%20 Aug
anubis13–80.0119%20 Aug
cache8–13-0.0519%20 Aug
anubis13–8-0.048%19 Aug
nuke13–10-0.0520%19 Aug
dust213–10.0018%19 Aug
mirage13–30.0215%19 Aug
ancient13–110.0629%19 Aug
office13–6-0.0116%18 Aug
ancient9–13-0.0522%18 Aug
ancient13–11-0.029%17 Aug
cache10–13-0.0117%17 Aug
debris9–70.0620%17 Aug

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →