Dan

Dan — CS2 Stats

NL76561198061191313[U:1:100925585]Steam profile ↗✓ No bans

5,114Tracked matches47%Win rate2020Tracked since
10,515Hours in CS17Hrs last 2 wks
CSDB Rating5.2 DevelopingPositional Player
Premier CS Rating23,406Top 25% of 212,133 CSDB-tracked playersPink band · top ~4.8% of ranked players (population est.)
CSDB Leaderboard#39014 of 259055 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
WingmanDistinguished Master Guardian
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 30 Oct 2026 (yesterday). Ranks are recorded once per day this page is viewed.

No change since then. Play, then come back: the next observation lands here.

Rating over time

Premier CS Rating: 23,406 -1,275 29 Jul – 30 Oct · 29 days played
21,64625,662peak 25,66229 Jul30 Oct
26,308Peak Premier in tracked matches
1,902Highest Faceit ELO seen on CSDB
28Days played since 2026-07-29

Premier CS Rating

  • 2,256 below peak (25,662)
  • +993 over 30 days · improving
  • -2,065 over 90 days
  • Next: Red band at 25,000 — 1,594 to go
  • Reached: Red band · Pink band · Purple band · Blue band
  • Pink band first seen 2026-08-28
  • Purple band first seen 2026-08-28

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do. Faceit ELO is recorded after matches CSDB sees, so those points are days actually played — but only from the day tracking started: no feed exposes the ELO a past match ended on, so nothing before it can be backfilled.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=15,132), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate51.5%48.2%50.9%meets
Shot accuracy14.2%13.2%13.7%above
Kill/death ratio0.881.071.090.21 short
Match win rate43.1%46.9%48.4%5.3% short

This profile matches the typical Level 10 player on 2 of 4 comparable metrics.

Widest gap: Kill/death ratio. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGDanFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER23,406 · Pink bandPEAK ELO1,902csdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim62
Positioning51
Utility46

0–100 skill scores via Leetify.

Recent form

STEADY51–45–4Last 10051%Win rateLLWWWWLLWL

Last 10 vs previous 10: +10pp win rate · +0.02 avg rating · −2.5pp headshot accuracy · +32ms reaction

Win rate +10pp across the last 10 against the 10 before — within the normal variation of a 10-match window (±20pp), so no real shift yet.

Last 5 · 10 · 20 matches

Last 5

  • 3–2 · 60% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 24%
  • Avg reaction 637ms

Last 10

  • 5–5 · 50% win rate
  • Avg rating -0.02
  • Avg headshot accuracy 20%
  • Avg reaction 616ms

Last 20

  • 9–11 · 45% win rate
  • Avg rating -0.03
  • Avg headshot accuracy 21%
  • Avg reaction 600ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: Positional Player — Positioning stands above the rest of this profile (+1.4 against its own average).

Aim6.2
Utility4.6
Positioning5.1
Opening Duels1.3
Clutch3.8

Strong CT-side opener

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

iM

Plays most like iM 88% playstyle similarity

Most alike: utility contribution, positioning profile.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 583ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.2
Positioning5.1
Utility4.6
Mechanics5.5
Opening Duels2.9
Win Impact3.9

Composite 5.2/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02+0.00
first ⅓ avg -0.02 → last ⅓ avg -0.02
Reaction time586ms−53ms
first ⅓ avg 639ms → last ⅓ avg 586ms
Headshot accuracy22.1%+1.7%
first ⅓ avg 20.4% → last ⅓ avg 22.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.18Best match rating · 5–3 · cache, 19 Aug →
100%Best headshot accuracy · 2–0 · mirage, 4 Aug →
359msFastest reaction time · 15–15 · inferno, 17 Aug →
13–0Biggest win · dust2, 17 Aug →

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
9–9In matches decided by ≤2 rounds
14Overtime games

Map breakdown

mirageBest map · 62% over 13ancientWeakest map · 40% over 15
MapGradePlayedRecordWin rateAvg rating
infernoA2212–1055%-0.00
cacheB189–950%-0.01
ancientC156–940%-0.01
dust2C146–843%-0.02
mirageA138–562%-0.03
anubisA127–558%-0.03
nukeB63–350%-0.02

Across the last 100 tracked matches.

Ancient is currently your weakest sufficiently-sampled map (40% over 15). Start with the 6 essential Ancient lineups, review the callouts, then spin up a practice server.

Lifetime stats

330,410Lifetime kills
0.88K/D
13,460Matches
43.1%Match win rate
51.5%Headshot % · Top 50% of Level 9 players
14.2%Shot accuracy · Top 50% of Level 9 players
32,524MVPs
9,309Hours (in match)
13,492Bombs planted
2,982Bombs defused

Most-used weapons

AK-47135,655
AWP29,105
Glock-1811,271
FAMAS5,609
Knife3,993
P2503,739

Lifetime map wins

29,849inferno
10,266vertigo
10,156dust2
6,249train
5,483nuke
2,228cbble
153office
92italy

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

2,884Matches
51%Win rate
1.03Avg K/D
72.0ADR
45%Headshot %

Clutches & streaks

39%1v1 clutch win
22%1v2 clutch win
9Longest win streak

Recent Faceit resultsWWWWW

MapMatchesWin rateAvg K/DAvg kills
Ancient8249%0.8713.7
Anubis8146%0.9014.0
Inferno7455%1.0314.9
Mirage5452%0.9814.9
Dust24048%0.8914.0
Train1963%0.8912.9
Nuke1547%0.9015.1
Vertigo1070%0.9112.1

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

21.5%Headshot accuracy
29.9%Accuracy (enemy spotted)
33.4%Spray accuracy
74.9%Counter-strafing
9.5°Preaim
583msReaction time
39.6%T opening success
43.3%CT opening success
0.53Enemies flashed / flash
3.7%Flash assists
5.40HE damage / grenade
7.91Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 39.6052% — below the 40% mark we flag

Spend your practice time on Ancient

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 15 tracked games — your weakest map with enough games to be worth reading into.

Ancient callouts & strategy →Ancient grenade lineups →

Recent matches

MapScoreRatingHS%Date
mirage3–13-0.0528%30 Oct →
inferno10–130.0123%30 Oct →
ancient13–90.0123%29 Oct →
cache13–7-0.0720%29 Oct →
cache10–3-0.0226%29 Oct →
inferno13–9-0.0118%29 Oct →
anubis11–13-0.0621%29 Oct →
cache11–13-0.0016%28 Oct →
cache13–40.0018%28 Oct →
anubis5–13-0.048%26 Oct →
mirage4–13-0.057%24 Oct →
cache2–13-0.0523%24 Oct →
anubis13–10-0.0512%23 Oct →
dust216–14-0.0125%22 Oct →
anubis13–11-0.0910%18 Oct →
nuke13–16-0.0720%18 Oct →
nuke8–13-0.0850%20 Sept →
anubis11–13-0.0530%20 Sept →
inferno13–9-0.0221%20 Sept →
dust26–130.0227%27 Aug →
cache7–130.0225%27 Aug →
dust213–7-0.0429%21 Aug →
cache16–12-0.0319%21 Aug →
inferno13–40.0424%20 Aug →
ancient5–13-0.0016%20 Aug →
inferno16–13-0.0123%20 Aug →
dust28–13-0.0219%20 Aug →
mirage11–13-0.097%20 Aug →
nuke16–140.0526%20 Aug →
inferno7–130.0629%20 Aug →
dust23–13-0.0218%19 Aug →
anubis13–80.0538%19 Aug →
inferno19–17-0.0128%19 Aug →
cache13–30.0813%19 Aug →
inferno11–13-0.0518%19 Aug →
dust24–13-0.0829%19 Aug →
dust213–40.0214%19 Aug →
inferno13–40.0923%19 Aug →
inferno9–130.0614%19 Aug →
cache5–30.1832%19 Aug →
dust26–13-0.0430%18 Aug →
ancient13–9-0.0228%18 Aug →
cache13–30.0230%18 Aug →
inferno6–13-0.0222%18 Aug →
mirage13–100.0023%18 Aug →
inferno13–50.0316%17 Aug →
ancient13–90.0417%17 Aug →
dust213–00.0917%17 Aug →
ancient13–70.1323%17 Aug →
dust20–4-0.110%17 Aug →
inferno15–15-0.0322%17 Aug →
mirage13–11-0.0118%17 Aug →
mirage13–80.007%16 Aug →
anubis13–30.0138%16 Aug →
ancient15–150.0514%16 Aug →
ancient11–13-0.0610%16 Aug →
ancient13–5-0.0616%15 Aug →
cache13–8-0.0020%15 Aug →
anubis13–10.0125%15 Aug →
mirage13–4-0.0126%15 Aug →
ancient10–13-0.0718%15 Aug →
inferno11–130.0027%9 Aug →
ancient9–13-0.0316%8 Aug →
inferno13–9-0.0411%8 Aug →
inferno16–13-0.039%7 Aug →
cache12–160.0016%6 Aug →
inferno4–13-0.049%6 Aug →
anubis8–13-0.0817%5 Aug →
inferno9–130.0229%5 Aug →
ancient9–13-0.0321%4 Aug →
mirage9–13-0.047%4 Aug →
nuke5–13-0.0210%4 Aug →
cache15–15-0.0422%4 Aug →
mirage4–13-0.0838%4 Aug →
mirage2–00.09100%4 Aug →
dust213–6-0.0214%4 Aug →
mirage13–8-0.080%3 Aug →
mirage13–90.0024%3 Aug →
cache8–130.0224%3 Aug →
cache3–13-0.0910%1 Aug →
inferno13–2-0.0415%1 Aug →
cache13–50.0133%31 Jul →
cache4–13-0.096%31 Jul →
anubis13–110.0222%31 Jul →
ancient4–13-0.0416%31 Jul →
nuke13–100.0221%31 Jul →
dust215–15-0.0422%31 Jul →
mirage13–12-0.0315%31 Jul →
nuke13–3-0.0121%31 Jul →
inferno9–13-0.0524%31 Jul →
ancient1–13-0.0414%30 Jul →
anubis13–9-0.0114%30 Jul →
cache9–13-0.0419%30 Jul →
inferno13–5-0.0421%30 Jul →
ancient13–8-0.0213%30 Jul →
anubis14–16-0.029%30 Jul →
dust213–5-0.0318%30 Jul →
inferno13–40.0130%30 Jul →
ancient10–130.0214%30 Jul →
dust214–16-0.0211%29 Jul →

Match data via Leetify.

Recent teammates

Milestones

1,000 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →

This profile is built from public Steam data. If it is yours, you can remove it, or delete your CSDB account.