FliX

FliX — CS2 Stats

76561198061097944[U:1:100832216]Steam profile ↗✓ No bans

981Tracked matches37%Win rate2020Tracked since
3,508Hours in CS11Hrs last 2 wks
CSDB Rating4.7 DevelopingSupport
Premier CS Rating20,702Top 50% of 192,959 CSDB-tracked playersPink band · top ~7.7% of ranked players (population est.)
CSDB Leaderboard#68198 of 239284 tracked
FaceitLevel 9Top 20.7% of ranked FACEIT players
Ladder ranks via Leetify

What changed since last observed

CSDB last observed this profile on 21 Sep 2026 (2 days ago). Ranks are recorded once per day this page is viewed.

No change since then — still 981 tracked matches. Play, then come back: the next observation lands here.

Track this profile

CSDB reads this profile's Premier rating from its tracked match history, and records Faceit ELO once on every day the page is viewed. 32 days played since 4 May 2026. Come back after the next session and the change shows above.

Is this you? Sign in with Steam to claim it and connect match tracking →

Rating over time

Premier CS Rating: 20,702 +240 7 May21 Sept · 29 days played
18,27923,511peak 23,5117 May21 Sept
23,511Peak Premier in tracked matches
32Days played since 2026-05-04

Premier CS Rating

  • 2,809 below peak (23,511)
  • -801 over 30 days · declining
  • -715 over 90 days
  • Next: Red band at 25,000 4,298 to go
  • Reached: Pink band · Purple band · Blue band · Light Blue band
  • Pink band first seen 2026-09-21
  • Purple band first seen 2026-09-21

Premier comes from this profile’s tracked match history, so it reaches back as far as those matches do.

How this compares with the same rank

Median values for Level 9 among CSDB-tracked players (n=13,804), from Valve's own lifetime stats. Aim, positioning and utility scores are deliberately not benchmarked here — those are a third-party provider's derived metrics, which CSDB does not store.

MetricThis playerLevel 9 medianLevel 10 medianvs Level 10
Headshot rate43.4%48.3%51.0%7.6% short
Shot accuracy16.8%13.2%13.7%above
Kill/death ratio1.061.071.090.03 short
Match win rate43.8%46.9%48.4%4.7% short

This profile matches the typical Level 10 player on 1 of 4 comparable metrics.

Widest gap: Headshot rate. That is the metric furthest from the Level 10 median in relative terms — not necessarily the one holding a rank back, which no statistic here can establish.

Share this profile

CSDB.GGFliXFACEITLevel 9STANDINGTop 20.7% of rankedPREMIER20,702 · Pink bandcsdb.gg/stats

The image is a snapshot; the link keeps updating. Nothing here is published anywhere — it is generated in your browser when you click.

Performance scores

Aim68
Positioning41
Utility43

0–100 skill scores via Leetify.

Recent form

STEADY46504Last 10046%Win rateLLWWWWLLLW

Last 10 vs previous 10: +30pp win rate · +0.02 avg rating · −0.1pp headshot accuracy · −35ms reaction

Win rate up 30pp across the last 10 against the 10 before — more than a 10-match window's normal noise (±20pp).

Last 5 · 10 · 20 matches

Last 5

  • 32 · 60% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 14%
  • Avg reaction 586ms

Last 10

  • 55 · 50% win rate
  • Avg rating -0.00
  • Avg headshot accuracy 16%
  • Avg reaction 599ms

Last 20

  • 713 · 35% win rate
  • Avg rating -0.01
  • Avg headshot accuracy 16%
  • Avg reaction 616ms

Newest first, from the last 100 tracked matches. Each block is its own sample — one result moves a 5-match win rate by 20 points.

Player DNA

Primary style: SupportUtility contribution stands above the rest of this profile (+1.6 against its own average).

Aim6.8
Utility4.3
Positioning4.1
Opening Duels1.3
Clutch1.0

Style profile from tracked-match aggregates — how this player plays, not how good they are. Classification rules are deterministic and documented in code.

What this cannot see yet: which weapons you use — so CSDB cannot identify an AWPer, and no style here implies a rifle or a sniper. It also cannot see how often you take opening duels, only how often you win them, nor where you hold, so roles that depend on those (entry, lurk, anchor) are deliberately absent rather than guessed. All of it needs round-by-round demo data, which is the next thing being built.

Your pro match

device

Plays most like device 93% playstyle similarity

Most alike: positioning profile, utility contribution.

Where you differ: lower opening-duel success; lower aim profile.

Similarity of playstyle shape across shared dimensions — it says how you play, not that you play at their level. Full comparison →

Strengths & areas to improve

Areas to improve

Reaction time. 624ms from enemy-visible to first shot leaves fights decided before they start — warmup routines move this number more than anything else.

Generated by fixed rules over this profile's own numbers — no model, no guessing; silent when the sample is too small to support a claim.

CSDB Rating breakdown

Aim6.8
Positioning4.1
Utility4.3
Mechanics5.7
Opening Duels1.9
Win Impact0.6

Composite 4.7/10 (Developing), a weighted mean of the bars with a small opposition adjustment (×1.02 for this rank band). Formula versioned (v1) and documented in code.

Trends

Match rating-0.02−0.02
first ⅓ avg 0.00 → last ⅓ avg -0.02
Reaction time628ms+14ms
first ⅓ avg 614ms → last ⅓ avg 628ms
Headshot accuracy15.1%−4.8%
first ⅓ avg 19.9% → last ⅓ avg 15.1%

Rolling 5-match average across the last 100 tracked matches, oldest to newest. The delta compares the first third of the window with the last.

Personal bests

0.19Best match rating · 13–2 · dust2, 25 Jun
37%Best headshot accuracy · 6–13 · ancient, 16 Jun
414msFastest reaction time · 8–13 · anubis, 17 Sept
13–1Biggest win · ancient, 18 Sept

Across the last 100 tracked matches.

Highlights

5Longest win streak
L2Current streak
104In matches decided by ≤2 rounds
15Overtime games

Map breakdown

infernoBest map · 61% over 23mirageWeakest map · 40% over 30
MapGradePlayedRecordWin rateAvg rating
mirageC30121840%0.01
infernoA2314961%-0.00
ancientB157847%0.01
cacheB137654%-0.03
anubisC104640%0.01
dust232167%0.08
overpass3030%-0.01
nuke3030%-0.03

Across the last 100 tracked matches.

Mirage is currently your weakest sufficiently-sampled map (40% over 30). Start with the 6 essential Mirage lineups, review the callouts, then spin up a practice server.

Lifetime stats

123,484Lifetime kills
1.06K/D
4,745Matches
43.8%Match win rate
43.4%Headshot %
16.8%Shot accuracy · Top 25% of Level 9 players
13,208MVPs
2,970Hours (in match)
2,625Bombs planted
1,149Bombs defused

Most-used weapons

AK-4749,583
AWP11,728
FAMAS2,212
P2502,194
Tec-91,998

Lifetime map wins

8,320inferno
4,910dust2
2,573cbble
1,157train
1,092vertigo
928nuke
100office
35lake

Lifetime totals via Steam — visible because this profile's game details are public. Spans CS:GO and CS2.

Faceit stats

Combat

1,004Matches
52%Win rate
1.13Avg K/D
92.1ADR
45%Headshot %

Clutches & streaks

25%1v1 clutch win
12%1v2 clutch win
7Longest win streak

Recent Faceit resultsWWWLL

MapMatchesWin rateAvg K/DAvg kills
Mirage1681%1.4418.8
Inferno1164%1.1317.4
Anubis667%1.3420.2
Ancient520%0.8715.4
Nuke250%1.2227.0
Dust22100%1.4620.5
Overpass1100%1.5326.0

Faceit-match stats via the FACEIT Data API — a separate match pool from the sections above.

Skill profile

Aggregate performance across tracked matches — stats via Leetify. Percentile context against other CSDB-tracked players arrives as our own benchmark data accumulates.

14.9%Headshot accuracy
36.8%Accuracy (enemy spotted)
38.6%Spray accuracy
75.8%Counter-strafing
8.6°Preaim
624msReaction time
35.4%T opening success
39.9%CT opening success
0.46Enemies flashed / flash
2.9%Flash assists
6.24HE damage / grenade
6.13Flashes / match

Recommended for you

Chosen by comparing your tracked metrics against the thresholds we flag — the measurement behind each one is shown, so you can disagree with it.

  1. Best CS2 Crosshair

    Your shots are landing on bodies more often than heads — usually a crosshair-height and placement habit rather than raw aim.

    Headshot accuracy 14.8681% — below the 15% mark we flag

    Aim Training
  2. Grenades & Utility

    Most of your flashes are blinding nobody. A handful of reliable pop-flash lineups fixes this faster than anything else.

    Enemies flashed per flash 0.4593 — below the 0.5 mark we flag

    Grenade Lineups
  3. Advanced Mechanics

    You are losing most of the first duels you take on T side, which is usually a peeking and spacing problem, not aim.

    T opening duels 35.4459% — below the 40% mark we flag

Spend your practice time on Mirage

Map knowledge compounds faster than mechanics — lineups and callouts you learn once keep paying out every time the map comes up.

40% win rate across 30 tracked games — your weakest map with enough games to be worth reading into.

Mirage callouts & strategyMirage grenade lineups

Recent matches

MapScoreRatingHS%Date
anubis10–13-0.0212%19 Sept
mirage14–16-0.0114%18 Sept
cache13–10-0.0411%18 Sept
mirage13–100.0220%18 Sept
inferno13–9-0.0115%18 Sept
ancient13–10.1015%18 Sept
mirage9–13-0.0318%18 Sept
anubis8–130.0529%17 Sept
cache8–13-0.0714%9 Sept
inferno13–4-0.029%3 Sept
mirage8–13-0.0213%3 Sept
cache5–13-0.0319%3 Sept
anubis3–130.0118%26 Aug
inferno13–8-0.0715%26 Aug
anubis13–20.0717%10 Aug
mirage14–16-0.0310%4 Aug
cache4–13-0.0822%4 Aug
mirage7–130.0416%28 Jul
inferno10–13-0.058%28 Jul
mirage14–16-0.0120%28 Jul
ancient2–13-0.085%28 Jul
mirage6–13-0.0811%28 Jul
cache16–14-0.0214%23 Jul
inferno13–80.0017%23 Jul
ancient16–130.0214%13 Jul
mirage0–13-0.0513%13 Jul
cache7–13-0.0227%13 Jul
inferno5–13-0.0414%13 Jul
mirage10–13-0.0310%13 Jul
inferno13–11-0.0510%12 Jul
cache16–14-0.0414%12 Jul
cache13–8-0.0416%12 Jul
inferno12–160.0021%12 Jul
mirage9–130.0320%12 Jul
cache13–110.0527%12 Jul
cache2–13-0.069%12 Jul
mirage13–160.0317%12 Jul
ancient13–7-0.0110%12 Jul
mirage13–30.0821%12 Jul
inferno13–70.0117%12 Jul
ancient13–80.0613%10 Jul
anubis7–130.0515%10 Jul
mirage9–130.0321%10 Jul
mirage8–130.0116%9 Jul
mirage7–130.0330%6 Jul
dust215–15-0.0127%6 Jul
ancient13–70.016%3 Jul
inferno13–110.0826%3 Jul
ancient2–13-0.0217%3 Jul
mirage13–70.0413%3 Jul
inferno15–15-0.0411%1 Jul
overpass7–130.0220%30 Jun
nuke8–130.0010%29 Jun
mirage13–11-0.0331%29 Jun
nuke5–13-0.0722%29 Jun
inferno7–130.0016%29 Jun
inferno13–160.0120%26 Jun
ancient11–130.0117%26 Jun
ancient6–13-0.0114%26 Jun
mirage13–60.0135%26 Jun
overpass8–13-0.0416%25 Jun
dust213–20.1912%25 Jun
mirage8–130.0116%24 Jun
inferno13–9-0.0116%24 Jun
ancient13–90.0522%24 Jun
anubis13–11-0.0310%21 Jun
inferno7–130.0219%21 Jun
overpass15–15-0.0118%21 Jun
anubis13–20.0234%21 Jun
ancient3–13-0.008%21 Jun
mirage13–110.0619%21 Jun
mirage8–130.0116%21 Jun
mirage13–10-0.0116%19 Jun
mirage13–70.0313%19 Jun
nuke15–15-0.0321%19 Jun
inferno13–70.0820%18 Jun
inferno13–90.0318%18 Jun
ancient6–13-0.0513%18 Jun
inferno13–40.0519%16 Jun
ancient6–13-0.0637%16 Jun
mirage9–13-0.0517%16 Jun
anubis10–13-0.0716%16 Jun
inferno4–13-0.0413%16 Jun
dust213–110.0530%16 Jun
inferno16–120.0022%10 Jun
mirage13–70.0524%10 Jun
ancient10–130.0224%10 Jun
mirage13–7-0.0017%10 Jun
anubis16–13-0.0223%9 Jun
mirage13–10.0811%9 Jun
inferno13–7-0.0217%9 Jun
ancient13–110.0618%8 Jun
mirage4–13-0.0527%8 Jun
inferno13–9-0.0016%2 Jun
mirage13–100.0511%2 Jun
anubis8–130.0123%7 May
inferno7–13-0.0316%7 May
cache13–9-0.0127%4 May
cache13–90.0232%4 May
cache9–13-0.0119%4 May

Match data via Leetify.

Recent teammates

Milestones

500 Matches
Compare this player with someone →Inventory value for this account →Where does this rating sit? Premier rank tiers →